The Legend of Zelda/Headscratchers: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.5
m (fix broken external links)
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.5)
 
(14 intermediate revisions by 6 users not shown)
Line 1:
{{work}}
<!-- %%New stuff goes AT THE BOTTOM, do NOT put new stuff up here. -->
* Now here's a more gameplay-oriented one... Why does each dungeon have its own compass that works only in that specific dungeon?
** Since when does a compass reveal the location of hidden treasure, anyway? They're magical artifacts that show the locations of hidden treasure, but have to be bound to a specific area. They just happen to look like compasses.
** [[The Legend of Zelda: Skyward Sword|Skyward Sword]] avoids this. The dungeon maps come with the locations of treasure chests already marked.
* According to Dave Barry, the page quote is allegedly verbatim. However, it doesn't remotely resemble any Zelda game that I'm aware of. Where is he getting it from?
** That's confused this troper for awhile as well. The best she can figure, the son (who seemed to be pretty young when he said that) was somehow combining scenarios in his excitement. The "jelly beans" could be gels and the thing about "miniature Ganon" and the "flying eagles" sounds a little like when you fight Ganon and he sends waves of bats after you.
** It's almost certainly [[Zelda II: theThe Adventure of Link (Video Game)|Zelda II the Adventure of Link]]. Let's walk through it:
*** '''"OK, there's Ganon..."''' Just setting up some context.
*** '''"...and miniature Ganon and there's these things like jelly beans..."''' The two enemy indicators you see on that game's overworld look sort of like this.
*** '''"...and the miniature Ganon is more powerfuller..."''' The Moblin-shaped things lead to harder encounters.
*** '''"...because when you touch him the flying eagles come down and the octopus shoots red rocks and the swamp takes longer."''' This is an example of a "miniature Ganon" encounter being harder. On swamp tiles, they, unlike the Bit/Bot encounters, have bird enemies ("Mobys" [[Or So I Heard|according to Zelda Wiki]]) and they generally require more time and effort to leave the battle screen, thus "tak[ing] longer." Octoroks always shoot rocks, but I'm willing to chalk that up to a minor mistake on his son's part.
*** '''"...and the swamp takes longer."''' Link is physically slowed down in swamps, both on the map and during battle.
* It's commonly assumed that OOT Link is 10 as a child and 17 as an adult, but there is [[Word of Dante|no official source]] stating this. The official age is 12 as a child and 19 as an adult, based on Toon Link's trophy data in [[Super Smash Brothers Brawl]], which states he was 12 when he first received the Hero's Garb. As we know from TWW that this occurred on the day he became the same age as OOT Link, that means the latter was 12 as well (and 19 as an adult). Where is the 10/17 figure coming from?
** It comes from all the information about OOT before it came out. Every preview said he was 10/17, and I'd presume that came from Nintendo's official statements.
*** Not true. Link's OOT age is confirmed to be 8, and then 15 for adult Link. Link being 12 in WW is because it's a legend, not a fact that the hero was older. Never mind that the Hero in WW is just the Adult Link, which saved them. So if WW is used as reasoning at all, Young Link was 5 years old in OoT.
**** Anyone have a link to the source that says he's 8? Because I'm assuming he never ages past 17, and I'm almost sure I remember him being referred to as "a boy of 17" at some point....
*** I've never, ''ever'' seen a source that says he's 8 and 15. Everything I've seen refers to him as 10 and 17.<br />To quote the Zelda Wiki:
{{quote| ''The guide by Nintendo Power states that Link starts his adventure at the age of ten. This is later contradicted by another guide which states that he is twelve.''}}
*** And then there's my ex-boyfriend, who takes the words "child" and "adult" at face value and therefore insists that the ages must be 11 and 18, because otherwise Link would be an ''adolescent'' in one time frame or the other.
* Okay, this one has been bugging me ever since my last few replays of ''A Link to the Past'', and it's also another timeline rant, ''and'' it's also fairly long, so I'll just stuff it into a folder here for the appearance of brevity:
Line 46 ⟶ 45:
 
The theme of history repeating itself crops up time and time again (Sorry) in the games, though it's suggested in a far more subtle way than the World of Mana's Captain Obvious-esque dropping the trope in the opening scroll of every game. Maybe it extends beyond Link and Zelda having to always confront Ganondorf, but stretching to the point that entire events will replay at different times with an entirely different Ganondorf.
