Syndicate: Difference between revisions

tropelist
m (update links)
(tropelist)
Line 46:
The most commonly referenced game element is "breaching" - real-time hacking of not only your environment, but your ''[[Electronic Telepathy|enemies]].'' Persuading has been subsumed under this function, along with the ability to make enemies "Suicide" by holding a grenade or making their weapons explode. [[Everything Is Online]], and the adrenaline surge of killing mooks translates into processing cycles, and thus more "breaches".
-----
== The Original Syndicate provides examples of {{tropelist}}(2012 remake tropes go below): ==
* [[0% Approval Rating]]: What you can end up with if you over-tax your territories. It is possible to abuse this mechanic horribly by deliberately making territories rebel, allowing you to garner extra cash or replacement agents by repeating the easier missions.
* [[The All-Seeing AI]]: In ''American Revolt'', clone shields make you look like regular civilians. Enemy agents see right through them.