39,327
edits
m (Dai-Guard moved page Team Fortress 2 (Video Game)/Items to Team Fortress 2/Items: Remove TVT Namespaces from title) |
m (Mass update links) |
||
Line 1:
{{work}}
Over the years, [[Valve]] has added a lot of new content to keep ''[[
'''Note:''' The names of promotional items are in {{color|green|green}}.
Line 62:
** [[Home Run Hitter]]: The killtaunt for the Sandman.
** Nerf: The Sandman is infamous within the community for the various patches that tried to balance the weapon, which has been more or less a roller coaster ride. The Sandman originally could stun at any distance, and even stun ÜberCharged players. It was subsequently nerfed to hell, then having some of the effects reinstated, nerfed, reinstated, etc. Currently Valve seems to have settled on a good balance, but you'll seldom see any serious player use it competitively.
** [[Tap
** [[Written Sound Effect]]: The "BONK!" on stunning an enemy.
* '''Holy Mackerel''': A fish wrapped in a newspaper.
Line 82:
* '''{{color|green|Three-Rune Blade}}''': Works in the same way as the Boston Basher.
** [[Overdrawn At the Blood Bank]]
** [[Shout-Out]]: To ''[[The Witcher 2: Assassins of Kings
* '''Candy Cane''': A large candy cane that grants the Scout a small health pack for each enemy he kills, but explosive damage is increased by 25%.
** [[Edible Bludgeon]]
Line 89:
** [[Shout-Out]]: To ''Rift''.
** [[Situational Sword]]: Obviously, if there isn't a Pyro on the team, this mace would be pretty useless.
** [[X
* '''{{color|green|Fan O'War}}''': A gunbai war fan. A hit with it causes the target (one at a time) to be marked for death, which is shown with a skull above the enemy, and take minicrits. Otherwise, it does 90% less damage.
** [[Cherry Tapping]]: This weapon inflicts ''piddling'' damage, a whopping 90% less then the bat.
Line 106:
* '''Unarmed Combat''': A severed Spy's arm. Functions like the Holy Mackerel except the kill feed reads "ARM KILL!"
** [[A Worldwide Punomenon]]
** [[Grievous Harm
* '''Wrap Assassin''', a roll of wrapping paper with a glass ornament. The wrapping paper, understandably, does 70% less damage, but the ornament can be shot Sandman-style, which inflicts damage and causes bleeding on impact with an enemy. Similar to the Sandman, the initial hit will be a guaranteed [[Critical Hit]] if made at long range.
** [[Improvised Weapon]]
Line 122:
==== Misc. items ====
* The '''{{color|green|Sign of the Wolf's School}}''', a gray wolf's head medallion (obtained for pre-ordering ''[[The Witcher]] 2''); the '''{{color|green|Essential Accessories}}''', a pair of green shoes, socks, and wristbands (obtained by pre-ordering ''[[Monday Night Combat]]''); the '''{{color|green|Planeswalker Goggles}}''', a pair of wrap-around goggles (obtained by pre-ordering ''[[Magic:
=== Soldier ===
Line 145:
** [[Trope 2000]]
** [[Zeerust]]
* '''{{color|green|Original}}''': The Rocket Launcher from ''[[Quake (
** [[Legacy Character|Legacy Weapon]]
** [[Shout-Out]]: To ''[[Quake]]'' and to an extension, the original Team Fortress. It's complete with the rocket launcher being front-and-center in first-person view and having the same firing sound clip from ''[[Quake]]'' (Which infact, was also the same sound used for the Scout and Medic's concussion grenades in Classic).
Line 199:
** [[Situational Sword]]: It does more damage and makes you run faster the closer you get to death.
** [[Sure Why Not]]: The Equalizer was implemented in the Soldier update from a fan suggestion.
** [[Taking You
* '''Pain Train''': A stick with a large rusty nail at the end. For 10% more bullet damage, the Soldier can capture points and push carts as fast as the Scout.
