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== [[StarcraftStarCraft]] ==
 
== Humans are a creation of the Xel'Naga and they combine purity of form and essence. ==
The two major races Protoss and Zergs, are creations of the Xel'Naga. Other alien species have existed in the Starcraft-verse, such as the Tagal, but they mostly exist as obscure things in the fluff. I think it make sense that the three major (and playable) races share a common origin. All three are psionics. Two of them,Terran and Protoss, share a similar body shape. Two of the them, Terran and Zerg, are strong in numbers. Terrans, beign [[Jack of All Stats]] combine purity of form and purity of essence. Like the Zergs, they are constantly evolving. However its not their bodies but their tactics and technology that is always evolving, while the Protoss are rather stagnant.
 
== Let's discuss plausible dimensions of Terran units in [[StarcraftStarCraft]]: Broodwar ==
So it's pretty obvious that [[Units Not to Scale|units are not to scale]] in-game. How are they scaled, then? I'd like to present plausible scales for Terran units.
 
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** I believe it was stated to be the size of a large building (and judging by its [[Hit Points]] and Armour...)
 
-What I like about this unit scale is that it makes the larger units much more powerful than the gameplay would otherwise suggest. The Odin takes out squads of enemies with each shot, a Battlecruiser can hold its own against hundreds of Marines (as opposed to losing against 8-10 Marines), a single Ultralisk can carve through entire armies, etc.
 
-The scale doesn't really work with the campaign (Even with [[Plot Armor]] and [[Improbable Aiming Skills|Aiming Skills]], I doubt Raynor can outdamage 100 Marines) but it does make Multiplayer battles a lot cooler.
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** They are the same ones Duran made in Brood War.
** Hybrids are not Xel-Naga. They are created by Duran (and others) on behalf of a '''single''' Xel-Naga, referred to as the Fallen One, who perverted the original plan for the merging of the "purity of form/purity of essence" lifeforms.
*** Assuming, of course, that Duran is working for the Fallen One.
 
== The entire series after the part of the first game where you play as the Zerg is a Bodyguard gambit by the [[Non-Entity General|Nameless Zerg Cerebrate]] ==
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* In a kind of unrelated note: Starcraft 2 information has revealed to us that Kerrigan never had a cerebrate serving her during the Brood Wars. That was in game just to give an excuse for the player to be someone at all.
** Or something even awesomer: You weren't a cerebrate, you were Xel'Naga pretending to be a cerebrate. Or something.
** [[StarcraftStarCraft II]] never outright says that and the [[Expanded Universe]] heavily imply that both cerebrates existed (the first one, used in the vanilla zerg campaign, was killed by the dark templar and the second one, in Brood War, may have simply expended its usefulness by the time of [[StarcraftStarCraft II]]). That being said, Kerrigan appears to be, once fully matured, more than an equal for any cerebrate since {{spoiler|the Overmind intended for her to rule the swarm on her own)}}.
 
== Alternately, the [[Non-Entity General]] you play as during all the Terran, Protoss, and Zerg campaigns are the same person, a Xel'Naga survivor manipulating events. ==
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*** The map is most definitely a fake. It does not even show Shakuras! Or Braxis...
**** Hell, it doesn't even have Umoja.
**** It's also on the official website. Though on [https://web.archive.org/web/20100207230353/http://www.starcraft2.com/features/terran/taurenmarine.xml an April Fools page].
***** It may be an April Fools Joke, but there is a Tauren Marine that appears in the campaign level, Zero Hour, and let's not forget the dancing Night Elf holograms. It still is a possibility that they exist in the same universe.
* The Titans are the Xel'Naga and the Voice in the Darkness is an Old God.
** That Voice claims, that he "will destroy the Protoss, just like he created them". Assuming this is true, it's more likely that said Voice is Sargeras. Did nobody notice the similarities between Zerglings and Felhunters?
* There are WMGs all around the web that Warcraft and Starcraft were taken from Warhammer Fantasy and Warhammer 40,000 respectively. Would that make Starcraft "Warcraft 40K"?
** WMG nothing. Warcraft 1 was to be a Warhammer RTS, but WAR's owners decided against it. Blizzard changed it just enough to be a different game, [[War CraftWarcraft]], and games after that took their own route. Starcraft, however, is a bit trickier. Space Marines are most well known in Warhammer 40k, but they have been around for ages. Look at preceding art of [[Starship Troopers]]. Space Marines vs Bugs. Early demos have the Zerg as more of an Alien/Aliens Expy than Tyranids who arguably became more Zerglike post Star Craft. The Protoss have some similiarity to the Eldar, but the Eldar are simply Dark and Light Elves [[In Space]]. It is telling that WAR 40k created Protoss expies in the Tau on how much the 'Toss came from W40k.
** Hmm, a race of short lived, ranged-combat favoring ''blue-skinned'' noseless, decidedly secular Taoist-Communist alien who suck at close-quarters combat and have no Warp-Signature whatsoever that is actually one of their most notable traits are similar to a race of close-combat loving textbook [[Proud Warrior Race GuysGuy]]s who have an extensive honour system and who also have psychic abilities? That said, it is obvious the Protoss are shameless Eldar rip offs.
 
