The Art of War: Difference between revisions

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* [[Attack Its Weak Point]]
{{quote| '''VI, 30:''' "So, in war, the way is to avoid what is strong and strike at what is weak."}}
* [[Battle of Wits]]: The Handbook
* [[Berserk Button]]/[[Hair-Trigger Temper]]/[[I Shall Taunt You]]: "If your enemy is choleric, seek to anger him."
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* [[Hostage for Macguffin]]: Present in a prototypical form. Sun Tzu advises that if you capture something which the enemy holds dear, they will readily acquiesce to your wishes.
* [[Kansas City Shuffle]]: The most famous line in the book is:
{{quote| "All warfare is based on deception".}}
* [[Kill It with Fire]]: There's an entire chapter devoted to the use of fire, although the last part of this chapter is about "don't fight because of anger".
* [[Know When to Fold Them]]: If the enemy is too strong to face, sometimes it's wiser to bug off and call it a day.
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** Unless you out number them two to one, then it out right tells you to split up, though it's only because you're going to use [[wikipedia:Flanking maneuver|flanking tactic]].
* [[Obfuscating Stupidity]]: This, along with any other way of getting your enemy to underestimate you and your forces, is smiled upon by Sun Tzu.
{{quote| "The perfect plan approaches the Formless (or indecipherable.) If it is formless, the deepest spy cannot discern it, nor the wisest plan against it." }}
* [[Rape, Pillage and Burn]]: Encouraged, though with more emphasis on "pillage" than "burn".
** It says an army on the move should pillage resources captured from the people they're invading to ease logistical problems, and to destroy what they can't take if it appears their opponent would use it. The first part isn't covered.
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** The introduction to the chapter on spies is a masterpiece of coercion. Sun Tzu calculates how much protracted war costs a state, then brings up the price of spies before finally accusing generals who ''don't'' use spies to speed up combat of crimes against humanity.
* [[Storming the Castle]]: Strongly discouraged.
{{quote| "The preparation of mantlets, movable shelters, and various implements of war, will take up three whole months, and the piling up of mounds over against the walls will take three months more. The general, unable to control his irritation, will launch his men to the assault like swarming ants, with the result that one third of his men are slain while the town still remains untaken. Such are the disastrous effects of a siege."}}
* [[Swamps Are Evil]]: You should avoid swamps as much as possible and if you do end up in one, go through it as quickly as you can. Have your back turned on the trees so that no enemy can attack you from behind.
* [[The Thirty-Six Stratagems]]: Several are mentioned, and it's probably the origin for quite a lot of them. They are not, however, in any kind of list.
* [[To Win Without Fighting]]: Trope Namer.
{{quote| "For to win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill."}}
* [[Trope Namer]]: Sun Tzu for [[Mary Tzu]]. Also for [[To Win Without Fighting]].
* [[Unwitting Pawn]]: Arguably the concept of the Doomed Spy, whose sole purpose is for your real spy to reveal him to the enemy, thus allowing your real spy to gain the enemy's trust and allowing the Doomed Spy to give the enemy false information. This is averted if the Doomed Spy knows whats going to happen to him beforehand.