Star Trek: The Next Generation/Headscratchers: Difference between revisions

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** There are two points here. Firstly, the Klingon and Romulan Empires (and the Cardassian Union, for that matter) don't actually consist of several races under one banner. They are made up of dozens of planets they have colonised. In some cases there may have been intelligent sentients already there, but none of those three groups sound like the kind of people who'd be interested in peaceful cooperation. There are some references to conquered peoples in the [[Expanded Universe]], but that's about it. Also, all the ships we see in the series are military vessels - even if there are subject peoples, it's entirely possible they are not permitted to join the military. As for the second point, it seems that, overwhelmingly, humans are the main volunteers for Starfleet. After all, there is no conscription or social obligation to serve, and it is probable that many or even most member civilizations contribute in some other way than by volunteering their teenagers for the military. There's also mention in at least one episode of an all-Vulcan crew. Perhaps most ships have a predominance of one species, and we only see the human ones.
** Worf mentions that if the Klingon Empire has truly returned to their old ways that they will land troops on Cardassia and neutralize the ruling government. Given that info it seems that the Klingons HAVE invaded other worlds, but at best the populations are slave workers or even complete nonentities in the Klingon government/military/culture and their world is squeezed for natural resources. Remans apparently featured in some measure during the Dominion War according to Shinzon's backstory possibly in some way similar to all-Vulcan crews in Starfleet, so it's entirely possible subjugate races DO exist even in the military, they just are never integrated with the ruling species. Given TOS had the Federation flagship with just 1/2 an alien on the entire crew, the other species might be behind the times, but not entirely without precedence (and for being authoritarian dictatorships being a mere 100 years behind the utopian Fed ain't entirely terrible).
** The aforementioned ship would be the [http://memory-alpha.org/en/wiki/USS_Intrepid_(NCC-1631) USS Intrepid], and it's the same class as the original Enterprise.
** DS9 establishes a 24th century Starfleet Vessel with an all-Vulcan crew, the [http://memory-alpha.org/wiki/USS_T%27Kumbra USS T'Kumbra], and the [http://memory-alpha.org/wiki/USS_Hera Starship Hera's] crew consisted of mostly Vulcans, despite having a human captain.
** We don't know if the non-Starfleet Vulcan ship(s) are actually ships operating under the banner of the government of Vulcan, or ships that happened to be owned and operated by private or corporate interests on Vulcan. We do see a few human ships that are privately owned--freightersowned—freighters, transports, the like--solike—so it's not impossible that the Vulcan Science Academy or what have you simply send out their own ships sometimes to study things that the Federation hasn't gotten around to yet.
** Classic Klingons were civilized, swarthy Humanoids. Movie and Net Gen Klingons are [[Rubber Forehead Aliens]] savages. Science and Technology are not part of modern Klingon culture. The civilized, swarthy Klingons built all the space-ships and then the Rubber-heads genocided them. tlc
*** The movie Klingons weren't savages, except maybe the younger one in ST V. But everyone in that movie acted like a dick. The problem with that theory (and yes, I know you mean it in jest) is that we saw three swarthy Klingons TURN INTO rubber-headed Klingons. And, while TOS Klingons tend to be fondly remembered as more civilized than their successors, we often saw them fighting very, ''very'' dirty, in "Errand of Mercy," "A Private Little War," "The Trouble with Tribbles," and "The Savage Curtain." The rubber-heads usually don't resort to tricks like poison, proxy wars, and ventriloquism, and when they do they tend to be uneasy with behaviors which the TOS Klingons took in stride.
**** TOS Klingons, MORE civilized? According to [[wikipedia:Klingon|The Other Wiki]], Klingons were conceived as ''brutish, scheming, and murderous'', without any redeeming characteristics, and it wasn't until the first movie that the Klingons are 'evolved' *cough*retconned*cough* into the rubber forehead aliens with a defined language, writing and culture.
*** [[Fridge Brilliance]]: The TOS Klingons weren't necessarily more "civilized" (for a certain value of "civilized"), but they were definitely less restrained by honor than their successors. Because they'd been stripped of their proper head-ridges by that engineered virus from ''Enterprise'', they might've believed their honor already sullied beyond redemption by their deformities, so they might as well use every dirty trick in the book. The TOS movies' Klingons hadn't been affected by the virus, and acted more honorably than the ones on the show; by TNG, the virus has been cured, so the former smooth-heads are able to rejoin society and regain honor, thereafter looking and acting like the rubber-foreheads.
**** Between the Klingons first appearances in TOS and their appearances in TNG, they'd had their original homeworld devastated in ST VI and a massive, humiliating defeat at the hands of the Romulans at Khitomer, leading to their decline as an empire and their forging an alliance with the Federation, which probably ended their territorial expansion. This lead to a period of stagnation in the Empire, leading the people to look backward and make a big deal about their past glories -- soglories—so scheming, conniving, bullying modern Klingons now pretend to be just like their ancient warrior ancestors, like a bunch of right wing nationalists in, say, Sweden, might latch on to the identity of the Vikings. I mean, aside from Worf and Martok, no Klingons on any series actually practiced what they preached.
** ''Deep Space Nine'' sorts this out a little with the conflict between Kor and Martok. Kor, and the other TOS Klingons represented an era when aristocratic blood was paramount to prestige within the Empire. Martok and presumably other TNG/Deep Space Nine era Klingons represented a time when more common-born warriors had ascended to positions of power within the Empire (Martok was a common soldier who rose from the ranks and gained his own house after being rejected as an officer candidate by Kor). The difference between the TOS Klingons and the TNG/Deep Space Nine ones is likely a difference of class within Klingon culture.
** THANK you! Huge problem, yes. The Federation has 150 members or something like that and a bunch of prewarp civilizations living within its territory. The Alpha Quadrant seems more or less evenly divided among the Federation, Romulans, Cardassians, and Klingons. (For simplicity's sake let's forget the Ferengi and Breen and one-off species like the Tzenkethi and Son'a for now.) The other three are not ENTIRELY one-species: The Klingons had a few races they'd enslaved in TOS and ENT, but only a handful. The Romulans had the Remans, and the Cardassians had the Bajorans for a while. Still, they've got nothing to resemble the diversity of the Federation. Here are some explanations, but every one is hugely problematic:
 
*** One: All four powers have the same number of M-Class planets in their territory, more or less, but for some stupid reasons, the ancient humanoids--whohumanoids—who knew nothing of how the Quadrant would be divided politically billions of years later--seededlater—seeded eventual Federation space much more heavily. There would be no reason for them to do so, though.
**** That's assuming each species territory is the same size and contains the same number of Class-M worlds. There is no evidence that either supposition is correct.
 
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**** Perhaps the [[T Kon]], Iconians, or Hur'q races razed Romulan and Klingon space well before. Maybe the reason Federation space has so many populated planets is because that's where the Preservers deposited the beings they tried to save.
 
*** Four: The Federation has many more M-Class planets than the other three, either because its territory is much more vast or because habitable systems are much more tightly clustered. Either way, that gives the Feds exponentially more resources to draw on than any of their neighbors. They'd be a Quadrant-striding superpower. The problem is that they deal with the Klingons, Romulans, and Cardassians as equals--andequals—and I don't mean they're benevolent in time of peace, I mean that when each of those powers wants to fight the Federation they come off every bit as strong as the Federation itself. If this is the solution, the Federation is every bit as great a power in the Alpha Quadrant as the Dominion is in the Gamma Quadrant, meaning that the fraction of the Jem'Hadar fleet the Founders sent to Cardassia before the wormhole got cut off would get swatted aside like a fly by Starfleet. Instead, even with the Klingons' help, the Federation was barely keeping its head above water, and when they learned that Damar had figured out how to bring the main Jem'Hadar fleet through, they were puckering their assholes in terror.
 
**** The Cardassians specifically appear to not be quite equals to the Federation. They frequently lose engagements to Fed ships (Maquis ships in TNG, the Phoenix taking out a Cardassian warship pretty handily, the Defiant under Thomas Riker). Given Starfleet had fought at least two other major engagements with hostiles (Tzenkethi, and...) and the general drive for peace in the TNG era, relative parity with the Cardassians seems more of divided disinterest more than actual military/political parity.
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**** Editing for time is a thing. If you read commentaries, very often the writers or someone on the staff did think of these things, but the explanation winds up getting cut for time or pacing. (Though I think in this case it was a freelance writer who did simply forget about the beaming-through-shields thing.)
 