== The Dark Templar are responsible for the advent of sentience on Earth. ==
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* Do we really know that the UED managed to kill Cerebrates ''permanently''? At no other time in the series do they manage it. Presumably, the plan was to disable the Cerebrates, then move in and drug the Overmind before it had a chance to reincarnate them.
** Given that the overmind was a new one, and probably wasn't quite as good as the original, I could see that the UED could just kick in a few mega larva and then drug the overmind while it was trying get everything working again.
*** It's pretty much stated in the first one that the Overmind is resurrecting them, which is why they wanted a new one. And as he wasn't even sentient yet when the UED attacked he might not be able to resurrect them.
* The Dark Templar were able to destroy the cerebrates because their psionic energies (that were similar to the Zerg energies) contacted and neutralized the Overmind for a second, eliminating its bond with the cerebrate while it was being killed, so, no resurrection. What the UED force did was to use the Psi Disrupter to DISRUPT the control of the overmind and the cerebrates (and Kerrigan) over the swarms. This also eliminated the bond between the Overmind and the cerebrates.
 
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== The (original) Overmind isn't dead, and will come back as the surprise [[Big Bad]] of Starcraft 2 ==
After killing off the Xel'Naga, the overmind managed to [[Ascend to Aa Higher Plane of Existence|trancend physical reality]] to a degree while on its way towards the Protoss. When Tassadar "killed" it, he only destroyed its body, breaking its link to the rest of the Zerg.
 
Alternatively, it was always non-corporeal from the get go. The [[All There in the Manual|manual]] never states that the Overmind was of the Zerg, just that the Xel'Naga created it to manage them. Maybe it grew resentful of the Xel'Naga and decided to continue their experiments on its own terms.
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Jossed. {{spoiler|The Overmind is revealed to have actually been trying to stop the ''real'' [[Big Bad]] all along.}}
** {{spoiler|Unless [[Chessmaster|The Overmind was lying]].}}
*** {{spoiler|Tassadar merged with the Overmind, and as such was shown to have explored the Overmind's mind. When the guy's literally in your mind you can't really hide jack.}}
 
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** This Troper was always under the impression that was, specifically, what the game itself implied by the series of events described in the original Star Craft's manual. It seems to pretty clearly say "if it's crazy, and psychic, the Xel'Naga made it". Also the nature of the Terran/Xel'Naga agent (his name escapes This Troper) in Brood War, and the hybrids he was working on, seem to imply that the Xel'Naga were directly involved in the events of Brood War and, likely, the first war too. Or at least it seemed rather implicit to me...
 
== [[StarcraftStarCraft]]: Ghost was just a front to keep [[StarcraftStarCraft]] 2 from being leaked ==
Think about it: By releasing a couple of screenshots every year, maybe a video or a rudimentary demo every now and then, Blizzard could focus attention away from its real surprise product: [[StarcraftStarCraft]] 2. Plus, if I'm not mistaken, [[StarcraftStarCraft]]: Ghost was canceled just a bit before the announcement of [[StarcraftStarCraft]] 2. The problem is, SC:G was never officially canceled...just wait till Christmas!
* Events from Ghost seem to be canon as well, judging by the content of Nova's cameo.
 
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The Xel'Nega's motive for experimenting with races was to create a race with the purity of form and one with the purity of essence and have them join together in a distant future, thus re-creating and saving the Xel'Naga race. Eventually some grew discouraged and when they found Earth, they decided to save their race by mating the with prehistoric hominids and creating offsprings. The offsprings of these matings had psionic abilities or [[The Time of Myths|magic]] as we would call it. They would eventually used Xel'Naga technology to create lost cities and ancient civilizations like Atlantis, Lemuria, Mu and etc. This created a golden age of technology [[And Man Grew Proud]]. They eventually caused the destruction of those civilizations. The survivors of these civilizations would in time would lose their psionic abilites and forget their knowledge of Xel'Naga technology eventually becoming what the Terrans are right now. Yet sometimes lost psionic abilities will sometimes manifest within certain individuals because of their ancient [[In the Blood|ancestors]].
** Or rather its the Protoss who are more descendant from them. Otherwise the Zerg would have gone to Earth instead.
*** No, the Protoss and Zerg are their creations. There wasn't any interbreeding.
 
== The new Zerg Queens are either infested Protoss or the Hybrids. ==
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Visually, the new Queen is very similar to the Protoss. No mouth, the head fringe and even "dreads" on the back of their heads that are suspiciously similar to the Protoss. Then there is [http://images4.wikia.nocookie.net/starcraft/images/2/25/Queen_SC2_Art2.jpg this piece of art showing a queen contemplating a severed Protoss head]. Looks like the devs are trying to tell us something.
* We actually do see the hybrids in action in Zeratul's memory crystal. They look more Protoss-like than Zerg-like. And [[Word of God]] made it abundantly clear that there are no infested protoss. That's the entire reason why the Zerg have been trying to assimilate the Terrans.
** Not quite. The terrans were a target because they were primitive enough to be an easy target ([[Humans Are Warriors|or so it was thought]]) but psionically gifted enough to give the zerg a much a needed boost against the protoss. The no infested protoss retcon likely means that terran psionics would have been used to bypass the Khala's protection had Kerrigan not been a unique case (which she was, for reasons revealed in ''[[StarcraftStarCraft II]]'').
* The queen actually has fundamental similarities (the long abdomen, large tusks, four leggy things, etc.) to the old queen in vanilla [[StarcraftStarCraft]]. It's just that the leg-like membranes have become actual legs, it no longer flies, and it looks considerably more insect-like and less squishy than it used to.
* That being said, [[Word of God]] [https://web.archive.org/web/20131014062359/http://us.battle.net/sc2/en/game/unit/queen pretty much confirmed that the new queen uses protoss or terran DNA (possibly even from Kerrigan herself) in its genome]. So the theory is sort of confirmed.
== The former Magistrate of Mar Sara is working with Raynor's Raiders from behind the scenes. ==
Commander is staying out of the spotlight allowing Jim Raynor to command the organization.
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== Matt from the Hyperion is the former Magistrate of Mar Sara. ==
Seems like more of a general than most of the main characters in the raiders, and also seems to know what happened in the first game.
* [https://web.archive.org/web/20130709034837/http://us.battle.net/sc2/en/game/hero/matt-horner He isn't]
 
