Teleporters and Transporters: Difference between revisions

m
clean up
No edit summary
m (clean up)
Line 1:
{{trope}}
[[File:Transporters_259Transporters 259.jpg|link=Star Trek: The Original Series|frame|Energize!]]
 
{{quote|'''Comanderette Zircon''': ''Shall I have Snotty beam you down?''
Line 30:
 
Related tropes:
* [[Merging Machine]] (in some cases of [[Teleporter Accident|Teleporter Accidents]]s)
* [[Teleportation Tropes]], usually
** [[Inconvenient Summons]]
Line 46:
* In ''[[Gantz]]'', the titular sphere uses a slow teleportation process to send the team members on their missions. In keeping with the [[Crosses the Line Twice]] spirit of the series, the insides of the characters' bodies are visible during transportation. Also, one of the [[Gantz]] weapons, the Y-Gun, uses the same process to send captured enemies to an as yet unknown location.
* ''[[Doraemon]]'' had the "Anywhere Door", which was a door that could take you wherever you specified. You have to be [[Literal Genie|pretty specific]] about your target location, as it doesn't care whether or not it'd be practical for you to, say, end up walking over the threshold straight into the ocean.
* Common in ''[[Magical Girl Lyrical Nanoha]]''. [[Cool Ship|Cool Ships]]s like the Arthra come equipped with them for sending crew members passengers down planets and space stations; good enough mages can transport themselves across planets and dimensions though it will require quite a bit of preparation; and powerful [[Summon Magic|summoners]] could teleport entire armies en masse and at multiple points as a secondary ability.
* The ability to teleport in ''[[Mahou Sensei Negima]]'' is treated as an extremely difficult and high level type of magic. Artfacts tend to be required, usually an entire [[Instant Runes|rune]] port being involved; these are the mage versions of an airport and there <s>are</s> were only 11 in the [[Magical Land|Magical World]]. A small few can teleport without one (usually by creating an [[Elemental Powers|elemental]] gate of [[Portal Pool|some sort]]).
* Psychicers in [[Psyren]] sometimes have this power. W.I.S.E. Commander Shiner's Hexagonal Transfer System fires a beam that teleports everything it engulfs to a specified location on top of standard teleportation. Lan's hypercube boxes engulf areas and then "download" the contents of one to another.
* Among the titular [[Zettai Karen Children]], Aoi is the teleporter. Her ability is a function of mass, distance and target density. Mio is her antagonist counterpart who has an ability to create [[Portal Door|Portal Doors]]s on chosen locations, and several other characters use a little bit of telesensing for their composite abilities.
* In ''[[Star Blazers]] / [[Space Battleship Yamato]],'' the Gamilons have a teleporter called the SMITE that can transport whole ships (or whole flocks of space mines) across relatively short tactical distances. Also, the [[Our Wormholes Are Different|space warp]] ability possessed by most ships in the Yamatoverse is essentially a form of very long-range teleportation.
* This was the ability of the large monster in [[Cencoroll]], who seemed to create small holes in the air and get sucked throught them.
Line 78:
* Tempest of ''[[Atari Force]]'' has the powers of Nightcrawler, but in a lighter flavor. (Transfer dimension is a pleasant, sunny place.)
* Brita in ''[[Darker than Black]]'' [[Superpower Lottery|got]] the ability to teleport herself and touched living creatures. [[Naked on Arrival|Clothes don't count]], by the way ([[Shameless Fanservice Girl|not that she cared much]]).
* [[Doctor Strange]] has at least one teleportation spell, though it's implied to be a considerable magical effort and also very noticeable -- henoticeable—he's happy to take ordinary transportation if he's not certain the destination is safe, or in non-emergency situations.
 
