Star Wars: The Old Republic: Difference between revisions

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** It is worth noting that Malgus is a reformist and deeply hated in some Sith circles for his radical views. The only reason he's not directly targeted is his lack of a political power base and the fact he has no desire to get involved in the backstabbing politics of the Empire. So whilst the Empire has members who aren't simply in it [[For the Evulz]], the darker aspects still very much remain.
** The devs have said that for this MMO, it's entirely possible to play as a Light-side Sith, meaning your own character could be an example of this trope.
** Later history trailers have even [[Lampshade Hanging|lampshaded]] the idea that, logically, the Sith should have a [[Zero-Percent0% Approval Rating]] among the citizenry but doesn't; the promotional material and developers suggest that the entire concept of "[[The Empire]]" is going to be deconstructed to a degree in the game.
** Imperial players have both light and dark side options, although the light side options are more [[Noble Demon]] as opposed to [[For the Evulz]] rather than full-on good. The Devs claim that as the story progresses, Imperial players can gradually become full fledged heroes, while Republic heroes can fall to the dark side completely.
** In patch 1.2, you'll be able to use the legacy system to make a character of any race as any class. Yes, that means you can have a sith pureblood be a born and raised Jedi.