Stealth-Based Mission: Difference between revisions

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* In ''[[Metroid]] [[The Remake|Zero Mission]]'', after finishing what used to be the "[[Video Game Remake|original game]]", Samus flees to her ship and takes off her armor. Uh, bad idea. She gets shot down by [[Space Pirates]], resulting in her being without a ship... ''or'' her armor. You then have to slink around a Space Pirate base as ordinary, no [[Powered Armor]] Samus, armed with only a stun gun. Avoiding conflict is ''highly'' recommended. (Of course, once ''[[Super Smash Bros.]] Brawl'' rolled around, it made Zero Suit Samus into a combat [[Badass]] like her "regular" self, and made her stun gun into a [[Whip It Good|laser whip]].)
* ''[[Fahrenheit (2005 video game)|Fahrenheit]]'' (released as ''Indigo Prophecy'' [[Market-Based Title|in the US]]) has several stealth missions taking place in [[Flash Back|flashbacks]] to the protagonist's childhood (he lived on a military base and apparently enjoyed sneaking into places the guards wouldn't want him to be).
* The ''[[Spider-Man (film)|Spider-Man]]'' movie game has two stealth missions, both regarded as [[Scrappy Levels]] due to lack of open movement.
** The noir sections of [[Spider-Man: Shattered Dimensions]] are largely played in this style, requiring Spider-Man to hide in shadows in order to take down Mooks. The only exceptions are a few ambushes and [[Boss Battle|parts of the boss battles.]]
* ''[[Ratchet and Clank]]'' has many frustrating (more for the sheer idiocy of it than difficulty) forced stealth sections in later levels where you are forced to disguise as a security robot. In this disguise, you cannot attack or jump. Un-disguising in the view of the robots will make them run to press a red button which will trigger the security system, which will almost always kill you.
=== Action Game ===
=== Adventure Game ===
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* There is a mission in ''[[Call of Duty: Black Ops|Call of Duty Black Ops]]'' where the first half has you sneak through a facility.
** ''[[Call of Duty|Call of Duty 4:]] [[Modern Warfare]]'' has "All Ghillied Up". Stealth isn't mandatory (except for one or two small sections) but it's strongly encouraged.
* In the ''[[Medal of Honor]]: Frontline'' level "Operation Repunzel", if the guard at the front desk is "asleep"(which may be a glitch), you can sneak your way through most of the mansion, if he's awake, your cover will immediately be blown. You pretty much have to blow your cover anyway if you're going for the medal.
* Several ''[[Rainbow Six]]'' missions have you infiltrate a house or building without being spotted, which means you can't kill anyone either. The two stealth missions in ''Rogue Spear'' are [[That One Level|especially infuriating]], and they [[Remixed Level|later become action levels]] that are no less difficult.
* ''[[Perfect Dark]]'' has two missions, which, while not stealth entirely, rewards you with dual weapons for not being spotted by the guards.
* Several ''[[Rainbow Six]]'' missions have you infiltrate a house or building without being spotted, which means you can't kill anyone either. The two stealth missions in ''Rogue Spear'' are [[That One Level|especially infuriating]], and they [[Remixed Level|later become action levels]] that are no less difficult.
=== Hack and Slash ===
=== Interactive Fiction ===
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* ''[[Grand Theft Auto]]: San Andreas'' has a couple of these. [[Scrappy Level|Scrappiness]] is averted somewhat by how [[Rule of Fun|fun]] the throat-slitting "[[Back Stab]]" attack is.
=== Other Game Genres ===
 
 
 
* The ''[[Spider-Man (film)|Spider-Man]]'' movie game has two stealth missions, both regarded as [[Scrappy Levels]] due to lack of open movement.
** The noir sections of [[Spider-Man: Shattered Dimensions]] are largely played in this style, requiring Spider-Man to hide in shadows in order to take down Mooks. The only exceptions are a few ambushes and [[Boss Battle|parts of the boss battles.]]
 
* Some out-of-place stealth segments appear in the otherwise [[Button Mashing|button-mashy]] [[The Problem with Licensed Games|video game adaptation]] of the 2003 ''[[Hulk]]'' movie.
* The stealth portions in ''[[Halo 2]]'' where you play as the Arbiter frustated many people as they were much less enjoyable to play, even though they had an interesting plot. One of the only complaints of ''[[Halo]] 3'' is that they got rid of the gameplay shifts, but drop a lot of the Arbiter's plot with it.
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* Chapter 10 of ''[[Fire Emblem Tellius|Fire Emblem: Path of Radiance]]'' gives you a very large amount of bonus EXP (Experience points you can freely assign, great for [[Magikarp Power]] characters) if you escape without alerting the prison guards, but it's possible to ignore stealth and get a slightly greater amount of combat experience. Due to the game's turnbased nature, one of the [[GameFAQs]] walkthoughs has a turn by turn method of finishing it.
* Featured as two goals in ''[[THUG]]''.
* ''[[Ratchet and Clank]]'' has many frustrating (more for the sheer idiocy of it than difficulty) forced stealth sections in later levels where you are forced to disguise as a security robot. In this disguise, you cannot attack or jump. Un-disguising in the view of the robots will make them run to press a red button which will trigger the security system, which will almost always kill you.
 
 
* Comes up more than once in ''Call Of Cthulhu: Dark Corners Of The Earth.''
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** Before the DLC was released, players speculated that the Infiltrator player class (whose special power is an [[Invisibility Cloak]]) would have an unfair advantage, but it doesn't for two reasons: first, the enemies are so easy to sneak past that there's no advantage to using Tactical Cloak anyway; second, even if you do try to sneak past enemies using it, if you enter the area in which enemies would detect you uncloaked, they will automatically attack Shepard once the cloak wears off, [[The Computer Is a Cheating Bastard|even if there's no possible way for them to know you're there.]]
* In a similar vein, ''[[Dragon Age II]]'''s "Mark of the Assassin" [[Downloadable Content|DLC]] contains an extended stealth-based mission that involves sneaking through a mansion, but it's very merciful if you fail (only sending you back a short distance...with whatever goodies you swiped on your way!)
 
* In the ''[[Medal of Honor]]: Frontline'' level "Operation Repunzel", if the guard at the front desk is "asleep"(which may be a glitch), you can sneak your way through most of the mansion, if he's awake, your cover will immediately be blown. You pretty much have to blow your cover anyway if you're going for the medal.
 
* This is essentially what it's like to play [[You Dirty Rat|Twitch the Plague Rat]] in [[League of Legends]]. He is amongst the frailest characters in the game but can do a lot of damage very quickly and does almost always have the element of surprise due to his ability to become invisible for up to 50 seconds at a time. Twitch's role on a team is to roam the map and pick off wounded and occupied targets without endangering himself in the process.