* Thing is, though, [[Word of God]] has it it's the same Ganon in all the games (timeline split notwithstanding). The only real issue comes up with his alternate backstory in [[The Legend of Zelda: Four Swords Adventures (Video Game)|Four Swords Adventures]].
* It hasn't been set in stone regarding the oot/imprisoning war relationship so don't just assume they are one and the same. According to http://www.zeldawiki.org/Imprisoning_War, there are also other candidates for the imprisoning war. It is mine and other's belief that the iw is another event altogether. Of course it is also possible that the imprisoning war was not just one event, but a whole encompassing history. Several of the games have things that sound like the imprisoning war, but they also all have problems. Ocarina of Time has several, most notably the fact that [[A Ltt P]] mentions that no hero could wield the Master Sword. But in Ocarina of Time, the Master Sword is Link's main weapon. In fact, just try to defeat Ganon without the Master sword and you will find Ganon will never yield. The Master sword is the pen that decrees Ganon's defeat in [[Oo T]].
 
Line 57 ⟶ 56:
***** Agreed. If it looks like a duck...
**** Except almost no two Ganons or Zeldas or Links look similar, except for the clothes, maybe. Show me two different Links that look the same. One of them has ''pink'' hair, damn it!
***** First off, all the Ganons? There are two, and one is only ever seen as a pig, while the other has a far more beast-like Pig form in both appearances. As for Link, WW actively disproves reincarnation AND the need of being a descendant, since OoT Link's soul doesn't exist in that timeline, and he had no children. The only links between them is that they all have the blood of the Knights of Hyrule. So that's a lot of different bloodlines that can produce a Link... except in ALttP, where Link is more or less the only one left. As such, any Link after him would be a descendant. As for Zelda, Adventure of Link has two Zeldas. No reincarnation there.
***** In most of the games, the octorocks and moblins look different too, despite the time period being of hundreds or thousands of years, not the hundreds of thousands or millions needed for the shifts in size, shape, and coloration we're talking about. I chalk most of the differences up to art style; the hair color does vary a little from pure blond to blondish-brown, but the pink was an error, as I recall, and it was canonically blondish-brown there.
***** But that's how Zelda evolution might actually work. Note the Zora ''probably'' evolving into the Rito over only hundreds of years. Plus, if you're going to claim art style as the reason they look different, there's no way to prove they actually look similar or different. I have another way to disprove the reincarnation theory though. Remember that at least one point in time, there have been two different Zeldas walking around. I'm talking about the Zelda from the original LOZ and the Sleeping Zelda in AoL. I seriously doubt they're sharing the same soul.
Line 64 ⟶ 63:
*** Just because a princess is called Zelda doesn't mean she's a reincarnation or the champion of the Triforce of Wisdom in the sames sense as the other Zeldas. The ''Zelda II'' Zelda predates ''Ocarina of Time'', which was the game in which Link, Zelda and Ganondorf became linked to the Triforce. For that matter every crown princess is called Zelda, but the Triforcey ones only show up every few hundred years when Ganon returns - its these ones who are reincarnations. As for ''Wind Waker'' disproving the idea of reincarnation, obviously no one told Ganondorf since he explicitly claims that Link is the Hero of Time reborn.
*** Except the King of Red Lions tells Jabun that WW Link has no connection to OOT Link.
*** In the [[New Game Plus+]], the translated dialogue reveals that both Jabun and the Great Deku Tree initially believe that Link is the Hero of Time, and are not in the slightest bit bothered by the fact that OOT Link would clearly have died hundreds of years ago. In fact their dialogue suggests that The King was specifically looking for the Hero of Time. They change their minds due respectively to the King's insistence and Link's inability to understand ancient Hylian, but then a major part of the plot is that Link has lost the Triforce of Courage and hence is not at full strength. Note that when Link does get the Triforce of Courage and the Triforce symbol appears on his hand, it's the King's turn to change his mind and he immediately proclaims that Link really is the legendary hero.
*** The Hero of Winds, not the Hero of Time. And WW Link didn't "lose" the Triforce of Courage, he proved he was worthy of being the hero by finding the pieces. If he was a reincarnation, or a direct descendant, he would have started with it, like TP Link (he's a descendant).