** [[An Axe to Grind]]: Probably where the handle comes from, as it is identical to the Axtinguisher's.
Line 231:
==== Hats ====
* The '''Soldier's Stash''', the Soldier's default helmet with an ace of spades and carton of cigarettes attached; the '''Stainless Pot''', a silver cooking pot; the '''Tyrant's Helm''', a [[Horny Vikings|viking helmet]]; the '''Killer's Kabuto''', a samurai helmet; the '''Sergeant's Drill Hat''', a campaign hat that a [[Drill Sergeant Nasty]] would wear; the '''{{color|green|Lumbricius Lid}}''', a mesh-covered helmet (obtained by pre-ordering ''[[
==== Misc. Items ====
Line 246:
** [[Counter Attack]]
** [[Fire-Breathing Weapon]]
** [[Kill It
** [[Nerf]]: The weapon does less damage than it did when it was released; the Backburner has been buffed (and the main limitation of not being able to airblast was removed), and the Degreaser's downside is fairly negligible compared to its fantastic quick-switch ability. It also doesn't help that Pyros generally fall into two camps: ambushers who flank and strafe with the Backburner, and Axtinguish combo users, who prefer the Degreaser for a deadly one-two combo.
** [[Swiss Army Weapon]]: The Pyro's flamethrower is almost this, It can: reveal cloaked/disguised Spies (by setting them on fire), give a friendly Sniper ''literal'' firepower (by setting his arrows on fire), blow away enemy sticky grenades with the airblast, blow away enemies in general, extinguish burning teammates, reflect rockets, grenades, arrows, baseballs, and pretty much any projectile that isn't a bullet or shotgun shell.
Line 302:
** [[An Axe to Grind]]
** [[Lava Adds Awesome]]: The edges glow with lava. Modern science is unable to explain exactly where it comes from.
** [[Kill It
** [[Game Breaking Bug]]: While tinkering with the files, Valve accidentally ''removed its ability to ignite people''.
** [[Shout-Out]]: To the game ''Rift''.
Line 322:
==== Hats ====
* The '''Pyro's Beanie''', a team-color-and-yellow propeller beanie (possibly reflecting his [[Psychopathic Manchild]] side); the '''Brigade Helm''', a fireman's helmet; the '''Respectless Rubber Glove''', the Engineer's missing glove; the '''Triboniophorus Tyrannus''', a [[Futurama|brain slug]]; the '''Vintage Merrywether''', an 18th-century fire brigade helmet; the '''Attendant''', a 50's gas station attendant's hat and bow tie; the '''Handyman's Handle''', a plunger; the '''Napper's Respite''', a striped stocking cap; the '''Old Guadalajara''', a sombrero; the '''{{color|green|Foster's Facade}}''', a white, more realistic gas mask (obtained by purchasing ''[[
==== Misc. Items ====
* The '''Whiskered Gentleman''', a fake beard and monocle taped onto the Pyro's mask; the '''{{color|green|Stockbroker's Scarf}}''', a blue striped tie (obtained by purchasing ''[[
== Defense ==
Line 331:
==== Primary ====
* '''Grenade Launcher''': Team-colored rounds explode on contact if they hit in the air, or they bounce and explode after a time delay.
* '''Loch-n-Load''': This alternate [[Grenade Launcher]] only holds two grenades versus the default launcher's four and they shatter harmlessly on impact with anything but an enemy, but they travel 25% faster and deal 20% more damage. [[Hoist
** [[A Worldwide Punomenon]]
** [[Difficult but Awesome]]
Line 372:
** [[BFS]]
** [[Magikarp Power]]: Not quite so useless as a Magikarp, but with the Eyelander/Nine Iron/Headtaker equipped, the wielder starts with 25 less HP, but as he gathers more and more heads, his HP and speed increase. Pairs well with a shield, if the player manages to trade, pick up, or obtain one by achievements.