== The former Magistrate of Mar Sara left Raynor's Raiders because Jim Raynor is a glory hog. ==
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== Elements of Starcraft 2 plot ==
* Based off the Ghosts of the Past trailer, I have come up with some speculation. That part where all those Dominion warships are warping in? That's Prince Valerian's battlegroup. All seems lost, but then the Zerg attack the Dominion battlegroup and Raynor uses that opportunity when they're distracted by the Zerg to board the flagship, allowing him to do the scene where he asks "Tell me why I shouldn't kill you right now." Valerian then offers to help Raynor get to Char and lend him troops to help him kill Kerrigan (which undoubtedly fails since the next Zerg expansion deals with Kerrigan and the swarm. Does that mean Raynor dies...?). He'll also reveal that he's the mysterious employer that Raynor has been working for, the one obsessed with acquiring all those mysterious artifacts. Expect a scene along these lines: "I'll never work for you!" "Ah, but you already are/have." Also, Tychus might have been released from New Folsom prison by agreeing to spy on Raynor on Mengsk's behalf. Not sure how that fits into the plot though.
** Close. Very close. (Note that the Spoiler Tags are there for a reason. A BIG reason. Read at your own risk.) {{spoiler|Jim does forcibly board the ship, but only succeeds because Valerian never had hostile intentions towards him; rather, he wanted to enlist Jim's help with the final artifact (which he does, to the crew of the Hyperion's chagrin). After all the artifacts are obtained, Valerian snatches half the Dominion fleet and teams up with Raynor to assault Char. And their assault is successful - the Zerg on Char are destroyed, and Kerrigan is cured and rescued in one giant [[Crowning Moment of Heartwarming]]. Jim even takes a bullet for her, and kills Tychus.}}
 
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It's never really elaborated just who or even what Duran is supposed to be but it's possible that he's affiliated with the Dark Voice since they're both associated with hybrids.
** Similarly, Ulrezaj is ''also'' working for the Dark Voice, whether directly or through Duran. The Dark Templar Saga confirmed that Ulrezaj was involved with creating Hybrids and was working for someone or something else; it seems highly unlikely they're not connected. Ulrezaj will get free of his [[Sealed Evil in Aa Can|can]] during the Protoss campaign, and at least one mission strand will deal with putting him down permanently.
 
== Duran is manipulating Arcturus Mengsk from behind the scenes ==
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== {{spoiler|Kerrigan is not completely rid of her Zerg side.}} ==
Here's an interesting theory, based on the ending of [[StarcraftStarCraft]] II. {{spoiler|The Xel'Naga artifact cured Kerrigan of her infestation, but at the same time it made her into a Zerg-Human hybrid. You can tell she still has some Zerginess by her hair in the ending cutscene. She's still the Queen of Blades, and thus in control of the Zerg, but the artifact's power allowed her to regain her humanity, so she - and by extension, the Zerg - are good guys now. This is the wrench to be thrown in the Dark Voice's plan - having the otherwise mindless Zerg used against him - and it's also the setup for the Heart of the Swarm campaign, wherein Kerrigan figures out how to control the Swarm while fighting off the imposing threat of the Dark Voice.}}
** {{spoiler|Perhaps Heart of the Swarm means the Swarm gets a heart. A human heart.}}
** {{spoiler|It's all a huge [[Xanatos Gambit]] by Kerrigan. She uses Raynor's Raiders to get rid of the Terran Dominion, builds up a new Swarm and then defeats Raynor while he's vulnerable and unsuspecting. It wouldn't be the first time Kerrigan pitted her enemies against each other and then swiftly defeated the victors.}}
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** That would have to be quite a {{spoiler|Protoss}} to do what {{spoiler|the Dark Voice}} seems to be capable of; and besides, going by the Dark Templar Saga, another character, Ulrezaj, already has the {{spoiler|evil super-Protoss}} niche covered. Seems more likely that the {{spoiler|Dark Voice}} is either {{spoiler|a corrupted Xel'Naga, a member of a second race of precursors ''opposing'' the Xel'naga, or a straight-up [[Eldritch Abomination]]}}.
** It's just that looking at the Dark Voice portrait you can win via Achievements in SCII, {{spoiler|the shadowy semi-silhouette [http://starcraft.wikia.com/wiki/File:DarkVoice_SC2_Head1.JPEG kinda looks like a Protoss].}}
*** I'd say it looks more like an [[War CraftWarcraft|Eredar]].
** Isn't it more plausible that he's a power-crazy {{spoiler|rogue Xel'naga, or, in fact, [http://starcraft.wikia.com/wiki/Voice_in_the_Darkness_(entity) the Void entity?]}} It doesn't make sense for him to be a {{spoiler|protoss}} consider that {{spoiler|he was supposedly have a hand in hardwiring the zerg to attack and kill the protoss, which, when you consider the timeline, means that around that period the whole protoss should still be in the middle of Aeon of Strife (since it happens right after Xel'naga leave the protoss, and it'll take some time for the Xel'naga to search for the zerg)...but then, one of them might be able to snuck on Xel'naga ship...}}
** But... but that picture looks so Protoss-y! ...Unless the Xel'Naga looked so startlingly like the Protoss...
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How about this then...
 
