Stalked by the Bell: Difference between revisions

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== [[Shoot'Em Up]] ==
* ''[[Berzerk]]'' has Evil Otto electrocuting lollygagging players... and occasionally his own minions. Oops.
** [http://en.[wikipedia.org/wiki/:Berzerk#Berzerk_in_popular_cultureBerzerk in popular culture|Otto has actually been responsible for at least two fatal heart attacks of players.]]
** The sequel, ''Frenzy,'' let the player take down Evil Otto with three shots, but he would come back faster and faster each time he was vaporized. Eventually he becomes so quick that you'll only be able to pump one shot into him before he bounces all over your sorry corpse. Heaven help you if you try to blast Evil Otto when his father's around! His smiling face contorts into an enraged grimace, and he sends a swarm of Ottos after you to make sure you're good and dead.
* In ''[[Star Control|Star Control 2]]'', if you fail to win the game by the end of 2159, the unbeatable Kohr-Ah war fleet will mobilize and start attacking everyone. After the last aliens are made extinct, the fleet will obliterate planet Earth, and then come after you personally. Some players intentionally let this happen partway, because picking the [[Plot Coupons]] off of a torched planet is easier than doing a miniquest for the aliens who normally inhabit it.
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** One particularly interesting way to achieve this effect is to have the boss use a superpowerful or instant kill attack on a regular timer, but give players [[Applied Phlebotinum]] with a certain number of charges that will reduce or prevent the damage. When the charges run out, the next attack will wipe the raid. Most notably used by Kil'jaeden.
*** Atramedes uses a similar mechanic in Blackwing Descent. Both his Searing Flame room-wide attack and his player-tracking beam of fire from the air MUST be interrupted otherwise a raid wipe is guaranteed. Only ringing one of the shields spread around the room will do so but you only get ten of those for the entire fight. When you run out of shields, you're out of time and out of luck.
*** One boss that used to do something even worse was Algalon The Observer, AKA [[Fan Nickname|Algalon the]] [[Names to Run Away From Really Fast|Raid Destroyer.]] Not only did he have the standard [[Rocks Fall, Everyone Dies|Instant Kill after 8 Minuites version of this trope]], he also had one far more dreaded by players. If he wasn't defeated within one real-time hour of first being engaged, he would abruptly kill everyone in the raid, [[Screw This, I'm Outta Here|and then leave the area.]] What makes this utterly obscene is that the raid would have to wait an entire week to try to fight him again. Thankfully, however, this restriction has been removed, giving the players as many tries and as much time as they need. However, to completely hammer the point home, he would gravely intone thier failure to do it quick enough, just to rub it in and [[Memetic Mutation|feed on the raiders' tears.]]
{{quote| '''Algalon''': Farewell, mortals. Your bravery is admirable, for such flawed creatures. You are... out of time. *disappears*}}
* In ''[[Final Fantasy XI (Video Game)|Final Fantasy XI]]'', certain world-spawned (only one to a world) High Notorious Monsters ([[HN Ms]]) will go into an [[Unstoppable Rage]] with attack and defense stats sky-high if not killed within a certain amount of time after the fight started. Pretty much certain death. In this case, the dev team put in rage mode as a countermeasure to players attempting to manipulate the spawn timers to keep it in their time zone; players from all time zones (and all around the world) are supposed to have a shot at it.
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[[Category:Video Game Difficulty Tropes]]
[[Category:Stalked By The Bell]]
[[Category:Trope]]