** [[Off
** [[Shout-Out]]: To ''[[
*** If you kill another player who is also wielding the Eyelander, the Demoman will shout "There can only be one! ...Eye", a ''literal'' [[Shout-Out]] to ''[[
** [[Talking Weapon]]: You'll occasionally hear a soft "HHEEEEAAADSSS" coming from The Eyelander, as highlighted in [http://www.teamfortress.com/war/demo/04.htm this page] of the announcement comic.
** [[Victor Gains Loser's Powers]]: Head count from a slain Demoman is added to your head count.
Line 387:
* '''Horseless Headless Horsemann's Headtaker''': A menacing battleaxe that functions just like the Eyelander.
** [[Alliterative Name]]
** [[Off
** [[Victor Gains Loser's Powers]]: Head count from a slain Demoman is added to your head count.
* '''{{color|green|Frying Pan}}''': A jet-black cooking instrument. Now usable by all classes except the Spy and Engineer.
Line 395:
** [[Shout-Out]]: To the same melee weapon in ''[[Left 4 Dead 2]]''.
* '''Claidheamh Mòr''': A greatsword covered in blood and a team-color tartan pattern handle. It has the extended range and lack of crits of the Eyelander, but only reduces health by 15 and instead of collecting heads it makes charges with a shield last a half second longer.
** [[As Long
** [[BFS]]
** [[No Pronunciation Guide]]: It's pronounced "CLAYF-mohr", but most people don't get that from the spelling because it's not an English word.
Line 416:
* '''Nessie's Nine-Iron''': A golf club. Has the same stats as the Eyelander.
** [[Golf Clubbing]]
** [[Off
** [[Victor Gains Loser's Powers]]: Head count from a slain Demoman is added to your head count.
* '''Scottish Handshake''': A rum bottle. Functions like the standard bottle.
Line 431:
==== Misc. Items ====
* The '''{{color|green|Dangeresque, Too?}}''', a pair of white shutter shades (obtained by winning them from Strong Bad in ''[[
=== Heavy ===
==== Primary ====
* '''Minigun''' or '''Sasha''': Massive [[More Dakka|rapid-fire]] medium-range minigun. Has a big ammo supply, but he runs through it fast. Must spin up to fire, during which the already slow-moving Heavy must [[Do Not Run
** [[BFG]]
** [[Gatling Good]]
** [[I Call It Vera]]: The Heavy's miniguns, Sasha and Natascha, as well as the unused Ludmilla. The Iron Curtain as well. In ''[[
* '''Natascha''': a darker minigun with a much deeper sound that slows opponents but does less damage and takes more time to spin up.
** [[Bang Bang BANG]]
Line 462:
** [[Power-Up Food]]
* '''Dalokohs Bar''': A chocolate bar. It cannot be dropped, but when eaten at full health, it gives the Heavy 50 maximum health for 30 seconds. Otherwise, it only heals the Heavy for 60 health. Does not have a cooldown timer.
** [[Everything's Better
** [[Power-Up Food]]
** [[Sdrawkcab Name]]: The Dalokohs bar has the Russian word for chocolate spelled backwards.
Line 483:
* '''Killing Gloves of Boxing''': Team-colored boxing gloves. Although they swing slower, a successful kill will grant the heavy 5 seconds of critical hits.
** [[Critical Hit]]: 5 seconds of it (never more, unfortunately).
** [[Fun
** [[Red Boxing Gloves]]: Or blue, if you are on that team.
** [[Shout-Out]]: The taunt references Mr. Sandman (from [[Punch Out]] (NES))'s entry animation. Works for all melee weapons except the fists.
* '''Gloves of Running Urgently''': Team-colored boxing gloves with a flame decal. While you have them out, the GRU boost you to speeds near the standard 300 units per second, but at a cost of 6 HP per total second of wear time. They also deal less damage.
