Team Fortress 2/WMG: Difference between revisions

m
clean up, replaced: [[Watchmen| → [[Watchmen (comics)|
m (disambig)
m (clean up, replaced: [[Watchmen| → [[Watchmen (comics)|)
Line 92:
* (I know Valve already joked about this, but whatever) K9 was originally part of a small local police department from Florida. A team of scientists had privately asked many departments to allow their dogs to be observed and tested for a special project. K9 was one of the hundreds of dogs screened, and managed to make it to the final stage of the project, which was revealed to be an experiment to create a genetically-enhanced, humanly intelligent superdog for undisclosed purposes. Of the final thirty dogs, he was the only one to survive the process. With his new intelligence, he learned how to speak English and use man-made objects. He has been purchased for use in the war between RED and BLU. Ever since gaining his intelligence, he has shown a serious attitude and never tolerates goofing off. He seems to take great pleasure in not having to hold back against his opponents. He also displays a mistrust of all humans, due to a grudge he has held against his original partner for giving him up.
** Info-
*** Name -- BeauName—Beau
*** Breed -- GermanBreed—German Shepherd
*** Job – Canine Assistance
*** Motto – “The bite is definitely worse than the bark.”
Line 208:
* Character based on attacking strategic enemy choke points and disrupting their flow of battle.
* Is of [[Ragin Cajun|Creole]] descent, and used to lead a street racing ring in New Orleans. Took the job after his car was stolen. [[Nice Guy|A little more pleasant than his teammates, despite his gang-banging past,]] [[Cute and Psycho|but can get VERY eager to kill when the chips are down.]]
** Weapons would include various landmines which confuse, impede, and otherwise screw up enemies. Basic mines are proximity explosives, others would create a smokescreen, slow down enemy movement (perhaps some kind of sticky goo that sprays out of the mine?) or cause a mild [[Interface Screw]]. Melee weapon would be a combat knife shaped like the key to his long-lost car. Good friends with the Spy -- theySpy—they both like to sneak around and mess with their enemies' heads.
*** Appearance wise, the Saboteur is tall and skinny, and wears a button-down shirt, snazzy vest and blue jeans . Slightly sunburned complexion, sports a goatee and grey eyes.
* Possible taunts:
Line 222:
 
=== The (New) Civilian; The Courier ===
* Uses [[Improvised Weapon|Improvised Weapons]]s, [[Joke Character|hopefully]] including at the start of each round one weapon and one accessory (or one weapon/accessory pair for [[Competitive Balance|balance]] [[Lethal Joke Character|purposes]]) randomly pulled from a moderate pool of weapons that aren't already had by other classes (the Medic's saws do not count against [[Chainsaw Good|chainsaws]]). Slower than the Scout, but his speed may vary depending on what weapon/accessory is equipped ([[Too Fast to Stop|roller skates/blades]] would be hilarious but impractical). Two new modes will be added along with the class: 1) "Fox and Hounds"/"Foxes And Hounds". [[Hunting the Most Dangerous Game|The civilians are the foxes]]. 2) "[[Retraux|VIP]] [[Escort Mission|Escort]]". A modified version of the Civilian (Purple? Grey clothing? Green clothing?) rife with [[Artificial Stupidity]] will need to be protected until he gets the handcuffed briefcase to the finish point. The civilian will not have one accent or implied nationality, but will be dressed in business or Young Adult casual and will have [[Inverted Trope|perfectly]] [[Ooh, Me Accent's Slipping|accented]] [[Brief Accent Imitation|taunts that vary based on which class or subject they're mocking]].
 
