That One Level/Video Games/First-Person Shooter: Difference between revisions

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* Seawall Battery from Wolfenstein: Enemy Territory was a level in which the Allied team must stage an uphill assault along two possible fronts, infiltrate the Axis bunker, and plant dynamite at the final objective in order to win the map. The problem? One front was a virtual murder hole in which the Axis team could toss airstrikes down onto the beach and murder the entire Allied team, while one forward and exposed MG nest could blanket half the beach, while a lower altitude, and partially occluded nest provided cover from blind spot grenades. The other front featured a back door as an only entrance that could only be accessed should the Allied covert operative posses a uniform that would allow him to open the door. The problem? The passage to the back door featured an up hill climb into a funnel-like valley that was probably the worst choke point in the entire game, beneath which, land mines could be planted. If the Allied team managed to prevent Axis from constructing their forward spawn post (which professional teams would ignore in fear of providing the Allied team with a uniform for the back door) they were faced with an MG nest, and the pleasant opportunity to camp the back door in hopes of access to the final objective. Should an engineer sneak in alone or with the help of a covert ops, the player still had to manage to make it to the bomb site, plant the bomb, and defend it for 30 seconds while much of the enemy team hunted them down and disarmed it. A broken level, but one of the most rewarding to play on offense.
** While the level does clearly favor Axis, the Allied team does have one advantage. The final objective is far from Axis spawns and other populated areas, meaning if you manage to somehow sneak in and plant the dynamite, chances are you'll win unless some sneaky Engineer guards the objective.
* Episode four of ''The Ultimate [[Doom]]'' - entitled ''Thy Flesh Consumed'' - was produced a year after the original release of the game, and was much harder. In fact it began with the two hardest levels in the original stock Doom, more difficult even than the episode-ending boss battles. [[http://doom.wikia.com/wiki/E4M2:_Perfect_Hatred_<!-- 28Doom29%28Doom%29 E4M2: Perfect Hatred]] trapped the player in a small underground cavern packed with monsters, with most of the accessible area suspended above a damaging lava floor and the previous level, [[http://doom.wikia.com/wiki/E4M1:_Hell_Beneath_%28Doom%29 E4M1: Hell Beneath]], was no slouch either, with only token quantities of health and ammmo. The player would frequently have to begin E4M2[[E 4 M 2]] half-dead and out of bullets (before quickly become fully dead courtesy of the Doom equivalent of a ZergRush[[Zerg Rush]]). -->
* ''Final [[Doom]]'', Plutonia Experiment: the [[Secret Level|secret]] [[Bonus Dungeon|level 32]] "[http://www.youtube.com/watch?v=wCGeNNvG0Z4 Go 2 It]." For those who can't tell from the rather frantic pace of the video (finding a non-speedrun of the level is nigh impossible), it's packed to the gills with Cyberdemons, which if you recall are [[Degraded Boss|end-mission bosses by themselves]] that haven't really LOST any power since then. If that wasn't enough, you also have more [[Demonic Spiders|ArchViles]] than there are [[Acceptable Lifestyle Targets|weirdos at an anime convention]], all ''individually'' capable of both heaping on the damage on their own and ''resurrecting'' everything in the level that isn't an Arch-Vile, Cyberdemon, or Spider Mastermind. And, like many WADs did in the Doom days, their numbers ''double'' if you're playing co-op. If you're intending to actually clear a path through the monsters in order to survive, as opposed to having Jedi-like reflexes, expect to clear the level ([[Nintendo Hard|if you can]]) with a kill rate of somewhere around 1000%. Yes, ''one thousand''. Meaning you would have killed each individual enemy ten times over.
** A lot of the [[Nintendo Hard]] [[Game Mod|megawads]] have plenty of very hard levels with high monster counts, but some of those levels stand head and shoulders over the rest.
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[[Category:That One Level]]
[[Category:First Person Shooter]][[Category:Pages with comment tags]]