** [[Cast From Hit Points]]
** [[Fun
** [[Red Boxing Gloves]]: Or blue, if you are on that team.
* '''Fists of Steel''': These massive steel fists give you a significant resistance (40%) to ranged attacks, but also make you extremely vulnerable to melee. It also makes the Heavy switch weapons 20% slower.
Line 495:
** [[Power Fist]]
* '''Warrior's Spirit''': Gloves that give the appearance of bear paws. Damage increased by 30%, but 20 health is taken away.
** [[Everything's Worse
** [[Glass Cannon]]: Very mildly. These gloves give you a damage boost at the cost of lower maximum health.
** [[Interface Screw]]: Accidental- the first-person viewmodel of these gloves is really hard to see past. The item's designer [http://steamcommunity.com/sharedfiles/filedetails/?id=656 even made an altered model] to fix it.
Line 509:
==== Item Sets ====
* '''[[Everything's Worse
* '''Black Market Business''': A mobster-themed set. Includes the '''Tomislav''', '''Family Business''', '''Eviction Notice''', and '''Capo's Capper'''. No special attributes.
* '''The FrankenHeavy''': A Frankenstein's Monster costume. Includes the '''Can Opener''', the '''Soviet Stitch-Up''', and the '''Steel-Toed Stompers'''. Enables a new taunt when worn. Only wearable during Full Moon periods or the Halloween Event.
==== Hats ====
* The '''Football Helmet''', a team-colored football helmet; the '''Officer's Ushanka''', a Russian ushanka; the '''Tough Guy's Tuque''', a [[Firefly|very familiar-looking knit hat]]; the '''[[Elvis Presley|Hound Dog]]''', a gelled up hair-do with [[Cool Shades]]; the '''Heavy Duty Rag''', a do-rag that mildly references his ''[[
==== Misc. Items ====
* '''Pocket Medic''', a Medic doll, '''Big Steel Jaw of Summer Fun''', a huge metal jaw, '''Security Shades''', a pair of black sunglasses; '''{{color|green|Purity Fist}}''', a cybernetic hand that replaces the Heavy's left arm; the '''Soviet Stitch-Up''', a pair of neck bolts and stitches on the Heavy's arms; the '''Steel-Toed Stompers''', a pair of steel-toed boots with bolts in the ankles; the '''{{color|green|Cold War Luchador}}''', a different Luchador mask; the '''Sandvich Safe''', a lunchbox; the '''All-Father''', a white beard; and the '''Toss-Proof Towel''', a boxing towel strung over the Heavy's shoulders.
Line 528:
* '''{{color|green|Widowmaker}}''': A boxy-looking shotgun. Damage done is transferred to Metal, but consumes 30 metal per shot. As long as the Engie has metal, he never has to load more shells.
** [[Bottomless Magazines]]: As long as he has metal for the gun.
** [[Our Weapons Will Be Boxy in
** [[Sighted Guns Are Low Tech]]: One of the primary differences between the model used in [[TF 2]] from the one used in ''Deus Ex: Human Revolution'' is the removal of the weapon's ironsight.
** [[Shout-Out]]: To the weapon of the same name in [[Deus Ex: Human Revolution
* '''Pomson 6000''': A ray gun that penetrates enemy targets, and on hit, the victim loses 10% Medi Gun charge if he's a Medic, and 20% Cloak if he's a Spy.
** [[Bottomless Magazines]]
Line 572:
* '''Golden Wrench''': A wrench identical to the standard wrench, only made of solid [[Unobtainium|Australium]].
** [[Bling Bling Bang]]
** [[Charlie and
** [[Lost Forever]]: Of all TF2 players, only 100 got Golden Wrenches. [[Loot Drama|Jealousy and hate ensued]].
*** 1/4th of those 100 had destroyed their Golden Wrenches for reasons such as charity or just for kicks.
Line 637:
** [[Glove Snap]]: The Medic's taunt when he holds this.
** [[Nail'Em]]: It's effectively a nailgun, and about as accurate as that implies.
** [[Playing
* '''Blutsauger''': A syringe gun that where each needle that hits an enemy heals the Medic for 3 health. However, the Medic's healing rate lowers by 2 HP.
