Sssssnaketalk: Difference between revisions

Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9)
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(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9))
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* Sssssam the snake in ''[[Rayman 2: The Great Escape]]''.
* Komodo Joe in ''[[Crash Team Racing]]''
* The Argonians from the ''[[The Elder Scrolls|Elder Scrolls]]'' universe use this trope, although it's less noticeable with the females. One of the [[In-Game Novel|stories]] in ''TESII: Daggerfall'', [https://web.archive.org/web/20090402152707/http://www.imperial-library.info/dfbooks/b100_complete_edward.shtml King Edward], even describes the Argonian healer of the story as "a strange looking lizardlike man, who spoke with such a hissing accent that Edward couldn't understand him at all" ("I cannn fixxxx thissss, it'ssss cleeean"). A later installment in the series, [[The Elder Scrolls IV: Oblivion]], is a little bit lighter with this trope, retaining the raspy, "lizardlike" drawl, but dialing down on the hissing. As of ''[[The Elder Scrolls V: Skyrim]]'' none of the Argonians have this.
* Some of the ''[[EverQuest]]'' Iksar and lizardmen have a few extra S's. Some however don't. It's even more common in ''[[EverQuest II]]''.
* ''Spiderweb Software'' likes this one. In ''[[Exile]]'' and its [[Video Game Remake|remake]] ''[[Avernum]]'', [[Lizard Folk|sliths]] talk like this. So do the [[Our Dragons Are Different|drayks (and drakons)]] in ''[[Geneforge]]''. However, the sliths and drayks that spend most of their time dealing with people lose the speech pattern.