=== The Alien ===
Line 276:
 
== Future Upgrades (in alphabetical order of class) ==
=== Engineer: ===
* Courtesy of ''[[Ace Combat]] Zero'', and some troper further down the page: Stage Four tacks on the MPBM, Stage Five the TLS, and Stage Six gives the ECM pod so that only melee attacks or an accurate frontal shot at the newly-added air intake will bring the Sentry down... [[Oh Crap]].
** The shotgun shown in the video for the [http://www.teamfortress.com/macupdate/ Mac update].
*** Confirmed!
* A suit of [[Powered Armor]]. What? The Engi Update Teaser certainly reminds some of the [[Forging Scene|Forging Scenes]]s with Tony Stark and ''[[Iron Man]]''. Go it, it's not that unique/odd an idea.
* The revivification machine originally built for Redmond and Blutarch. With his grandfather's blueprints, he will make his team MONSTERS!!! And this will prolly bolster a friendship between Medic and Engi.
** That already exists; it's [[Death Is a Slap on The Wrist|respawn]].
Line 305:
* A portable dispensor placed on his back.
 
=== Heavy: ===
* A new set of gloves that enables either [[Fastball Special]] (if used on allies) or [[Grievous Harm with a Body]] (if used on enemies). The Heavy can easily lift and toss any of his teammates (or enemy classes, except a fellow Heavy, obviously), and the lighter classes like the Scout or the Pyro would make excellent projectiles when trying to capture or defend a point, and enemy ragdolls would make for excellent crowd-clearers.
* A Blog Gun.
Line 311:
* A tricycle.
 
=== Pyro: ===
* [[Chainsaw Good|A chainsaw]]. Given that two of his three current melee weapons are axes, a chainsaw is a logical progression. Also, he just happens to be [[The Texas Chainsaw Massacre|a masked psychopathic manchild]].
* A [[Flaming Sword|sword that is on fire]].
Line 350:
 
=== Sniper ===
* A [[No More Heroes|shopping trolley]] -- It—It certainly [http://www..com/watch?v=Rdz0zYh3H1Y looks] like it belongs in TF2. Balancing could be tricky, though.
* A golf trophy.
* A sniper rifle that doesn't need to be reloaded after each shot. Of course, it does less damage than the stock one.
Line 360:
* A fishing rod. He can use it to hook an enemy's weapon and mess with their aim.
 
=== Soldier: ===
* An Alamo-themed set. It would include a colonial-style musket that would deal more damage at the cost of a longer reload time. The new melee weapon would be Bowie knife, which would swing much faster than the stock shovel, but deal less damage. And it would also include, of course, a coonskin cap. Could be called "Cream of the Crocket", or something to that effect.
** Most appropriate, considering that the term "crocket" is TF2 lingo for a ''crit''ical-hit ''rocket''. Throw in a primary weapon with some special capacity to inflict crits, and this set looks good to go!
** The only appropriate primary I could think of for the set is a slightly downsized Davy Crockett missile with a handle. Would deal less damage and reload slower with the benefit of getting criticals more frequently. Could be called "Maybe Crocket".
 
=== Medic: ===
* A mini-fridge equip that replaces the primary weapon and appears as a modified version of the Medic's backpack. As in "Meet the Medic", this item will allow him to snatch up a body part of a [[Ludicrous Gibs|gibbed enemy]] and store it away, extending the respawn timer for the affected opponent and keeping them out of the fray. Also encourages players holding one to partner with offense classes other than Heavies, who have no explosive weapons. Movement speed is decreased while holding an enemy "captive".
* A medigun that can be used to uber sentries, but you can't uber players with it.
 
=== Spy: ===
* A skill or equip that allows imitating the Announcer's voice, with a set of clips relevant to the mode of play. Balance will be kept by using two rings of distance, where the Spy's imitation will sound exactly like the announcer within a short range, will be quieter or slightly distorted in a secondary range, and will not be audible outside of the secondary range. Replaces or [[Game Breaker|is available as an upgrade to]] the Disguise Kit, and can be used with the Invisi-Watch for maximum effect.
* A Flamethrower Lighter and/or an Underwater Hypnopen.
Line 391:
* A zoot suit
 
