Stellaris (video game): Difference between revisions

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[[File:Stellaris_web_packshot.jpg|frame]]
 
'''''Stellaris''''' is a [[Turn-Based Strategy|turn-based]], [[Real Time Strategy|real-time]] [[4X]] [[Strategy Game]] developed by [[Paradox Interactive]]. Starting off in the year 2200, gameplay in ''Stellaris'' revolves around space exploration, managing an empire, warfare and diplomacy with other spacefaring civilizations. The game also utilizes an updated version of the "Clausewitz Engine" that has been in use since ''[[Europa Universalis]] III''. It was released on 9 May 2016 to generally positive reviews.
 
The game's official website can be found [http://www.stellarisgame.com/ here].
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* [[Robot War]]: Sentient machines, should you develop a highly advanced AI "species" may rise up against their masters and run their own civilization. {{spoiler|Should you develop advanced, sentient AI, they can also turn against ''you'' in the end-game if you're not careful.}}
* [[Shout-Out]]: The game includes a number of references and nods to various works.
** The "Martial Democracy" government type is basically lifted straight out of ''[[Starship Troopers (novel)|Starship Troopers]].''
** It's possible to pursue the [[Prime Directive]] regarding native, less-developed worlds.
** At least one of the possible star system names, Mar-Adetta is a direct nod to ''[[Legend of Galactic Heroes]].''
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** One of the various randomly generated planet names is [[Dune|Arrakis]].
** Many of the possible insignia and flag designs are clearly inspired by various science fiction works.
** Mess up [[First Contact]] with a civlizedcivilized, less advanced species and it would organize [[X-COM (Video Game)|an international force tasked with dealing with extraterrestrial threats]] like ''you''.
** "[https://funnyjunk.com/channel/dwarf-fortress/Stellaris/yYkqLlL/ Lava Fortress]" -- you discover remnants of more or less [[Boatmurdered]] [[In Space]].
* [[Servant Race]]/[[Fantastic Caste System]]: That's how "Syncretic Evolution" option was introduced from the start. Which, naturally, led to [https://twitter.com/Stelgim/status/911903499264434177 curious interactions] with other effects, creation of obviously Hypnotoad-like [https://twitter.com/boogelawoof/status/924582141786177536 species], attempts to simulate [[Super Mario Bros. (video game)|the Koopas]] and many jokes involving "[[The Reptilians]]" [https://twitter.com/RivFader89/status/833975714999304192], being "[[Dwarf Fortress|enslaved by cats]]" [https://twitter.com/MechMorgan/status/992083565058945025], and [https://www.chapelcomic.com/54/ so on].
* [[Starfish Aliens]]: Some alien types, especially the mollusk-esque ones look suitably out there. Their respective aesthetics likewise look suitably alien and otherworldly. There are also a number of bizarre NPC alien creatures orbiting certain stars, including those seemingly made entirely out of crystals.
* [[Tsundere]]: Developers' sense of humor made some aliens say the classic "It's not like I actually like you or anything" [https://web.archive.org/web/20160813155229/http://www.memecenter.com/fun/6748925/its-not-l-like-we-want-to-build-an-embassy-in-your-capital-or-anything almost word for word] (when Xenophobic Isolationists are friendly to you, they add this for the sake of appearances).
* [[Vestigial Empire]]: The "fallen empires," computer-controlled civilizations that are large and powerful, but also old, stagnant and isolationist. Tick them off one way or another, however, and they won't hesitate to prove why they're not quite "fallen" just yet. They can also serve as a dangerous end-game adversary should they decide to regain their "rightful place" in the universe.
* [[Video Game Cruelty Potential]]: Nothing's really stopping you from glassing planets from orbit, practicing slavery or (with the right policies) engage in Soviet-style purges.
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