== We're Fighting Wolf-359 By the Book! Yeah, the Book the Borg Just Stole and Read! ==
* Wolf 359: After having the captain of the freaking ''flagship'' captured and mind probed for tactical info, including shield frequencies and hull composition, plus all known manuevers, why did the federation set up its defense of earth "by the book"? They got mowed down like [[Nightmare Fuel|kittens vs. a chainsaw]]. Couldn't you have saved thousands of lives by having the first ship, or even the first 3 ships, abandoned by their crews and have the computers pilot them into the borg ship at warp 9?
** Snark that. Wolf 359 is an uninhabited star system, right? Lure the Borg cubes deep into the system using decoy emitters to look like your fleet, then ''nova the damn sun''.
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**** This is actually supported indirectly in Voyager. The Borg were shown to come in force with multiple Cubes against a race that had developed Quantum Slipstream technology (a tech that put them at a dangerous strategic parity with Borg transwarp tech). It appears they are willing to play with their food, (and at the cost a single Cube, the Federation now has dozens of new techs/capabilities/techniques that they wouldn't have gained when they inevitably assimilate them), but once a legit threat materializes they will bring down the hammer.
***** And for an idea of what it would be like if/when the Borg did Zerg rush the Federation, read the Star Trek: Destiny trilogy! Outstanding books.
**** Hey, not so much. The Federation had, to that point, never demonstrated the ability to do more than poke around aboard inactive Borg cubes, and run the hell away from active ones. Had Wolf 359 gone very differently, if say the cube had arrived in-system and gotten halfway through its routine status update before being blown entirely out of space by some new and heretofore unsuspected Federation superweapon, it seems very probable that the next appearance of non-rogue, non-isolate Borg would've been a ''lot'' sooner than ''First Contact''. <br />Consider it in light of the Collective's interest in assimilating newer and better technology. The way it actually did go, one Borg cube slaughtered forty of Starfleet's finest ships without even breaking a sweat, then proceeded unhindered to Sector 001, and was stopped from assimilating the Federation's homeworld by a ''security hole'' which the Enterprise crew was able to exploit only through the blind good fortune of having brought along a better hacker than the Borg had. And then the Collective ignored the Federation pretty much entirely, the special case of Voyager excepted, for the better part of the next decade. That certainly didn't happen because of Starfleet's indomitable military might, and I don't see a better explanation than that the Collective ''didn't regard the Federation as being worth all that much effort'' -- hence—hence only sending one cube to Earth. As we see from ''Voyager'''s exploration of the Collective's Delta Quadrant activities, it could just as easily have been five cubes or fifty, but it wasn't; apparently, all those other cubes had better things to do. Had Starfleet demonstrated some radically new technological capability at Wolf 359, something capable of one-shotting a vessel which previously they could barely even hope to ''scratch'', it seems virtually certain that the Borg would've regarded the Federation as a much more valuable target, and reacted accordingly.
**** It seems the Borg like to test races with a bunch of if/then steps. If they are uninteresting in the initial encounter, they are likely ignored (probably what happened to the Kazon). If they are interesting, then send a Cube. If it assimilates them, then you have a whole planet or interstellar society that you found interesting enough to bother sending a Cube for. If it fails, then necessity being the mother of invention, you've just driven a society that could stop a Cube into overdrive making all kinds of interesting techs and developing new strategies (just look at how much more capable post DW Starfleet is compared to early TNG), all for the cost of eminently replaceable drones and a single Cube. Now if the species is REALLY feeling their oats and actually develop some Borg busting tech (like Quantum Slipstream) the Collective has been shown to send a dozen Cubes to finish the job, one of the few things Voyager did right by the Borg.
***** ^Basically this. The Borg are very efficient, they don't waste resources if they don't have to use them. With the first encounter with the Enterprise had their scans of the ship shown that the Enterprise was a match for a single Borg Cube, but could not sucessfully defend itself against three Cubes, then than Cube would have waited until two more arrived and then proceeded to assimilate the ship. Likewise with First Contact the Cube there was powerful enough to take on all those federation ships, and was only defeated because Picard got involved and informed everyone of the Borg's key weakness (which you can bet would be fixed on all future Cubes heading to the Alpha Quadrent). No matter the situation, the Borg will only send as many ships as are strictly needed for that situation and no more than that.
*** Also, the whole 'make the sun go nova' plan only works if you have a weapon that can make a star go nova - at the time of the Battle of Wolf 359, there were no indications of the Federation having any technology capable of doing so.
**** Or, for that matter, if the star in question is capable of going nova, which isn't something stars just do (and it's arguably impossible for a red dwarf like Wolf 359 to do so; they're fully convective and can't produce the "hydrogen flash" of a white dwarf going nova).
*** A starship on warp drive too close to a star has very bad effects, or so I seem to recall seeing mentioned in TOS. As to 'immediate mass assimilation', the Borg cube at Wolf 359 was already headed for Earth on a mission to do precisely that -- thethat—the Federation literally had nothing left to lose.
**** There's non-canonical literature that talks about stars going nova when ships go to warp too near them, but all such literature is just that: ''non-canonical''. Consider the '[http://memory-alpha.org/en/wiki/Slingshot_effect slingshot effect]', which requires a ship to travel at warp in very close proximity to a star -- ratherstar—rather closer than one stellar diameter, judging by the photo in the linked article. Presumably, if this had a noticeably bad effect on the star, they'd have found some other place to do it than Sol. :)
**** And I don't think it's reasonable to say that the Federation 'had nothing left to lose'. Sure, all its headquarters are at Earth, plus Starfleet Academy, a couple of major shipyards -- butshipyards—but what about Vulcan? What about Andor? Betazed? Trill? Bajor? What about the Bynars and the Bolians, like Mister Mot? What about the exocomps, and the Horta and all her kin? I'd be thrilled to see what the Federation might become in the wake of the Borg coming, wiping out most of Starfleet, assimilating Earth, Luna, and Mars...and then, satisfied they've picked the ripe low-hanging fruit, ''leaving''. But who'm I kidding? [[Humans Are Special|That'll never happen]]...
{{quote|'''Picard:''' No, I know ''Hamlet''. And what he said with irony I prefer to say with conviction: 'What a piece of work is man. How noble in reason. How infinite in faculty. In form and moving, how express and admirable. In action, how like an angel; in apprehension, how like a god!'}}
**** Soren blew up a sun in ''Generations'', which means the Federation is technologically capable (he was using Federation technology). The problem is that a nova expands at the speed of light, and [[Captain Obvious|the Borg can move faster than that]]. If they did nova the sun, the Borg would just warp away.
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** To answer the question of why the Borg got owned by Species 8472, The Borg gain their resistances by assimilating the technology and people of a race. When the Enterprise first faced a Cube, it cut a nice little chunk out of the ship and pulled it into the cube, where it was analyzed and the details of the Enterprise were assimilated. That's why the Enterprise's photon torpedoes did nothing when the ship was being chased by the Cube before Q sent them back to the Alpha Quadrant. With Species 8472 (and this was explained in the two-parter "Scorpion"), the Borg were unable to assimilate either the beings or the bioships because of their incredible immune systems. Since the Borg couldn't assimilate them, they couldn't adapt to Species 8472's weapons and were easily destroyed.
*** Well, in Q Who we see the Borg adapt to handheld phasers before assimiliating any Federation technology, not to mention how unlikely it is that the section taken from the Enterprise had photon torpedoes or phasers on it (although I guess in the 'Trek universe it's plausible that you could extrapolate everything about a species' technology based on a randomly selected section of ship). While a working knowledge of how a weapon is constructed would make it easier to minimise its effects (although not entierly negate them because that would be stupid; although, having said that, the aforementioned shrugging off photon torpedo hits is also stupid because those things are antimatter warheads and the Borg never seem to be immune to big explosions in the future) it's probably not absolutely necessary in order to formulate a defence of some sort. Making assimilation the only means of adaptation just seems like example of why the ''Voyager'' writers shouldn't have been trusted to write the Borg
** Speaking of Picard -- HePicard—He'd been throughly brainwashed by the Borg. Sure he apparently got better, but you have know way of knowing he won't snap back at the worst possible time, especially since (as per "First Contact") you haven't even managed to remove all of the Borg implants. On top of -that-, his knowledge and personality are presumably still bouncing around the Borg hive-mind somewhere. And yet he's given his command back as if nothing happened. I know Starfleet is only [[Mildly Military]], but by any reasonable standard Picard would've been gently but -firmly- retired to spend more time with his archeology.
*** Trouble is Starfleet has just lost almost all of it's experienced officer cadre below commodore rank after Wolf 359, and is also about to embark on a massive upgrade (more ships, more people) they cannot afford to lose an experienced officer like Picard at this time. It isn't unbelievable him being kept on, the unbelievable part is none of his senior officers were forcibly promoted to their own commands (and why Sisko wasn't given instant promotion to Captain too). They probably thought just keep him away from the Borg if they come back, send him to watch comets in the Neutral Zone.
*** That's what happens. Borg swing by in First Contact, and where's the flagship? Staring at imaginary Romulans. Plus, he does end up taking some time off work after coming back..
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** Or (considering the fact that even in the 21st century we have advanced closed-circuit camera technology), why the heck aren't the transporter rooms being monitored around the clock by a camera?
*** Because the amount of personal and storage space required to effectively watch every room (or even every transporter room) is pretty high. The designers probably laughed at the idea of them being needed, because from their perspective the only people who'd want to interfere with the normal interference of a ship would be enemy raiders, and the sensors could pick them up anyway.
*** You could just set up a small robot to monitor it with a list of everyone authorized to touch these things and make it hard to tamper with. Of course that might be something that would occur to someone more in the 21st century with robots starting to show up more often rather than a late 20th century writer. Besides that did the designers never consider the possibility of sabotage.<ref> though considering how apparently easy it is to hack the computer, infiltrate the ship and take over maybe they really didn't</ref>.
** Smeary fingerprints are one of the reasons equipment such as computer keyboards needs to be cleaned regularly in real life. Possibly Starfleet-issue electronics uses futuristic print-retardant coatings on their components to eliminate the need for such drudgery.
** There has been mention of star ships having automated cleaning systems. You never see any janitors on starships. Given the availability of transporter technology, advanced environmental controls, inertial dampening, gravity manipulation and force fields sophisticated enough to provide accurate force feedback for holograms on the holodeck, its likely some form of "cleaning field" sweeps dirt away and dematerializes it. Maybe its like the sonic showers.
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** More to the point, this shows the computer ''can create sentient life'' if you just ask it.
*** In the episode "Emergence", the computer/holodeck creates (apparently) sentient life and nobody even asked it to
*** Everyone seems to assume that the computer's Moriarity-simulacrum was actually sentient, but nothing (at least in the first of the two episodes dealing with Holo!Moriarity) seems to make that a necessary conclusion; a computer with such demonstrated natural-language processing facility as that one could certainly be excused for inferring that it had been asked not for a simple and ordinary holodeck challenge game, but rather something with a bit more meta-level play -- afterplay—after all, the request was for an adversary capable of defeating not Sherlock Holmes, Data's character in the holodeck, but ''Data himself''. And for a computer which can directly do as many things in the real world as the Enterprise-D's can, we've seen ''plenty'' of times that there aren't any particular security protocols or sanity checks against, say, making a holodeck detective game more interesting by giving the villain character full knowledge of the true nature of his situation, and the ability to understand and directly affect ship systems.
**** Of course, we're also talking about a computer which is shown in 'The Game' to be trivially capable of simulating ''a working human brain'', so maybe assuming sentience on the part of a holodeck character isn't such a stretch...
**** Right, and let's not forget how in "Booby Trap" and "Galaxy's Child", Geordi used the ship's holodeck to simulate a renowned Starfleet engineer Dr. Leah Brahms, which he used to brainstorm engineering problems (perhaps among [[A Date with Rosie Palms|other things]]). While the computer greatly exaggerated her sensual nature as per Geordi's specific request, its simulation of her intellectual capacity was apparently so spot-on that Geordi and the Dr. Brahms simulation actually independently reached the same solution to a particular engineering problem as Dr. Brahms had reached in her own private research back on Earth. That the computer can simulate an engineer to the point of solving engineering problems speaks volumes to the computer's capacity to mimic human intelligence. Of course, when he does meet the real Dr. Brahms, the episode turns into a bit of an absurdity, as {{spoiler|she is pretty much a complete bitch to the point of criticizing Geordi about every modification he'd made to the ship, ''including the one that she had already been planning to implement.'' She was ''mad at Geordi'' for coming up with ''the same solution as she had.''}}
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== Silly Rabbit, Starfleet is for Kids! ==
* More serious question: why is it that, the ship is packed with civilian dependents of the crew? In the real world, when you go on a naval vessel, you don't have the crew's children underfoot. They're back on land, at home, writing cheerful letters to Daddy and/or Mommy who's in the Navy. Starfleet is a military organization, the Federation's analog of the US Navy and US Marine Corps. Granted, they are oriented more towards exploration than combat most of the time. But look at how often the Enterprise, in all incarnations, gets shot up. Exploring the galaxy is apparently every bit as dangerous as a combat patrol during the Second World War. So why have all the wives and children underfoot? To drop an [[Anvilicious|anvil]] on the viewers and make the Federation look peaceful? Sorry, the Enterprise is a battleship in space, and I can't swallow it. Looking at it from the perspective of other spacefaring races, the fact that the Federation's favored way of making first contact is by having a gigantic military vessel that's bristling with death-rays take up "standard orbit" (whatever that may be) around the planet and say "Hey you primitive screw-heads, WAZZUP?" [[We Come in Peace, Shoot to Kill|cannot possibly be lost on any objective observer]], annoying rug-rats in the Jefferies Tubes notwithstanding; it's not exactly subtle. Did anyone keep any tally of how many of [[Red Shirt|red-shirted ensigns]] died on board the Enterprise during TNG, out of its total crew? If the Enterprise were a military base, it'd be what the US military calls a "hardship post," which means, no civilian dependents allowed because it's on a constant war footing.
** '''Answer:''' It was [[Word of God|Gene]]'s idea. He always maintained that Starfleet really ''wasn't'' a military organization, and that it was unreasonable to force the crew to leave their families for years at a time. As you note, this idea just doesn't work in a series where the ship is in danger almost every week. That's why the writers quietly reversed course on this one after TNG ended -- thereended—there are no kids on the ''Enterprise''-E or other Starfleet ships we've seen since.
*** More to the point, the Galaxy class starships ''weren't'' supposed to be in danger every week. (As noted in "Yesterday's Enterprise", "this is supposed to be a ship of peace.") The ship class was meant for diplomatic missions and the odd exploration or scientific run. The fact that the ''Enterprise'' kept running into more disaster than expected was just bad luck. (This still doesn't explain why they knowingly went into battle more than once without leaving the saucer section behind with all the civilians.)
**** Maybe because when you're going into battle you don't want to leave half your weapons behind? It would make sense that they'd offload the civilians at a starbase or something, but no sense at all that they'd be expected to face 100% of a warbird or Cardassian cruiser with 50% of their own firepower.
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*** On the other hand, another Galaxy-class starship (the ''Yamato'') was lost with all hands in Season 2...
*** Sixty people seems low, extremely low, and the link is 404 now. Think about "Genesis"... a population of 1000+ people in confined spaces, all de-evolved into various half-animal monsters, many of which are dangerous predators, some of which require specific environments that don't normally exist in a starship, and we only see one dead crew member? The episode doesn't give a number, but I don't see any way that was resolved without hundred of deaths. And what about the episode where the Borg tractor-beamed a section of hull away? That single incident killed, what, around 20 crew members?
** There are a lot of valid points here overall, but it seems like the Federation in general has far more risk-tolerant attitudes than late-20th/early 21st century America. Just look at the general reaction to things kids get into that have nothing to do with hostile activity. Also, my impression was always that the Galaxy class was the first to carry families not because it was a particularly non-combat-adapted ship, but because it was ''big enough'' to carry all those extra people in comfort and without taxing its supplies. Starfleet seems to be fond of making its "first rate" ships extremely multi-role; both the Constitution and Galaxy are seen doing diplomatic, combat, and exploration missions, as well as carrying high-priority cargoes. As is repeatedly cited on other matters, this reflects nineteenth-century fleets far more than modern navies. In addition, the ''Galaxy'' is not really that bad a battleship--thebattleship—the Bird-of-Prey in Generations was only able to take down the Enterprise by using a bug in Geordi's VISOR to read the shield frequencies. It does have two problems, but they are more design oversights than intentional compromises. First, it is a big target--itstarget—its shape is rather "fat", not really presenting a small profile from any angle. Second, while it is very well-armed, its firing arcs are not designed to concentrate fire in any one direction; it cannot easily throw a large weight of fire forward or "fire a broadside".
*** Those design flaws seem to be reflective of the type of combat the Federation was expecting the ship to face - namely, single threats as opposed to whole fleets. TNG starts with the Federation at peace with the Klingons, the Romulans not having appeared for decades, no knowledge of the Borg and the Ferengi being an unknown species. It really does seem like the product of the need for a peacetime general-use ship more than any attempt to create a true vessel of war.
*** Yeah, we're far less risk tolerant in the early days of the 21st Century than we were even in the Mid-1980s. So what made sense to put on TV then doesn't precisely map to what we consider acceptable now. As to the ship shapes, that was probably intentional. The Federation wants to make ''peaceful'' contacts, to spread ''peace and acceptance''. So something big obvious and friendly looking is going to be much more valuable in fulfilling that mission than something that looks like a warship. Park an obvious warship over someone's planet and they are liable to take offense. Whether you approve of the mission goals is up to you, but the Enterprise and Galaxy class design is well suited to that mission goal.
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*** Eddington ''was'' a dangerous criminal, but the episode made it fairly clear that Sisko was gunning for him for very personal reasons. Besides which, for all his claims of moral superiority, there was basically nothing that Eddington did that Sisko wasn't willing to stoop to, and further. If the Maquis had been recognized as a legitimate organization rather than a terrorist group, Sisko would have been brought up on war crimes along with Eddington.
**** Eddington out and out SAYS that Sisko made it personal and it's pretty clear that Eddington's betrayal was something that Sisko wasn't going to forgive or forget.
**** And at what point did Eddington, or the Maquis, ''ever'' set out to endanger the Federation? It's quite clear in the series that Eddington meant everything he said about he and the Maquis having no quarrel with Sisko or with the Federation, but simply wanting the freedom to go their own way, ''especially'' after they'd already renounced their Federation citizenship en masse in order to avoid being forcibly resettled when their planets were ceded to the Cardassian Union. The treaty making that concession also stipulated that the Cardassians would respect the autonomy of the Federation exiles, and the Maquis-Cardassian war started when it became clear that that Cardassian promise was worth about as much as...well, as a Cardassian promise. It was only after Dukat brought Sisko and the Federation into that war that the Maquis began targeting Federation assets -- andassets—and I've yet to hear anyone offer much of an explanation as to why the Federation was fighting on the side of its current enemy, against people who until very recently had been Federation citizens themselves.
***** I'll give you a short list off the top of my head: Mr. Eddington Sabotaged a joint Bajoran/Federation starbase that had a significant civilian population, assaulted that base's second officer and illegally assumed command, stole Federation equipment that was intended for humanitarian relief, once again assaulted a superior officer, sabotaged a Federation starship, fired on same while it had no deflector shields or ability to defend itself, sent a false distress signal with the intent of firing on ''yet another'' federation starship, left that ship and its crew adrift and defenseless, engaged in piracy by attacking merchant vessels to steal their cargo, used that cargo to manufacture chemical weapons, poisoned the biosphere of a foreign planet in a demilitarized zone to displace that entire planet's civilian population, fired on an unarmed civilian ship carrying refugees from the planet he poisoned with chemical weapons, and endangered the already uneasy peace between the United Federation of Planets and the Cardassian Union. I think by any measure, Mr. Eddington was a dangerous criminal who needed to be stopped.
***** Because the Maquis former colonists were endangering many millions/billion with their attitudes. If you think about it the Cardassians did honor their promise. They treated the Maquis as an individual group, not members of the Federation running around in their territory, which would have theoretically violated whatever treaties they had and started up hostilities.
****** That's not much of an explanation. The Maquis were endangering the Federation by defending themselves against Cardassian treaty violations, ''because'' the Cardassians chose not to take the view that the Federation was at fault? Which choice, incidentally, doesn't do anything to exonerate the Cardassian abrogation of their treaty obligations to the Maquis; in light of that, it's hard to believe they upheld the Federation treaty out of the goodness of their hearts, rather than the recognition that open war against the Federation would cost them dearly and be of uncertain outcome.<br />One might argue (and I think Sisko did once argue) the ''realpolitik'' justification that it was necessary to try to prevent an alliance between the Dominion and the Cardassian Union, and that the mostly-successful Maquis resistance left the Union little other option than to sign a treaty with the Dominion; but the Maquis resistance, however successful, amounted to little more than a pinprick compared to the all-out Klingon invasion which at that time was rolling up whole Cardassian star systems and whatever else lay between Gowron's fleets and Cardassia Prime. If the Union needed a powerful ally against anything, it was the existential threat they faced from the Klingons, not the guerrilla warfare they forced upon the Maquis -- notMaquis—not that this would likely be news to Sisko, who not long before had worked alongside Dukat to rescue, by their very fingernails, ''the entire Cardassian governing council'' from a Klingon attack intended to capture or kill them ''en masse''.
****** If you take the position that the Maquis are a legitimate government-in-exile, that they have just cause to declare war on the Federation, and that Eddington's actions are as a legitimate combatant in the service of the Maquis, that does indeed remove the criminal liability from most of his actions as they instead become acts of war. However, that ''also'' means that ''the Maquis just declared war on the Federation'', at which point it becomes perfectly legal to kill any armed combatant in the service of the Maquis -- suchMaquis—such as Eddington -- theEddington—the instant you can get a good sight picture on the guy, and only his throwing down his weapons and surrendering to your custody makes it ''not'' legal to do that. At which point Sisko becomes the very model of mercy and forbearance in making any effort at all to take the guy alive instead of just smacking his ship with a quantum torpedo and calling it a day. (And that's leaving out the war crimes charges Eddington could potentially be liable for.)
*** Oh, and speaking of the Maquis -- hasMaquis—has it occurred to anyone else that, as with Israeli settlements in Gaza, the establishment of these Federation colonies in contested territory might have been a political maneuver against Cardassia in the first place? Perhaps some high Starfleet admiral in early-mid-TNG days, some time before the first Cardassian war, had the rather cold-blooded thought of putting some [[Innocent Bystander]]s in harm's way to see what happened; either on the one hand the territory would be de-facto ceded to the Federation, or on the other hand the Federation would get a bloody shirt to wave, a handily manufactured ''casus belli'' in the run-up to what may well have been a widely unpopular conflict driven as much by political intrigue within Starfleet as by any genuine cause of opposition between the two involved parties.<br />Of course, as we all know, the first Federation-Cardassian conflict ended with a compromise treaty in which concessions were made by both sides, a result regarded by contemporary political observers as deeply unsatisfying to both parties. In such a situation, perhaps it seemed politically necessary to abandon the civilians who had colonized contested planets to strengthen the Federation's pre-war claim; while this may seem a stunningly cynical allegation against the supposedly idealistic and morally enlightened Federation, it is perhaps not so shocking in light of the fact that the Federation eventually chose to carry out exactly such an abandonment. It's also not such a shocking claim in light of Starfleet's established willingness to callously throw non-combatants into deadly danger -- evendanger—even the Great Picard blithely dragged a shipful of families ''including minor children'' into armed standoffs, booby traps, spatial anomalies, temporal vortices, skirmishes just shy of outright warfare with the Klingons, the Romulans, the Cardassians, the Borg -- hellBorg—hell, at one point everybody on the whole ship was horribly mutated into a monstrously twisted amalgam of human and animal features like something out of H. P. Lovecraft's nightmares, and what's ''that'' going to do to a ten-year-old? And it still took ''years'' before anyone got the idea that maybe having your kids with you on a combat posting, or a posting that could suddenly ''become'' a combat posting at any instant, isn't such a great thing after all!<br />And of course that's all just [[Fridge Logic|speculation]], or at best circumstantial inference without a shred of unequivocal canon evidence to back it up, but it sure would do a great job of explaining how Sisko managed to get away with using massively, internationally illegal chemical weapons to depopulate a Maquis planet, without so much as a hiccup of indigestion from his chain of command. After all, by that point, Starfleet was deeply embroiled in a de-facto alliance with Cardassia against the Maquis, and while the Federation public ''seems'' endlessly tolerant of its government's misbehavior, it's possible even that infinitely flexible patience could be strained by a military partnership with a recent enemy against one's own recent fellow citizens. Once Sisko, at Dukat's urging, had put them into the situation, the political admirals would undoubtedly want nothing less than to see it turn into an ugly, deadly, drawn-out struggle, in the way guerrilla wars tend to do; there's little which can turn a polity against a war so quickly as that -- andthat—and having all the facts about ''this'' little mess come out in the media, in such a hostile domestic political context, very likely could result in some of Starfleet Command's political weathervanes toppling off their high perches for good. Those same political admirals would naturally find nearly any result preferable to that one, hence Sisko's being given carte blanche to do whatever was necessary to put a quick, quiet end to the conflict -- evenconflict—even extending to such hideous acts as using highly toxic engine waste to poison an inhabited planet's biosphere; let's not forget that Eddington used an agent specific to Cardassian physiology, while Sisko indiscriminately slaughtered an entire ''ecosystem'' -- which—which, judging by the outcome, was entirely acceptable to Starfleet's high command, just so long as it didn't make the news.<br />I think the next person who starts to tell me about the Federation's evolved sensibilities and Starfleet's high moral standards, I might just have to puke on their shoes.
*** Sisko's obvious pain at some of the moral choices he makes is as much an exploration of the Federation's ideals of humanity as Picard's constant adherence to them. I don't find it particularly negative, like the [[Black and Gray Morality]] page seems to suggest, but interesting and powerful.
**** Sorry, are we talking about the same Sisko here? The guy who feels himself in grave moral peril when he's had an extremely indirect hand in the false-flag murder of a Romulan senator with the result that the Romulans enter the war against the Dominion and make a decisive difference -- thedifference—the same guy who also uses outlawed chemical weapons to depopulate an entire human ''planet'', without the slightest hint of a qualm from either him or his superiors in Starfleet? Even ''Kira'' had to ask him to confirm that order! And, yes, Eddington had used chemical weapons first in order to deny the Cardassians a disputed planet, but that's pretty much the backwards of exoneration for what Sisko did; in fact, it's the first Trek episode I ever saw where the plainly shown moral of the story was that the ends really ''do'' justify the means, with a hefty dose of "if they do it first, it's okay for us too". It's not the exploration of that theme with which I have a problem; it's the fact that Sisko's actions were presented in a totally uncritical light that sends not just him, but the whole show, shooting past the [[Moral Event Horizon]] in my eyes.
**** Both men committed the same crime: ethnically cleansing an entire planet using illegal chemical weapons. Eddington did so to free his people, Sisko did so because Eddington was making him look bad.
**** Its important to note that neither Eddington or Sisko used the sort of chemical weapons that killed on contact. Lines of dialogue make it very clear that their attack will simply make it impossible for Cardassians or Humans to inhabit the affected worlds for several decades. Both populations have time to evacuate, and the Cardassians even are shown to be doing so--Eddingtonso—Eddington goes so far as to fire on one of the refugee ships as a distraction while he escapes. While its clear that both mens' actions are in fact crimes, these crimes are not on the order of mass murder.
***** Firing on, or even ''at'', a ship full of civilian refugees is a separate war crime all by itself and still puts Eddington distinctly on the moral low ground compared to Sisko.
 
