Streets of Rage/Fridge: Difference between revisions

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== [[Fridge Brilliance]] ==
* The ''Streets of Rage Remake'' has an ingenious difficulty set-up: most of the playable characters are [[Took a Level Inin Badass|noticeably stronger]] than their main game counterparts. The game stays fairly balanced, though, as a good chunk of the enemies have lifebars as long as the player's. All of this means that when you play, the game remains fun while ''still'' being challenging.
 
== [[Fridge Horror]] ==
* ''[[Streets of Rage]] 3'''s [[Easy Mode Mockery]] in the North American version--the game cuts you out of the last 3 stages on Easy. [[Difficulty Byby Region|Easy in the North American version is the equivalent of Normal in the Japanese version.]] '''You get punished for playing on the Japanese version's default difficulty.'''
** If this doesn't sound so bad, consider that the last three stages involve saving the city from being controlled by the [[Big Bad]] and his army of robots who look like high-ranking officials, sparing the Chief of Police (who is to be killed so that his robot double can operate with impunity), and (in the [[Multiple Endings|Good ending]]) disarming the time bombs scattered throughout the city. Now consider a future of the city in which these life-saving actions are never committed...hell, where the plans of the [[Big Bad]] are ''assumed to be prevented already'' until it's too late, because the characters have defeated Mr. X's clone. Now go back and read the first part again; all of this horror ensues when you pick Easy Mode, and can be prevented if you can beat the game on Normal...[[Nintendo Hard|which is harder than even the Japanese "Hard" difficulty]].
 
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[[Category:Streets of Rage]]
[[Category:Fridge]]
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