** [[Gratuitous German]]: "Blutsauger" means "bloodsucker" or "vampire".
Line 674:
** [[Meaningful Name]]: It is used to charge up an ÜberCharge.
* '''Vita-Saw''': A saw with a needle-like end. For a loss of 10 maximum health, the Vita-Saw will preserve up to 20% of the über if the Medic dies.
** [[Shout-Out]]: It looks very similar to the syringes the Little Sisters carry from [[
*** Its name is also similar to the Vita Chambers, which is where you respawn in [[
* '''Amputator''': A massive, angular saw. A taunt with it heals all nearby teammates.
** [[Awesome Yet Practical]]: This weapon is a direct upgrade from the normal bonesaw.
Line 682:
** [[Serrated Blade of Pain]]
* '''Solemn Vow''': A bust of Hippocrates which allows you to see enemy health.
* [[Death
** [[Improvised Weapon]]
** [[Hypocritical Humor|Hippocritical Humor]]: So much for "do no harm" when you're beating people to death with Hippocrates!
Line 695:
==== Hats ====
* The '''[[All the Little Germanies|Prussian Picklehaube]]''', the '''Vintage Tyrolean''', a felt hat with a feather and crest on the left side; the '''[[Dressed to Heal|Otolaryngologist's Mirror]]'''; '''[[Ghostbusters|Ze Goggles]]''', which [[The Simpsons|do nothing]]; the '''Gentleman's Gatsby''', a golfer's hat; the '''Berliner's Bucket Helm''', a Crusader's helmet; the '''German Gonzila''', another Tyrolean; the '''{{color|green|Geisha Boy}}''', [[Creepy Crossdresser|a traditional geisha's haircut]]; the '''Grimm Hatte''', a plague doctor's hat; '''Private Eye''', a [[Sherlock Holmes|deerstalker cap]]; '''Medic's Mountain Cap''', a WWII era German field cap; the '''Doctor's Sack''', an ice pack; '''Team Captain''', a peaked cap styled like [[Street Fighter|M. Bison's hat]] (shared with the Soldier and Heavy); the '''{{color|green|Planeswalker Helm}}''', [[Magic:
==== Misc. Items ====
* '''Physician's Procedure Mask''', a white surgery mask with the Medic symbol and a possible [[Mythology Gag]] referencing his [[
=== Sniper ===
==== Primary ====
Line 706:
** [[Charge Meter]]: The scope has a charge meter to the side with a 100% for when it is fully charged.
** [[Crosshair Aware]]: The scope also has a [[Laser Sight]] (of the Sniper's team color) which grows as its power charges.
** [[Do Not Run
** [[No Scope]]: Although there is an achievement for getting five kills this way, it's generally discouraged: you have to zoom in to deal headshots, and fully-powered shots require charging, meaning you can't just run up to people and snipe them.
** [[Sniper Rifle]]: Again, duh.
Line 714:
** [[Annoying Arrows]]: If the arrow isn't fully charged (or if the opponent has a lot of health or is invincible at that point), there's a likely chance that shooting them with an arrow will be non-fatal. In that situation, the arrows will remain sticking out of their model for quite some time without any ill effects. Even if the arrow is stuck in the targets head.
*** Inverted when the bow is fully charged, as the arrow's base damage is greater than any other projectile but the Loch-n-Load and Direct Hit.
** [[Arrows
** [[Hitbox Dissonance]]: Due to arrows using projectile hitboxes, they have a tendency to headshot a distance from the enemy's head.
** [[Meaningful Name]]: The Huntsman hunts men. It also shares the name of a large Australian spider.
Line 723:
** [[Boom! Headshot!]]: [[Averted Trope|This rifle can't inflict headshots,]] in exchange for the following:
** [[Instant Sedation]]: At the moment the dart connects the ''whole body'' of the victim is Jarated.
*** Considering Jarate operates on [[Death
** [[Poisoned Weapons]]: Well, Jarated darts, presumably.
* '''Bazaar Bargain''': A modified jezail. By default, it charges 20% slower. A successful headshot decreases the charge time by 10%, but this bonus time is reduced by bodyshots and missed shots.