== The Voice In The Darkness is a [[Warhammer 4000040,000|Chaos God]] ==
Perhaps "created" and empowered by the short Protoss/Xel'Naga War, the following Protoss Aeon of Strife, and the Zerg/Xel'Naga "War".
* To be more specific, he's Tzeentch. That's why he's coming up with inscrutably complex plans that can take eons to pull off.
** The plans of the Voice in the Darkness are way too simple and straight forward to be Tzeentch. Now, if Tzeentch was actually manipulating EVERY group from behind the scenes (remember, Tzeentch loves to make plans that counteract his other plans) it would approach his level of insanity.
** Alternately, the Xel'naga are the Titans, and the Voice (who is also called the Fallen One, you'll recall) is Sargeras.
 
== To add up to the Tzeentch theory above: [[Warhammer 4000040,000]] is set in the same universe as Starcraft, but in another galaxy, and a few decades (or centuries) later. ==
The Starcraft galaxy is the origin galaxy of the Tyranids, and they're running away from the Hybrids. Yes, that means that the Tyranids are the Zerg.
Alternatively, the Tyranids ''are'' the Hybrids, and they're running away either from the combined forces of Protoss, Terrans and Zerg or from something entirely different (the Xel'naga?).
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== Duran is just trying to make himself look important ==
Oh, sure he serves Dark Powers That Man Was Not Meant To Wot Of etc etc. But he ''personally'' is a 33-year-old ex-Confederate infested-with-free-will special ops trooper doing grunt work for the ''actual'' scary bad guys. Everything he tells Zeratul is just him dicking around with the Prelate while he's rattled.
* Would be one hell of a [[Red Herring]] given it set up the whole plot of the [[StarcraftStarCraft II]] trilogy.
 
== Kerrigan was after the artifact because... ==
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== There will be a Zerg/Protoss/Terran war against the Xel'Naga in the future. ==
Since we found in [[StarcraftStarCraft II]] that the Zerg weren't evil, something will happen that the three sides will have to work back-to-back in order to defeat "their creators". That, of course, in case Blizzard decides to do a campaign after ''Legacy Of The Void''.
* I think it will be called "[[StarcraftStarCraft]] III".
* That's too awesome to pass up. There will also be a metric fuckton of hero units involved - Horner in the Hyperion, Valerian in the Bucephalus, Raynor, Tosh, Nova, {{spoiler|Kerrigan (as a heavily souped-up Ghost with Psionic Storm)}}, Stettman, Rory, the Odin, Zeratul, Artanis, Selendis, the other heroes from the {{spoiler|[[Bad Future]]}}, a bunch of hero zerg, and all of the mercenaries even if you didn't buy them. The ending will change based on which heroes are alive; only Raynor, {{spoiler|Kerrigan}} and Zeratul will need to survive for victory.
** Given that half the Warcraft III final missions ''and'' the Wings of Liberty finale are survive for a time limit missions, I think we can guarantee it. I suspect you'll only get the three big heroes, though; otherwise the number of possible ending cutscenes would get [[Combinatorial Explosion|a little ridiculous]].
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== The Xel'Naga (and by extension, the Zerg and the Protoss) were created by the humans, way long before the events of the games ==
To put it simply, [[Humans Are Bastardsthe Real Monsters]], [[Complete Monster|Complete Monsters]], and [[Mad Scientist|Mad Scientists]]. The Xel'Naga may have been the result of nasty experiments, and now, they are seeking revenge towards their creators. Oh, and {{spoiler|the first [[Escort Mission]]}} from the first Starcraft? {{spoiler|Raynor finds Zergs in a Confederate installation}}.
* And now supported by the secret mission of II, where it's shown that {{spoiler|the Dominion was experimenting with Zerg-Protoss hybrids, just like those which appeared in Zeratul's vision}}.
** And what exactly is the ''timeframe'' for this? {{spoiler|Unless humans used to be a lot more technologically advanced and then forgot it, it doesn't work out- the protoss were learning from the Xel'naga before human civilization had advanced to the point that genetic engineering was even ''imaginable'', much less ''possible''}}.
** Remember that the Earth was dumping the "undesireable" humans from it, (namely: criminals, mutants, outlaws, that kind of people) to the outer space. The Terrans were the descendants of those surviving "undesireable" humans in the Koprulu sector. So, yes, the humanity on Earth is still more advanced than the Terrans, despite what they found in Brood War.
** But the problem is that the protoss civilization is ''thousands'' of years old- the Terrans were only exiled a few centuries ago. So unless the Romans {{spoiler|created the Xel'naga}}, I'm still not seeing it. Seems more likely it's the other way around- the Xel'naga might have observed/done some basic experimenting with primitive humans, but left to work with what they saw as more promising races.
 