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* Concerning ''The Game''. I don't quite have the extreme levels of hatred for Wesley that a lot of people do, but come ON, people, are you seriously trying to tell me that the entire crew of the Enterprise were so weak willed that they could be overpowered by some obviously highly suggestive, creepy psychological game (bearing in mind that this crew includes a captain who's been both Borgified ''and'' survived Cardassian interrogation without cracking, a psychologist who can ''read people's emotions'' and a freaking ''Klingon''?
** Oh c'mon, that whole episode's a geek CMOA, starting with Riker totally getting played by the Fanservice Alien of the week, and ending with Wesley and Data saving the day ''and'' their captain's face in front of the adversary. It could only have been better if Robin Lefler had been the show's brilliant young ingenue and Wesley her one-shot love interest, instead of the other way around.
** It wasn't a question of weak will. The game was actively reprogramming their brains. The only reason Wesley doesn't fall is because he figures it out before he ever starts playing--heplaying—he would have been corrupted just as easily. The real question is why that technology has never been explored again--itagain—it's exactly the kind of thing that Romulans and Cardassians are known for.
*** Maybe it ''was'' explored more. Wasn't there that episode ''Mind's Eye'' which had a character being brainwashed via his VISOR - which goes over the eyes and functions via brainwaves and sensors, just like the Kataran Game?
*** That's an interesting connection. The Romulans used Geordi's visual center to brainwash him, and, being Romulans, they did so by just strapping him to a table and hooking the input feed into his VISOR plugs. The game does pretty much the same thing, except that instead of forcing the effect on its victims, it tricks them into focusing on a happy little game while the same effect's quietly going on in the background.
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** The very fact that he objected to being dismantled and tried to resign should have been proof that he wasn't just another computer. Even though Data was programmed to obey his commanding officers, he essentially disobeyed them & fought against the legal proceedings out of a sense of self-preservation. He contradicted his programming, demonstrating free will. As was said in the episode, a replicator doesn't ask you to stop if you dismantle it, and the ship's computer doesn't try to resign when it's ordered to self-destruct. Basically, anything that is capable of choice and self-interest is more than mere property.
*** Not really, as a computer could be programmed to object to dismantlement - and self-preservation isn't a sign of sentience anyway. The very first reply on this one answered the question. You don't have to know for sure that Data is sentient, you just have to not know for sure that he isn't.
** The argument was not about Maddox mass-producing Data, it was about Data's status as the property of Starfleet, and thus his right to resign, aka, to choose. But you know what bothers me here? Data could never be considered the property of Starfleet. As far as I can see, Dr. Noonian Soong created Data of his own volition--Datavolition—Data was not commissioned by Starfleet--andStarfleet—and so payed for all the necessary parts himself. If Data was going to be anyone's property, it would be Soong's.
*** But Soong was at the time believed to be dead, and Starfleet ostensibly “found” Data on that planet where he was built, so it is reasonable for them to assume they can own him if he is to be considered a non-sentient machine.
**** A salvage expedition legitimately owns all the '''things''' it finds. but Data ain't a thing, he is a person. Owning people is wrong. Fed had already recognized Data as a Citizen, he went to the Academy he was commissioned an officer, he was awarded medals and now the evil Fed wants to cancel his citizenship on a whim. They did the same in DS9, Eddington wanted an illegal search versus Cassidy. Sisko: You can't conduct an illegal search against a Federation Citizen. Eddington: She ceased to be a Federation citizen when she sold medical supplies to the Maquis.
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*** Which in turn raises the question of why the weapons officer should have anything to do with ''internal'' security anyway...
**** Because he's not the weapons officer, he's Chief of Security, which also places him in charge of the tactical station during the alpha rotation. He likely has various people below him that organize and command the various aspects of ship's security, both internal and external, when he's not on duty or is busy at tactical, but we don't see them because they're not important to the story.
** Even if it's assumed he'd be standing during an Alert, it's ridiculous that he didn't have a chair to occupy during routine bridge watches. Standing still for too long at a stretch will make a human light-headed -- neverheaded—never a state you'd want your Tactical officer to be in -- orin—or even cause them to pass out, and ''Enterprise'' was built for a human crew, long before anyone knew a Klingon would occupy that spot.
* He finally got one after 7 years, he sits down in Generations. Presumably the luxury of sitting at Tactical is reserved for Commanders...
* Also, knowing Worf he would consider it an honor to stand while on duty, that's what Warriors do, stand and fight.
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*** I think that, in areas of humanity that he wasn't able to internalize, he copied the behaviors through which we express our feelings so he could get a better understanding of them through reverse-engineering. Pet ownership was one such example, and the most common. Others include time perception (He flat out said that's what he was doing when he experimented with "A watched pot never boils"), relationships (In that episode where he had a girlfriend he was pretty open about the fact that he was approaching it as an experiment), and possibly reproduction (He's a life form, so his reproductive urge might have been genuine, but it might not have, and certainly his parenting relied on copying behaviors of which he didn't have a deep understanding).
** In regards to his cat, it's reasonable to assume that the care and ownership of a pet is a fairly large milestone in Data's emotional development, given how much time and effort goes into taking care of Spot. He writes [[So Bad It's Good]] poetry about her. While making out with a love interest of the week, he tells her he's thinking of changing Spot's food supplement. And when he asks Worf to take care of her for a couple days, his ridiculously long list of instructions include telling her that she's a nice cat and a good cat. He puts a lot of thought into his interactions with his cat, but actual emotional attachment? I just don't see it. If Spot died one day, I'd imagine he'd take the body to Sickbay for burial/disposal/whatever they do with pets on starships, make a note in his personal log, talk to/accept consolations from his friends, maybe do some research on pet deaths in various cultures, and that's about it.
*** I think Data would "feel" more than that. Remember, he still has that little holo of Tasha, and it's brought up in a few episodes. If he "feels" enough to keep a holoprojection of a dead friend -- asfriend—as pointed out, Data can perfectly remember every moment he ever spent with her, yet he keeps a physical keepsake of her -- thenher—then surely he would remember Spot in a similar way.
** Desire isn't necessarily an emotion. Imagine an artificial intelligence trying to solve a complex problem, programmed to come up with an answer as close as possible to the perfect solution. It could be said (if it spoke English like Data) to "desire" the solution.
* One theory circulating around the net (including This Very Wiki) is that he ''does'' have emotions but has no physical feedback to provide him with a point of refrence and thus is simply ill-equipped at expressing them. Numerous times in the series he has shown things very similar to bravery (even recieving several commendations for it) annoyance, happiness at the successes and safe returns of his friends, and even sorrow at the loss of his father and daughter. He's also shown deep affection for his crewmates and especially his cat, almost to the point of spoiling her. Concerning Data and his emotions or lack therof it is very much a case of actions speaking louder than words.
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**** Objectively Data did ''not'' need anyone's permission, but people when confronted with an unknown get scared and look to pre-existing structures for guidance and this was a relatively new situation. In this case, as the episode showed, there were two conflicting social models neither of which exactly fitted. One was the construction of powerful autonomous machine, the other was a biological procreation. The episode explored the conflict derived from what happens when those two approaches came into direct conflict.
**** Also part of Picard's concern is that Lal would be taken away from Data based simply on the fact that they were androids and thus not true "people" ''and that's eactly what happened.'' Picard is simply being prudent because he's seen how easily Data's rights can be opressed and taken away.
** Also, think of how people reacted to finding {{spoiler|Data's head in the past}} in "Time's Arrow". Constructed beings though they may be, there's still human emotion to consider -- wouldconsider—would you want to have to be in a position to kill your trusted friend's only daughter, even if you know that another could theoretically be built?
** One more consideration is that Starfleet had wanted to take Data apart for some time to learn how he functioned. Starfleet was reacting as they were concerned that this technological marvel may leave their sphere of influence and fall into the hands of others who would not give any consideration for the entity's life - they'd disassemble the machine, learn its secrets, and possibly weaponize the technology. Data was an upgraded Mk II Soong-type android, the subsequent Mk III was virtually indistinguishable from humans. What could the Romulans or other hostiles do with such a creature? Infiltration, warfare, etc.
*** This sounds like a bit of a WMG to me; not entirely implausible, but not substantiated by evidence from the show either. In fact, Bruce Maddox ''opposed'' Data's entry to the academy; if there was some conspiratorial desire to place Data in Starfleet's palm, wouldn't he have eagerly welcomed Data's entry into Starfleet?
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** "Steve, when he asked how many men were attacking." - "Um, Dave, when answered: fifteen!"
** "Stella, when she wanted to sell you a shirt." - "Rachel, when she wanted the green one ... no, excuse me, when she wanted the one on the left."
** How do you name it? *inventor name* at *invention location*. How do you explain it - [concept of going from one place to another] and not [concept of physically moving]. We humans also call most scientific ideas by their inventors, rather than by a separate noun. Van Allen belts, Heisenberg uncertainty principles, Planck lengths - these could easily be called Van Allen around Earth, Heisenberg of Democritus at Athens, Planck of Democritus at Athens. So that would go "Bingo, when he pressed the red button .<ref>(= what I did)</ref>. [[Diplomacy|Russia at Warsaw and Bohemia, Lepanto at Ionian Sea]] .<ref>(= moving two spaces in one turn, without going to a space in between = what happened)</ref>. [[This Troper]] and [[The Lancer]] at Current Location .<ref>(= naming new event)</ref>. Shaka when the walls are strong .<ref>(= success)</ref>. Remember that this is an alien culture with an alien mindset - can you logically explain how you came to understand the concept of "the"? Then how do you expect somebody to be capable of logically explaining the first principles of an alien language? <ref>([[Harry Potter and The Philosopher's Stone|Neville at the table]] (have forgotten what you try to remember), [[Star Trek: Enterprise|Archer and the Xindi]] (utterly alien conversation). Booboo in kindergarten about Shaka and Tenagra (learning first lingual concepts), [[Watchmen|Juspeczyk and Dr. Manhattan on Mars]] of "the" (explaining something logically which seems obvious to one who doesn't understand, concerning the word "the"), Shaka where the walls have fallen (have failed and cannot undo). Dr. Manhattan to Juspeczyk at Mars (logical creature expecting beliefs of opponent to be logical), [[That Guy With The Glasses|Chester A Bum at the end]] (demanding), Booboo as Neville for Shaka and Tenagra (inability to remember learning lingual concepts)!)</ref> Compare, for example, Chinese, which has no written grammar at all. They have approximately 3000 common characters, and around 50,000 terms in total. Simply by replacing each character by the name of a person or event, you get something which could pretty much pass for Darmok language. The Chinese have no problem making new combinations of characters to describe new physical discoveries, so it would be utterly unreasonable to say the people of Darmok can't do the same. <ref> Shaka and Tanagra of China as Gilgamesh of Picard at Darmok. [[Peloponnesian War|Athenian League at Epidauros]], Wikipedia of Shaka and Tanagra of China, Arabian border of Hadrian's Empire, [[There Is No Such Thing as Notability|TVTropes]] of Shaka and Tanagra of China. Starfleet Translator at Urda at Darmok, Shaka and Tenagra, China as [[Assassin's Creed|Altair in Acre]] to Darmok. Higgs and Planck as before, China to Shaka and Tenagra, Taegris, his arms wide. Darmok to China, Atalante at speed.</ref>
*** ...Chinese Does Not Work That Way. Actually it has a fairly simple grammar (at least... depending on which Chinese you mean), and Chinese characters ''don't'' map to words 1:1, or necessarily map to meanings at all. Chinese forms new words in the same way as other languages.
* Perhaps our inability to understand how it can work is simply a reflection of how alien it is.
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** I seem to remember somewhere that the hollodeck technology was described as a combination of holographic projections and replicator technology to add a bit of realism to the hollodecks.
** It must make use of replicator technology, because it would classify as [[Fridge Horror]] in my opinion if one eats a huge banquet in the holodeck, yet as soon as they leave the room, all the food disappears. The stomach could not handle that.
** Honestly, it makes sense to incorporate real water into holodeck programs. If you want to go swimming at a pool on the holodeck, then exit the holodeck and walk back to your quarters, you want to stay feeling refreshed right? You don't want to completely dry out the moment you step out of the holodeck; you want to retain some of that moisture, that fresh feeling. And on a related point: human skin ''does'' absorb water--itwater—it's the reason your fingers and toes get all pruney when you swim or bathe--sobathe—so it could also be potentially hazardous for a pruney person to walk out of the holodeck and all that holographic water just instantly disappear.
 
