Star Trek/Headscratchers: Difference between revisions

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*** With the wonders of ''twenty-first'' century technology we can [http://www.123dapp.com/catch reconstruct 3D scenes from still camera frames]. Considering that the Voyager crew are armed with holo-cameras (whatever those are) and tricorders, it's highly likely that holonovel authoring software can so something similar, but at much better accuracy and capturing more detail (including things like sounds and materials).
** Maybe the most egregious case of this is in "Unification Part II" where Data, using an unfamiliar Romulan system, is able to whip up a fully realistic hologram of Commander Riker and two other Starfleet officers, seemingly in no time flat. The only flaw is that he doesn't get Riker's hair right! Okay, it is Data, but it stretches belief in any case.
*** Basically, "It's Data" is the explanation. Data knows Romulan, quickly figures out the system, and does it all at speed. Someone else probably could have done it if they had an hour to study the system and get everything just right, but Data can cut that down to a few minutes.
 
** Basically, the computer is just extremely user friendly. "Okay, I need a wood deck. No, bigger than that. Make the planks of the railing further apart and thicker. The wood should be a lighter shade. Also the waves are quieter than that." And so on. The simulation probably isn't a perfect replica of anything, but it's good enough that it satisfies the person who made it and thus the others that come in to play it.
 
== Why so human, borg? ==