Stock Monsters: Difference between revisions

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* [[Giant Spider|Spiders]]/Insects: Giant or otherwise, may or may not attack in swarms, often have some type of poison effects available to them.
* [[Combat Tentacles|Tentacled Horrors]]: Giant or otherwise, includes octopi and squids, as well as [[Cosmic Horror|demons with tentacles]].
* [[Our Goblins Are DifferentWickeder|Goblins]]: Short, stubby, and really ugly. If Slimes aren't available, then Goblins (or their cousins the Kobolds) are usually at the bottom on the [[Sorting Algorithm of Evil|monster totem pole]].
* [[All Myths Are True|Mythological Beasts]]: Chimeras, basilisks and cockatrices, oh my. These will usually have at least some properties they're 'supposed to have,' i.e., basilisks will have some sort of 'petrification' attack, and chimeras will be [[Biological Mashup|made of various animals]].
** Humanoid: Werewolves, wereboars, werebears, weresharks, whatever floats your boat. These guys are almost human. Almost.
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** It's not an RPG without [[Rodent of Unusual Size|giant rats]].
* [[Mooks|Humans:]] Soldiers, ninjas, monks, witches, bandits, pirates, and so on.
* [[Smash Mook]]: Any creature, that is big and tough, but does nothing other than try to smash the hero(es) really hard. Ogres, Trolls, and Giants usually fall into this role.
* [[Golem|Golems]], or similar "guy made of stone"-type enemies. Almost always have high defense, may be weak to water.
* Demons and Devils. These range from [[Eldritch Abomination|Eldritch Abominations]] to [[Ghosts 'n Goblins (series)|angry winged red guys]] to [[Horny Devils|succubi]]. These guys are usually a pain to fight.
* [[Underground Monkey]]: Any of the above specially adapted to a certain environment. Even if it seems they shouldn't be there (we're looking at ''you'', Fire Squid!).