Starfish Robots: Difference between revisions

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== Anime and Manga ==
* Most of the robots that Team Rocket from ''[[Pokémon (Animeanime)|Pokémon]]'' assemble are either mechanical versions of specific Pokemon or just plain ridiculous designs.
* Cyborgs 0011 and 0012 in ''[[Cyborg 009]]''. 0011 resembles a flying saucer; its "windows" can shoot adhesives, or 0011 can bring out its legs through them. 0012 serves as the AI for an even bigger mech.
* While the [[Humongous Mecha]] piloted by the main cast of ''[[Bokurano]]'' is humanoid, albeit with some arthropod-like features, their opponents include things such as Bayonet, a colossal flying spike; Drum, a massive rolling cylinder that can gain traction on anything; and Gunter, an upside-down hazard-striped cup/meatgrinder with two tentacle-shaped clamps.
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== Films -- Animated ==
* Some of the robots from ''[[Wall WALL-E]]''.
 
 
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* The insect-like tracker robots in ''[[Minority Report]]''.
* Many of the droids from ''[[Star Wars]]''. While many come in varieties more akin to the humanoid C3-PO, others look like the strange "trash bin on wheels" R2-D2, while others have such surreal designs that it's difficult to compare them to any real life object.
* Two of the Constructicons from ''[[Transformers: Revenge of the Fallen]]'' that can turn into excavators actually have hunched backs and two giant wheels instead of legs (made from their treads while in excavator mode) for robot modes.
** ''[[Transformers: Dark of the Moon]]'' has a background character, called Devcon in his reference art, that changes from a mobile missile platform into [[Cloverfield]].
** [[Transformers Generation 1|The original ''Transformers'']] had the original toy versions of Ratchet and Ironhide, although the cartoon averted this, as with later toys, so that they look more like how they appeared in the cartoons.
 
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== Videogames ==
* The Charybdis / Ceph from ''[[Crysis (Video Gameseries)|Crysis]]'' are distinctly [[Starfish Aliens|cephalopod-like]] in appearance, and their robots reflect this at first, resembling the Sentinels from ''[[The Matrix]]'' more than anything. As of ''[[Crysis (Video Gameseries)|Crysis]] 2'', they've adopted a [[Powered Armor]] system that looks like a cross between the original machines and a humanoid form.
* ''[[Metroid Prime]] Hunters'' has robots on the Vesper Defense Outpost that resemble pillars with several short legs.
* The Geth from ''[[Mass Effect]]'' have some pretty strange designs, ranging from the Armature to the larger Geth platforms.
** Somewhat averted by the standard geth mobile platform, however, which bears marked similarities to the quarians (the original creators of the geth).
** The Reapers seem to end up taking a form similar to whatever species was ground up into nutrient paste to make them. Curiously though, ALL the adult reapers seen so far look like giant robot squids. They fit the trope in any case (and rather better than the Geth, for that matter).
* The Beetleworx from ''[[Epic Mickey]]'', especially the Spinners and Tankers. Spinners have tick-like bodies and a wheel at the bottom; if Mickey gets too close, they use the wheel to travel as the legs become spinning blades. Tankers are mobile gatling gun turrets, some of which have paint jobs based on the Queen from ''[[Snow White (Disney film)|Snow White]]''.
* Dr. Eggman of ''[[Sonic the Hedgehog]]'' has been so ridiculously prolific in animal-themed and outright abstract robots that he may very well have half of the examples in existence of this trope:
** The iconic Crabmeats and Buzz Bombers in the original game's [[Green Hill Zone]], based on crabs and hornets, respectively.
** The Orbinaut is another staple enemy, a hovering round sphere surrounded by four spiked spheres. There have since been fire and ice variants.
** Asteron, which actually IS modeled after a starfish, is found in ''[[Sonic the Hedgehog 2]]''. They approach Sonic from inside a wall and explode before Sonic can hit it.
** The firefly trio in ''[[Sonic CD]]''. They shoot lasers simultaneously when their abdomens are lit.
** Spikebonker in ''[[Sonic 3 and Knuckles (Video Game)|Sonic 3 and Knuckles]]'' is a mace-tossing floating black cylinder with eyes and a big cone at the bottom. Toxomister from the same game is based on a spray can and emits clouds of Ring-draining smoke.
** The Bouncer, a boss in ''[[Sonic Chaos]]''. The best description for this is a constantly-jumping round vaguely bird-like thing that spits out trios of hopping seagull robots.
** Ticktock in ''[[Knuckles Chaotix]]'' is a floating cuckoo clock with a spiked pendulum weight. The boss of Amazing Arena is a sentient projector screen that can spontaneously create enemies displayed on it. The boss of Speed Slider is a demented merry-go-round.
** Bladed Spinners in ''[[Sonic Adventure (Video Game)|Sonic Adventure]]'' are stationary hovering robots who have razor-sharp propeller blades. Like Orbinauts, these have also become a staple of Eggman's robot forces. A lightning variant has since been made, completing the [[Fire, Ice, Lightning]] trifecta. From the same game, Zero is an antagonist to [[Badass Damsel|Amy Rose]], a resilient human-sized green robot whose only human traits are that it has two arms and a head (albeit a gigantic and heavy one).
** Golas and Unidus in ''[[Sonic Adventure 2 (Video Game)|Sonic Adventure 2]]'' are essentially Orbinauts turned 90 degrees, their spinning balls of hurt now parallel with the floor.
** Metal Madness and Metal Overlord in ''[[Sonic Heroes (Video Game)|Sonic Heroes]]'', the two powered-up forms of Metal Sonic. In these forms, he looks like what a robotic Sonic would look like if he were a giant dragon.
** Little Fighters, in ''[[Sonic Unleashed]]'', are disembodied hands of the (humanoid) Egg Shooters after the Shooters have been defeated. They are still able to function on their own to try to attack Sonic.
** The Rotatatron and Refreshinator in ''[[Sonic Colors (Video Game)|Sonic Colors]]'' are huge robots modeled after Ferris wheels (to fit with Eggman's amusement park motif of the game). They trap Sonic inside and shoot lasers from the center of the wheel. Orcan and Skullian are autonomous twin zeppelins equipped with machine guns and can dump their cargo of spiked mines, with the Skullian's added ability to create portals.
** SCR-GP and SCR-HD in ''[[Sonic Riders|Sonic Riders: Zero Gravity]]'' are xenomorph-looking robots that can tuck into a wheel shape to travel at speeds comparable to Sonic.
** Aside from Eggman, G.U.N. is an international military organization that sometimes has to cross paths with Sonic and other characters. Aside from the Hunters, all of G.U.N.'s robots are non-humanoid in appearance, from the hovering ovaloid Beetles (which only vaguely resemble them); to the Hawks, which are two rocket-propelled tanks with an energy ball spitting mechanism between them; to the Artificial Chaos, roughly six-foot tall cybernetic blue blobs, some of which can shoot lasers. These machines appear in ''[[Sonic Adventure 2 (Video Game)|Sonic Adventure 2]]'' and ''[[Shadow the Hedgehog]]''.
* The final boss of ''[[Descent]] 3'' is a somewhat squid-like [[Humongous Mecha]], [http://descent.koolbear.com/past/descent3net/robots/hellion_bot.htm as seen here]. In fact, many of the series' robots qualify.