== The Voice in Darkness is [[HPH.P. Lovecraft|Nyarlathotep]]. ==
 
 
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== Valerian will kill his father. ==
Think about it: His father is evil, running [[The Empire]], apparently denying him the opportunity to prove himself worthy ([[Gladiator|and we all now how that turns out with emperor's sons...]]), and, [[It's Been Done|most important of all]]; [[Aristocrats Are Evil|HE'S]] [[Expy|FRIG]][[Perma -Stubble|GIN']] [[Blondes Are Evil|ARTHAS]] ([[Recycled in Space|IN SPACE]])!!!! And since Terenas was good, killed by his evil son, Valerian will be even worse than his evil father.
* Alternatively, the Dark Voice will manipulate Valerian into killing Arcturus if Arcturus ever [[You Have Outlived Your Usefulness|outlives his usefulness]].
** Valerian will kill his father in ''an epic sword duel''. On the top of the Hyperion, during orbital reentry. [[Rule of Cool|Because it would be epic]].
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Why? Tychus is too damn awesome to die, duh!
* An alternative to the above could be the same situation as with Alexei Stukov, I mean {{spoiler|Infested Tychus}}. And for the record, there ''was'' an {{spoiler|Infested}} Stukov, although I'm not sure if it's on the [[Expanded Universe]].
** Plausible. On one hand, the completion commentary that appears once you completed campaign mode did say Tychus is dead. But then, the Zerg do have technology to reanimate the dead. Or it could all be a gambit to throw Mengsk off his tracks and it would be revealed that they've somehow freed Tychus off Mengsk's control off-screen and did the entire scene just to punk Mengsk.
 
== The surviving Cerebrates have all mutated into different forms. ==
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== Mengsk's dictatorship is more liberal on the core worlds than at the outer rim. ==
On the one hand, we have mass executions on Mar Sara. On the other hand, there seem to be larger freedoms for people from the core worlds, and for scientists. For example, we learn from the UNN news that authors are even permitted to publish books on the theory that Mengsk was responsible for the Zerg attack on Tarsonis (as long as they don't have evidence), and these books are even discussed on UNN. Also, UNN itself is a relatively free medium if you take into consideration that it's the official television network of Mengsk himself. For example, they still employ Kate Lockwell as a news correspondent, even though it's very apparent that she is critical about Mengsk. This leads to the conclusion that the Dominion's politics on the core worlds is relatively liberal, while it's much more oppressive on rim worlds like Mar Sara.
* Almost certainly true, especially since it's implied the outer colonies are practically in open revolt half the time. Beyond that, the Dominion on the outer rim is mostly military compared to more developed worlds that have nonmilitary presence.
 
== [[War CraftWarcraft]] exists as a computer game series in the [[StarcraftStarCraft]] universe. ==
Sort of implied by the fact that Level 80 Elite Tauren Chieftain exists as a band in the Starcraft universe. (They have a commercial on UNN.)
* Not to mention, the dancing hologram in the Hyperion cantina sure looks [[World of Warcraft|familiar]]...
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** Lime juice helps against the Zerglings, and Emil Narud has a large supply of limes. {{spoiler|Narud may be Duran backwards, but Emil is Lime backwards.}}
== In Heart of the Swarm, Kerrigan will leave Raynor before/after the first mission of Heart of the Swarm. ==
{{spoiler|What's worse, she'll only leave a note and leave in the night. That way she gets her campaign without having him overshadow her.}}
** {{spoiler|Sort of [[Jossed]] if the Trillier of Heart of Swam is anything to go by it shows that the Dominion will try to elemanate Kerrigan and Jim meeting her later she is probably trying to escape and has to leave or the Dominion.}}
 
== The Voice in The Darkness has had its plan stolen by multiple groups ==
* There are too many factions interesting in the Artifact and likely making Hybrids. For all its talk about becoming the Only God and remaking the Universe in it's own image, it'll turn out that whoever controls the Hybrids can pull that off. This is why Duran (Narud) and Ulrezaj (He's in control of the Taldarim) are both competing for the Artifacts, and why Mengsk is making his own Hybrids. They all want to be [[A God Am I|God]].
 
== Zeratul being manipulated. ==
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** {{spoiler|Before the mission "In Utter Darkness" (and after) it ''was'' stated that Kerrigan in that timeline have died.}}
 
== The Dark Voice is the Fallen from [[Transformers: Revenge of the Fallen]]. ==
[http://666kb.com/i/bmf12gl622s8r9vl6.jpg This] is the Dark Voice, and [http://666kb.com/i/bmf11wopcmo1bt99m.jpg this] is the Fallen from Transformers, Revenge of the Fallen. Also, the Dark Voice calls itself the Fallen at the end of the "In Utter Darkness" mission.
 
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Ok, Kerrigan was cured. But the Zerg weren't always evil, and every remaining faction is against the Dominion. (Now including Warfield and Valerian) So, they have to form an alliance. Kerrigan will be at the good guys' side, but since she was cured, she has lost many of her powers. So, she must form a Zerg empire in order to gain new powers and control more types of Zerg. The Terran and the Protoss will assist her in this, as well, but won't take any significant part. And, along with the Dominion as the Terran faction justifying the Zerg vs. Terran battles, there're still the Tal'Darim, whose rivalries are with both the Raiders, Zeratul's faction of Protoss and Kerrigan's Zerg faction. That would justify the Zerg vs. Protoss missions. And to came full-circle, there will be rebel swarms which will continue the obsession with assimilating Protoss and Terran races and will be against Kerrigan, competing with her in order to control the Zerg race as a whole, thus justifying the Zerg vs. Zerg missions.
* The Protoss of Shakuras are still Anti-Zerg, to the degree of burning Terran colonies just because of signs of infestation. Maybe Zeratul was able to convince some of them that Kerrigan isn't the enemy, but surely not all of them, especially because he is apparently not very popular among them since the time he killed Raszagal. (Also, the Protoss part will be dealt with in "Legacy of the Void".) So we could see a battle between Kerrigan's swarm and Selendis' expedition force. Also, I'm not sure if Valerian is really Anti-Dominion now. Also, we should not forget Gabriel Tosh and his Spectres, or the Umojan Protectorate. Also, there will probably be a competition between Kerrigan and the Dark Voice about who can control the majority of the Zerg broods. Speaking of it, we will probably see more Hybrids in action. Maybe even some new types.
** Tosh was confirmed not to be in Heart of the Swarm, but Blizzard canonized the {{spoiler|Breakout}} branch, so they didn't [[Put Onon a Bus|put him completely on a bus]].
 
