Super Smash Bros. Brawl: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.5
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(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.5)
 
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* [[All the Worlds Are a Stage]]: Multiple-Choice Final Exam example in ''Brawl'' with The Great Maze.
 
* [[Autobots Rock Out]]: In ''Brawl'', the Final Destination theme is a hard rock remake of the main theme of the game.
* [[Banana Peel]]: One of the items in ''Brawl''.
* [[Blind Idiot Translation]]: ''Brawl'''s translation has quite a few examples, mostly trophies and stickers.
* [[The Cover Changes the Meaning]]: The ''Brawl'' cover of "[[Mother 3|Unfounded Revenge]]" is significantly more lighthearted and cutesy than its original incarnation, which was a theme associated with powerful Pigmask bosses.
** ''[[Metal Gear]]'''s famous "[[Game Over]]" tune is used here as a fanfare for whenever Snake wins a multiplayer match.
* [[Drop the Hammer]]: The regular Hammer item and the Golden Hammer in ''Brawl'', as well as those wielded by King Dedede, Kirby, the Ice Climbers, and Mr. Game & Watch.
* [[Fire-Breathing Diner]]: An item in ''Brawl'' is a plate of super-spicy curry that lets you breathe fireballs. You also erupt in a fiery aura. If you stand still, you can even get to see the character dance in agony.
* [[Freaky Friday Flip]]: In ''Brawl'', the Pokémon Manaphy's Heart Swap move causes you to play as an opponent's character temporarily. However, you have the same lives, so you can't commit suicide to your advantage.
* [[Game Mod]]: The community has an extensive collection of codes for ''Brawl'' that can change everything from the mobility of the picture camera to default versus mode settings. Also, several full-on codesets were created to greatly modify ''Brawl'', essentially turning it into different games:
** [https://web.archive.org/web/20131020064008/http://www.smashmods.com/index.php/brawlplus.html ''Brawl+''] changes everything from characters to game physics. It's no longer being worked on because of its decentralized development, over-frequent patching, lack of a strong idea on what the mod is supposed to be and the fact that it's still not ''Melee''. It wasn't at all a waste of time, however, because ''Plus'' became the starting point for the mod team's next mod: ''[[Project M]]'', which unlike ''Plus'', specifically modifies ''Brawl'' to play like ''Melee''.
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** ''[[Project M]]'' is made to be the "true" [[Fan Sequel|successor]] of ''Melee'' (''Brawl'' being a general installment of the series). Currently in the closed Alpha testing stage with a public demo, it emulates the ''Melee'' physics engine while also adding in tweaks, major and minor, to the ''Melee'' veteran characters as well as the ''Brawl'' newcomers so that they play both ''Melee''-esque and competitively viable. For instance, Fox:M is exactly like [[Lightning Bruiser|Melee FOX]], and Snake:M is geared more towards quick tactical approaches, rather than his [[Boring but Practical|grenade-camping]] metagame established in ''Brawl''. This mod will also change most of the stages to be tourney-legal, and include a few stages from ''Smash 64''. Basically, it's ''Melee 2.0''.
** The community is big on [http://forums.kc-mm.com/Gallery/BrawlView.php character and stage mods], which in practicality come in handy for team matches by making characters that look too similar in every color slot (e.g. Sonic, Charizard) easier to distinguish (Red Sonic, Green Charizard). [[It Amused Me|Other than that]], it's quite entertaining seeing [[Vocaloid|Hatsune Miku]] fight [[Star Wars|Boba Fett]] in [[Monster Hunter|The Great Desert]].
* [[Glowing Eyes of Doom]]: Whenever a character picks up a Smash Ball in ''Brawl''.
* [[Green Hill Zone]]: Battlefield in ''Brawl''. [[Sonic the Hedgehog|The actual]] Green Hill Zone appears in ''Brawl'' as well, but it averts the trope with its unorthodox shape, randomly appearing obstacle, and breakable floor.
* [[Healing Checkpoint]]: The last level in the Subspace Emissary story mode of ''Brawl'' includes save points that heal you and revive fallen party members.
* [[Idiosyncratic Difficulty Levels]]: The CPU players on ''Brawl'' Versus mode are labeled, according to the number (from 1 to 9) as Puny, Wimpy, Weak, Normal, Hardy, Strong, Burly, Mighty and Nasty.
* [[Killer App]]: ''Brawl'' has sold over 9.5 million units, making it the 8th best-selling game for the [[Wii]]. It's also notable for being Nintendo's fastest-selling game ever in the United States upon its release, [https://web.archive.org/web/20090201015657/http://www.nintendo.com/whatsnew/detail/AU8xLess7wISKbSMpYCj_HThii8UiBzG selling over 874,000 copies on launch day alone.]
* [[Let X Be the Unknown]]: The Japanese title of ''Super Smash Bros. Brawl'' qualifies as this: ''Dairantō Smash Brothers X''.
* [[Level Editor]]: ''Brawl'' lets players build their own stages out of blocks and other features.
* [[Life Meter]]: Used to display the enemies' [[Hit Points]] in ''Brawl'''s Subspace Emissary and Boss Battles modes.
* [[Limit Break]]: In ''Brawl'', each character is permitted to activate this whenever they manage to obtain/shatter the Smash Ball.
* [[Orchestral Bombing]]: The main theme to ''Brawl'' is almost ludicrously epic.