The Labyrinth of Time: Difference between revisions

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** The unmade sequel's title implies that this is actually [[Dream Land]].
* [[Self-Insert Fic]]: According to an article in a futuristic library, Terra Nova Development (the company that created the game) eventually became the space travel conglomerate New Worlds Development, which set up space stations and moon colonies and essentially controls the world. All in part because of the resounding success of ''Labyrinth''.
** Turns into [[Death Byby Cameo]]. The library article later mentions the gruesome deaths of the Terra Nova Development team at the hands of an [[Homicide Machines|unruly car]].
* [[Sinister Geometry]]: The Maze Center building is topped with a striking pyramid fractal. Sure enough, it's the site of the keystone that holds the Labyrinth together (and it's also the game's iOS icon).
* [[Shout -Out]]: The makers apparently liked ''[[The Wizard of Oz (Filmfilm)|The Wizard of Oz]]'', ''[[The Maltese Falcon]]'' and the [[Marx Brothers]].
* [[Unwinnable Byby Design]]: Don't use your quarter in the fortunetelling game... {{spoiler|make a phone call}}. Not as bad as it might be since it's so close to the beginning of the game.
** Towards the middle/end of the game, if you enter the Surreal Maze without {{spoiler|taking a lantern hidden behind the open door that you entered a room through}}, you're stuck. This is especially cruel given that the confusing maze is a natural point to stop playing and resume later.
* [[The Very Definitely Final Dungeon]]: The ominous Maze Center, which can be seen throughout the game.