*** As of [[Skyward Sword]] {{spoiler|reincarnation has finally, officially been confirmed as not only the reason for more than one Link, but Zelda ''and Ganondorf'' as well. Zelda is seemingly always reincarnated within her own bloodline - the bloodline of the Goddess Hylia; Link's reincarnation is just his spirit - all Chosen Heroes of Hyrule have the same spirit; and Ganondorf/Ganon is the reincarnation hatred of an ancient demon. So there we go, reincarnation confirmed.}}
*** Not quite. As the Hero's Shade that teaches TP Link has been confirmed to be OOT Link, it can be assumed that all the Links do not share the same soul or spirit. Link does not reincarnate per se, but it is something very similar.
*** I think you guys are just misinterpreting Demise's words: when he talked about "those who share the spirit of the hero" he wasn't literal; each Link is a different person with a different soul, the only thing they have in common is a heroic spirit ( = they all have the balls to face monsters) and a courageous personality, which is why they all bear the Triforce of Courage. Basically, every time an incarnation of his hatred pops up some badass, fearless boy is bound to fight it. That's what he meant.
Line 93 ⟶ 92:
 
** This troper always took from the whole Sheik reveal that Zelda was using a spell that altered people's perception of her body along with possibly changing clothes. With a series that already has a large basis on magic, it wouldn't be difficult to assume Zelda could have used a spell that made her look (and probably sound) male during the events of the game. When it was time for her to reveal herself as Zelda to Link, she allowed the spell to dismiss and changed her clothes magically in a flash to boot. The only reason I assume she's changing clothes between is... I can't see her running around in that dress secretly, even if everyone thinks she looks like a male Sheikiah, wearing a dress when required to run/fight/sneak/etc. would be horrible.
***** Let's just say it's [[Useful Notes/SchrodingerSchrödinger's Cat|Schrödinger's Gender]] at get on with life. And if anyone takes that to mean male, things will be done to them with [[Twenty Four24|a]] [[Jack Bauer Interrogation Technique|towel,]] [[Dark Knight Trilogy|a pencil,]] [[Girl Genius|a tea cozy, one spoon,]] [[Monty Python and Thethe Holy Grail|a sheep's bladder,]] [[Sluggy Freelance|the omnitaser,]] and [[Noodle Implements|a hamster.]]
* How did Ganondorf get pointed ears inbetween Ocarina of Time and Twilight Princess (or Wind Waker)?
** His polygon count went up? Or, he was warped magically during his extradimensional time spent in both timelines? Or evolving artstyle?
** He got the Triforce of Power. Go back and fight him at the end of Ocarina of Time and you'll see that his ears are pointed there, as well.
*** Um, what? No he doesn't. And there's a piece of artwork in the Nintendo Power guide (a cropped version shown [https://web.archive.org/web/20200327204657/http://www.advancedanime.com/displayimage.php?pid=316980 here]) featuring Ganondorf with a decidedly round ear facing off with Link. Considering the graphical limitations of the N64, I'd say artwork trumps in-game renderings in this case. A better question would be when did Ganondorf's nose get smashed in and who did such a good job of making the new nose look natural?
**** [https://web.archive.org/web/20131225165018/http://www.zeldauniverse.net/images/games/oot/bosses/ganondorf.png Here]; [http://guidesmedia.ign.com/guides/495087/ganondorf.jpg here]...looks pretty intentional to me. Whatever the child Link case may be, in the future Ganondorf is clearly supposed to have pointed ears.
**** Both are easily explained by assuming that in both timelines, he managed to be sealed with a very, very skilled plastic surgeon (in the case of the Wind Waker timeline, one must have been sent into the Dark Realm like characters from A Link To The Past. How there is a plastic surgeon in a [[Medieval Stasis]] setting is unknown, presumably, [[A Wizard Did It|they use magic]]. Very, very specialized magic.
** At one point in the game someone suggests that Hylian ears are pointed so that they can hear the voices of the goddesses. Given that Ganondorf had stolen one of the parts of the Triforce and basically strong-armed his way into being the Chosen of the Goddess of Power, it makes sense for his ears to gain points.
Line 170 ⟶ 169:
** Rupoors are even worse. Link touches one and money magically vanishes from his wallet? If he has to actually put them in his wallet for them to take effect, then why does he put them in there?
* Hmm... I have to wonder. Are there other boys named Link in Hyrule at any given time? I would assume that it was a popular boys name do to it being the name of the Legendary Hero(tm).
