The Corruption: Difference between revisions

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* ''[[Dragon Age]]'' - The Taint, a disease/curse spread by Darkspawn blood. There's also the Blight, a physical manifestation of the taint upon the land, which spreads whenever they come up to the surface. It twists and corrupts all living organisms, mutating creatures into abominations such as blight wolves and ghouls (assuming the creatures manage to survive the initial phase of the infection in the first place). With each passing day, a blight grows, the earth itself withers and dies; the land is leeched of moisture, turning everything dry and brown. The sky fills with rolling, black clouds that block out the sun, making it easier for the darkspawn to surface. As this wasteland spreads, the corruption of the blight spreads with it, diseasing all in its path. And by "all" we mean "all"; as in, the corpses won't rot properly because ''even the bacteria responsible for decomposition are killed off''. What makes it The Corruption is that {{spoiler|Grey Wardens give in to it by drinking Darkspawn blood. This lets them sense Darkspawn, kill Archdemons permanently and avoid Ghoul-dom, at the cost of killing them a few decades later.}}
** {{spoiler|In the Warden's Keep DLC, an old human mage does the most ingenious thing: he ''weaponizes'' the taint, creating an elixir which can give the player tainted blood-based powers. It's not pretty, ethical (or ''sane'' for that matter), but they are incredibly useful.}}
** [[It Got Worse]] in the ''[[Dragon Age II]]'' [[Downloadable Content|DLC]] "Legacy" with [[The Reveal]] that {{spoiler|Wardens don't die, but turn into ghouls when they hear the Calling. There is no avoiding ghoul-dom once the Taint enters a person's body -- the Warden's version of the Taint just delays it by a few decades. Seen all too clearly in Larius, a former Commander of the Grey who was unlucky enough survive his Calling and became a Ghoul.}}
* Ember in ''[[Torchlight]]'' has this effect, granting magical power but at the risk of turning you evil.
* In ''[[Dark Earth]]'', your character Arkhan is literally poisoned by a face full of liquid evil while on his very first day on his new job as a Guardian of the Flame, and starts to mutate into a creature of the Dark. You must help him find a cure before the transformation is complete. While one side-effect of the mutation is a [[Took A Level Of Badass|Level of Badass]], the more you use it, the more the mutation takes hold. When the mutation reaches 100%, you get a [[Nonstandard Game Over|Non-standard Game Over]].