Team Fortress 2/Awesome: Difference between revisions

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* The Phlogistinator is quite polarising. In return for losing your airblast, after burning enough people, you can activate a "Mmph" feature that gives you a few seconds of critical damage. That's certainly enough to kill everyone in your way, so there's a lot of arguing over whether the high risk play of the lack of airblast justifies the high reward of the damage. Regardless of your opinion, here is the awesome part. When you activate the "Mmph", Pyro raises the Phlogistinator in the air like the default flamethrower, but with added flashy effects, and lets out a triumphant shout. That may sound suicidal mid-battle, but during the taunt Pyro both regains all his health and is almost invulnerable. The taunt is only a warning to the other team. And what a warning it is. It's quite a sight and quite common to see a entire enemy offensive spin 180 and flee in terror as you stand in the centre of the battlefield with Phlogistinator glowing and raised in defiance, knowing they will be burned to cinders if they stay.
** This Troper got a surprise Uber when using the "MMPH". The entire server erupted into cries of "OH GOD WHY?!"
** Kind of ruined if a [[Boom! Headshot!|Sniper]] or a [[Back Stab|Spy]] takes advantage of that split second, though.
** Eh, [[Your Mileage May Vary|YMMV]], but to some, that'd be awesome on the part of the Sniper or Spy; especially the Spy seeing as more often than not, they avoid Pyros like the plague.
* There is nothing more awesome than getting a team of people who are not only ''good'', but are ''willing to cooperate''. People who alert their teammates to any incoming threats. Pyros who spycheck often around the Engineer nests. Medics who do more than just heal one person. Snipers who take down more than just [[Sniper Duel|the enemy Sniper]]. Spies who sabotage any machinery that is within eyesight. Heavies who take care of their teammates. Demomen who set traps or beat the living hell out of anything that dares look them in the eye. Scouts who cap points, intel, push carts, and do all they can to be useful. Soldiers who take out sentry nests, Canadians, 'Commies', 'Nazis', and anyone else who looks at them funny. Engineers who build in strategic places and set up dispensers and teleporters for their teammates. Thank you. You are awesome.