 
== Equal-Rights Romulans? ==
* I seriously can't figure the Romulans out. They're xenophobic and treat everyone else as shoot-them-dead inferiors, and yet a human can live relatively peacefully with them for decades, with the only danger being that the Federation will charge you with treason if they catch you doing it.
** Because they weren't completely evil in the TNG series. They were xenophobic and very distrusting, but the federation wasn't exactly friendly towards the Romulans either. Given the history between the two sides, the whole thing is kind of understandable. Plus, it was shown from TNG onwards that the Romulans were actually very sensitive, emotional beings and cared deeply for one another -- inanother—in fact, they were fairly similar to humans in numerous ways. They wouldn't kill him solely for being human.
** The Romulans are (or were originally) a thinly-veiled allegory for Red China, just as the Klingons were originally a thinly-veiled allegory for Soviet Russia. One assumes that an American who defected to the Chinese government and was proven trustworthy would be treated relatively well. The same rationale probably applies to Human-Romulan defectors as well.
** Besides, most of the Romulans the Federation deals with on a regular basis are military/government types. It seems to me that, if the government didn't kill or imprison a human outright, the reactions of your Average Joe Romulan on the street would vary as much as with any culture, from accepting to downright hostile. Civilians might be more accepting of strangers, once they got past the cultural bias that they've grown up with.
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== Free PADD's, Wi-Fi Not Included ==
* ''Star Trek'' PADDs are pure [[Fridge Logic]]. Characters of the cast frequently ''physically carry'' PADDs around so that they can hand them over for another to read the information ''and then hand the PADD back'' exactly as if it were a piece of paper. What has happened to e-mail, encrypted data transmission etc.? Obviously the future is as cursed with incompatible proprietary data formats as today ("Sorry, my PADD runs Windows 2400...").
** On the other hand, never underestimate the bandwidth of a station wagon full of disks doing 80mph80&nbsp;mph: it's quite possible that the overall preference there is to use Sneakernet methods to move data around, simply because it can be faster. It also is actually the most secure means of data transmission -- youtransmission—you can't get the file without somebody noticing -- andnoticing—and when was the last time you let somebody read your screen because it was just plain easier than emailing them the link & waiting for them to go to their own computer?
*** I think you're missing the point. Desktop computers aren't portable. Nor is it easier to walk the length of a starship instead of firing off an email on a completely closed intranet (though perhaps [[Everything Is Online]]).
** In one ''[[Star Trek]]'' novel it's mentioned that away teams take some paper and a pen with them, because you can't use a padd to, say, leave a message attached to a tree.
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** Nothing, [[Technology Marches On]].
** [[Rule of Cool]]
** [[Rule of Cool]] + [[Science Marches On]] + [[Zeerust]]. PADDs look more "sci-fi" then stacks of printouts. However, Picard was seen with PADDs stacked on his ready-room desk, which makes no kind of sense anyway. Keep in mind that when ''[[TNG]]''' was airing, the internet was ''only just'' getting around to being invented, and Wi-Fi wouldn't even be a glimmer, much less the ubiquitous standard it now is, until most of the way through ''[[Star Trek: Voyager]]'s'' run. Apparently writers have lost some predictive ability since [[Jules Verne]] and [[H. G. Wells]]. I would also note that PADDs are pure [[Zeerust]] in themselves: They may have looked high-tech to an 80's viewer (including me), but in 2012, they have less screen real estate then an iPad or Android tablet, and seem overall less capable. It's the same deal as happened to [[Star Trek|Kirk's]] communicator -- acommunicator—a "sci-fi" device that got outstripped by real technology.
*** By contrast, in the [[Honor Harrington]] books, characters will sometimes speak of having "(X) ''megs'' of paperwork" to get through. That's relatable, being the [[Antiquated Linguistics]] of the term "paperwork", mixed with the modern term reflecting the actual method of storage. A reader can probably relate to this, even though the paperless business or military environment has not yet appeared.
* Don't forget there is the social aspect to consider. Your boss could send the email to the office on the far end of the campus. Or he could stroll over there himself, speak to a dozen people on the way, take the mood of his workplace, make sure people see his face and know that he's around, indulge in local gossip, plus keep an eye on those workers who need keeping an eye on to stop them slacking off. On a Starship, a Captain (and senior officers too) has to consider morale and that means getting out and knowing his ship and crew. Same reason for people underneath, if they are just doing routine stuff and there is no immediate crisis then they can choose to send an email/use the comm system/whatever Starfleet has, or they can take a wander, stretch their legs, make sure their work day was emotionally fulfilling as well as merely productive. Remember the Federation places a high value on people feeling happy and fulfilled in contrast to out strict bean-counting society which just wants stuff done and doesn't care how workers feel.
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** Yes, it also automatically figures out the conversion for units, and rounds them so the result isn't something like 5.152362 hours when an alien is giving a length of time.
* Because no show wants to look like an old kung-fu movie?
* This episode is one of several that spotlight the absurdities of the UT. Where is it? How does it work? What happens to the sounds produced by a person when they speak in their native language -- doeslanguage—does the UT dampen them somehow and dub in a translation in the speaker's own voice? Even if we can accept something like this in a controlled setting like a starship, how does it work on a planet being visited for the first time? The UT is, maybe above all the rest, the single biggest "don't think about this too much" technology in all of Star Trek.
* Which is why, in any reasonable Sci-Fi setting, a standard language is used, there are no translators, and there would be (a) linguist(s) on board a starship when unknown languages are encountered. The only way translators could be REMOTELY feasible is if they were an implant that interrupted audio and visual signals and altered them for the translation. Geordi's Visor could at least handle the visual element.
** [[Translation Convention]]: "We are meant to assume that the characters are "really" speaking their own native tongue, and it is being translated purely for our benefit". In DS9's "Statistical Probabilities" we hear Weyoun speaking in his native "Dominionese" as well as in English and the lip movements are understandably different.
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* Rascals: Four crew members get reverted to childhood, with "a 40% drop in mass" through contact with a [[Negative Space Wedgie]]. But their uniforms and clothes still fit them perfectly? Did they get shrunk as part of the transformation?
** Their uniforms do come out of the transport looking ill-fitting. In the next scene in sick bay, Ro mentions how she wants to be back in her old uniform- they must have replicated child-size uniforms during the credits.
** There were a lot of problems with that episode. Rather than exploring the implications of a potential fountain of youth via the transporter, the episode dwelled on issues like how Picard's career would have to be put on hold for several years and how Ro had never truly experienced a childhood. As far as anyone could tell, some 50 years had just been added onto Picard's life -- somelife—some would tend to view that more as an opportunity. One would expect at least a few geezers from Starfleet command to be lining up for their second shot at life.
*** It's not a true fountain of youth because it was a fluke and can't be easily replicated. Both results (being de-aged back to children and then being restored to "normal") are not only highly dangerous but are one-way trips. Not to mention restoring them used their stored transporter patterns from when they were adults and depending on how the transporter actually ''works'' (it's never been very clear) someone may be destroyed and re-created every time they use the thing.
 
