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** This is not by accident. The level at which certain items appear in shops is slightly higher than the level at which those same items would appear in chests and on enemies. Additionally, a player has to follow a sidequest thread up to a certain point before they are allowed to enchant their own equipment, as opposed to just looting a marauder's corpse and finding an enchanted sword or somesuch. Presumably, this is to keep players from building up gold and creating their own [[Disc One Nuke]]. (The point about enchanting is even [[Lampshade Hanging|mentioned directly by NPCs,]] for much the same reason.)
*** Which leads to the logical conclusion reached by the [http://www.hlcomic.com Concerned comic] author Chris Livingston:
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* ''[[Halo]]''. Plasma weapons kick unholy amounts of ass against shields, while bullets are best for squishing actual meaty bits.
** The plasma pistol had the most amount of asskickery of all weapons in Halo 1 considering it did more damage than the plasma rifle, could fire as fast as you pull the trigger (faster than the rifle if you could pull fast enough), could overcharge to instantly take out the shields of anything, was easily found in large quantities, and had the fastest melee attack of all the weapons. The only drawbacks are the fast overheating and short range.
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