Super Mario Bros. 2/YMMV: Difference between revisions

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** Peach's floating made it even easier.
*** In general; Luigi breaks vertical jumping, Peach breaks horizontal jumping. (''Mario's'' vertical jump height is actually better than Peach's.)
** The [[Game Boy Advance]] [[Video Game Remake|remake]] made shells rebound from walls instead of disappearing upon contact, and it now ''always'' generates hearts for ''every'' enemy it kills, making it ripe for [[Heal Thyself|exploit]] [[Infinite One 1-Ups|potential]]. Not to mention throwing the giant Shy Guys and Ninjis for hearts...
* [[Hate Dumb]]: This game has a small hatedom that showed up merely because of how different it is than other Mario games. At the time, we didn't know - and even on its own merits, it's still pretty well designed. There are some people who like it ''because'' it's different than the other Mario games that feature more linear levels. (While not really "non-linear", they aren't "go to the end of the screen" like in the first Mario game.)
** Not to mention, [[The Irate Gamer]] review of this is pretty much a good example of [[Hate Dumb]] - even if he ''does'' bring up one or ''two'' valid points such as how utterly chaotic the game gets and the fact that it's not easy (Unless you have a save feature that enables you to practice on later levels)
* [[Hilarious in Hindsight]]: The POW Block and Starman cameos in DDP could be considered this.