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{{work}}
''Supreme Commander 2'' is the sequel to the [[Real Time Strategy]] game ''[[
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** The Cybran Megalith 2. It's been nerfed from the original, but it's also one of the cheapest experimentals, allowing you to offset power with numbers. It's got insane weapon range and vision radius, has decent anti-air guns on its back and a couple of them can easily wipe out massed groups of conventional forces, something many experimentals are weak to.
* [[Boring but Practical]]: This is the UEF's aesthetic (though not their gameplay mode, see [[Faction Calculus]] below). When they build a building, it looks like it's being constructed by a modern robotic assembly line, most of their units use kinetic weapons like slug-throwers and physical missiles, and they don't have too many fancy tricks up their sleeve. The Cybrans go for a [[Technology Porn]] aesthetic, and the Illuminate go for a sort of [[Crystal Spires and Togas]] look.
* [[Brain In
* [[Bittersweet Ending]]: {{spoiler|Shiva is destroyed, the war is averted, Ivan is a well-respected leader in the alliance, Maddox was discharged but gets to be with his family, and Thalia... is arrested and doesn't even get the chance to see her brother before he dies.}}
* [[But Thou Must!]]: In the final mission, you have to destroy four shield generators to get to the commander. Brackman asks you to find another way, but there is none.
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* [[Glass Cannon]]: Surprisingly, the assault bots fall under this trope, despite being amongst the toughest units in the previous game. They can still dish out significant damage, though.
* [[Grey Goo]]: An early Cybran mission involves you attempting to ''fight'' this. A base on a planet has gone haywire and is pumping out tons of mechanized engineers who are themselves constructing ludicrous numbers of anti-air and anti-ground turrets. The surplus engineers attack by capturing and converting your units to their side, so stemming the tide of these things can be quite difficult unless you prepare properly with a wall of your own turrets to beat back the Engineers.
* [[Humongous Mecha]]: The ACU beats all sides. [[Two Words: Obvious Trope|Two words]]: ''KING''. ''KRYPTOR''. The Illuminate Universal Collosus is right up there with it, but not quite as heavy. Never before have units the size of a fully-grown pine tree seemed so dwarfed in comparison. One could say that the majority of experimental units, in fact, are [[Department of Redundancy Department|HUMONGOUS Humongous Mechas]].
* [[Incredibly Lame Pun]]: While not quite punny, the names of a fair number of Illuminate units are downright painful when said out loud. Some of the worst offenders are the Airnomo (Air no more), a walking AA battery, the Willfindja (We'll find ya), a massive floating tank that specializes in dispatching submarines, and the Fistoosh (the sound a missile launch makes), a mobile missile launcher.
* [[Instant Win Condition]]: Assassination game mode. Justified as units are robots and the commander usually takes a nice piece of his base with him, unless you have done some research.
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* [[Nice Job Breaking It, Hero]]: At the end of the second campaign, Thalia Kael realize that {{spoiler|Gauge tricked her into a lot of terrorist acts, by attacking a Cybran military convoy on a humanitarian supply run, releasing the Guardians who are more than just the worst criminals of the Illuminate and UEF, and destroying the Illuminate government research facility and in the end, allow Gauge obtain a lot of things.}}
* [[No OSHA Compliance]]: You have to research the technology that ''prevents'' your ACU from going off like a nuke under fire.
* [[Non-Entity General]]: Averted. Each campaign's commander has a name, face, voice and family: UEF's Dominic Maddox has an Illuminate wife and son, Illuminate's Thalia Kael has her terminally ill brother, and Cybran's Ivan Brackman is the clone-son of [[Brain In
* [[Not So Different]]: William Gauge points out to Thalia that for all her ideals, she's actually a terrorist and has done more to hurt people than help. To hammer this point home, he nukes a city and says he couldn't have done it without her.
* [[Nuke'Em]]: Willam Gauge does it repeatedly. In fact, he once does so twice in the same mission, following up the second with this Oppenheimer quote:
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* [[Suicide Attack]]: Every Cybran Surface Unit and structure comes equipped with self destruct charges when upgraded, making walking ordinance instead of cannon fodder.
* [[Tech Tree]]: Instead of tech tiers like the previous game, the Tech Tree is used to unlock new units, abilities, and structures through research points. This has the benefit of allowing you to upgrade everything instantly just by purchasing the relevant tech. The downside is that there is a ton of things to purchase and you need a lot of research stations to build up points at a meaningful rate. You also gain Tech Points by destroying enemy units, but unless you're killing things constantly, the buildup will not be that fast, which is why you also have to build research stations that slowly generate more research points over time.
* [[What Happened to
* [[Weapon of Mass Destruction]]: Everyone's run-of-the-mill Long Range Artillery/Tactical Missiles and the obvious Nuke. {{spoiler|"Shiva" - an autonomous terraforming device.}}
* [[Wearing a Flag
* [[You Monster!]]: Gauge is accused of this after nuking a place. He disagrees and demonstrates something ''really'' monstrous. Ten nukes!
{{reflist}}
[[Category:Science Fiction Video Games]]
[[Category:Real-Time Strategy
[[Category:Supreme Commander 2]]
[[Category:Video Game]]
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