The Engineer: Difference between revisions

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{{quote|''"Hey look, buddy, I'm an Engineer. That means I solve problems. Not problems like 'what is beauty?', because that would [[Sesquipedalian Loquaciousness|fall within the purview of your conundrums of philosophy]]. I solve '''[[Mr. Fixit|practical problems]]'''."''|'''[[Exactly What It Says Onon the Tin|The Engineer]]''', ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'', ''[http://www.youtube.com/watch?v=ipYkuCZ2IYI Meet the Engineer]''}}
 
In war, equipment is an essential part of victory. From tents and rifles to bases and vehicles, no army can fight on manpower alone. They need technology, and people to maintain it and move it forward. The average soldier actually does not have full knowledge of ''how'' his equipment works, let alone have the knowledge or time to maintain said equipment. Bigger and badder pieces of equipment require even more know-how and maintenance. There are also myriad obstacles and situations which a soldier will not be equipped to handle, like obstacles that impede troop movement, difficult to traverse terrain, and the elements themselves falling on their heads.
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So, behind the glamorous officers and the rough-and-tumble enlisted soldiers, there's one man who will always be there to give them a technologically empowered hand: The Engineer.
 
The Engineer is the go-to guy for anything technological in this man's army. Just as [[The Medic|the Medic]] takes care of the soldiers' lives, the Engineer takes care of their equipment to make sure that the Medic is not needed. He's also the one that constructs shelter and support machines like turrets and gun emplacements to give the infantry cover and a little extra oomph. Perhaps most importantly, the Engineer is usually the main mechanic, handling upkeep of vehicles.
 
The Engineer is practically never one of the protagonists, since the more glamorous frontline soldiers are the ones that usually get the spotlight. However, if the Engineer is in a story, he will always be an ESSENTIAL character, and you can expect his skills to be crucial for victory at some moment in the story. Engineer characters also usually tend to be older, more experienced soldiers who are [[A Father to His Men|a father figure]] to younger soldiers, be they frontline soldiers or younger engineers. They can also have elements of the [[Drill Sergeant Nasty|drill sergeant]], demanding constant effort and discipline from his crew, although this is not surprising considering the frontline soldiers depend on the equipment they service to survive. Younger engineers can have [[Hot-Blooded|a tendency to be very passionate about their work]], and have the gift of creativity and tenacity on their side. Expect young Engineers to come up with new technologies and strategies using existing technology that will give their allies a new edge in combat. Sometimes, an Engineer will actually [[Ascended Extra|get the spotlight on him and remain a major character.]]
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* The [[Camp Gay|faaaaaaaaaaaaaaaabulous]] Leeron of ''[[Tengen Toppa Gurren Lagann]]''. For the first half of the series, he practically takes care of all the Gunmen, the Gurren Lagann AND the massive Dai-Gurren all by himself! And post-timeskip, he's even MORE talented.
* The maintenance crew in ''[[Shinkon Gattai Godannar|Godannar]]''. Also a major source of comedy and [[UST]].
* Gai from ''[[Getter Robo]]'', in all his incarnations, is the main engineer in charge of maintaining the Getter Machines. He also becomes an [[Ascended Fanboy|ascended fanboy]] when he ends up in the pilot seat of Go/Neo Getter-3 and Shin Getter-3.
* Franky from ''[[One Piece]]'' is the crews shipwright, responsible for the upkeep of the [[Cool Boat|Thousand Sunny]] (which he designed and built, of course). He's a Combat Engineer by virtue of turning himself into a cyborg.
* Heihachi in ''[[Seven Samurai]]'' who lacks martial experience, but fights with engineering tech instead.
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* The German film ''[[Stalingrad]]'' follows a platoon of combat engineers, known as ''Sturmpioniere'', fighting in the eponymous city.
* Yori in ''[[Tron]]''. She ran the Solar Sailer simulation, and a "blink and you miss it" [[Chekhov's Gun]] in the beginning of the movie indicates she helps control the laser.
* In the 2009 ''[[Star Trek (Filmfilm)|Star Trek]]'', Montgomery Scott is looking to be as brilliant a chief engineer as in the [[Star Trek: theThe Original Series|original series]]. The same cannot be said for his position's [[Red Shirt|predecessor]].
 
