Sword and Gun: Difference between revisions

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The child of [[Guns Akimbo]] and [[Dual-Wielding]] - a character simultaneously wielding a gun in one hand and a sword in another, or another combination of projectile and melee weapon. This would generally be impractical, as you might want that other hand free to help you steady or something, but it is much, much easier to [[Firing One-Handed|handle a weapon with one hand in fiction]]. Thank the [[Rule of Cool]] for that one.
 
The [['''Sword and Gun]]''' combo is strongly favored by pirates, [[Pirate|traditional]] or [[Space Pirates|otherwise]], and [[The Highwayman|highwaymen]]. As such, it's a classic for any sort of swashbuckling type. With pirate characters, the trope is actually somewhat accurate. Many pirates in real life would carry a pistol in one hand and a cutlass in the other. When their opponent attacked with his sword, the pirate would block the slash, put his pistol in the enemy's stomach, and shoot him. Nowadays the pirates carry AK-47s and machetes, but the effect is the same.
 
The sword and gun combo was also considered the preferred combination for cavalry. There is even a specific kind of pistol holster called a Cavalry Holster that is worn to facilitate an easy cross draw for your off hand. The saber was considered the primary weapon and the pistol a secondary. The general idea was the pistol allowed the cavalryman to engage threats beyond the reach of their saber.
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== Tabletop Games ==
* This style is prevalent in ''[[Warhammer 40000]]''. Having a pistol nets you the same benefits as wielding another close-combat weapon--usuallyweapon—usually for the exact same cost--andcost—and you can also shoot with it. There are ''some'' melee weapons which require a soldier having two of that same weapon for that benefit, though.
** Oddly enough you have to put quite a few points into the right weapon skills to do this in the RPGs, despite it being an almost universal practice in the setting for anyone carrying a pistol.
*** This is not unusual, as the Tabletop figures that do this are usually leaders, special characters, or specialist assault troops who, in the RPG, would have XP to burn.
** Where normal chapters can use Bolt Pistols along with a sword, the Grey Hunters and some other units of the Space Wolves chapter can use boltguns instead at the same cost. To elaborate, boltguns are weapons that normally uses both hands to carry, and the Space Wolves use it one-handed at the same efficiency, plus the bonus of also being able to carry a melee weapon in the other hand.
*** To take it to an even greater extreme, the Grey Knights use a storm bolter, which is similar to having two bolters ''in one hand''. To reiterate, a boltgun is the main infantry weapon of the setting's Super Soldiers, and these guys have a double-barreled version of them in one hand, and a goddamn halberd in the other. [[Up to Eleven]] indeed.
**** Both the Grey Knights, and all Space Marine Terminators, use storm bolters--whichbolters—which are weapons in their own right. Their traitorous brethren, the Chaos Space Marine Terminators, use the older design--whichdesign—which ''is'' two bolters strapped together.
* In ''[[Warhammer Fantasy Battle]] Fantasy Battle'' the Empire, the Skaven and Dwarfs can do this. For dwarfs it's the only way many of their characters can get "two hand weapons"; Skaven can do this together with a tail weapon.
* The Master Privateer in ''The [[Star Wars]] Roleplaying Game: Saga Edition'' has a series of three talents for this. When you have all three of these talents, you have the ability to move and make up to 6 attacks in the same round (three with each weapon). Oh, and the melee weapon can be a two-handed (and thus more powerful) one like a vibro-ax.
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* In ''[[Samurai Warriors]] Chronicles'', your customizable character, if male, gets to use a 2-handed katana and a rifle in tandem during combat. That is: he holds the katana one-handed and fires his rifle one-handed. And can do this while running. Two generally 2-handed weapons being used one-handed. This also applies to [[Smug Snake|Masamune Date]], who uses a saber and pistol in certain combos.
* The titular character in ''[[Rising Zan: The Samurai Gunman]]'' (for the [[PS 1]]).
* ''[[Warhammer 40,000: Space Marine]]'' allows you to equip a pistol and a melee weapon simultaneously--seesimultaneously—see the Tabletop Games example above--butabove—but it's also possible to switch between melee and ranged attacks so quickly that this effect can be achieved with, say, a power axe and a ''grenade launcher''.
* Many ''[[Shin Megami Tensei]]'' games have the main character wield swords, knives, and guns. Specifically, the protagonists of the [[Shin Megami Tensei I|first]], [[Shin Megami Tensei II|second]], and [[Strange Journey|fourth]] games, [[Raidou Kuzunoha vs. the Soulless Army|Raidou]] [[Raidou Kuzunoha VS King Abaddon|Kuzunoha]], among others.
* Subject delta of [[BioShock (series)]] 2 can wield a projectile plasmid in one hand and a drill in the other.
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* In ''[[Mass Effect 3]]'', Shepard gains the Omni-blade for melee attacks. Promotional artwork and cinematic trailers heavily featurd Shepard wielding both a gun and an Omni-blade, cutting down husks with both in rapid succession.
* In ''[[No More Heroes 2: Desperate Struggle]]'', [http://suda51.wikia.com/wiki/Skelter_Helter Skelter Helter] has a [[Revolvers Are Just Better|revolver]] that is ''twelve'' revolvers, and a [[Katanas Are Just Better|katana]] that is ''three'' katana.
* The Buccaneers of ''[[Etrian Odyssey]] III: The Drowned City'' use [[Royal Rapier|Rapiers]] and [[The Gunslinger|Guns]] as their weapons of choice. While the player cannot have them equip both,<ref>unless their primary class is the dual-wielding Shogun</ref>, Mastering both weapons is key to unlocking their best skills: Swashbuckling, which lets them strike multiple times with every normal attack, and Pincushion, their ultimate Attack technique which can be used with ''either'' a sword or gun.
* ''[[E.Y.E.: Divine Cybermancy]]'' allows players to wield certain pistols and swords at the same time. Players can carry the fully automatic .45ACP pistol with a katana, for example. Or the [[BFS|Damocles]] [[Stuff Blowing Up|high-explosive sword]] with a [[Hand Cannon|.444 anti-vehicle revolver]]
 
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