Stupidity Is the Only Option: Difference between revisions

direct link GLaDOS
m (clean up)
(direct link GLaDOS)
Line 130:
* Both ''[[Portal (series)|Portal]]'' games make heavy use of this.
** In ''[[Portal (series)|Portal]]'', during the [[Final Boss]] fight, GLaDOS is (inadvertently) giving good advice when she tells you to leave the "[[Expospeak Gag|Aperture Science Thing-We-Don't-Know-What-It-Does]]" alone. However, your only choice if you want to proceed is to ignore her and dump it into the Aperture Science Emergency Intelligence Incinerator.
** ''[[Portal 2]]'' both uses and averts this trope. Just prior to the first [[Boss Battle]], you are presented with an incredibly [[Obvious Trap]] that you have no choice but to fall for; this is [[Lampshaded]] mercilessly by GLaDOS. Humorously, the trope is averted in several other instances where you are offered the opportunity to ''voluntarily'' walk into a [[Death Trap]]. If you choose to be an idiot and do it, [[Press X to Die|you die]], but are rewarded with achievements to [[Violation of Common Sense|celebrate your gullibility]]. [[G La DOSGLaDOS]] lampshades one instance of this, pointing out that Wheatley's trap is the only way forward.
* In ''13th Skull'', one of the games in the ''[[Mystery Case Files]]'' Ravenhearst arc, you experience the most blatant violation of the laws of common sense in the entire series. The player character receives confirmation that the people she's come to Louisiana to assist are {{spoiler|actually con artists, thieves and murderers. The librarian who gives her this intelligence even says "You've got to get out of there!" Instead, she trots off to the swamp to confront them, only to be forced at gunpoint into finishing the game.}}