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== Congratulations! You're Being Demoted! ==
No Wesley jokes, please: I know the fans all hated him, but in-universe Picard thought highly of him most of the time, and in "Final Mission" certainly meant it as a favor when he arranged for Wesley to enter the Academy after several hundred failures to gain admittance. But whereas in the past Wesley needed to get into the Academy because "Acting Ensign" seemed to offer no career path without the Academy as the next step, once Wesley became a full Ensign and got his red shirt . . . Why would he want to go to the Academy ''then?'' Cadets are junior to ensigns. In "Tapestry" and many another, we saw that being ''promoted'' to ensign is what happens after you finish the Academy, and even if you don't finish, ensign is still a promotion: Look at what happened to Nog, for instance. So Wesley--whoWesley—who could never get into the Academy when he wanted/needed to but can now that it's become a hindrance to his career path--ispath—is going to be reduced in rank, spend years in the Academy, and then be told "Congratulations, Ensign! Now you're back to where you were before you entered the Academy!" No wonder he eventually said "Fuck that noise" and went off to other dimensions instead. But at the time, why would anyone think that demoting him to cadet was a good thing? It seems like something they'd do after he fucked up royally and they had to say "That's it, you're not cut out for commissioned officer duties. Go back to the Academy and learn how to avoid that sort of thing."
* Actually, from what I understand about Starfleet, Wesley can be a cadet and still hold his Ensign rank. Kirk graduated from Starfleet Academy with the rank of Lieutenant, so it is likely that if Wesley had hung around, he might have been promoted to at least a Lieutenant junior grade when he graduated.
* Even when he was given his official red shirt, it can be assumed that he was still only acting as an officer with the captain's permission. Maybe the distinction was made that as an "acting" ensign, he was still only doing his duties part-time as long as they didn't interfere with his regular schooling, while as a [[Red Shirt]] ensign, it basically became his full-time job until he punches the Academy ticket. Regardless, without an official commission, Wesley's career prospects are at a dead end. As an ensign, he can stand watches at the helm and/or help Data or Geordi out with their special projects ''du jour'', but no one is going to promote a provisional officer over those who've gone through the official career path. So he goes to the Academy, probably with a binder full of glowing letters of recommendation from most of the senior staff, does his four years ''(which, with his years of hands-on experience, will probably be a breeze)'', and graduates. Once he does, Picard all but flat out said that he'd request him for a posting on the Enterprise, where he'd probably be in the job he was at before, but on the short list for promotion as soon as humanly feasible. As for his rank while at the Academy, it's likely that his being an ensign wouldn't be recognized outside of the Enterprise, though him being thought highly enough of to have been granted it would surely be worth a few bonus points at the Academy.
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* Why wouldn't Troi win at every single poker hand? If she can sense others' feelings (though admittedly, not their exact thoughts), shouldn't she instantly be able to tell when someone is bluffing? She's mentioned several times in the series that lying to her is useless. You'd think the other officers would have barred her from the games.
** It gets worse. Per "Up the Long Ladder," Geordi can tell whenever anyone is lying. Data could keep track of every card in the deck. The poker games are very much on the honour system.
*** Bluffing in a card game is not quite lying. If I raise you, I don't say "I'll raise you $5 because I've got a full house," I just throw in the chips and let you make of it what you may. They're closely related skills, but they might not be closely related enough for Geordi's lie-detector abilities--whichabilities—which were only brought up the once, despite the fact that they'd surely come in handy from time to time over the course of the series.
**** Sensing deception at a card game isn't exactly very useful anyway. ''Everyone's'' being deceptive, without knowing specifically what they're being deceptive about, it's sort of pointless.
** And if you forget to bring a deck of cards that's opaque to infrared light, Geordi can see everyone's cards, too. Of course, none of this prevents Riker from winning most of the time.
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* This is a problem with the fandom/hatedom, rather than the show itself: why is Troi constantly mentioned as saying the obvious in connection to her empathic abilities ("the aliens that appear to be angry are angry"), when in the actual show most of the time what she says ''isn't'' quite obvious, especially not when one considers that having the local empath confirm that the apparent emotion is the ''actual'' emotion, and not an act, makes perfect sense?
** I agree fully.
** I partially agree. There are certainly enough times when she makes "Captain, he's hiding something" observations when a six-year-old could discern the same, especially in early seasons. I think this is fandom's reaction to the fact that Troi's powers were rarely used consistently or intelligently. Sometimes, she correctly discerns a situation of danger but is ignored by the crew for no good reason ("Samaritan Snare"). Other times, she can't produce anything meaningful on a character who is lying through his teeth ("A Matter of Time"). Sometimes, she is just conspicuously silent or absent when a deceptive character comes on board ("Data's Day"). Worse, Troi's powers too often place her in the passive position of being targeted by, occupied by or sometimes symbolically raped by alien forces ("The Child," "The Survivors," "Clues," "Man of the People," "Eye of the Beholder," Star Trek: Nemesis -- INemesis—I'm leaving out episodes like "Violations" and "Power Play" in which the same treatment is given to non-empathic characters too, but it all adds up to some pretty misogynistic stuff). In other words, her powers are more often depicted as a liability and an outright security risk than a useful skill. As if throwing up their hands in frustration, the writers in later seasons just tend to ignore her empathic powers altogether.
*** Another thing, I guess, is that most of the crew has very valuable skills which they had to develop, and all Troi's got is a somewhat rare sixth sense. If I were partnered up with a group of deaf people which included a brain surgeon, a mathematician who could do complex calculations in his head faster than a computer, a world-class martial artist, an incredibly talented stunt pilot, someone who could read over 200 languages, and the inventor of a FTL spacecraft, and all I brought to the table was the ability to let them know whenever there was a loud noise, I'd be feeling pretty humble and would prefer not to have a lot of attention called to me.
** It's also partially a bit of myopia. When she says "He's hiding something", some in the audience snort and go "Well no duh!" Obviously the guy is hiding something or there wouldn't be much of a plot to the episode... these viewers take it for granted that it's as obvious to Picard as it is to them. Also it's a [[Hate Dumb]] thing that Troi would say something like "I sense anger" and then just stare blankly at the others as if that was her only contribution. It was usually something more like "I sense anger, a sort of lingering resentment, and it's directed at Mr. Worf" which is a good deal more specific and useful and would usually have Picard turn to Worf and ask what was up.
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== Alien Childcare issues ==
* Granted it's an alien race, but in the episode "Pen Pals" the child Data visits on the volcanic planet has a '''large''' door in her room ''that opens directly to the outside of the house''. As a parent this wrankles me. Would you want your very young children to be able to slip out of the house whenever they wanted? Would you want any thief trying to gain entry to your house to try the door on your kid's room? It just doesn't make sense.
** Hadn't Nikki Cox's parents evacuated? I thought she was alone in the house--Inhouse—In which case there's every possibility in the world that the room wasn't hers, that she would normally not be allowed in there unsupervised. Now of course, that ''does'' raise the question why she was left behind when her parents high-tailed it. Or maybe she snuck away from them in the chaos of a mass evacuation and returned home because she knew Data would come for her?
** We have species on Earth who's young aren't curious about the outside world, and need to be coaxed and/or forced out of the place they spend their childhood. As for the door, I suppose that planet just had a low crime rate, or perhaps that race has a stronger sense of camaraderie. Making the thought of stealing as abhorrent as murder is to us.
** Or maybe the door leads to a backyard that's adequately secured by a fence or other barrier.
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== Set Course for the Neutral Zone, Full Reverse! ==
* In the first season episode "Angel One," they try to add a little tension to a boring-as-hell episode by constantly repeating that they're needed at the Neutral Zone immediately for some sort of emergency. So they escape from the Bonnie Tyler Lookalike Convention and set course for the Neutral Zone at maximum warp--andwarp—and it takes them ''eleven episodes'' to get there! And when they do show up they neither refer to the events that drew them there before nor even apologize for being late. And of course they say they haven't been in contact with the Romulans for over fifty years. What the hell? Hey writers: [[Confused Matthew|Watch your own show!]]
** The status of the Romulans in the years between TOS and TNG is a matter on which continuity is extremely weak. We are on one hand told that they were essentially isolationists locked away behind their borders, to the point where the Federation does not know what their technological standing is like. On the other hand, they found time in those years to attack the Federation world Narendra III and do something called "the Norkan Massacre." A Starfleet office named Stefan DeSeve managed to even defect during this period of non-contact, which is a neat trick when you think about it. The example you raise shows just how early in TNG this confusion began.
*** Come to think of it, I don't think the period of Romulan isolationism is specifically mentioned in any episode but "The Neutral Zone."
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** removes competitors
*** But it also removes potential investors and buyers. The average wage slave Ferengi could be worried about competition, but the rich ones should be pushing for equality since it'll let them target more people and make more money. To be fair, this ended up happening in [[Deep Space Nine]] with Nilva, but even he had to have the simple logic spelled out by Quark.
** I suppose the most honest answer is that the Ferengi are straw men. A clever and observant critique of capitalism does not play out through them -- justthem—just crass obviousness. One might as well ask why they prohibit unions. Unions can be as profitable and as manipulative and exploitative as corporations. However, as far as the sexism goes, one might rationalize that the Ferengi aren't as good capitalists as they think they are. Perhaps the oppression of women pre-existed the rise of mercantile behaviour in Ferengi society, and values never quite "caught up."
** Interestingly, some of the post-DS9 novels do bother to examine the effects this is having on the Ferengi economy and culture. Basically, those who take the long-term view of general raised profits are very pleased... clothing and jewelry sales are way up (from females buying them or having them bought for them), as are cold medications (since females can leave the house they're now experiencing the rotten Ferengi weather and getting sick). Those who take a more personal view are rather unhappy... Ferengi females will work for less and put up with a lot more abuse, and are starting to push a lot of males out of lower-ranked positions because of it, meaning that while more Ferengi females are employed, more Ferengi males are ''unemployed'' simply because they have more ambition and pride.
 