=== Non-Class Upgrades: ===
* Female character models. (Yeah, right. But this is WMG.)
** Arguably confirmed in a Pyro-specific way, what with the UI listing Pyro variously as him and her.
Line 649:
* ''The child of [[Courage the Cowardly Dog|Eustace and Muriel]]. They live in the middle of Nowhere and [[Everything Is Trying to Kill You]]. Eustace also seems the vindictive type who just harps on what a crazed gunman his son is.
** They live in the middle of Nowhere, ''Kansas,'' but many Australians have Scottish Ancestry... so... [http://www.teamfortress.com/meetthedirector/?p=6 Huh.] Maybe Muriel has an aunt?
* 'Saxton Hale’s '''brother.''' ' Think about it for a second. Why would Saxton, a hunter himself, who has, in the past demonstrated a cheery, callous disregard for the life of animals, children and hippies… a man who has been in a romantic relationship with the most murderous, hateful woman in existence, who --''gleefully supplies her with deadly weapons for the sole, express purpose of killing human beings'' -- disapprove—disapprove so heartily of Sniper’s career? They both deal in murder. If anything, their relationship smacks of sibling rivalry, [http://wiki.teamfortress.com/wiki/File:07_comic_large.jpg someone ribbing his little brother for not having the guts to punch a Spy rather than shoot him, but helping him out just the same.] Saxton looks so much older because of all that Australium-induced testosterone. As for their parents, they ''disapprove'' of Saxton’s career, and had pinned all their hopes for their fading future on their seemingly more taciturn and compliant youngest son, hopes which were summarily dashed when he chose a similar career to his brother.
*** ''Relatedly: Sniper is the inventor of Jarate.'' Saxton’s too much of a fisticuffs kinda guy to have come up with this idea, but Sniper demonstrated it… on him… ''Saxton Hale : The events of this comic actually happened… [[From a Certain Point of View|to me!]]'' then sold him the rights in exchange for a 75% cut of the profits and an endorsement deal.
** ''Alternately, The Sniper '''is''' Saxton Hale.'' When “Saxton” says that the events of the Jarate comic actually happened to him, he’s telling the unvarnished truth. Sniper is, indeed, a descendant of Barnabas Hale and the CEO of MannCo, but he neither wanted the drudgery nor the direct responsibility of running such a company, when self-employment seemed far more adventurous and lucrative. Sniper, by nature reclusive, created the Saxton Hale persona ( [[Author Avatar|perhaps even writing the comics himself]] ), as a company figurehead and a sly commentary on his home country. Mister Reddy and Mister Bidwell are not his butlers, but rather, the acting CEOs of MannCo, though they defer any particularly pressing business to Sniper. Though the events of the comics in which Saxton Hale appears are largely fictional in-universe, the call from Miss Pauling was at least partially real, save that Miss Pauling and Helen are likely unaware that “Saxton” is actually Sniper… of course, given that [http://wiki.teamfortress.com/wiki/File:Saxton_fire.jpg a child bearing a striking resemblance to Miss Pauling appears on the cover of Girl’s Adventure], Pauling may be Sniper’s trusted [[The Mole|Mole]], his daughter, or both. This also means that the rumors “Saxton” spreads about Helen’s relationship with him are born out of either a raging crush on her, a desire to piss off his boss, [[Real Life Relative|a tiny grain of truth…]] or all three at once.
Line 683:
** [[Not So Different|The purse is Pyro's attempt at a disguise, then?]]
* ''A woman.'' It would be damn near impossible for a woman to be hired for an other-wise all male mercenary team in the 1950's and '60's, no matter how good she was at Spy-ness. The obvious response to being scorned in that fashion would be to invent a new male persona, get hired, and then spite your employer by never really being on their side.
** Spy's certainly the only class to have tiny womanly--erwomanly—er, I mean, realistically proportioned hands compared to everyone else (including Scout)
* ''involved in the project that created [[Hitman|Agent 47]].'' He's very likely bald, given the snug fit of his balaclava, he wears extremely well-tailored suits to the battlefield, and he assassinates people via infiltration and disguises. Sounds like anybody else we know?
* ''A descendant of [[Assassin's Creed|Altair]]'' Stealthiness, assassination skills, all that jazz.
Line 727:
* Was never a "human" doctor to begin with. He's a veterinarian. With a specialty in birds, but he also dabbled with other animals. When so many doctors were shipped off to treat all the army injuries (Medic got out of it by proving to be deaf in one ear, or some other minor injury), Medic was left to take care of animals and people.