** Did you ever go to the Stock Pot Inn and tell Anju you had a reservation? Didn't it strike you as odd that you just HAPPENED to have a reservation? Well, wait around for a while and you'll see a Goron who shares the same name as Link come in. The same one from Ocarina Of Time.
*** The Goron in Ocarina of Time was ''named after Link'' though.
**** But this game is Majora's Mask set in an entirely different world, not Ocarina of Time.
Line 177 ⟶ 176:
**** It doesn't really matter what age they were in Hyrule; a lot of the characters are parallels to Ocarina of Time characters, doubtless of age. We have both adult Malon and child Malon in the same place, just as sisters, as well as an adult Ruto.
** Most people probably don't know that the hero's name was Link. A lot of stories seem to be arbitrarily kept within the Royal Family, whereas others pass into myth and legend and become convoluted. The only reason there's always a Zelda is because ''every'' Hylian princess is named Zelda, for reasons explained in ''Zelda II: Link's Adventure.''
** You are allowed to name Link. Link is the accepted name, but it's plenty conceivable that you name them different names.
* OK, through the magic of Hammerspace and [[A Wizard Did It]], I have come to accept the fact that Link carries dozens of weapons and tools with him at all times, apparently behind his shield. But what bothers me is this: why is the Ball and Chain from ''Twilight Princess'' only heavy if Link carries it in his hands? Why doesn't it weigh him down when it's hanging from his back? Why can he run as fast as he usually does as soon as the weight of the Ball and Chain is not put down but simply transferred to another part of his person? Why, why, why!!?
** [[Bag of Holding]], or whatever they call it in Hyrule. Alternatively, magically-shrinking items. At the heart of it, though, it's probably a gameplay thing; being forced to move at that speed all the time would ''suck''.
Line 199 ⟶ 198:
** To be fair, the only logical outcome would be pure player rapage.
* If the cucco are such invincible fighting [[Nightmare Fuel]] chickens, why don't the villagers use the cucco to kill the monsters? They've quite clearly seen cucco massacare Link.
** Isn't it obvious? Cuckoos are devil spawns. They only attack those of pure heart.
** Cucco only attack in self defense, and only after repeated hits, so maybe it is too hard to get the monster to bring the cuccos upon themselves?
*** Put it another way- ''everyone'' knows that to attack a cucco repeatedly is suicide. Either Link is the only one dumb enough to actually try it, or [[Genre Savvy|he knows he's got an eternal resurrection thing going and so doesn't fear death]].
Line 210 ⟶ 209:
***** Ugh...let me just finish this by saying they don't use the Cuccos to attack the monsters because they only attack the person who attacked them in the first place. The Cuccos don't give a shit about monsters.
* When the hell is Nintendo going to let us play as Zelda (the CD-i don't count)? It's HER Legend, after all. Even Princess Peach got her own game where she had to save Mario.
** First, we need Zelda-Horserace. With [[Go -Karting Withwith Bowser|Ganondorf]] in the rooster. Then Zelda Golf, Zelda Tennis, Doctor Zelda... THAT'S when we get to Super Princess Zelda! XD
*** Do you mean [[Character Tiers|in the roster]] or [[Horse of a Different Color|on the rooster]]? Either way, that would be awesome. And we already have Zelda Tennis, [[Playing Tennis With the Boss|it's already included with a number of games in the series]].
**** The mental image of Ganondorf riding a cucco just made my day.
**** Zelda's my favorite character, but if I ''ever'' see her have to rescue Link, I'll break my Wiimote. Honestly, I think they should team up a la [[Prince of Persia|Elika and the Prince]]. Just let her be playable.
** Possibly Spirit Tracks, if you don't mind {{spoiler|dead Zelda inhabiting an armor as a [[Kingdom Hearts II (Video Game)|Mickey]]- or [[The Legend of Zelda: MajorasMajora's Mask|Kafei]]-ish Backup Link}}.
* The fact that [[Word of God|Eiji Aonuma and Shigeru Miyamoto]] confirmed the exitance of a huge file that documents all of the Zelda chronology but ''refuse to release it to public''. Why, my masters, why?!
** Maybe they're waiting until Zelda Wii (or Zelda Wii 2) is released, so they don't give too much away before they get into the [[Gaiden Game|GaidenGames]] again. Or is that just wishful thinking?
** Or they're trolling.
** Most likely, they're well aware how obsessive the nerds can get about ''finding'' continuity, let alone sticking to it. As long as the document is secret, they can change it however they like to fit something new into continuity; if we'd seen it, we'd protest too much to let them do that, restricting them creatively a bit.