== Literature ==
 
* ''[[The Cross Time Engineer (Literature)|The Cross Time Engineer]]'' is about how a single 20th century engineer thrown back to 13th century Poland manages to introduce heavy industry.
* ''The Engineer Trilogy'' by K.J. Parker features an engineer as the central character. Set in an alternate [[Middle Ages]], engineering pervades the story: design, manufacture the application of machines (particularly war machines) are all tightly interwoven into the plot. Ziani Vaatzes, the titular engineer is a subtly [[The Chessmaster|terrifying genius]] who [[Batman Gambit|applies]] his deep understanding of mechanics to manipulate everything from people to empires to achieve his own ends.
* Julio Poertena and his "[[Funetik Aksent|pig pocking wrench]]" from the [[Prince Roger]] series by [[David Weber]] and [[John Ringo]] qualifies.
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* Episodes of ''[[Band of Brothers]]'' have shown the Army Corps Of Engineers helping infantry and cavalry move. Also makes it an example of [[Truth in Television]].
* The multitude of engineering officers in the ''[[Star Trek]]'' universe. They've proven their worth many times over.
** The first and most famous example was of course Scotty from ''[[Star Trek: theThe Original Series]]''. Much like Kirk, he's become a legend even within his own universe. The character made such an impression that he's remembered through [[Popcultural Osmosis]] alongside [[Power Trio|The Big Three]] of TOS, and it's impossible to imagine the show without him, even though [[What Could Have Been|he almost wasn't a part of it at all]]. [[Gene Roddenberry]] didn't have any interest in having an engineer on the ship, and [[James Doohan]] (among others) had to convince him otherwise. [http://www.youtube.com/watch?v=rqedcvB8MKw In one interview], Doohan claims that 50% of the students attending at least one university's engineering program went into the field because of Scotty.
** Indeed, in ''[[Deep Space Nine]]'', the engineers have attained a [[Worthy Adversary]] status amongst the Dominion Vorta officers, one of whom claims that Starfleet Engineers can turn "Rocks into Replicators".
* Walter in ''[[La Femme Nikita]]''.
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'''Major Lee Adama''': He was used to working with machines. Command is about people. }}
** Chief Galen Tyrol also exemplifies this, particularly "The Mechanic". He spends most of his appearances fixing one thing or another (usually vipers), is very possessive of the vipers, and has an entire crop of newbies to mentor. The few times he does go into combat mode, its like watching Gordon Freeman.
* ''[[Danger UXB (TV)|Danger UXB]]'' is a case of the engineer as protagonist. Lt Brian Ash is an engineering student who [[Got Volunteered]] into the command of a [[Bomb Disposal]] section in [[World War Two]].
 
== Tabletop Games ==
 
* [[Warhammer 40 K40000]] has a variety depending on which army you're playing
** Space Marines have Techmarines, specially trained by the [[Machine Worship|Adeptus Mechanicus]] to maintain their battle-brothers' equipment. Due to being every bit as tough and skilled as other [[Space Marines]], they're the [[Genius Bruiser]] type.
** The Salamanders, however; belong to the Promethian Cult which value self-reliance and have anvil, hammer and fire as important symbols; and as their Primarch was a blacksmith, they all maintain their equipment by themselves personally. There are still Techmarines within their chapter though, and due to every battle brother in their chapter taking care of their own equipment, they are free to make even more impressive items.
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== Video Games ==
 
