Standard RPG Items: Difference between revisions
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** However there are special Items that can restore [[Life Points]] on the spot; in the earlier two [[SaGa]] games, those items are a bit more common {{spoiler|In [[Romancing Sa ga 2]], the only known item that can restore [[Life Points]] can be bought from a witch for 10,000 (Max amount of money you can carry at one time). In Romancing [[SaGa]] 3 these items were mostly [[Randomly Drops|item drops.]]}} |
** However there are special Items that can restore [[Life Points]] on the spot; in the earlier two [[SaGa]] games, those items are a bit more common {{spoiler|In [[Romancing Sa ga 2]], the only known item that can restore [[Life Points]] can be bought from a witch for 10,000 (Max amount of money you can carry at one time). In Romancing [[SaGa]] 3 these items were mostly [[Randomly Drops|item drops.]]}} |
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* Similarly, the ''[[Disgaea]]'' series has no revive items or even ''spells''. You have to pay a healer between battles (This also means a measure of redundancy in your force is recommended, in case someone gets killed in an Item World run). |
* Similarly, the ''[[Disgaea]]'' series has no revive items or even ''spells''. You have to pay a healer between battles (This also means a measure of redundancy in your force is recommended, in case someone gets killed in an Item World run). |
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* ''[[The Elder Scrolls]]'' series tends to have diverse items; although potions are most often of the restoring kind, it's possible to create potions and enchanted items with (almost) ''any'' effect, provided you can find 2 (often rare and expensive) materials with the same effect (and such a pairing may have a negative effect appear twice, applying it to the potion), down to summoning an [[Infinity |
* ''[[The Elder Scrolls]]'' series tends to have diverse items; although potions are most often of the restoring kind, it's possible to create potions and enchanted items with (almost) ''any'' effect, provided you can find 2 (often rare and expensive) materials with the same effect (and such a pairing may have a negative effect appear twice, applying it to the potion), down to summoning an [[Infinity+1 Sword]] from [[Hammerspace]]. |
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** Or increasing your intelligence (and thus ability to make potions) then drinking it and makeing another and so on, until your potions are [[Game Breaker|Game Breakers]] |
** Or increasing your intelligence (and thus ability to make potions) then drinking it and makeing another and so on, until your potions are [[Game Breaker|Game Breakers]] |
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*** This is capped in Oblivion, so you can't get something completly gamebreaking... just mostly. Unfortunatly a couple effects (Vampirism, and the Conjuration school spells) are gone from the alchemy lists in Oblivion. |
*** This is capped in Oblivion, so you can't get something completly gamebreaking... just mostly. Unfortunatly a couple effects (Vampirism, and the Conjuration school spells) are gone from the alchemy lists in Oblivion. |