Super Mario Kart: Difference between revisions

m
Mass update links
prefix>Import Bot
(Import from TV Tropes TVT:VideoGame.SuperMarioKart 2012-07-01, editor history TVTH:VideoGame.SuperMarioKart, CC-BY-SA 3.0 Unported license)
 
m (Mass update links)
Line 14:
* [[Amazing Technicolor Battlefield]]: The psychedelic Rainbow Road, ''Super Mario Kart'''s final track.
* [[Banana Peel]]: This mainstay item of the [[Mario Kart (Video Game)|Mario Kart]] series started here
* [[Big BoosBoo's Haunt]]: The Ghost Valley tracks, though the Boos just float in the background and don't interact with the racers.
* [[Bottomless Pits]]: In the Ghost Valley tracks and Rainbow Road. Lakitu will fish racers who fall down for the price of two coins.
* [[Car Fu]]: heavier karts can bully lighter ones, especially if one racer has been shrunk or is using a Star.
Line 34:
* [[The Rival]]: Depending on who the player drives as, there will be certain characters that perform better and try their best to annoy the player. The rival will always be the same for each character, and that rival will do their best to not let you win. As shown in the page picture above, pick Koopa Troopa and the CPU giving you the most trouble will be Luigi, but pick Luigi and Yoshi will suddently give you the most grief, and so on.
* [[Rubber Band AI]]: pretty severe, and especially occurs if a computer that has earned many points in the GP falls behind
* [[Self -Imposed Challenge]]: by pressing Y+A on the character select, you can shrink your racer. This slows you down and makes you vulnerable to being crushed if a computer so much as touches you.
* [[Slippy Slidey Ice World]]: the Vanilla Lake tracks
* [[Wacky Racing]]