The Game Come to Life: Difference between revisions

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== [[Anime]] and [[Manga]] ==
* Yugi and his friends are sucked into a board game in the "Monster World" arc of the ''[[Yu-Gi-Oh!]]'' manga. The anime had a filler arc where Yugi is forced to play Duel Monsters inside a virtual world.
** In the manga, the first game of Duel Monsters that Yugi played against Kaiba was played as a Shadow Game in which the monsters on the cards were brought to life in front of the players. Kaiba then set out to reproduce this effect through holograms as part of his plan to get revenge on Yugi, and the resulting technology was used for the rest of the franchise.
* The third ''[[Digimon]]'' series, ''[[Digimon Tamers]]'', had the [[Mons]] from a [[Collectible Card Game]] come to life. The children's game cards, when scanned through their Digivices, would have real effects, too.
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* Van Allsburg used a similar device in a subsequent book, ''Zathura'', which used an outer-space motif.
* ''Kilobyte'' by Piers Anthony has a paraplegic man trapped in a VR MMORPG. He is in danger of starving to death. Even worse, the Game Over sequence could kill him by shorting out his pacemaker.
* In ''[[Heir Apparent (Literature)|Heir Apparent]]'' by Vivian Vande Velde, Giannine gets stuck in a simulation game and must win to extract herself without doing major brain damage.
* ''Ender's Game'' by Orson Scott Card might also count.
* '''Only You Can Save Mankind''' ''(if not you, who else?)'', the first in the Johnny Maxwell trilogy by [[Terry Pratchett]] features the young hero discovering that the aliens in a game are real, and are being killed by everyone who plays. Also features the now-extinct race of [[Space Invaders]],
* Played for laughs in ''Vurfing the Gwrx'', a short story by Michael Scott Rohan.
* Most definitely ''not'' played for laughs in another short story, ''Is This Real Enough'' by Lisanne Norman. It's set [[Twenty Minutes Into the Future]], and the ''[[World of Warcraft]]'' stand-in presented uses virtual reality technology, so the main characters don't even know they're inside the game until {{spoiler|they discover they don't respawn when killed.}}
* ''Albion's Dream'', essentially ''Jumanji'' before ''Jumanji'', had a variant of this. The game, a highly surreal and metaphorical board game, didn't pull anyone in. Instead, each of the character cards looked suspiciously like someone the main characters knew, and what happened to the characters happened to those people. There was some degree of in-universe argument over whether the possibility of changing lives for the better was worth risking the wrath of the [[Random Number God]], not to mention what would happen if anyone fulfilled the alternate win condition by reaching the never-explored center of the board. {{spoiler|In regard to the former: bad idea, especially when they encounter the fellow who's on the Death card. In regard to the latter: [[Aladdin (Disney film)|PHENOMENAL COSMIC POWER]]! However, getting to the center was a [[Luck-Based Mission]], and was only managed by cheating, which turned out not to "count."}}
* In [[Daemon]], the darknet community operates like a real life MMORPG. Members wear augmented reality glasses; flyouts hover over other members showing their current class, level and reputation in the darknet community and other markers can show destinations, equipment status, etc. Successfully participating and/or completing projects beneficial to the community gets you darknet credits which are a combination of status and money.
 
== [[Live Action TV]] ==
* The [[UPN]] series ''[[Deadly Games]]'' had an explosion bring the villains from a programmer's homemade video game to life, and he is forced to play his own game for real.
* ''[[Star Trek (Franchise)|Star Trek]]'' used the holodeck for this in a number of ''[[Star Trek: theThe Next Generation (TV)|Star Trek the Next Generation]]'' and ''[[Star Trek: Deep Space Nine (TV)|Star Trek Deep Space Nine]]'' episodes.
* ''[[Stargate SG -1 (TV)|Stargate SG 1]]'' had an episode in which Teal'c and Daniel are trapped in a VR combat simulator. Each simulated "death" brings them closer to having real heart attacks.
* ''[[Sea QuestSeaQuest DSV (TV)|Sea Quest DSV]]'' had an episode in which mecha fighting in a post-apocalyptic future were controlled by kids playing video games.
 
== [[Western Animation]] ==
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* In the CGI animated series ''[[Re Boot]]'', the User's games would descend on a part of Mainframe, and the sprites in that area would be forced to compete. If the User won the game, that area of the city would be destroyed, and the sprites would turn into mindless Nulls.
** In a more proper sense of the trope, when Mainframe starts to crash the characters from the games appear in the system. This is given a quick [[Hand Wave]] so we can move on to seeing our heroes beat the crap out of every [[Player Character|User Character]].
* An episode of ''[[Ben 10 (Animation)|Ben 10]]'' had Ben and Gwen transported inside a video game by a combination of Upgrade's powers and [[Lightning Can Do Anything|lightning]].
* One episode of ''[[Darkwing Duck (Animationanimation)|Darkwing Duck]]'' had DW trapped inside a video game.
* ''[[Fairly Oddparents]]'' The episode "Power Mad" .
* The ''[[Back to The Future The Animated Series]]'' episode "Bravelord and the Demon Monstrux" had Doc accidentally zapped into Verne's favourite video game of the same title, and the characters from the game transported into 1992 Hill Valley.
* In an episode of ''[[Aqua Teen Hunger Force (Animation)|Aqua Teen Hunger Force]]'', Meatwad plays a video game that, like [[The Last Starfighter]], is a test to find the person who can defeat the Gorgotron and save all of the moon's <s> craps</s> crops. Of course in reality it's just a ploy by Ignignokt and Err to find suckers for their MLM scam.
* The cast of ''[[Futurama]]'' become characters in a [[Dungeons and Dragons]] game world in the direct-to-DVD movie ''Bender's Game.'' (Since it was a world imagined by Bender, it was ''sort of'' a video game too.)
* In the ''[[Kim Possible]]'' episode ''Vurtu-Ron,'' the characters enter the MMORPG "Everlot," an ''[[Ever Quest]]'' parody.
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== [[Web Comics]] ==
* In the webcomic ''[[Erfworld]]'', Parson is transported to a [[Magical Land]] in [[Another Dimension]] -- which operates under the rules of turn-based tabletop wargame. This doubles as [[Be Careful What You Wish For]], because Parson is a huge [http://www.giantitp.com/comics/erf0016.html gaming enthusiast] and brilliant strategist, but [[My God, What Have I Done?|doesn't find it nearly as fun]] when winning means slaughtering thousands of people capable of holding philosophical debates, falling in love, and feeling pain. It doesn't help that the man who forcibly recruited him is arguably the setting's [[Big Bad]].
* Although not a representation of an actual ''[[Dungeons and Dragons]]'' campaign, the world of ''[[The Order of the Stick (Webcomic)|Order of the Stick]]'' is governed by the rules of ''Dungeons and Dragons'' (3.5 edition).
* Half the main cast of ''[[El Goonish Shive (Webcomic)|El Goonish Shive]]'' played a boardgame like this in a non-canon [http://www.egscomics.com/egsnp/index.php?arcid=8 strip]. Since it was out of continuity it was [[Played for Laughs]] and spoofed [[Jumanji]].
 
More examples at [[Defictionalization]].