*** Before [[Banjo -Kazooie|Stop N Swop]] was released publically in X-box 360's ports of Banjo Kazooie and Tooie, Rare had a field day with taunting rareware nerds (especially those of Rare Witch Project) of what could Stop N Swop be intended for by repeatedly dangling <s> eggs and ice blocks sculpted in the shape of keys</s> carrots on sticks and nabbing it away with reasons like "we tried to give you the solutions, but you thought we were trolls and flamed us too much. You lose." This continued before the final reveal due to the sheer reaction it sparks at any moment "Stop N Swop" and "answers" are in the same sentence, so Rare poked at it with more fake clues and references. I wouldn't be surprised that with heated debates for the time line, Sheik's gender and a handful of other things, this is the same case here (minus the "lol, let's pose as trolls and then blame the nerds when we bail out with our timeline for teh evulz" attitude).
** The offical timeline has, as of this posting, been released. You can see it on Zelda Dungeon.
* What is with the fandoms hatred of the idea of Link using guns? Honestly? I don't even mean modern-day rifles, I'm talking revolutionary style pistols. The ones that ain't all that accurate. I mean, it wouldn't take much to balance them vs. the Bow and Arrow if you must. (Bow and Arrow only use arrows for ammo, but the pistol has to be reloaded after everyshot and it takes up a bomb and a deku seed or someother bullet-like projectile). I mean, really!
Line 232 ⟶ 231:
** Perhaps it could be like in Assassin's Creed 2, where the gun is largely impractical (due to its extremely loud noise, and because you have to stand still for several seconds to aim it) but is very useful in some situations? So, essentially, like a regular Zelda item.
*** They're already inching this way with the cannons in ''TWW'' and ''TP'', not to mention the bazooka one character in ''TP'' uses and the recurring bomb arrow combination.
** Putting an old style gun--revolutionary war pistol--in the game wouldn't be too much of a game breaker. Those things take long enough to reload that it'd be more of a finishing weapon on a single enemy. In a fight against multiple enemies, the sword would still be needed. Heck, using a gun in place of a bow would be a step more difficult, as long as it was a very old style of gun. It'd be a one-shooter instead of the machine gun pace of the bow. A gun is loud, unlike a bow. There is no way you're sniping off a crowd of enemies with a pistol or rifle before they notice you and take cover. With the man-shooting artillery piece from TP, a hand-held, or pintle-mounted gun of some sort would be a logical weapon in any game that is after TP timeline-wise.
** Because Link doesn't use guns. Using swords is just what Link does, [[Bread, Eggs, Milk, Squick|just like Mario has his jumping, Sonic has running, and Samus has mass genocide.]]
*** I'm shocked you would say Mario would intentionally injure someone by jumping on them! [[Dr. Mario (Video Game)|He's a doctor for god's sake!]]
** Bombs come from plants in Zelda games. Do they even have gunpowder? If they do have gun powder is it really widely used when regular plants and animals do the job most casual observers would see just as well? Secondly, not until the fourteenth century did guns really start earning their spot on the battle field, until then they were mostly inferior to bows in every way. What purpose would they be serving besides maybe giving enemies something to miss you with? Link wouldn't need one until Zelda firmly drops its middle ages aesthetic.
* The fact that Link changed out of his Pyjamas and into his hero's clothes right before his grandma's eyes, with the house's windows wide open. Does this boy know no shame? Also, in ''Twilight Princess'', where did his Ordon-clothes go when he got them? [[Lost Forever]]?
Line 245 ⟶ 244:
* Zelda x Link. Am I the only who dislikes this pairing <s>and not a fan of Sheik x Link</s>? I've always seen them as having a friendship, maybe family, relationship.
** Same basis as 99.5% of yaoi. In the mind of most female viewers, there is only one kind of interpersonal relationship- <s> lust</s> love. If they're friendly towards one another, its obviously because they're in love. If they hate each other with a passion, its because they are ''secretly'' madly in love. If they are utterly indifferent towards one another while interacting, its because they are ''hiding'' that they are madly in love. If they don't interact all that much, it means ''one of them'' is madly in love with the other, who doesn't know. All of the above only applies with physically attractive characters. Zelda and Link interact frequently, and Ganondorf is ugly so you can't ship him with either of them, therefore Zelda and Link must be doing it like rabbits. A lot of shipping can be described as a mix of [[Insane Troll Logic]] and [[When All You Have Is a Hammer]].