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== Blind chance ==
* I've always thought it odd how rarely Geordi's VISOR is commented on. You'd think that such a remarkable device -- seeminglydevice—seemingly as unique as Data is -- wouldis—would attract a lot of interest. The oddest thing is that even people who've just met him and have no other relevant knowledge (like Martin in "The Masterpiece Society") tend to instantly identify him as blind, rather than asking "what is that you're wearing over your eyes? I recall one novel where a character asks if he wears it for religious reasons.
** Well, he has something over his eyes. If I saw someone wearing a cloth over their eyes, and they're walking around in public, the first thing I'll assume is that the person is blind because of injuries that s/he doesn't want to show the world. Maybe this is what they assume with Geordi? Plus, this is a military setting, so they're not of the mindset to bug Geordi about his VISOR. If he has problems with it, he'll take care of it himself.
* This bothers me greatly. The crew seems to rely on Troi to tell them when someone is lying. At the moment, the most accurate lie detectors we have are machines that monitor the temperature and bloodflow in a person's face; this would make Geordi's heat-sensing VISOR a virtual polygraph device. Not to mention that this means he would be able to pick up on other things about people not always readily visible, like sexual arousal, knowing when a female officer is menstruating, or when someone is ill. Yet he seems to be pretty oblivious when it comes to other people; you'd think that having infra-red vision would make him a little more socially-savvy.
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== The problem with Wesley ==
* Am I the only one that totally and completely fails to understand the fandom's hatred of Wesley Crusher? I know the argument is supposed to be "the writers made him better than everyone else" but I don't see that. Yes, he does solve some problems others can't, but that is that whole point of having a team. Everyone can come up with answers some other people on the team would never think of. And a crew is a team. I am either missing something here, or it is entirely baseless hatred.
** I would begin with a point that, given his recent comments, Wil Wheaton would probably not disagree with: Wesley is a bland, unexciting character. If a legitimately fascinating character had been crafted in his place, I think the reaction would have been very different. The fact that Wesley needed to be "shilled" -- characters—characters continually talking about how great he is -- isis—is related to this problem. If he were truly as impressive as everyone seems to think he is, it would be self-evident and we would not need telling.
** I think nobody objects to those rare episodes like "Pen Pals" which depict Wesley acting as part of a group. That is reasonable, and basically plausible (though Wesley's polymath command of ship operations frequently stretches belief even for a prodigy). The problem is that too often Wesley is depicted as coming up with solutions unilaterally. Here is an example I always point to, from (largely a great episode) "The Enemy." Wesley contributes the idea that lets them contact Geordi on the surface. Okay, so far so good -- ingood—in an isolated instance, Wesley offers a workable solution. This is basically plausible, even if it's a bit unlikely Wesley could think of a plan that others (like, um, Data!) could not. But when Geordi comes upon it, he says "Thank you Wesley!" So what are the writers telling us? That's it's not the case that Wesley happened to have a good idea this time -- ittime—it is that the crew, staffed by Starfleet's best and brightest, depend on him to do so on a regular basis! This is perhaps the greatest problem with Wesley. Too often, the writers feel the need to diminish everyone around him in order to build him up.
** It's an interesting thought exercise to imagine the series without Wesley. Would we really lose all that much? Unfortunately, the character was fundamentally misconceived, and not only because of his Mary Sue qualities. I often wondered what the other children on board the ship think about him. He gets to work on the bridge and have a field commission as an ensign, something most people work at for years -- andyears—and all because he's so "special." Or could it have something to do with the fact that his mother is the CMO and his father was the captain's best friend? I would cry nepotism on that one.
** There's also the fact that Wesley adheres to a cliché that was tired long ago... the [[Tagalong Kid]] is shoehorned into a cast of adults in some ill-fated attempt to appeal to a younger demographic. This was a mainstay of TV science fiction before [[Star Trek]] (see, for instance ''Rocky Jones, Space Ranger''), and it's dishearteningly how straight TNG plays it.
** I guess I was exactly the target audience that Wesley was supposed to appeal to when the series first aired... a bit younger than him (so he seemed like a bit of a "cool older kid"), always caught up in imagining myself in far away places, feeling like an outsider who desperately wanted to fit in and prove I could be useful and cool. So he had exactly the intended effect on me, I not only liked him, I wanted to be him. And honestly there are times where I wonder if the ridiculous [[Memetic Mutation]] hatred of Wesley isn't fueled by a certain amount of [[Old Shame]] by people who had similar escapist/admiring feelings for the cast pariah too. But then, I also think Wil Wheaton is a dumbass as opposed to the nerd god everyone else seems to think he is, so maybe I'm just from Earth 2 or something.
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* In Season 7's "Homeward", Picard refuses to help save the Boraalan civilization, even when the crew is easily capable of doing so unobtrusively. By refusing to violate the Prime Directive in this instance, he knowingly condemns them to death (although Worf's brother, it turns out, beamed them off just in time). But since when is ''Picard'' a shining example of strict adherence to the Prime Directive?! By the mid-fourth season, he'd already violated it nine times since taking command of the ''Enterprise'' (as Admiral Satie points out in "The Drumhead"). He was willing to break the Prime Directive to stop Wesley from being executed ("Justice"), let Worf off with just a reprimand for killing Duras ("Reunion"), and let his heart be softened by a little girl crying for help on a planet that's destroying itself ("Pen Pals"). To say nothing of the numerous (presumably) non-Federation planets the ''Enterprise'' has been instrumental in saving over the years. If ever there was a justifiable reason for breaking the Directive, it's here. What gives Picard the right to serve as judge, jury and executioner in this case?
** Further to the intricate discussions of the Prime Directive elsewhere on these Headscratchers boards, I would add that this is one episode where the Prime Directive is supposed to seem difficult and unyielding. Strictly speaking Picard does not act as judge, jury or executioner -- onlyexecutioner—only as a bystander. Life on this planet would be destroyed even if nobody were around to see it, and the Prime Directive says not to interfere. As you point out, it's inconsistent, most obviously with 'Pen Pals', but I actually find it refreshing to see, for once, an instance when the crew don't decide to violate their most sacred vow, even when it seems extremely tempting to do so, and indeed, cruel not to.
** What makes it worse is that that episode and Pen Pals makes it blatantly clear that Starfleet has forgotten the ''purpose'' of the Prime Directive, despite still mentioning: to protect pre-interstellar cultures. Forgotten, because where TOS made clear that the Starfleet of the period quite sensibly does not regard a culture ceasing to be as 'natural' or 'healthy' development, and in fact has standing orders for captains to interfere, if as discretely as possible, should a culture be at risk of extermination, TNG's Starfleet apparently has explicit orders ''not'' to interfere even then. Now, to the outside observer, what seems most consistent with the spirit of the rule (as noted, in both periods stated to be the protection of other cultures): the TOS approach of mandating extinction-averting interference or the TNG approach of prohibiting the same?
*** How often has the human race been at risk of extermination, both in real life and in the history of Trek, only to pull ourselves through it and learn and better ourselves from the experience? Imagine if some helpful aliens had stepped in every time we had a disease run rampant that looked like it was going to wipe out our population... we'd never have developed quarantine procedures and advanced our understanding of disease theory. Wars, natural disasters, we've faced all that and managed not to kill our entire population (so far). Would we be what we are if every time things started looking grim, some well-intentioned being from beyond the stars had stepped in and fixed it for us with no explanation? At least one of our dominant religions has our ''deity'' eventually going hands-off ("God helps those who help themselves" and all). Necessity is the mother of invention, and necessity is often quite a mother indeed. Even the risk of retarding a civilization's potential advancement aside, one must imagine that it would be an extremely slippery slope that Starfleet would be standing on top of. At first it's giant space rocks the civilization never knows about, then it's one-time ecological events, then it's recurring tidal problems that just need to be dealt with once every twenty years, then it's that they're making a hole in their ozone layer, and it eventually gets down to the "loving parent from beyond" babying them through their whole existence thing. And this particular slippery slope is entirely believable because it's built on compassion and a desire to help, two things that humans (especially the idealized Federation humans) are not in short supply of.
** It is perhaps worth noting one non-parallel between "Pen Pals" and "Homeward." In the former episode, it was ultimately within the Enterprise's power to completely avert this planetary catastrophe and return things to normal. This seemed to be wholly successful to the point that the planet will no longer need any intervention from Starfleet (which its pre-warp inhabitants never knew about to begin with) and will continue to develop naturally. In "Homeward," this is not the case at all; there is no indication that they can do anything to help the planet (admittedly, they never even seem to think about it). The only possible option is evacuation, which hardly seem possible to do while acting in accordance with the Prime Directive. The mere choice of selecting some people to live and others to die is playing God -- moreGod—more literally than in most cases (note that Nikolai lists the Boraalan's "Rich spiritual life" as a basis for sparing them). Nikolai picks some people he likes, including a woman he impregnated (what the hell kind of anthropologist is this guy?), which is just the kind of patriarchal act by a "superior" civilization that the Prime Directive is designed to prevent. Then they dump this tiny group of people (too bad they couldn't afford more extras, because this bunch barely looks like enough people to qualify as a village, let alone the healthy gene pool needed to preserve a species) on a quickly-located alien planet where they will have no idea of whether or not a given plant is poisonous. And Nikolai, instead of being put on trial for his crimes (which include ''sabotaging the Enterprise!''), is allowed to go native and stay with them, continuing to impersonate one of their species and further disrupting the "natural development" of their society in all kinds troubling ways, up to and including the introduction of human DNA into their microscopic gene pool! Let's just say that the letter ''and'' the spirit of the Prime Directive are both blown to smithereens in this awful episode, and there's plenty of guilt to spread around.
*** The [[Prime Directive]] in all kinds of idiotic anyway.
**** No, not at all. The colonial history of our planet would have been much less shameful and destructive had something similar been in place.
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== A psychology degree does not a starship captain make ==
 
