Super Weapon, Average Joe: Difference between revisions

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{{trope}}
Some characters aren't really cut out to be dangerous combatants. Maybe they lost the [[Superpower Lottery]], or grew old and weak, or just were never intended to be more than [[Mook|Mooks]]s in the first place. In short, they're too average, or even weak, to truly strike fear in the hearts of the truly powerful heroes and villains.
 
And then they find a horrendously powerful yet easy-to-use weapon from near the peak of the power curve. Whether it is a wand of hellfire, a [[BFG]] or a magical sword, the wielder of the weapon is capable of causing far more severe damage than they were before, making them a force to be reckoned with. After all, who needs skill when one can just pull the trigger and watch the fireworks?
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* In [[The Icewind Dale Trilogy]], there is a very weak wizard that finds a magical artifact that lets him summon demons and stuff, but eventually kills him for his incompetence, choosing to be buried indefinately than to live with him.
* In ''The Two Swords'' by R.A. Salvatore a mundane orc comes to possess [[Empathic Weapon|Khazid'hea]] and goes on a killing spree. Up until he runs into Drizzt.
* ''[[Sixth Column (novel)|Sixth Column]]'''s plot revolves around this trope - a group of six ordinary American soldiers and scientists manage to overthrow an Asian occupation by using recently invented horrendously powerful [[Doomsday Device|Doomsday Devices]]s that grant them near-omnipotence.
 
== [[Tabletop Games]] ==
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