That One Sidequest: Difference between revisions

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*** The cards are [[Lost Forever]] now, due to being out of print for several years. On top of that, [[No Export for You|only Japan had all the cards while other places got a fraction of what Japan had.]]
* ''[[Super Mario World (video game)|Super Mario World]]'', getting all 96 levels. But that means all the exits. Including Valley Ghost House's alternate exit. And {{spoiler|Tubular}} the Special World.
* In ''[[YoshisYoshi's Island]]'' getting 100% in each world is [[Platform Hell]], but 'Kamik's Revenge' takes the cake. Just getting to the skiing section is a nightmare, only to require the player to time each jump exactly right or start the entire level over again.
** This is just the tip of the iceberg, almost every level in this game is [[That One Level]].
* Nearly ''every'' timed mission in ''[[Sonic Rush Series|Sonic Rush Adventure]]'' requires near-perfect timing. There is almost no margin for error, lest you fall short of the arbitarily short time limit.
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* Getting the [[Game Breaker|Vandaler class]] in [[Vandal Hearts]]. It's an [[Eleventh-Hour Superpower]] for your main character that gives him every learnable spell, autoblock on all frontal and side attacks, an absurdly high block rate for back attacks and sky high stats and unique equipment that's better than anything in the game. You just have to find each of the six Prisms, one in each chapter, in battles that aren't repeatable. Some of the Prisms just require you to examine a strange looking tile, some require you to talk to a certain person in a tavern, complete a secret objective in a battle and then talk to the person again, despite them not actually telling you the objective. One requires you to find and not sell three unique, valuable items in previous chapters that are only found by examining out of the way tiles in intense fights. And after that, each one puts you into a special challenge battle in which you not only have to defeat all the enemies, but make sure to get the special item in a difficult to get to chest. One such battle requires you to actively place your units not to kill enemies with counterattacks and navigate a difficult block pushing puzzle in which one wrong move makes it all impossible. Do all this, you get to use the Vandaler class for the past few battles.
** The easiest Prisms to find require you to send a unit to a counter intuitive location on the off-chance that funny looking tile isn't just a quirk of some mapper's choice and is one of the pre-designated special item location.
* Obscure [[Play StationPlayStation 2]] game ''[[Stella Deus the Gate of Eternity]]'' allows you to recruit the [[Anti-Villain]] half of the [[Big Bad Duumvirate]], Viser. This is a game-long sidequest (he is only recruitable whilst [[Storming the Castle]] of the [[Final Boss]]) and is so convoluted that it's ''beyond [[Guide Dang It]]'': of the game's two guides on [[Game FAQs]], one is only half-sure how to recruit him and the other offers no suggestions whatsoever.