* In "Disaster", Counselor Troi takes command on the bridge, and it's pretty obvious she's completely overwhelmed. Why the heck is she commanding in this situation, and not O'Brien? It's true that O'Brien (as either a lieutenant or a chief petty officer-- Godofficer—God knows which) is lower-ranked than Troi, but so was redshirt Lieutenant Monroe, and she was acting captain on the bridge before being killed. Ensign Ro's incredulous reaction when O'Brien tells her that Troi's the ranking officer around says it all, really. O'Brien is clearly far more qualified to make command decisions than Troi, who hadn't even taken the bridge officers' test yet at this point in the series.
** Yup. Completely inexplicable. It sure doesn't help that Troi is made extra stupid in the aptly-named "Disaster," too, even infamously asking what a core breach is.
*** Funny how for being so "stupid" she was completely right in disregarding Ro's aggressive cut-and-run approach for O'Brien's more optimistic and compassionate approach. Now, you can say that it's because the writers wanted her to be right all you want, but ultimately Ro's advised course of action was built on the ''assumption'', not the knowledge, that everyone in the stardrive section was dead, and that they should proceed as such. If you think it's "stupid" not to immediately accept that assumption and proceed as such, then I really hope you're never put in a position where you're responsible for someone's life other than your own.
** It leads to a nice bit of [[Character Development]] when she later decides to take the command exam in "Thine Own Self", but that just emphasises that she shouldn't have been in command at the time!
** Enlisted men (and this is after "Family," so O'Brien is unquestionably an NCO) don't give orders to officers, and generally don't possess the same degree of command training (qualifications aside, Troi is an Academy graduate).
*** Setting aside the overall oddities about O'Brien's rank (those conspicuous Lt. insignia on his uniform, and the fact that he was directly addressed as "Lieutenant" on one or two occasions), his bridge officer credentials are well established -- heestablished—he served as Ben Maxwell's tactical officer, after all. Even ignoring this, it's not like O'Brien and Troi were the only people on the bridge. Ro and other officers were there. Even if, for some bizarre reason, she is not obligated to do so, Troi should have voluntarily relieved herself for the good of the ship.
**** O'Brien served as a bridge officer in a combat situation, during a war. Not relevant to a non-combat disaster situation. Also do all you people who wanted to put Ro in command have some sort of grudge against everyone ''but'' Troi, that you wanted them dead? Ro was ''not'' competent to be in command, she was essentially panicking and wanting to abandon everyone in the stardrive because it would be more convenient for her own survival if they were dead. She was just rationalizing it with an extremely thin veneer of "Well if we're pretty messed-up up here it must be a bajillion times worse down there."
 
