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** The ''Magical Melody'' mines weren't that bad.. If you exclude the random times when you go ''up'' instead of down (which happens a lot once you reach a certain point), and the rocks having nasty effects sometimes.
* ''Blazing Angels'' has Top Secret, where you're flying through a narrow fjord, in a fast (yet thankfully maneuverable) plane, and have to get through the fjord in a limited amount of time. At parts you have other planes shooting at you, and if you hit any of the walls, you're likely dead.
** Then, in the sequel, ''Secret Missions of WWII'', there are lot of infuriating levels (especially where you have to use a tailgunner), but "Flashlight to a Gunfight" is the most annoying. You have no weapons at all, so you have to use a weapon that blinds enemies and leads to them crashlanding into an iceberg. But the big problem is, you have to practically almost crash into an iceberg for them to even ''think'' about crashing. It basically turns into a [[Luck
* [[Mechwarrior]] IV: Mercenaries has [http://www.youtube.com/watch?v=BgWdxxZmvt4 Talon/Wernke - Night Op]. You're meant to pilot a light, fast 'mech, trying to be as stealthy as possible, trying to sneak past several 'mechs that can stomp you in a heartbeat, and there's generally enough enemy 'mechs that it's suicide to take anything heavier. For contrast, there's a ludicrously easy stealth mission elsewhere in the game.
** This is only hard if you are attempting to get the bonus for not being detected. It's quite possible to just load up a badass assault mech and blast your way through the level.
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