Teased with Awesome: Difference between revisions

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* ''[[Assassin's Creed]]'' combines this with [[A Taste of Power]] immediately after tutorial.
** Da Vinci's flying machine in the sequel. We saw more footage of it in the trailers than was actually available for use in the game, sadly.
* The final weapon which requires near 100% completion in ''[[Gun (Videovideo Gamegame)|Gun]]'' comes when there is nothing (as the only things not required are non-combat missions) to use it on.
* In the first ''[[Shin Megami Tensei]]'', Law-path players are granted three outrageously powerful seraph companions for a time in the final dungeon. However, they have to give them up in order to fuse a necessary [[MacGuffin]].
* Subverted in ''[[The Legend of Zelda]] Majora's Mask''. Sure you get the awesome Fierce Deity's mask at the end of the game, but the game's time reset gimmick let's you go back in time and redo any of the old dungeons of fight previous bosses as much as you want with your current equipment.
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* ''[[Dark Forces Saga|Jedi Academy]]'' has the duel sabers/saber staff/3 [[Stance System|style]] single saber option only useable in the last set of missions. Mods exist to allow you to use them from the start of the game
** ''[[Dark Forces Saga|Jedi Academy]]'' also features a neat but mostly useless and forgettable little trick with Tauntauns in the first Hoth level. There are a few fallen rocks where you are intended to abandon your initial ride (and have an encounter with a Wampa), but it is possible to use the Tauntaun's momentary boost to clear the rocks with it.
* ''[[Kingdom Hearts: Three Five Eight358 Days Over Two2]]'' and ''[[Kingdom Hearts II (Video Game)|Kingdom Hearts II]]'': Roxas [[Dual-Wielding]] [[Infinity+1 Sword|Oathkeeper and Oblivion]].
* Samus' Power Bombs in ''[[Metroid: Other M]]''. In the beginning of the game, you're allowed to use it as a part of a tutorial. After Samus agrees to help Adam and his men on their mission, Adam forbids the use of Power Bombs due to how destructive they can be to humans. From there, you can't use Power Bombs for the entire game except at the very end when it is needed to beat {{spoiler|the Metroid Queen}} and even then, the game never tells you that you can use the Power Bombs [[Guide Dang It|but will say you can after you beat the game and start the]] [[Playable Epilogue]]!
* The first ''[[SaGa]]'' game has the King equipment in the first world. [[Plot Coupon That Does Something|It is some of the best equipment in the game, but you have to give it up to advance the plot]].
* In ''[[Super Robot Wars Original Generation]] 1'', the first time your units get to combine into [[Super Robot|SRX]], it only lasts 3 turns and you won't get this ability back until near the end of the game. You also only get 2 of the best characters on the last mission of the game.
* Some of the better [[Guest Star Party Member|Guest Star Party Members]] are like this, for instance, in ''[[Final Fantasy IX (Video Game)|Final Fantasy IX]]'', {{spoiler|Beatrix}} is only with you for one short but fun section of the game.
* ''[[Burnout]] 3'' has "preview races" in which you and your opponents have much faster cars than you normally would for that point of the game.