Sword Beam: Difference between revisions

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** Before that, Fate had the "Arc Saber" attack, which basically threw the [[Laser Blade]] of her device's [[Sinister Scythe|Scythe Form]] at an enemy, then regenerated it.
** Signum, meanwhile, has the Fire Dragon Flash/Karyuu Issen, where she creates a shaft of flames and throws it at her target...such as an entire army of [[Mecha-Mooks]].
* ''[[Mahou Sensei Negima]]'' has the Shinmei Ryū Hidden Technique, Zanmaken: Ni no Tachi {{spoiler|In Celebration of my [[First Kiss]] with Ojou-sama Special}} (spoilered part of name courtesy of Jack Rakan, natch). When Rakan demonstrated it, the crescent-shaped energy projectile it produced bypassed all of Negi's [[Deflector Shields]] and damaged the building behind him before finally slicing a giant floating rock some distance away behind that in half.
** The attack originally comes from ''[[Love Hina]]'', where it was used by Motoko and its development was the focus of an arc for her. The Shinmei Ryū school has a large number of ranged attack techniques, some of which have the ability to "skip" the first thing in its path and strike a target behind it.
** Negima also has a character who successfully adapted a [[Razor Wind]] [[Sword Beam]] technique into a ''Fist'' Beam.
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== Live-Action TV ==
* Naturally, ''[[Super Sentai]]'' and ''[[Power Rangers]]'' have featured ''every'' version of this. The most common [[Finishing Move]], though, is an unusual version: the wielder, facing the screen, swings, and a diagonal line appears as it passes. Scene switches to the monster, slash effect appears over him, and [[Made of Explodium|KABOOM]] soon follows -- regardless of how far away from the wielder the real-space shots show the monster to be. What it would look like to someone watching from nearby is a good question, like many of the show's [[Stock Footage]] sequences that just don't work in real space. Though arc effects, through-ground effects, and all the rest exist, you won't see a finisher that looks like this in [[Stock Footage]] get done in real space and prove to be one of these. ''[[Power Rangers RPM]]'' is one of few series to show what its sword-slash finisher "really" looks like, with the High Octane Megazord [http://www.youtube.com/watch?v=5t8B9MglbaE striking the monster as it passes by].
* ''[[Kamen Rider Blade]]'' has the Royal Straight Flush in his King Form [[Super Mode]]. During the series it's depicted as a giant blast of energy after a sword swing, going through five cards, but ''[[Kamen Rider Decade]]'' depicts it as a wave of energy that goes through the ground.
** ''Decade'' gives Sword Waves to several past Riders, mostly because Decade's Complete Form performs its [[Finishing Move|Finishing Moves]] in tandem with [[The Puppetmaster|artificial copies]] of the Riders in their own [[Super Mode|Super Modes]], and sometimes their finishers aren't suited to [[Combination Attack|Combination Attacks]]. Besides Blade King Form, [[Kamen Rider Agito|Agito Shining Form]] and [[Kamen Rider Ryuki|Ryuki Survive]] have them, as do [[Kamen Rider Hibiki|Armed Hibiki]] and [[Kamen Rider Den-O|Den-O Liner Form]] in the Hyper Battle DVD.
 
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*** As does Harupia in that game, [[Beam Spam|excessively]].
** Protoman's ''[[Mega Man Battle Network]]'' incarnation doesn't quite shoot beams from his sword, but he does fire [[Razor Wind|shockwaves]] from swinging his sword.
** [[Mega Man ZX|Model HX]] can do this if you alternate between the two attack buttons.
* In some games in the ''Zelda'' series, Link can fire beams from his sword. Usually, [[Situational Sword|this can only be done at full health]], though ''[[The Legend of Zelda: The Minish Cap|The Legend of Zelda the Minish Cap]]'' (and the ''[[The Legend of Zelda: Oracle of Seasons and Oracle of Ages|The Legend of Zelda Oracle Games]]'' with the right [[Ring of Power]]) also features a [[Critical Status Buff|"Peril Beam"]] which can only be used at ''low'' health.
** The Skyward Strike from ''[[The Legend of Zelda: Skyward Sword|The Legend of Zelda Skyward Sword]]'', the first 3D Zelda game to have a [[Sword Beam]] as a regular ability, can be used at any amount of health, though the sword has to be raised to the sky to charge up for use, leaving Link vulnerable to possible injury. The beam can be shot off vertically, horizontally and diagonally.
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** In addition, the attacks of the Fifth Holy Grail War's Berserker are so powerful that the wind following the moves of his gigantic sword cuts whatever is standing even a meter away.