* Quite obviously, The Engineer, Dell Conagher (and both his father and grandfather, likely to be a family tradition, considering a few images seemed to imply that his father is the engineer from [[Team Fortress Classic (Video Game)|Team Fortress Classic]]) from ''[[Team Fortress Classic (Video Game)|Team Fortress]]'' and ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]''. He specifically is an example of a Combat Engineer, supplying ammo and equipment to fellow soldiers and constructing [[The Turret Master|turrets]] and [[Transporters and Teleporters|teleporters]].
** The Engineer is better at defense than offense, though he can be played as a "Battle Engie" with the right loadout (specifically, the Gunslinger and the Frontier Justice).
** The Demoman is also an engineer of sorts, as the resident explosives expert.
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** This is especially true to ''Earth 2150''. The ED Gruz and the UCS Mammoth can both carry out tasks like digging trenches and tunnels, building bridges and walls, etc.
** The custom-map-only Engineer unit in ''[[Empire Earth]]'' can repair buildings as well as construct bunkers and (pathetically weak) barbed wire fences.
* The Gnomes and Goblins in the ''[[War CraftWarcraft]]'' universe are known for being experts in engineering. Engineering is also an optional job you can train in. You can make [[Rule of Cool|fantasy motorcycles]] that way.
* Roland the Soldier in [[Borderlands (Video Game)|Borderlands]] dabbles into this trope, as his action skill is summoning an automated turret to fire for a bit. The turret can be upgraded to be more effective, provide supply drops or also fire missles from his skill tree while the character's potential abilities in general can directly provide more to a group than any other.
** The Crimson Lance Engineer enemy summons a turret to help them out similar to Roland. It's stated in the [[All There in the Manual|Official Guide]] that Roland was a former Crimson Lance Engineer.
* The worker units in ''[[Starcraft]]'' fulfill the role of engineers, but it is the Terran [[SC Vs]] that follow the trope most closely, being piloted units dedicated to construction, mining, terrain-forming, and unit repair. Science Vessels and their succeeding equivalent in the sequel are worth mentioning too, as their detection capabilities are invaluable, and their abilities are no less useful in harassing the enemy or supporting allied troops.
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* Basically all of Cid's incarnations in ''[[Final Fantasy]]'', except for ''I'', ''VIII'', ''XIII'', and the spinoffs. ''IV'', ''VI'', and ''XII'' are probably closest to the trope as written.
** King Edgar Figaro of ''VI'' is also an example of the trope. His mechanical, sand-diving, transforming castle just by itself is [[Crowning Moment of Awesome|an example of how incredibly COOL an Engineer can be.]]
* [[Leonardo Dada Vinci]] plays this role in ''[[Assassin's Creed|Assassin's Creed II]]''. He shows some HEAVY [[Mad Scientist|mad scientist tendencies]], inventing a FLYING MACHINE and all...
** [[Truth in Television]], the flying machine was based on sketches Da Vinci made in his notebooks. [[Rule of Cool|On the other hand, those sketches never actually produced something that really worked...]]
* In the ''[[Command and Conquer]]'' titles, engineers are used to either sabotage/capture enemy structures or instantly repair one's own.
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** Imperial Guard Enginseers in the expansions to the first game are the toughest builders available. Other factions tended to use various types of slaves or drones or other squishy units.
* The Worker in ''[[Fat Princess]]''. Not only are they absolutely ''essential'' for harvesting resources and upgrading structures, general consensus actually has them as the game's best combat unit. A team composed of upgraded Workers and [[The Medic|Priests]] supporting them is pretty much an unstoppable juggernaut.
* Lucca from ''[[Chrono Trigger (Video Game)|Chrono Trigger]].'' She invents a teleporting machine and a device to control time portals, she built a prototype battle robot, and she can repair more advanced robots that exist over a thousand years after her time!
* [[Brutal Legend|Eddie Riggs]], in an unusual example of The Engineer being the protagonist. Sure, he can fight, drive, lead armies {{spoiler|and turn into an ass-kicking demon}}, but the main reason he's so valuable to the Ironheade army is his knowledge of mechanics and capacity for building stuff. He's a perfect example of how Engineers help turn the tide of battle through usage of technology. Later in the game, Mangus and Jack(the Headbanger with the hydraulic car jack of death) are examples as well.