* the Civilian. Meet the Medic's timeframe is set just as he joined the team. The Heavy, The Scout, the Engineer, the Sniper and the Demoman were originally assigned to protect him so RED could gain exclusive access to his research. The BLU mercenaries, meanwhile, were looking to capture him to make use of his research. Both teams had the goal of finding a way to extend their employer's lifespan further, and the doctor's research in healing chemicals and an efficient way to disperse them was just the right lead to follow. The BLU team, not particularly frightened by the Reds, sent out a team of Soldiers to overwhelm them and take the Civilian to Blutarch. After the Civlian and his bodyguards are cornered in a hospital with ample supplies, he decides to make himself useful and act as their behind-the-lines doctor. However, when Heavy comes in with a chest ripped open by a rocket that never went off, he sees an opprotunity that changes his life forever.
* The Medic isn't Jewish, but his career stalled out during the Third Reich because his particular brand of [[Mad Doctor|Mad Doctoring]]ing wasn't in accord with Nazi ideology or one of his grandparents had a non-Germanic last name. Out of spite, he joined up with a group of resistance fighters, and became the first person to perform a heart-lung transplant outdoors during a Central European winter, among other accomplishments.
* ''Formerly employed by [[Captain America (film)|HYDRA]].'' After all, the Nazis could be so tediously dogmatic about their political ideology, often to the detriment of scientific progress.
* ''Originally from [[East Germany]], and a practitioner of [[Soviet Superscience]].'' Why else would The Heavy, who's probably old enough to have seen the results of Nazi occupation firsthand, be prepared to work with him?
Line 764:
* ''The Pyro is [[Left 4 Dead|Keith]].'' Like Keith, the Pyro has extensive experience in starting fires and making them much worse. He spends all his time in a full-body suit, which is an excellent idea if you're in the habit of recieving third-degree burns over 95% of your body. The Pyro also seems to be relatively unfazed by life in a constant warzone, a trait you'd expect in a man who's cheated slapstick death numerous times and survived being bombed by the army. Given his previous work history, being a flamethrower-wielding mercenary is probably the closest Keith's even been to having a steady paycheck.
* ''The Pyro is [[Mr. Bean]]'' Try to imagine the how the Pyro would handle everyday life. Would it look anything like [http://www.youtube.com/watch?v=OoI57NeMwCc this]?
* ''a primitive [http://half-life.wikia.com/wiki/Cremator Cremator]'' Pyro burns people, leaving behind corpses if (s)he's good at his/her work, wears a gas mask, and nobody really knows what the Pyro is like. Cremators use flamethrower-like weapons to dispose of people in the ''[[Half-Life 2]]''-verse and are never seen, so nobody really knows much about them, either. Cremators also appear to be at least partially trans-human. The Pyro is merely a prototype, explaining the home-made appearance of the flamethrower and the combine-esque gasmask, since Cremators were to use weapons that essentially burned enemies away.
* '' Scout’s Mom.''
** And the Announcer is Scout's Gran. It works.
Line 836:
* Deadpool. Marvel once did a one-off story which put forward the idea of an alternate, [[WW 2]] version of Deadpool. A soldier in [[WW 1]], he was forced to wear a gas mask at all times due to smoking his lungs to hell and back, and his mind was shattered by lack of human contact and spending every penny on budget rubber-hose cartoons. At the height of the Great Depression, he was tricked by German spies into undergoing a flawed version of the operation that made Captain America. It gave him the strength and speed of Cap and a healing factor, but it set him on fire and the scars were so bad the researchers decided to never try the operation again. Called "Veapon X" (with the X stylized to resemble a swatstika), Deadpool was deployed in the field but had a change of heart and decided to go AWOL for the rest of the war. He was never heard from again.
* A former Valve employee. Some habits from his old job stuck, and without a userbase to troll, he can't resist messing with his teammates' heads.
* [[Team Fortress 2/WMG|A four-year-old girl with no idea what death even]] ''[[Team Fortress 2/WMG|is]]'' [[Team Fortress 2/WMG|yet]]. The Pyro suit is [[Powered Armor]]. This ties into the guesses that the Pyro is a cisgendered female, thinks the whole thing is a game, and includes mechanical components.
* A clone of the original Pyro, Abraham Lincoln. Unfortunately, due to the Pyro being blown to chunky red gibs repeatedly, the cloning agency had to cut a few corners. Namely, the Pyro is insane (the cloners don't have the time or money to make each clone a rational human being), the Pyro has no set gender (usually male, due to Lincoln's DNA, but sometimes something gets flipped and the clone is female), the Pyro has a rapidly decaying outer skin (he/she/it can survive for a few hours outside the suit before he/she/it starts to break down. Again, not enough time or money to make each clone stable.)
* Pyro is [[The Ghost|Medic's wife]]. Er...them possibly sharing a gender, Heavies dominating them often and Pyros being good ubercharge candidates are pretty much all I got here.
Line 901:
 