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** "Descent, Part II" has a comparable problem when Data unilaterally decides to deactivate Lore. True, rights were only specifically extended to Data and not to similar Soong-type androids, but considering the extent to which Data believes in the spirit of this ruling, it seems incredibly odd to me that Data would just decide to, in essence, murder his brother... especially considering that at that point in the episode, Lore is contained and no longer an immediate threat.
*** ''Immediate'' being the operative word. Remember, the first time they encountered Lore, they '''beamed him out into space''' and he still showed up again later. Perhaps Data feels that the only way to stop Lore from popping up again is to essentially euthanize him.
**** By "euthanize" you mean "murder"... Lore is not asking for mercy or an end to suffering. Do you really think that a Starfleet officer would sanction executing a humanoid prisoner in the brig, no matter how dangerous they are? The implication is very much that androids are less than people -- itpeople—it's extremely strange to see Data himself acting like this was so.
**** Human prisoners can't be put back together. Lore is described as "permanently disassembled", but that could simply mean that all his parts are locked down in secure locations on Earth, not destroyed. Data has been both switched off and disassembled without obvious lasting ill effects (what happens to an android's "soul" when the power is turned off is probably a similar question to who comes out at the other end of a transport, but both happen and nobody complains much).
**** What you're describing would be analogous to capturing a dangerous human prisoner, putting them in permanent stasis where they are not per se dead, but will never again have consciousness or agency. As good as dead, in other words. Does that sound like something the Federation would sanction? Is there some reason that Lore is not entitled to a trial for his crimes, incidentally? Do androids not get such things?
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== Practicing starship combat? When was the last time ''we'' fought anyone? ==
 
* In "Peak Performance", Riker says to the Zakdorn strategist, Kolrami, regarding the combat drill: "I think it's a waste of time to test our combat skills-- it's a minor province in the make-up of a starship captain." Picard's also insistent that Starfleet is not a military organization. While I admire Picard and Riker's idealism, those statements are coming dangerously close to naïveté. By this point in the series (late second season), the ''Enterprise'' has already been in several combat situations ("Encounter at Farpoint", "The Last Outpost", "The Battle", "The Arsenal of Freedom", "A Matter of Honor", "Samaritan Snare", and most notably "Q Who"-- and—and those are just the examples I noticed at first glance). In fact, they admit that the only reason they agreed to this drill was because of the Borg encounter in the latter episode. They've also separated the saucer twice. If starship combat's such a "minor province" for a starship captain, how come the ''Enterprise'' fights so much? (My guess? Picard and Riker simply don't like certain Zakdorn racial traits, and are reacting negatively to Kolrami on that basis).
** I suspect that they resent having this simulation forced on them by Starfleet as much as anything -- itanything—it is an affront to their professionalism. The very fact that they have amassed a good amount of field combat experience should make the war game irrelevant.
*** What makes the war game irrelevant is that they are pitting one of Star Fleet's best ships, under the command of an alleged tactical genius, against a barely functional wreck being run by a skeleton crew. What does Star Fleet expect to learn from this exercise, exactly? The ship Riker commands isn't even supposed to have warp capability! Is the point to simulate a badly damaged ship fighting a vastly superior enemy? In which case, why is the tactical genius on the superior enemy vessel, and not proving that even a badly damaged ship can win if it's handled right? I call [[Idiot Plot]] on the whole episode.
**** Kolrami states something to the effect of "how you fare in a mismatch is what interests Starfleet." This may be a bit of a [[Hand Wave]], but it makes it clear that there is some purpose to this exercise, even if it is a bit mysterious.
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* In "The Big Goodbye", Wesley comes up with a solution to getting our people out of the holodeck, "but if it doesn't work, the program could abort and everyone inside would vanish." Real people included. Jeez, ''Louise.'' It's bad enough when the holodeck's safety routines malfunction, as they so frequently do, but a badly-aborted holodeck program could cause real people to ''discorporate?'' One wonders why people don't just play computer games or fight in anbo-jytsu rings for entertainment, or why they don't lure their enemies into the holodecks so they can ''purposely'' badly abort a program.
** Somebody must have killed all the standards councils in the future -- thefuture—the Holodeck is ludicrously unsafe technology that should definitely not be allowed. You would think, if it screws up, some fail-safe should kick in that makes it shut off, rather than becoming deadly.
*** This falls under [[Early Installment Weirdness]]; as the holodeck does not work that way, as seen in the tech manual released later.
** [[SF Debris]] actually made this a plot point in his Unity Saga. Holodecks have to be able to clean up all the shed hair, sweat, blood and any other organic matter left behind when the program ends. He rationalizes it by explaining that it's standard holodeck safety procedure to summon the arch, stand under it and then deactivate the program. It's not that the holodeck is really that unsafe, it's just that there's always a tiny chance if all the redundancies happen to fail and you turn off the holodeck without wearing a commbadge (that's my WMG insertion) or standing under the arch there's a risk you'll be "cleaned up" with the rest of the organic matter. The holodeck designers aren't incompetent, the Enterprise crew just never read the manual.
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** Information theory estimates that it would take approximately 10^90 years to brute-force all the possible combinations and permutations in chess using modern computing technology. Even assuming that Data's brain is a ''quadrillion'' times more powerful a computer than the 21st century's best (and while he's obviously ahead of current computers by many orders of magnitude, putting him a full 15 orders ahead of contemporary is still a generous estimate), that still leaves us with one thousand trillion trillion trillion trillion trillion trillion (10^75) years' worth of number-crunching to completely solve chess. As a comparision, the estimated remaining lifespan of the universe is somewhere around 30 billion years. Even granted that a suitably sophisticated algorithm can significantly prune this problem by preliminary discarding of a majority of the possible game states as sub-optimal (i.e., there are a lot more dumb moves in chess than there are smart moves in chess), which is how modern-day chess-playing programs work, that's still not a ''perfect'' solution.
*** Short version: Data might be a science-fiction supercomputer, but being 100% unbeatable in chess is a job that even sci-fi supercomputers don't have the size for, unless you bring in something ridiculous like Deep Thought from the Hitchhiker's Guide to the Galaxy. Troi's win is still ''extremely unlikely'', in that she's taking on somebody with at least grandmaster skill in chess while she herself is not a ranked player that anyone knows of, but its still mathematically ''possible''.
*** It was also likely intended as a callback to Kirk beating Spock in chess despite Spock's far superior logic, memory, and computational ability, because Kirk had intuition. The problem is Kirk was famed for his own brilliance (and luck) -- ''both'' men were legitimately grandmaster-ranked players -- andplayers—and Spock was not actually an android, so it's not as much of a stretch there as here.
**** In conclusion: its still one hell of a long shot, but at least its not violating the laws of thermodynamics or anything.
 
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* What is it with the Q Continuum and the need to judge humanity? Do they ever show any interest in judging the Klingons, Cardassians, Romulans or any other species? Then why do they keep going after humans?
** While [[Star Trek]] tends to vacillate wildly between [[Humans Are Bastardsthe Real Monsters]] and [[Humans Are Good]] (mostly coming out for the latter), the common denominator is some version of [[Humans Are Special]]... in this case, especially worthy of notice, good or ill.
** Maybe there are other Q's involved in judging those species, or maybe they just haven't gotten around to them yet. Or there aren't any Q's as interested in those species as Q is in humanity. Or they do set up "tests" for those species, they just don't do it in such a flashy way like Q does.
** Let's be fair: We've never seen any indication that any Q aside from John DeLancie's Q has any interest in testing humanity. In any event, the (obviously non-canon) book trilogy ''Q Continuum'' may shed some light on the subject for us: {{spoiler|The entity known as 0 first got Q into the "testing" thing with the Calamarian and the Tkon Empire. And during the battle between the Q Continuum and 0-and-Associates, Q saved his future wife from 0's attempt to throw a meteor at her by reflexively creating a wormhole right in front of her, causing the asteroid to hit Earth. Later, Q was given charge of fixing up the "miserable little planet" as punishment, which Picard finds a bit hard to believe, to put it mildly.}}
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*** The minute Captain Honors comes within a hair's breadth of destroying human civilization, this will be a good analogy.
*** It all depends on how much information the public is given about what happened. Even Jean-Luc's brother didn't seem to know the full story, thinking he was just captured and tortured by the Borg. It's not like Picard was responsible for Wolf 359, any more than any assimilated drone is personally responsible for what it does. The only people who suggest otherwise are Admiral Satie, who is paranoid and is trying to provoke Picard, and Ben Sisko, who was still grieving for his wife who died in that battle. So no, simply being captain of the flagship doesn't make you famous; the only way I think he would get the kind of media exposure you're suggesting is if he were portrayed as a traitor instead of a POW. Also remember that Wolf 359 happened in 2367 and "Gambit" took place in 2370. Picard was surely in the news, but not long enough for people to remember him from the headlines 3 years ago.
*** I don't think one would need to think of Picard as a traitor to be aware of his face and name after the Borg incident. Who wouldn't remember the name and face of the guy who was (under compulsion or otherwise) coming to destroy your civilization? No matter how you slice it, "Gambit" doesn't make a ton of sense, especially that a Vulcan wouldn't see through him -- ahim—a Vulcan! They should remember ever face they ever see.
** Starfleet almost certainly took every detail of that incident and classified it 'Top Secret: Eyes of God only', not only because the exact details of how close the Borg came to ending all of civilization is something you wouldn't want in the evening news but also because there is a legitimate privacy concern in Captain Picard's case. Starfleet is not holding Jean-Luc Picard criminally responsible for Locutus' actions, and if they spammed the full details of the event all over the solar system the man would never be able to go outside without being harassed. Sure, any Starfleet officer who survived Wolf 359 should be able to recognize him in their sleep, but there's no reason to make it ''public'' knowledge.
** Extremely famous people walk around in public all the time and don't get recognized, often because they're not dressed/acting like the impression we have of them from whatever they're famous for. That's without even adding the difficulty of telling members of another race (or in ''Trek's'' case '''species''') apart. Picard's just another bald, white human, there are probably billions of those out there in the galaxy, without even adding in aliens that mostly look like humans. Picard's just not as distinctive as some are making him out to be, and even as important as he was in certain events, I doubt most civilians out there in the galaxy have seared, '''''[[Never Live It Down|seared]]''''' it into their memory!
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== What Measure is a Cardassian? ==
 
* In "The Wounded", the ''Enterprise'' is allegedly "trying everything in its power" to reach Captain Maxwell and the ''Starship Phoenix'' before it can destroy the lives of any more Cardassian citizens. Never mind for now that Picard refuses to give the Cardassians the ship's transponder code so they can track its precise location. When the ''Phoenix'' is bearing down on a Cardassian warship and a freighter, Picard assents to giving the Cardassians the ''Phoenix's'' prefix code to disable the shields, but alas, even unshielded, the Cardassians are no match for Maxwell. Picard then orders an increase in speed to Warp 9-- from the ''Enterprise's'' previous speed of '''WARP 4!''' Why in the world was he previously flying at below the recommended cruising speed?! Is he ''really'' trying his hardest to preserve the peace?! And then when they actually find him and bring him aboard the ''Enterprise,'' rather than place him under arrest they let him return to the ''Phoenix'' with orders to accompany the ''Enterprise'' back to a starbase-- andstarbase—and of ''course'' Maxwell takes off. This episode had a hurricane of bad decisions by Picard.
** I find the speed of ''Enterprise'' constantly problematic. Obviously, you don't want to run your engines ragged, but on more occasions then I can count Picard lets the ''Enterprise'' waddle along like it's a cruise ship, no matter the circumstances. Hey, Captain? Why are you pissing around at Warp 2 (Ten times the speed of light) when you ''could'' be travelling at Warp 9 (One thousand, five hundred and sixteen times the speed of light)? At the former, you'll travel a light year in five weeks; at the latter, '''''six hours'''''. Do you just like taking the scenic route?
*** Yes, taking the scenic route is specifically what they're out there to do. It's a mission of exploration, not a challenge to see who can go the farthest into deep space.