* Lock's Quest, being from a tower defense genre, also has an Engineer protagonist, along with Engineers being a core part of society. Also unlike the present examples, Lock starts out as a freshman to Engineering, over the course of the game developing bigger and better guns, walls, and traps. Though mostly working as a Support Engineer, Lock is also expected to help out in the frontlines, to collect [[Power Source|Source]] used to build more towers, pre-engage [[Mecha -Mooks]], and stop [[Advancing Boss of Doom|Boss]] [[Elite Mooks|Mooks]] from reaching your defenses and the source wells/pathways you are guarding.
** In fact, nearly any protagonist of a tower-defense game could be considered an Engineer of sorts.
* Andy from [[Advance Wars]]. His [[Limit Break|CO Power]] heals and buffs all his troops.
* PROTAGONIST engineer Isaac Clarke of ''[[Dead Space (Franchiseseries)|Dead Space]]''. His armor is meant for use in spaceship repairs are the majority of his plasma tools. As it turns out, said armor and tools work just as well against Necromorphs.
* PROTAGONIST engineer from ''[[Doom|Doom 3's]]'' expansion pack
* In [[Knights of the Old Republic]], T3-M4. And Bao-dur in the sequel. Bao-Dur in the second [[Knights of the Old Republic]] is a Tech Specialist (a class unique to him). His hit points aren't great, but he gets insane bonuses to his technical stats, making him very useful for slicing, droid repair, and most anything that isn't brawling or bluff. {{spoiler|It's almost not worth it to cross-class him.}}
* ''[[Makai Kingdom]]'' has Mechanics as a class of [[Player Mooks]]. They're the ones who patch up your vehicles between battles, though you'll need [[Mad Scientist|Professors]] to improve them. Oh, and they can do field repairs with giant wrenches.
* ''Sly Cooper''s Bentley. In the first game he is mainly much needed Support, but in the second and particularly the third he outfits himself with some sleep darts and explosives and heads out into the field, proving himself to be truly badass in Combat as well.
* Party member [[Wrench Wench|Tali]] from ''[[Mass Effect (Video Game)|Mass Effect]]'' is acknowledged to be a mechanical and programming/hacking genius, even landing the job of Chief Engineer on the ship in the second game. [[Player Character|Shepard's]] class can also be engineer, giving you numerous technical skills, though you still mostly use them to blow stuff up. There are 2 main indicators which show just how brilliant Tali is at her job:
** The first, Tali is one of the best engineers from her species. Her race, the quarians, are considered the most expert of all the species in the game at engineering. It's their biggest [[Planet of Hats|hat]], which they need it to cover the baldness of their rickety, jury-rigged antique space vessels.
** In the endgame, the player has to select a party member to {{spoiler|infiltrate through [[Memetic Mutation|a series of tubes]] to hack into a huge door blocking the team's progress}}. The three "good" choices are Tali; {{spoiler|Legion, a brilliant [[Star Trek: theThe Next Generation|Data-style robot]]; and Kasumi, the galaxy's best thief, assuming you have her downloadable-content mission}}.
** Of course, the main point of Tali and Engineer!Shepard is to hack enemy robots' IFF targeting systems and make them go on a berserk rampage through their own lines.
*** As well, there are a number of minor examples who are engineers for the Normandy. Gabby and Kenny in particular within ''2'' serve as [[Those Two Guys]] (well, That Guy and Girl.) with humorous conversations.
** [[Mass Effect 3 (Video Game)|Mass Effect 3]]: If this as picked [[An Adventurer Is You|as the player's class]], they can make their Overload ability from [[Mass Effect 2 (Video Game)|Mass Effect 2]] into [[Chain Lightning]], and can also throw a [[Weak Turret Gun]] across the battlefield.
*** Also from [[Mass Effect 3]], Cerberus Combat Engineers are a new type of [[Elite Mook]] that, while not too difficult on their own, can deploy [[Demonic Spider|stupidly powerful auto-turrets]] if given half a chance. Because of this, and that they can repair damaged [[Mini-Mecha|Atlas walkers]], give them [[Shoot the Medic First|very high target priority]]. You can thwart their turret placement doing so, or at least hose off the turret while it's still deploying. Or if you're an engineer yourself or have an engineer on the squad, [[Hack Your Enemy|help yourself to the turret to cause hilarity to ensue.]]
* ''The Thing: The Game'' where it is one of the three classes of NPC helpers, and they are essential for opening doors. As [[The Spoony Experiment (Web Video)|Spoony]] put it: "There are three kinds of guys: The Engineers, who you ''need'' to keep alive, [[The Medic|Medics]], the guys you really wanna keep alive, and back in there, there are [[Cannon Fodder|Soldiers]]..."