** [[Combos]]: Every headshot decreases the time required to charge the rifle.
* '''{{color|green|Machina}}''': A futuristic sniper rifle. Does 15% more damage and can penetrate enemies (though not buildings) when fully charged, but fires a visible shot and can only fire when scoped.
** [[Art Shift]]: Notably different in style compared to the game's usual '50s/'60s art style, as it resembles the sniper rifle in [[Deus Ex: Human Revolution
** [[Easter Egg]]: Killing 2 enemies with one bullet will play a special fanfare, which sounds like something out of ''[[Inception]]''.
*** [[Sensory Abuse]]: Said fanfare stacks for every additional enemy killed, however, which can result in [http://www.youtube.com/watch?v=xRfbSKWHOWs a ridiculously loud, ear drum-bursting note].
** [[Every Bullet Is a Tracer]]
** [[One-Hit Polykill]]
** [[Shout-Out]]: To the Sniper Rifle of [[Deus Ex: Human Revolution
==== Secondary ====
Line 743:
* '''Jarate''': The jar-based karate involving a jar of pure urine. When thrown on an enemy, all damage dealt to them become mini-crits. Can put out fires and shorten out cloaking devices.
** [[A Worldwide Punomenon]]
** [[Death
** [[Jar Potty]]
** [[Martial Arts and Crafts]]
Line 754:
** [[Awesome Backpack]]
** [[Critical Encumbrance Failure]]: Justified in that the extra weight helping keep the Sniper's aim straight is the item's main feature, but played straight with the scoped speed penalty.
** [[Do Not Run
==== Melee ====
Line 779:
==== Hats ====
* The '''Trophy Belt''', the default hat with a ring of croc teeth around it on a band; '''Master's Yellow Belt''', a yellow headband; the '''Professional's Panama''', a straw hat with a brown band; '''Ritzy Rick's Hair Fixative''', [[You Have Researched Breathing|the Sniper without a hat]]; the '''Shooter's Sola Topi''', a typical British pith helmet; the '''Bloke's Bucket Hat''', a fishing hat (which, in combination with his signature aviator glasses, increases his resemblance to [[Hunter S. Thompson]]); '''Ol' Snaggletooth''', a crocodile's head worn as a hat; the '''Larrikin Robin''', a Robin Hood-style hat; the '''Crocleather Slouch''', a hat with a crocodile leather ring; the '''Desert Marauder''', a white [[wikipedia:Keffiyeh|Keffiyeh]]; the '''{{color|green|Anger}}''', a team-colored hood with a brown veil; '''Your Worst Nightmare''', John Rambo's mullet and headband; the '''Swagman's Swatter''', a cork hat; the '''Holy Hunter''', a bloodstained slouch hat with a cross and four silver bullets attached; the '''{{color|green|Bushman's Boonie}}''' a boonie hat; the '''Fruit Shoot''', [[William Tell|an apple with an arrow through it]]; and the '''Flamingo Boy''', a cowboy hat with a half-heart, half-skull symbol.
==== Misc. Items ====
Line 795:
** [[Hand Cannon]]: [http://www.teamfortress.com/sniper_vs_spy/day06_english.htm "Put two wheels on this thing and it's a cannon."]
** [[Sniper Pistol]]: The Ambassador is explicitly described as a mix of this and [[Hand Cannon]].
** [[There Are Two Kinds of People in
** [[Your Mom]]: The Ambassador's barrel's engraving [http://www.teamfortress.com/sniper_vs_spy/day06_english.htm (please send photo)].
* '''{{color|green|Big Kill}}''': A cosmetic weapon to promote Sam & Max. Acts just like the revolver.
