Teenage Mutant Ninja Turtles Turtles in Time: Difference between revisions
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The classic side-scrolling [[Beat
In the comfort of their sewer home, our four heroes, Leonardo, Michelangelo, Donatello
''Turtles in Time'' added some new features such as throwing Foot Soldiers into each other and--most famously--even at the camera. Due to hardware constraints, the [[Super NES]] conversion only allowed two player co-op (instead of four like the arcade version). However, it did add some material of its own, such as a versus mode, a new Technodrome stage, Mode-7 bonus rounds, further [[Divergent Character Evolution]] (for instance, Raph became [[Fragile Speedster|quick but defensively weak]]), and new bosses including Super Shredder from [[Teenage Mutant Ninja Turtles (
Later, ''Turtles in Time'' was ported to the [[Sega Genesis]] as ''The Hyperstone Heist''. This version lacked the fancier effects of the two other versions, but it had completely different plot, level design and reintroduced a few elements from the first arcade game.
In 2009, a remake developed and published by [[Ubisoft]] was released as a downloadable game for [[Xbox Live Arcade]] and [[Playstation Network]] under the modified subtitle ''Turtles in Time Re-Shelled''. It featured high-definition 3D graphics, improved audio quality which included re-recorded voice clips courtesy of the cast of the [[
Note that
{{tropelist}}
* [[Absurdly Spacious Sewer]]: "Sewer Surfin'".▼
* [[American Kirby Is Hardcore]]: Compare the [
▲* [[Absurdly Spacious Sewer]]: "Sewer Surfin'"
▲* [[American Kirby Is Hardcore]]: Compare the [[http://www.hardcoregaming101.net/tmntbeatemups/Turtles<!-- 20in20Time%20SNES%20Japanese%20Box%20Art.jpg Japanese box]] with the [[http://www.hardcoregaming101.net/tmntbeatemups/Turtles%20in%20Time%20SNES%20American%20Box%20Art.jpg US one]] (which is more like [[Comicbook/TeenageMutantNinjaTurtlesMirage the original comics]]). -->
* [[Amusing Injuries]]: Such as getting pancaked by something heavy.
** [[Agony of the Feet]]: *steps on something uncomfortable* "My toes! My toes!"
* [[Boss Dissonance]]: The only way to get good at the main stages is to practice, practice, practice. But as far as the bosses go, a lot of them are pushovers if you use the right strategies.
* [[Camera Abuse]]: You can throw Foot Soldiers at the screen (in fact, the first Shredder battle in the SNES requires this!).
* [[Climax Boss]]: The first Shredder fight.
** It's also a [[Puzzle Boss]]
* [[Color-Coded Multiplayer]]: Players are told apart from each other by the colors of their life bars, which depends on which Turtle they are controlling, For example, in a two-player game, the first player would be given a blue life bar if they controlled Leo while the second player would have a red life bar if they chose to play as Raph.
* [[Conservation of Ninjutsu]]: It's four ninja turtles versus 500 or so foot soldiers... yeah.
* [[Difficulty Spike]]: In the SNES version, right after the fight with Tokka and Rahzar. The elevator rises along with the difficulty.
* [[Dual Boss]]: Tokka and Rahzar. The SNES version adds Bebop and Rocksteady.
* [[Easy Mode Mockery]]: The game shows Splinter chastising you for beating it on any mode other than Hard. However, the Japanese release does show the ending and credits on normal difficulty at least. <ref>
* [[Enhanced Remake]]: The HD ''Turtles in Time Re-Shelled''.
* [[Flash of Pain]]: The arcade version has this of the "Konami seizure time" variety, in which bosses on low health flicker in alternate-colored palettes. The Super
* [[Gang Plank Galleon]]: The "Skull and Crossbones" level.
* [[Giant Mook]]: Rock Soldiers, which can take a lot of as well as dish out a lot of damage.
* [[Grievous Harm with a Body]]: Attacking a foot soldier in a certain way allows you to whip them around to kill both them and any enemies that get too close. You can also throw foot soldiers into the screen, which happens to be the only way to damage the boss of the SNES 4th stage.
* [[Home Version Soundtrack Replacement]]: The version of ''Turtles in Time'' that can be unlocked in ''Teenage Mutant Ninja Turtles 3: Mutant Nightmare'' features a completely new soundtrack, probably because the rights couldn't be obtained for the original music.
* [[Locomotive Level]]: "Bury My Shell..."
* [[Market
* [[Metronomic Man
* [[Monumental Theft]]: The plot [[Excuse Plot| (such as it is)]] starts with Krang stealing the Statue of Liberty.
* [[One
* [[Painting the Fourth Wall]]: You can throw Foot Ninjas into the screen.
* [[Personal Space Invader]]: Mousers.
* [[Power-Up Food]]: Pizza, of course. While regular Pizza refills your Turtle's life bar, there is also special Pizzas with a bomb on the box; picking up one of these will cause the Turtle to holler "PIZZA POWER!" and [[Super Mode| go into a spin for a few seconds]] that destroys any enemy he touches.
* [[Prehistoria]]: The "Prehistoric Turtlesaurus" level.
* [[Rake Take]]: The planks at "Skull and Crossbones".
* [[Rearrange the Song]]: In the ''Mutant Nightmare'' port, the "Skull and Crossbones" level remixes the "Streets" level theme from the 2003 ''TMNT'' video game.
* [[Ship Level]]: "Skull and Crossbones".
* [[Step Three: Profit]]: What Krang and Shredder have to gain from stealing the Statue of Liberty is never made clear. Probably just to lure the turtles into a trap.
* [[Time Travel]]: It's the premise! Though it really doesn't start until about half-way through the game.
* [[Zeerust]]: The "Neon Night Riders" stage features vast sparkling cities and hoverboards. The year? 2020.
{{reflist}}
[[Category:Xbox Live Arcade]]
[[Category:Sega Genesis]]
[[Category:PlayStation 3]]
[[Category:The Nineties]]
[[Category:Arcade Game]]
[[Category:Licensed Game]]
[[Category:Super Nintendo Entertainment System]]
▲[[Category:Beat Em Up]]
[[Category:Konami]]
[[Category:Teenage Mutant Ninja Turtles (Franchise)]]▼
[[Category:Teenage Mutant Ninja Turtles Turtles In Time]]▼
[[Category:Video Game]]
[[Category:Beat'Em Up]]
[[Category:Pages with working Wikipedia tabs]]
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