== The Voice in the Dark is... ==
... Arcturus Mengsk. If we take at face value the idea that it was the Dominion who created the Zerg/Protoss hybrids, then it would explain why he refers to them as his creation. Somewhere along the way he had himself injected with hybrid DNA (recall Stenmann's notes saying Zerg never die of old age) to aquire both immortality and psionic powers. Since no date was mentioned for ''when'' they had started breeding the things, we can also assume that Mengsk, already benefitting from psychic powers, used Duran as his pawn when Zeratul discovered the original hybrid. Finally, it explains the fact that the entire galaxy burns at the end: "I will rule this sector, or '''see it burnt to ashes around me'''". With no Terrans or even Protoss left alive for him to rule over, he destroys it all.
* But if Mengsk is the Voice, then who was messing with the Overmind's "programming"? Seems a lot more likely that Mengsk is just a pawn.
* [[Time Travel]]! Yes, if they were experimenting with time-slowing technology, surely they could develop time travel, allowing Mengsk to power up, go back in time, mess with the Overmind, {{spoiler|and become [[Final Fantasy I (Video Game)|Chaos]].}} <ref> Intended to use the strikethrough but it's missing from markup.</ref>
* Also, if Duran was Mengsk's pawn, why did he help the UED to bring him down in Broodwar?
 
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In the last few missions of LotV, you will fight with Zerg, Terrans and Protoss against the Dominion, which has evolved into Hybrids made from Zerg-DNA, Terran DNA and Protoss DNA. The targets of these missions will be gathering something from the Xel'Naga to weaken the Hybrids' defenses and find a way into the Base of Mengsk.
 
Then you will follow Mengsk through his huge Palace to his hangar, where he meets with some of his Battlecruisers, which start destroying the hangar. Matt is now going to get another [[Big Damn Heroes|Big damn heroes]]-moment, this time together with Tassadar, who somehow managed to recreate his Ship and merged it with the Hyperion, creating an Uber-Battlecruiser and destroying the normal ones. After that, you get beamed on the Ship, following Mengsk and finally find him on Tarsonis, where he tries to take over the Zerg there with the Psi-emitters. The last mission will be fighting with Mengsk to gain control of 4 Psi-emitters, allowing you to control the Zerg on Tarsonis and Overrun Mengsk. He will again try to flee on his Battlecruiser, but the Uber-Hyperion will destroy it before Mengsk gets there.
 
Cue to the Cinematic, where the three Heroes will fight Mengsk for 3 Minutes epically, but are only at about the same strength, thus unable to kill him. Mengsk will then [[Ass Pullactivate|his ultimative hybrid powers]] and while he is floating in the air with rocks floating around him, he will suddenly have a blue light between his eyes.
 
The Camera now switches to Tychus, who has his cigar in his mouth and a [[Chainsaw Good|Chainsaw]]-[[BFGBig Freaking Gun|Gun]] in his hands pointing at Mengsk head.
 