Line 804:
** [[Nerf]]: The downside used to instead be a half second cloaking delay. It's debatable if this is better or worse than it is now overall, but it's a straight nerf with respect to using the Enforcer with the Dead Ringer as the old downside had ''no'' effect on the Dead Ringer's cloaking.
* '''{{color|green|Diamondback}}''': A futuristic revolver. Gains a crit for every building destroyed by a sapper (whether it's destruction or an assist), but does 15% less damage and can't randomly crit.
** [[Art Shift]]: Notably different compared to the game's usual '50s/'60s art style, since it resembles the Diamondback in [[Deus Ex: Human Revolution
** [[Bang Bang BANG]]: Definitely the loudest out of all the revolvers.
** [[Fan Nickname]]: Some people like to call the Diamondback the "reverse Frontier Justice" or the [[Sdrawkcab Name|"ecitsuJ reitnorF"]] due to how it works. Frontier Justice: Engineer's Sentry is destroyed, Engineer gets a free critical shots for kills by the Sentry. Diamondback: Spy destroys Engineer's Sentry, Spy gets a free critical shot.
** [[Shout-Out]]: To the weapon of the same name from [[Deus Ex: Human Revolution
==== Secondary ====
Line 825:
** [[Interface Screw]]: Immediately removes the victim's corpse with cloaking to add to the confusion.
** [[Kill and Replace]]: Also prevents the enemy killed from emitting a death scream.
** [[Shout-Out]]: [http://www.youtube.com/watch?v=sj52wrSksIQ To] ''[[Aladdin (Disney film)|Aladdin]]''.
* '''{{color|green|Conniver's Kunai}}''': A backstab with it will heal the Spy for the amount of health the target had and can overheal to 180 hp, but it starts the Spy out with a measly 60 health.
** [[Life Drain]]: [[Back Stab|Backstabbing]] an enemy with this knife adds temporarily adds their max health to the Spy's...
Line 832:
* '''Big Earner''': A stiletto dagger with tape wrapped around it. A kill refills 30% cloak, but equipping the weapon reduces the Spy's max health by 25.
* '''Wanga Prick''': A voodoo pin. Functions like Your Eternal Reward.
* '''{{color|green|Sharp Dresser}}''': A blade that clips to the Spy's sleeve, like the ones [[Assassin's Creed
** [[Blade Below the Shoulder]]
** [[Visual Pun]]: With this, the Spy is literally sharply dressed.
Line 853:
** [[Faux Death]]
* '''Cloak and Dagger''': A third, yellow invisibility watch with leather straps that recharges faster than it drains when the spy isn't moving, allowing him to stay invisible forever (theoretically). It doesn't recharge when ammo is picked up.
* '''{{color|green|Enthusiast's Timepiece}}''': A golden watch with an image of [[
* '''Disguise Kit''': A cigarette case that's really a holographic tool for the Spy to impersonate any other class, for either team. Good for infiltration and confusing the enemy. If the Spy attacks, the disguise is immediately unmasked. Spies can still get hurt while disguised, and fire, being drenched, or bleeding caused by the enemy team will reveal his true identity.
** [[Ascended Meme]]: There is a one in ten chance that taunting with the Disguise Kit will cause the Spy to imitate a crab. This is in response to how the Spy walks like a crab when he crouches and looks upward while holding the case.
Line 864:
* '''The Saharan Spy''', a North African-themed set. Includes the '''L'Etranger''', '''Your Eternal Reward''', and the '''Familiar Fez'''. When the whole set is used together, the decloaking sound is reduced to nearly nothing, but the Spy flickers for half a second longer when touched during cloaking.
* '''The Man of Honor''': A Mafia-themed set. Includes the '''Enforcer''', '''Big Earner''', '''Cosa Nostra Cap''', and '''Made Man'''.
* '''The Invisible Rogue''': A costume themed on ''[[The Invisible Man (
==== Hats ====
|