 
Line 92:
== [[Film]] -- Live Action ==
* ''[[Spaceballs]]'' deliberately parodies ''[[Star Trek]]'''s transporters, down to "Shall I have Snotty beam you down, sir?" It does not go well, as one man ends with his body twisted around. It wasn't particularly necessary, as he was one room over.
* ''[[Galaxy Quest]]'' exploits the same joke with the "digital conveyer". Using it is more an art than a science, and it only works with humans. Using it on pig-lizards has negative results .<ref>of the "turns-it-inside-out-and-then-it-explodes" variety</ref>.
** It must also be noted that the idea of conveyer is less naive that the traditional transporter. It must be actually targeted on the object to transport or place to transport back.
* One early, well-known example of teleportation in film is the 1959 feature ''[[The Fly]]'', which was successful enough to lead to several sequels and a big budget 1986 remake (which had a sequel of its own). The entire franchise is based on the results of [[Phlebotinum Breakdown|teleportation experiments]] [[Gone Horribly Wrong]].
Line 147:
* In [[George R. R. Martin]]'s shared world series, ''[[Wild Cards]]'', there are several characters who use various forms of teleportation. Examples include "Popinjay," a private detective who uses his forefinger and thumb to form a gun and can teleport anyone or anything he points at to anywhere he can visualize including the N.Y. jails or the scoreboard at Yankee stadium. In the recent books, "Lilith" is an assasin who teleports herself and can teleport others she grabs.
* Alfred Bester's novel ''The Stars My Destination'' posits a future in which people have learned to teleport ("jaunte"), but only over moderate distances (up to a few hundred miles, depending on the jaunter's skill). Jaunting through space is believed impossible, until the [[Action Survivor|protagonist]] somehow jaunts several hundred thousand miles to escape from his doomed spaceship. {{spoiler|[[Cursed with Awesome|It doesn't improve his life.]]}}
* [[Hitchhikers Guide|The Hitchhiker's Guide To The Galaxy]]: "I teleported home one night with Ron and Sid and Meg. Ron stole Maggie's heart away, and I got Sidney's leg." The actual process seems relatively safe, though--thethough—the only issue is some protein and salt loss for first-timers, and the only mishaps are either user issues or someone helping themselves to the transport.
* [[The Guardians]] each have a unique [[Personality Powers|Gift]] related to what they were in life. Teleportation is common among those who yearned to see the world but were trapped in their hometowns. Currently only three Guardians have this Gift, Michael, Selah and {{spoiler|Jake Hawkins}}.
* ''[[The Grimnoir Chronicles]]'': Travelers from the Grimnoir books.
Line 188:
* ''[[Red Dwarf]]'' has featured several different teleportation devices, each of which has had different rules governing its operation. Usually the [[Rule of Funny]].
* The original 1960s version of ''[[The Outer Limits]]'' featured teleportation in several episodes.
** In "The Mice", aliens from the planet Chromo send human scientists the instructions to build a "Teleportation Agency" so that one of their people can be "transmitted" from Chromo to Earth--andEarth—and, eventually, vice versa.
** In "The Special One", [[Evil Teacher]] Mr. Zeno travels between Earth and his homeworld via a "lightning bolt" effect that is one of the series' most striking visuals.
** In "Fun and Games", the Anderan alien "electroports" two humans to and from the site of the [[Gladiator Games]] his planet holds.
Line 198:
* In ''[[Soap]]'' Saul and Burt try to escape the UFO using a transporter and manage to go back in time to Ancient Rome and in front of a Mexican firing squad.
* An episode of ''[[Earth: Final Conflict]]'' has a human scientist develop a teleportation device, which he uses to teleport small bombs near Taelons. When his hideout is raided, he teleports himself to a warehouse he owns, not realizing that the feds previously raided the place and moved things around, so he ended up [[Tele Frag|fused with a shelf]]. In order to prevent himself from being captured and end this horrible existence, he teleports to the same exact location, which somehow creates [[Antimatter]] and blows up the warehouse (really, that much anti-matter should've destroyed the entire city at the least). The technology is lost, [[No Plans, No Prototype, No Backup|of course]], and is [[Reset Button|never mentioned again]].
** There are also ID portals that send people and objects through inter-dimensional tunnels, possibly involving dematerialization. There are installed all over the world for quick transportation. Once again, the possibility of [[Teleporter Accident|Teleporter Accidents]]s or [[Tele Frag]] is not mentioned.
* In ''[[The Adventures of Superman]]'' episode "The Phony Alibi", [[Bungling Inventor]] Professor Pepperwinkle creates a system for transporting people through telephone wires. As usual with Pepperwinkle, a gang of crooks befriends the naive professor, then uses his invention for evil; they commit crimes in Metropolis, then phone themselves to distant cities and make sure plenty of people see them to set themselves up with a (seemingly) perfect alibi.
 