** The Jewelled Sword of Zelretch is one of these in the hands of Tohsaka Rin.
* Sword [[Kirby]] has been able to do this in [[Kirby of the Stars|the anime]] and in ''Squeak Squad'' and ''[[Kirby Super Star]] (Ultra)''. This is also one of Kirby's attacks in ''[[Super Smash Bros.]]''. Meta Knight has had [[Sword Beam|Sword Beams]] in most of his appearances, as has Master/Galaxia Kirby.
** And in the anime, Meta Knight (and later, other people such as Bun and Kirby) actually refers to it as "Sword Beam".
* The first ''[[Custom Robo]]'' released in North America has a partial example. It has two sword-shaped guns that in turn fire sword-shaped lasers at the target with different trajectories. The swords cannot typically be used as melee weapons, though; some Robo models swing the sword while using melee attacks, but the effect is purely cosmetic.
* Demon Fang in the ''[[Tales (series)]]''.
** In addition to the old standard (''Majinken''), there's [[Tales of Destiny|Kyle]]'s ''Souhajin'', Mary's ''Gou Majinken'', [[Tales of Innocence|Ange]]'s ''Kouhajin'', [[Tales of Hearts|Shing]]'s ''Kuuretsusen'' and ''Seieireppa''... suffice it to say, most melee attackers in the ''Tales of'' games are required to have at least one [[Sword Beam]] somewhere. That's to say nothing of the advanced versions like [[Tales of Eternia|Rid]]'s ''Majinken Souga'' and [[Tales of Hearts|Kunzite]]'s ''Majinrenzan''.
** For the English speakers, they are "Double Demon Fang" {fires 2 [[D Fs]]}, "Demonic Chaos" {fires three [[D Fs]] in rapid succession}, and "Fierce Demon Fang" {which create a shockwave which hits multiple times at close range}. Variations, such as [[Tales of Legendia|Senel's]] and [[Tales of the Abyss|Luke's]] Demon Fist, [[Tales of Vesperia|Yuri's]] "Azure Edge" and Estelle's "Star Stroke", and Repede's "Demonic Charge", also exist.
*** Most of [[Tales of the Abyss|Guy]]'s second [[Limit Break|Mystic Arte]] "Brilliant Overlord" also counts.
* ''[[Touhou]]'': Resident swords(wo)man Youmu Kompaku uses her sword for both melee and ranged attacks. Of course, this being ''[[Bullet Hell|Touhou]]'', her ranged attacks take the form of [[More Dakka|scores]] of spirit bullets.
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** Removed as of ''Armored Core 4'', however.
** Done with the Human+ and the Moonlight blade in ''Armored Core 2'', you end up with a sort of [[Incredibly Lame Pun|Infinity Plus One Sword Beam]].
** In some games, like Armored Core: Nexus, it's possible to do a Sword Beam with every [[Laser Blade]]. You just have to boost mid-swing.
* Just about every [[A Mech by Any Other Name|Virtuaroid]] in the ''[[Virtual On]]'' series has at least one of these for their melee weapon, unless they have enough guns/missiles to make them redundant.
* Kratos in ''[[God of War (series)|God of War]] 2'' does this with the Blade of Olympus on the last strike of his heavy combo. Furthermore, fully upgrading the Blade allows it to be done ''with every swipe!''
* Vyse and Enrique use these if they attack an enemy at a distance in ''[[Skies of Arcadia]]''. Enrique, using a foil, naturally does a thrusting motion to release a spear-like shot.
* [[Samurai|Kamui]] of ''[[Arcana Heart]]'' can do this, performing two quick slashes in the air to create an X-shaped energy projectile.
* Ky and Sol from ''[[Guilty Gear]]''. Ky swings his sword, while Sol stabs the ground.
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*** Squall also has a ''delayed'' sword beam attack: Rough Divide involves slashing upwards, followed by a massive upwards explosion from directly below the enemy it hits.
** Cloud and Sephiroth both feature an attack literally named Blade Beam that makes them fire off a wave from their sword. Cloud being a Blow Smasher will do this in a single giant ground based blast while Sephiroth will do so in smaller waves but in more accurate and greater quantities.
*** Cloud's "Blade Beam" attack not only does four times as much damage as a regular attack, but also dissipates after hitting the intended target, hitting every other enemy for regular damage. In addition, he also has Meteorain (or Meteor Shots, whichever you prefer) that literally throws meteors from his sword.
*** Sephiroth evidently follows the "hardened air" attack pattern, slashing so quickly with his Octaslash that it hits ''after'' he's finished slashing.