Tychus will now say "Hell. It's about time." and shoot him. THE END
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== The [[StarcraftStarCraft]] universe is the past of the [[Metroid]] universe ==
* The founders of the Galactic Federation are the Terrans and the Protoss: Following the defeat of the Zerg at the conclusion of the Koprulu Wars, the remaining Terrans and unified Protoss form a formal alliance known as the “Koprulu Accords”. Eventually their combined technological prowess and resourcefulness allows them to extend their influence to the rest of the Milky Way galaxy, encompassing the Sol System, the former Chozo worlds, and annexes many other advanced worlds in the galaxy. The final product of this union and subsequent expansion is the Galactic Federation: a civil union of space-faring civilizations to prevent the horrors of the Koprulu Wars from ever happening again. As the centuries go by, the Koprulu Wars and the Zerg are forgotten, and the Xel’Naga is eclipsed by the mysteries of the Chozo. Phazon was also an attempt at discovering an alternative to the rapidly depleting vespene gas, but was determined too volatile for profitable use. The Space Pirates disagree. Eventually, one of the more prominent Chozo worlds, “Zebes”, is colonized by a science/mining team to uncover more Chozo artifacts. The Space Pirates are just as interested in the artifacts, and less interested in sharing. As a side note: Federation Marine [http://metroid.wikia.com/wiki/Federation_Marine power-suits] look like bulkier, advanced Ghost and Spectre suits (possibly modified with Protoss technology) and [http://metroid.wikia.com/wiki/Armstrong_Houston Armstrong Houston’s] (Houston Barrimonde in some media) power suit is remarkably similar to a modified Terran Marine armor.
* The Metroid are the last remnant of the Zerg: The Zerg was systematically destroyed following the death of their Queen and the irreversible destruction of their Cerebrates; they began to devour one another, until only one species strong enough to survive remained. In an act of self-preservation, they sought out a world to gestate and evolve without the threat of destruction. The last overlords and overseers carrying the DNA of this infant species found a distant planet with a rich eco-system and a small enclave of Chozo. The Chozo recognized this species as the creations of the Xel’Naga, and quickly abandoned the planet to the alien invaders. The species of Zerg found the planet to be a perfect breeding ground for their further development and used the ensuing centuries to grow and prosper. They developed a method of energy absorption that was at least ten times more efficient than standard metabolic processes and allowed them to become the dominant life form on the planet. The planet: SR-388. Their ability to alter their genetic code as they mature (alpha, gamma, omega, etc.) and their susceptibility to Phazon and other forms of radiation is a genetic artifact of the hyper-evolutionary virus that originally spawned their forerunners.
* The Chozo and The Xel’Naga are philosophical off-shoots of the same civilization, if not the same species: The Chozo and the Xel’Naga are both highly advanced species, technologically and biologically speaking. It is not unfounded to speculate that they may have developed as civilizations simultaneously. Furthermore, they may have developed on the same home world, as two sapient races sharing the same planet. They may even be the same species, the Xel’Naga having become obsessed with a sort of “transchozoism”, seeking to modify their basic biological structure through technology, psionic manipulation, and genetic experimentation. The Chozo proper may have seen such technological modification to be reckless, and sought to develop them-selves naturally, combining their technology with the organic processes of their environments and developing their psionic abilities slowly and deliberately. Eventually, the Xel’Naga left their planet after some unforgivable schism rent their relations with their planetary cousins, forcing them to wander the universe in their world-ships, continuing their experiments they started on the Chozo home world (foreshadowing the conflict between the Dark Templar and Aiur Protoss). History would show that they would end up destroying themselves with their own creations, the Protoss and the Zerg, becoming a dark shadow of their former selves. The Chozo on the other hand, would continue to colonize world after world, careful to avoid contact with either the Protoss or the Zerg (possibly through the same ways they repelled any Xel’Naga influence), until they too disappeared under mysterious circumstances. (Possible Ing persecution, Metroid (read Zerg) taint, or Phazon corruption? Or a shadow war with some remnant of the Voice in Darkness?)On a similar note, Samus' Morph Ball technique works by temporarily shifting her physical body into a psionic warp-space pocket, similar to what the Protoss use. It makes sense that an equally advanced species such as the Chozo would have similar technology. Her suit then compresses itself into a ball, which Samus controls psychically from the warp-pocket, and explains how she can see where she is going.
* Ridley’s resurrections are similar in origin to the Cerebrates’ psionic resurrection: The Space Pirates are obsessed with Zerg bio-physiology (see below). They constantly strive to make themselves greater and greater, equally obsessed with the concept of “Purity of Essence and Form.” They continuously modify themselves with ancient technologies and strange xeno-biological processes. Ridley is the culmination of psycho-biological experimentation and meta-cybernetic development. He is essentially a being of pure psionic energy, able to restructure himself as he was from a kind of proto-genetic soup the Pirates manufacture just for him, or implant his psyche into cybernetic duplications of himself. He is essentially a Cerebrate without the need of an Overmind (But see below). (Kraid is a similar subject, but is more of a straight cloning procedure rather than the kind of psychically transcendent being that is Ridley.)
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== Terran buildings are built so quickly because they are not, in fact, built ==
Look at those SCV's in [[StarcraftStarCraft]] 2 creating a structure. They are not actually building it from the ground. It looks more like they are "unpacking" some sort of prebuilt package, probably dropped by the Hyperion. This explains how the Terrans can set up bases just as quickly as the protoss (who warp in their buildings) and the zerg (who grow into them in a matter of seconds due to The Rule of Disgusting Alien Evolution).
 
== Kerrigan's [[Badass Decay]] was actually a [[Xanatos Gambit]] within a larger [[Elaborate Scheme]] ==
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The final battle of ''Legacy Of The Void'' will be a "stand your ground until everyone is evacuated" mission. The final cinematic will show the combined Terran/Zerg/Protoss fleet arriving at Earth.
 
* Very interesting theory.
 
== The KL-2 Entity is [[Zalgo]] ==
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* However the upgrade system works, Roaches will get an ability to regenerate really fast above ground as well as burrowed. Lurkers will get the range upgrade, possibly a splash upgrade as well, or a stun/slowing attack. I could also vaguely see Lurkers getting a "move while burrowed" upgrade, but this might create balance issues and not fit with the siege mode like mechanic of burrowing to attack. Corrupters will gain the stationary air turret ability that was canceled.
 
* One of the campaign missions will involve sneaking around while burrowed (with roaches and/or infestors, plus perhaps other units using campaign specific upgrades.). Another will involve having to rapidly spread creep and capture territory and bases, using Overlords and Queens. Another will involve an enemy with lots of anti-air, or some other limit on air units, which requires Ultralisks or some other ground unit to defeat the enemy. If Defilers are included, this might be a Dark Swarm-based mission instead, or as well. I could see island transport missions and base defense missions as possibilities, but these may be too similar to Terran missions to be repeated.
 