Line 291:
* ''The Law of Purple'' has two kinds of teleporters; one kind is inherently dangerous to use, and the other makes ''a smoke effect'' - ''for no other reason than to look cool''.
* ''[[Sluggy Freelance]]'' involves lots of teleporting through time and [[Another Dimension|other dimensions]], though so far only the wizards in the "[[Harry Potter|Torg Potter]]" stories have used more traditional teleportation.
* {{spoiler|Parley}} from ''[[Gunnerkrigg Court]]'' accidentally discovers -- indiscovers—in the most embarrassing manner possible short of [[Naked on Arrival|leaving clothes behind]] -- that—that she has the ability to teleport herself and others.
** Jones insists on calling it "distortion of space" though. Even Tom makes fun of her.
* [[The Cyantian Chronicles]]: [[Magic From Technology|Techmages]] are often able to teleport, and the Siracs are able to do this as well using their [[Psychic Powers]]. In addition Campus Safari started with Chatin making a personal transporter and Cilke accidentally using it to send them to Earth.
Line 299:
* Doc in ''[[The Whiteboard]]'' made a "Pizza Teleporter" so he could get food in seconds. Unfortunately it only teleports to a specific spot on his counter, trying to send it to say, the field results in the toppings and crust separating or cheese blocking up an engine.
* In the [[Whateley Universe]], it's a mutant superpower. Several high schoolers at the [[Super-Hero School]] Whateley Academy have the ability in one way or another. One is even codenamed Jaunt: she can only teleport short distances and has the bad habit of not knocking before dropping in on people. The most powerful teleporters make huge salaries as transporters and couriers. Some high-level wizards can do teleportation too, and Carmilla can teleport by the convenient use of her dad's demon dimension. Several [[Mad Scientist|devisors]] also have access to teleporters; the usual caveats when dealing with technology that defies the laws of physics apply.
* First Guardians from ''[[Homestuck]]'' are full-on [[Reality Warper|Reality Warpers]]s, but their main use of their powers seems to be teleportation (with a quite weird visual effect, to boot).
* Drake in Gold Coin Comics has [http://www.goldcoincomics.com/?id=124 the power to conjure a teleportation portal].
* The ''Halo'' teleporters show up in ''[[Red vs. Blue]]''. Initially, the main issue is that it tends to cover the soldiers' armour in 'black stuff'. There also seem to be some time delays. And don't forget user error and sabotage..
Line 325:
* In ''[[Biker Mice From Mars]]'', Lawrence Limburger used a transporter to bring various [[Psycho for Hire|psychos for hire]] to Earth to hunt down the Biker Mice.
* In the ''[[Adventures of the Galaxy Rangers]]'' episode "Tower of Combat", evil militaristic alien The General uses a stolen alien teleporter to kidnap several of the heroes.
* The astrobeam on ''[[Challenge of the Go Bots]]'' functioned like the zeta beam in [[Adam Strange]] comics--itcomics—it could teleport an individual across interstellar distances, but only temporarily; after a given period of time, the person would automatically and unavoidably teleport back to their starting point. On one hand, this makes troop extraction after a mission extremely easy, and it avoids any danger of capture. On the other hand, it makes the device useless for travelling anywhere you do intend to ''stay''. Hence, the Go Bots still make heavy use of spaceships.
* The Prison Planet in ''[[Shadow Raiders]]'' is an entire teleporting ''planetoid'', intended to hold dangerous criminals by warping across the universe so that they can't get home. {{spoiler|In the finale, the planet is used to teleport the Beast Planet away. Unfortunately, it's implied that the Beast Planet assimilated the teleporting ability.}}
* ''[[Code Lyoko]]'' has several of these. The most obvious of them is the scanner, which transports human beings into the virtual world of Lyoko (and back). In Season 4, the boarding pads for the Skid count as a teleporter and the "broadband acceleration" nodes count as a slower-than-light transporter.
10,856

edits