Stalked by the Bell: Difference between revisions

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** In Sandopolis Zone Act 2, from ''[[Sonic 3 and Knuckles]]'', if you let the lights go out (rather than keeping them on by periodically pulling switches scattered around the level), ghosts will appear one by one at set intervals. If three appear, they grow horns and start flying at you.
** In ''[[Knuckles Chaotix]]'', Metal Sonic will appear and attack you if you waste too much time just standing there.
* ''[[YoshisYoshi's Island]]''. Kamek's minions swoop down on Baby Mario when the timer reaches zero.
** After hearing Baby Mario wail while the counter mercilessly ticks down, the "Game Over" screen is not more suffering, it's a relief.
* The Gameboy platformer ''Sneaky Snakes'' will have a flying axe appear when time runs out, which will stalk you until it manages to kill you.
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* In ''[[Kirby]]'s Adventure'', the first Nightmare battle features Kirby and the Nightmare Orb falling to some surface. If the player takes too long, the Nightmare Orb will fly off, and Kirby will crash into the ground and die. More accurately, gets crushed between the ground and upper part of the screen.
* The boss of Spring Yard Zone in the original ''[[Sonic the Hedgehog]]'' will periodically swoop down to grab a block from the bridge that Sonic is standing on. If the player takes too long, he will have nowhere to stand. Similarly, the Sandopolis Zone boss from the aforementioned ''Sonic & Knuckles'' slowly walks towards a wall on the side of the arena, squishing the player if he doesn't destroy the machine quickly enough.
* If you take too long during the final boss battle in ''[[YoshisYoshi's Island]]'', the floor underneath you will cease to exist.
* The Stage of Gobi's Valley in the Pyramid Maze of King Sandybuts Tomb in ''[[Banjo-Kazooie]]'' requires a player to make it to the end in a time limit. If you fail the pyramid ceiling will come and crush you.
* Both the "Puzzle Plank" and "Rolling Masterpiece Galaxies" from ''[[Super Mario Galaxy 2]]'' feature planets that actually get cut apart by circular saws, causing you to fall to your death if you stay on them too long.
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*** Unless it is an arcade version, where the arcade wants your money. It could even be a game where you are not actually racing against anyone and just trying to get to a finish line, but even if you are going 200 mph one foot from a time-giving checkpoint and run out of time, you're screwed.
**** Most older arcade racing games (''OutRun'', ''[[Daytona USA]]'', etc.) are like that; most newer racing games use a much more lenient time limit to end the games of idlers or people who prematurely stop playing.
* The player car in ''[[Rally -X]]'' games halves its speed and loses the smoke-screen ability when the player runs out of gas.
* In ''[[Crazy Taxi]]'', if you don't get a customer to his or her destination on time, the customer will get out of the taxi ''while it's still moving''.
 
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== [[Stealth Based Game]] ==
* In ''[[Metal Gear Solid 2: Sons of Liberty]]'', if you fail to disarm any of the big bombs in time - the entire structure is blown sky-high.
 
== [[Third-Person Shooter]] ==