Terraria/WMG: Difference between revisions

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Think about it. You can only gain mana from combining Fallen Stars into Mana Crystal. And destroying shadow orbs summons meteors. And Meteor armor regenerates mana and Space Gun uses mana.
* The Hallow, on the other hand, is from the center of the Earth. The Wall of Flesh was it's seal, but [[Nice Job Breaking It, Hero|guess who had to destroy it?]]
 
=== The corruption is trying to eradicate all magic. ===
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However, two transparent walls have squished all terrain, blocks, and people into a flat plane of existence. The enemy mobs hate this, and attack everything they see because maybe it will undo the Curse of Two-Dimensionality. The NPCs enjoy their new, simpler lives and remain friendly.
 
And the Player Character is the one who cast the spell, all for your [[Nice Job Breaking It, Hero|personal enjoyment]].
 
=== The Corruption is an extremely short and wide herbivore. ===
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You get a lot of equipment pre-hardmode that seems evil (Demon/Necro/Molten). Maybe spreading the Hallow, and making Cobalt, Mythril, Adamantite, and Hallowed equipment is your way to atone?
 
=== The Goblins are [[Well -Intentioned Extremist|well-intentioned extremists]] out to keep the player from destroying the world. ===
The goblins are generally content to completely ignore the player and let them go about their business... right up until the player starts trying to unleash the Eater of Worlds. This causes them to take notice of the player's activities and they start attacking them and their supporters to try to stop them from unleashing the Eater. If they fail, they try to keep up the pressure to hinder the player's goal of destroying the Wall of Flesh and releasing the spirits of light and darkness, which would make the Overworld virtually uninhabitable to anything that isn't a Hallow or Corruption creature. Even if they fail then, they'll keep attacking, often futily, to try and get rid of the player so they can try to re-bind the spirits and make the world safe for regular creatures once again. The Goblin Tinker is evicted for not agreeing with their extremism, and in turn joins up with the player once freed to try to thwart them.