== The Pyro is [[Call of Duty: Modern Warfare|Makarov]]in disguise. ==
Yuri and Price didn't ''really'' kill Markarov, he ''faked'' his death. He's adopted a new persona--thatpersona—that of an effeminate/childish pyromaniac--aspyromaniac—as part of a revenge plot against Yuri, Price, and the Russian Loyalists. First, he must find and kill Saxton Hale...
 
== Pyro's appearance in [[Killing Floor]] was canon ==
Line 925:
 
== Wait a minute... Scout's Mom... ==
Let's think about this for a minute, the pictures of her in Meet the Spy show her as incredibly young and hot. And she's the mother of nine children? Of which Scout (maybe 16-1816–18 years old, at the youngest. But probably more like 20) is the *youngest?* Either she started having babies at a really young age (like 15 or so), and reeeally went out of her way to stay in shape, or there is something going on here... anyone have any theories?
* She could have had Multiples on one or more occasions. It's a lot easier to reach eight kids if you pop out three in one go. Maybe Scout was the only one of her Children who DIDN'T have a twin.
* Of course he has a twin, there ARE two scouts aren't there? The third one is an intellectual in college, since his brothers picked on him in their youth since he was more interested in reading than baseball.
Line 955:
 
== But what if the Dead Ringer hadn't existed at all? The BLU Spy would be afflicted with... ==
[[Bubble Bobble|The Curse]]. If you touch anything,<ref>Well, including getting hit by others' weapons but definitely not friendly objects</ref>, [[One-Hit-Point Wonder|you'd die]]. And the BLU spy was hit by shotgun fire to the head, therefore, among [[The Many Deaths of You|the many EXAGGERATED ways a character can die (getting so fatally numb from touching anything that you gain a literal black line across your eyes, incineration from a small laser bolt when it should cause a small burn, getting FROZEN TODAY from a snowball when it should just feel cold at the impact point, getting electrocuted from small un-bubbled electricity when it should be a tingle)]] it'd ''obvious''ly quickly cause [[Your Head Asplode]], as if his body wouldn't <s>poof away into magic dust, which does not happen in the TF2 world</s> explode anyway. This would of course deny the possibility that any one of us would see his eyes getting crossed off by a literal black line. [[Squick|Squicky]]y and potentially disgusting detail: {{spoiler|Whatever cross-out line the spy would have would probably be on whatever skin fragments that got peeled off his face during the shotgun blast. Ick indeed.}}
 
