The Elder Scrolls V: Skyrim/WMG: Difference between revisions

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* [[Jossed]], thank [[Crystal Dragon Jesus]]-it had an unfortunate tendency to crash before post-release updates, but nary a bug in sight. There's a bad menu for the PC version, but that's due to it being the same as the console variety. So, either bribes only happened in the minds of [[Conspiracy Theorist|certain]] [[Fan Dumb]], or Bethesda [[Irony|wasted their money covering up the flaws they fixed through honest work.]]
** Actually, a few people on consoles have run into quests that will never start and cells that will never load. Quite annoying when it means you can't complete quest lines.
*** This troper has had the game crash over a dozen times leaving corrupted data as saves (can only be prevented by turning off autosaves), Books become irretrievably trapped on shelves in owned houses, Missions that can't be completed for trivial reasons (stupid hargravan vengeance/Gaulder amulet/etc quest), shortly after starting the game an NPC ran up to me with a tale about escaping from kidnappers and asks me to stop them but the quest did not appear, A dead dragon appeared in solitude after I fast traveled there and has been stuck in the middle of the street rag-dolling around ever since, during the defense of Windhelm quest I had to deal not only with the stormcloak army but a second army of endlessly cloning copies of an NPC from a completely different city, nearly every mannequin I equip armour on simply turns invisible in the affected area and these are just the bugs off the top of my head. Two patches later and non of these have been fixed ([[Play StationPlayStation 3]] by the way). Saying this WMG is jossed is a pretty big stretch.
**** The main point of 1.3 was fixing bugs ''introduced in 1.2''. The other part was optimisation, which, while good, is not exactly bug-fixing... and there's still quite a number of various bugs featured.