*** In ''[[Crisis Core]]'', during the cutscene of Sephiroth's fight with Genesis, Sephiroth uses a flurry of Blade Beam attacks to neatly slice chunks off the Junon Cannon.
*** Zack Fair apparently taught Cloud the Meteorain/Meteor Shots skill, as he uses it in ''[[Crisis Core]]''.
**** Though he himself only learns it AFTER meeting Cloud. Kinda weird when you think about it, and the other DMW Limits are actually taught TO Zack by someone else. So maybe Cloud taught Zack Meteor Shot?
** ''[[Final Fantasy Tactics Advance]]'' features this with the Earth Render technique where it strikes everything in a straight line regardless of range.
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*** [http://www.nuklearpower.com/2001/08/17/interlude-01-the-fighter-does-not-liek-the-robot/ He shoots laser beams powered with swords which are also laser powered.]
* Ragnell and Alondite, the twin [[BFS]]'s from ''[[Fire Emblem]]'' 9 and 10, can do this.
** There's also, the Wind Edge, Storm Sword, and Tempest Blade as well. And [[White Magician Girl|Mist]] has a unique weapon that shoots Sword Beams.
** And in the earlier games there's swords that cast magic as a form of a sword beam-- just wave the sword and boom, you've got a spell like a mage would with a book. Notably, in FE 4, Mages could wield swords after promotion, and since the swords were not affected by silence, unlike normal spells, and were "El"-level (Except the Light Brand, which cast the basic light spell), they were good options if you wanted to get around silence.
** FE 6 has the "King's Lance" Exaccus -- wield by the not-so [[Final Boss]], a HUGE [[BFS]] that splits into a trident. Swinging it around launches a [[Sword Beam]] even if said Boss smashes your face with it.
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* There's this nice little semi-hidden treat on Shining Force for the Genesis: if you happen to finish off the final boss (bear in mind that it has three heads to be attacked separately) with a physical blow from main hero while having the legendary sword equipped, his usual attack animation is changed for a neat special animation involving a sword beam. This is the only moment in the game where the main character attacks this way. Also, hidden character Musashi's attack animation is a sword beam.
* In ''[[Rocket Knight Adventures]]'', Sparkster can fling energy beams from his sword. This was taken out in the Genesis/Mega Drive version ''Sparkster'', but made a return in the 2010 ''Rocket Knight'' revival.
* In ''[[Kingdom Hearts: Birth By Sleep]]'', Vanitas, one of the game's main villains, has a basic two-hit combo that consists of a lunging slash and a somersaulting uppercut with his Keyblade. Towards the end of the game, he starts using the latter attack to shoot a fast-moving, short-ranged crescent beam and, later on, a slow-moving, homing one.
** Wave Motion Sword example in the same game: {{spoiler|In the second phase of his story mode's final boss fight, Ventus gains the ability to fire powerful energy beams from his Keyblade. His opponent, a souped-up Vanitas, can do the same, resulting in a [[Beam-O-War]] if the two characters launch their attacks at the same time.}}
* ''[[Severance: Blade of Darkness]]'' had [[Hundred-Percent Completion|an upgrade]] that unlocked two [[Sword Beam]] attacks for [[Sword of Plot Advancement|Ianna's sword]], your only ranged attacks aside from throwing your weapons (they don't come back, and you can only carry a few) and a bow which never upgrades unlike all your other weapons, and is therefore completely useless except for hitting switches. While obtaining the [[Sword Beam]] is optional, you don't stand much chance against the teleporting [[Big Bad]] without it. (And if you did get it, you'll get an [[Bonus Dungeon|extra level after it]], with [[The Man Behind the Man]] in a [[Magitek]] [[Power Armor]] as final boss.)
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* In the PC game "Little Fighter", Deep does this, while Woody does it ''with his ARMS''
* In ''[[Lufia|Lufia: Curse of the Sinistrals]]'', the [[True Final Boss]] fight against {{spoiler|Erim}} in a [[New Game+]] has the [[Sword of Plot Advancement|Dual Blade]] gain this ability as its standard attack. Unfortunately, the game doesn't tell you this, and many players were too busy engaging in close combat to notice.
* Sonic Boom/Wave/Blast in the Saturn classic ''[[Dragon Force (video game)]]''
* In ''[[Too Human]]'' this effect is used when using a fierce attack with either a two handed sword, one handed sword, or dual wield sword, it manifests as a blue burst of energy flying in a straight line accompanied by the howl of a wolf.
* The [[Magic Knight|Asura]] subclass in [[Dungeon Fighter Online]] specializes in these.