== The RED Spy didn't kill the BLU Scout in ''Meet The Spy'' ==
Line 1,005:
 
== Team Fortress 2 is the virtual viewpoint of cyborg soldiers. ==
Think [[Shadowrun]]: [[Real Life|IRL]]. The electronic eyes/goggles used by the fighters have one image for each class, and each class posesses its own RFID code. The Spy classes have the ability to mask their RFID with a rotating-change section of the code telling its own team "I'm your spy! I'm masked!" and the other team "I'm a ____ on your team!" The individuals in the Meet The ____ are simply one person, either the best example of the class, or they are all on the current lead team for RED (or, most likely, both), which is why they look pretty much the same outside of "battle" (be it their "actual" face, or that they keep their [[Becoming the Mask|"actual"]] [[Watchmen (comics)|"face"]] on outside of battle). The dozens of Soldiers and Demomen are just grunts in the same class, and aren't actually identical, and this is why ''the'' RED Demoman and ''the'' BLU Soldier being friends represent such a risk to The Announcer's plans and couldn't just be terminated.
 
== The game is actually an [[Darker and Edgier|incredibly dark]] examination of mankind's obsession with war ==
Line 1,027:
== The game takes place in the same universe as Pixar's ''[[The Incredibles]]''. ==
The visual, stylistic, and musical similarities between the two works are too great to be denied. So, the question is, why would there be two teams of nigh-identical warriors blowing each other to smithereens in this universe?
* One possible explanation for this is that, following the re-emergence of supers, some shadowy multi-national conspiracy is assembling and training a clone army, just in case one or more supers ever needs to be put down -- similardown—similar to the Cadmus project on ''[[Justice League Unlimited]]''. The fact that these exercises are live-fire and clearly lethal suggests that battlefield experience and training is hard-wired into each clone, so that each one comes out of the vat a little bit smarter than his predecessors.
* Another theory is that the two clone armies are killing each other ''for sport''. They're duking it out, gladiator-style, for the entertainment of those rich and hedonistic enough to finance this sort of thing. "Red vs. Blue in a bloody, explosive duel to the death, this Sunday, Sunday, Sunday on Pay-Per-View!"
* Or it could be a bit more logical and still take place in The Incredibles: two Arizona-based evil organizations sprung up in close proximity and spend all their resources pounding each other into the ground. Neither has the time, money, or desire to expand operations beyond hiring mercenaries to fight it out. Since the movie obviously takes place somewhere more temperate, the two never really deal with each other.
Line 1,103:
** With the new Arena mode, that's now possible.
** Everyone knows only true warriors play Territorial Control anyway.
* The Heavy hides this one in plain sight -- onesight—one of his voice taunts is "All of you are ''dead!''"
** He was talking about the people he killed, not the ones which are still alive.
Even better, each of the team is from a different time period, it's just that this Valhalla updates itself to the newest arrival, and he showed up in the 60s. Here's an interesting time frame for when the characters showed up.
Line 1,317:
 
== The battles are entertainment in-universe ==
Of the gladiatorial variety. The whole "two corporations secretly ruling the world" thing is just a storyline cooked up by the fight organizers. Seriously, it's pretty hard to keep a pitched gunfight secret, not to mention the mercenaries themselves--nothemselves—no sensible person would hire people that crazy.
* Well, a number of the maps are in far-off, abandoned locations, and the official description for one actually mentions people going out to watch the teams fight. As for the mercenaries themselves... well, do the brothers Mann really seem like ''sensible'' people to you?
 
Line 1,419:
{{reflist}}
[[Category:Wild Mass Guessing/Video Games]]
[[Category:{{BASEPAGENAME}}Team Fortress 2]]
[[Category:{{SUBPAGENAME}}]]
__NOTOC__
10,856

edits