== Why Selendis was not angry at Raynor in the Safe Haven mission ==
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== The Dark Voice will "steal Raynor's kill" by killing Arcturus Mengsk ==
[[Exactly What It Says Onon the Tin]]
 
== The Player character is in fact an "Anti-Duran" who takes on various roles throughout the story to stop the Dark Voice ==
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Probably granting on official pardon to Raynor's Raiders when he does, and working to unite humanity against the [[Big Bad|Dark Voice]].
 
== [[StarcraftStarCraft|Dark Voice]] is [[Princess Tutu|The Raven]]. ==
Let's see...
{{quote| Black... thing with [[Red Eyes, Take Warning|red]] [[Glowing Eyes of Doom|eyes?]]<br />
Captures a good guy lady and [[Mind Rape]] and invokes a [[Painful Transformation]] to turn the lady into an evil evil evil puppet?<br />
Uses mindless drones. This one differs a little since the [[The Virus|soul-raped]] [[You Will Be Assimilated|victims]] are pretty much used exclusively by The Raven (crows) while the Dark Voice's Zerg can make some ([[Redshirt Army|Infected]] [[Cannon Fodder|____]]) but don't have to.<br />
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== Tosh is a Spectre working for the [[Mass Effect|Citadel Council]]. ==
He isn't just there randomly. He's fighting to save the galaxy from the threat of the Hybrids. Unfortunately for him...
{{quote| Protoss Councilor: Ah yes, the "Hybrids" (airquotes). We have dismissed that claim.}}
 
== Matt Horner is the Player Character from the original [[StarcraftStarCraft]] campaign. ==
He was a captain who supported Mengsk's rebellion against the corrupt Confederacy, but was disgusted with Mengsk's attacks on civilian targets and joined up with Raynor when he defected. Makes sense, no?
* [[Jossed]]. Matt was with the Sons of Korhal before the Magistrate joined them.
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* Zerg: Chinese forces. Rely on larger numbers of soldiers, good at moving without being seen as easily (Chinese moving at night with relatively few supplies, zerg using burrow and dark swarm), go for surrounds, etc. Obviously, things like ultralisks and guardians don't really have equivalents, but are added later for balance reasons.
 
* Protoss: Wish fulfilment for various Korean groups. Instead of being stuck in a proxy war between several more powerful countries, they get the strongest, smartest, most advanced, and otherwise most powerful of everything. (Notice how protoss seem to have close equivalents to a lot of the less specialized units of other races) Of course, costs are increased to balance everything for multiplayer.
 
== Because of the terrazine, Spectres are part-Protoss, including Tosh himself. ==
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== Raynor's revolution will result in the [[Starship Troopers|Terran Federation]] ==
According to [[wikipedia:The Republic chr(28)Platochr(29Plato)#The dialectical forms of government|Plato]] tyranny is followed by Timocracy, a form of government that emphasizes personal honor, such as that gained by serving in the military.
* Not to mention that if he continues to refuse the use of [[Brainwashing|neural resocialization]] and [[Conscription]] he'll need some way to recruit enough volunteers.
** And Marauders are one of the new infantry units.
 
== [[StarcraftStarCraft]] takes place in the same universe as [[Star Fox (Video Gameseries)|Star Fox]] ==
No proof really. This Troper has just always thought that they do.
 
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A couple reasons for this, mostly related to the cannon foddery nature of units in RTS games:
* In the manual/backstory, turning into an Archon is considered a huge sacrifice for high Templar. Players, on the other hand, "waste" their High Templar for 1-2 storms or so, than change them to Archons rather than regenerate energy.
* Immortals (in [[StarcraftStarCraft II]]) are supposed to be the last remaining Dragoons, and mostly irreplacable, yet any player that uses Immortals will probably go through a bunch in a game.
 
Terran and Protoss multiplayer commanders, in this WMG, are much more respected than their Protoss counterparts, thanks to the relative expendability of terran infantry (unless multiplayer games are theoretically fought from a mercenary or rebel point of view), and Zerg units are similarly expendable.
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== The Tal'Darim are pawns of the Dark Voice. ==
It would explain why they're always at odd with their own kind, not that its anything new to the Protoss. Or the DV simply has agents in the sect, and manipulates them into attacking everyone. Whether its part of his [[Evil Plan]], or he simply get them to kill more Protoss, and Terrans.
 
== The swarm host in single player will have a mutation that has it spawn baneling like creatures ==
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** He didn't seem fully aware of why Kerrigan wanted the Matriarch until the next mission (In the briefing before the mission, Kerrigan has to show him when her plan was with Razagal). In the spirit of this WMG, it may mean that Duran did not expect Kerrigan to take this route, so had no reason to interfere with the Matriarch's capture. (It would have further angered the protoss, feeding the "kill Kerrigan afterwards" plan he had, so he would have a reason to see it be successful.)
 
== [[StarcraftStarCraft]] takes place in the [[Star Wars]] universe. ==
 
Just place the koprulu sector in the unknown regions. They haven't exactly been explored, so this possibly could work.
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== There will be two choices at the end of Heart of the Swarm: Kill Mengsk, or Spare him ==
* If you kill him, you end up going evil, if you spare him, the hero stays good. Valerian may also be a potential death.
 
== Whoever the main bad guy ends up being (Dark voice most likely, perhaps something else gets added), will only be defeated in Starcraft 3 ==
* {{spoiler|Simply be comparison with other blizzard games. Diablo 3 finished off the prime evils, Warcraft 3 finished off the big burning legion invasion. Starcraft 2 will have a fight against the dark voice to end the protoss campaign, but the voice will survive to create trouble in a third game.}}
 
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