* In ''[[Return to Castle Wolfenstein]]'', the Engineer is the most important class in multiplayer, since they are the only class that can plant and defuse dynamite, which is the only weapon that can destroy objectives. They gain more support roles in the ''Enemy Territory'' expansion, where they can lay mines, build support structures, and repair damaged equipment.
* The Mechanic from ''Dungeon Fighter Online'' is an example. He has the basic attack skills of the original Gunner, with the added bonus of several robots that he can send out to fight for him, such as a turret emplacement, a small exploding 'bot, and a floating gun that follows him and shoots blue energy orbs.
* ''[[Touhou Project]]'' kappa show signs of every sort of Engineering, depending on the story in question, from building all the technology for the [[Youkai]] of the mountain after ''Subterranean Animism'' to Nitori's [[Gadgeteer Genius]] use of tools like [[Rocket Punch|extending arms]] and Optical Camoflauage. Kappa are the standard [[Hand Wave]] explanation for how anything gets built in fanon.
** A good canon example of this in the realm of [[Magitek]] comes from Patchouli Knowledge in ''Silent Sinner In Blue'', who created a working spaceship out of essentially plywood, duct tape, a whole lot of magic charms, and a [[Miko]] channeling the power of Gods of Voyage for an energy source, as well as a backup thruster in the form of [[Cute Witch|Marisa]] and her [[Kamehame Hadoken|Master Spark]].
* Regular American Engineers and Wehrmacht Pioneers constitute each side's starting units in ''[[Company of Heroes]]'', and while they aren't very impressive as-is, they can get a big firepower boost once upgraded with [[Kill It Withwith Fire|flamethrowers]]. Not to mention, their repair abilities make them absolutely vital to any armored campaign. The British and the Panzer Elite in the expansion pack play with the trope a little: ''every'' jack-of-all-trades Panzergrenadier is an engineer as well as an experienced soldier. The Brits split the difference - their basic infantry build basic defences while the dedicated Sappers don't arrive for a while but build ''[[Stone Wall|really good]]'' defences and repair stuff faster than their opponents.
* In [[Civilization]], the Engineer is a vital upgrade to the Settler class, able to build roads, railways, irrigation canals, mines, and cities twice as fast.
* The Formers in ''[[Sid MeiersMeier's Alpha Centauri]]'' have the ability to raise and lower terrain. With this simple tool, they can change rainfall patterns, create new land for themselves, destroy their enemy's lands, and even destroy enemy cities not protected by Pressure Domes.
* [[Captain Obvious|Needless to say]], Engineers are one of the 3 player classes in ''[[Star Trek Online]]''. Most of their abilities on the ground have to do with creating machines and coaxing other machines into overpowered glory. In space, most of the abilities involve reworking the ship's power systems into short bursts to increase defenses and otherwise help keep the ship in one piece. It's a mostly defense oriented class, but not quite up to the traditional title of "tank".
* The Robotics class from [[Global Agenda]] can be pretty much any type listed at the top of the page. They can carry multiple types of turrets, semi-automated killer drones, stations that provide health and energy to their team, force fields and giant mobile suits. They can buff and repair anything mechanical with ease, and are the best or only choice for using a vast array of field gear in a particular gameplay type. The only things limiting them are a limited number of stat points, forcing them to choose a specialty, and being able to only carry three devices at any given time. Like many classes in this game, the Robotics class can best be described as the [[Team Fortress 2 (Video Game)|Team Fortress 2]] engineer [[Recycled in Space|in space]]. Well, "in space".
* Engineers in ''[[Civil War Generals]] 2'' build and remove obstructions, fortifications, and bridges, but are poor fighters.
* In ''[[Torchlight]] II'', the Engineer is not only capable of making turrets but is also the resident [[Meat Shield|Tank]] wearing [[Steampunk]] [[Powered Armor]] while wielding [[Drop the Hammer|hammer-like]] [[Wrench Whack|wrenches]].