** The main protagonist being in a relationship which is relevant to the story's plot is one of the most pervasive tropes in mainstream fiction. Seriously, even if you look at action blockbusters you will usually find a love interest subplot (actual attempts at romance, on the other hand, are a bit less omnipresent). This leads many people, unconsciously or [[Genre Savvy|consciously]], to make two assumptions about fiction in general. The first is that the main character MUST be in a relationship or at least be sexually/romantically attracted to someone; some exceptions can be made for exceptionally young characters, but the "first crush" theme is still fairly common. The second assumption is that the most important male and most important female characters' relationship is romantic unless and until proven platonic. This is really just another way of saying that the most likely love interest for any protagonist is the most important character of the opposite gender (at least in media not willing to deal with same-sex relationships). This is specially true if the love interest is in the hero's side, but [[Dating Catwoman]] also happens. Put both of them together, and presto! Link MUST have a "girlfriend" and Zelda is gonna be it until there is strong canon evidence to the contrary (and even THAT would only work for that particular Link and Zelda, considering the series we are dealing with).
*** I agree--I've seen plenty of people who play the games casually (of which there are many) who simply assume Zelda and Link get together. Plenty don't even realize that they are different Links and Zeldas, and feel it's on the same weird basis that Mario and Peach are. Link saves Zelda, she's a princess, you're the hero, both are attractive and young: to most people, it's a given, no Shipping involved. Besides that, OP is wrong: Zelda II, the linked Oracle games, and Spirit Tracks all have obvious relationship overtones/moments, as does OoT, to a degree. The creators are well aware of the expectations Link and Zelda get together--but the nature of the games makes it unnecessary.
*** Nonsense! We all know that Link ended up married to {{spoiler|[[My Inner Life|Jenna Silverblade]]}}.
Line 257 ⟶ 256:
**** Either use magic to check, check to see if one of them has a Triforce mark on their hand, or guess and carry forwards as if there wasn't any confusion.
*** Alright, you win this time common sense, but I'll get you next time! NEXT TIME!!
** What happens if they don't have any girls?
*** They just don't name anyone Zelda? That wasn't so hard.
** Has it ever come to your attention that maybe, just maybe, there were ''Zelda'' games (and Princess Zeldas) that predate the sleeping ''Zelda II'' one and the "every princess named Zelda" rule? Of course that's just me.
*** Well, since all of the princesses are named Zelda obviously not.
**** Obviously so, given what the official timeline now has to say about the subject. Namely that the Sleeping Zelda was from an Era that predates an Era after ''Links Awakening'' which is towards the end of only ''one'' of the timelines (the Downfall Timeline, where Link fails to defeat Ganon), and not any other the others, and is not a part of the timeline pre-split.
***** [[Fridge Brilliance]], considering that in Skyward Sword, the first game chronologically, Zelda put herself in an enchanted sleep to wait for Link to kill Demise.
* The existence of [[My Inner Life]] and the CDi games. And Tingle.
Line 287 ⟶ 286:
** Mammals are made of meat-goro. Carnivorous mammals only eat meat-goro. [[I'm a Humanitarian|Am I the only one who finds that a little disturbing-goro?]]
** Humans and animals are made of meat and we haven't had any problems so far. It's probably a similar thing for Gorons. That and I kind of figured Gorons being made of rock was just a way of saying "their skin is as tough as rock" or "they are very rock-like in composition".
* Why exactly are [https://web.archive.org/web/20130202194503/http://www.zeldauniverse.net/images/games/ss/enemies/bokoblin.jpg these guys] called [http://images4.wikia.nocookie.net/__cb20090603020551/zelda/images/thumb/3/3b/Bokoblin_%28Twilight_Princess%29.png/150px-Bokoblin_%28Twilight_Princess%29.png Bokoblins] as opposed to [http://www.zeldadungeon.net/Zelda09/Enemies/MoblinBig.gif Moblins]? Moblins used to be the de facto [[Mooks]] of Zelda, but they seem to be marginalized by their cousins recently...
** They're not being marginalized, they're just promoted to a higher-tier level of baddy! And they deserve it, too, after so many games of having nothing to do but wander arounds forests getting murdered.
** It looks to me like the ones labeled Moblins have an appearance more like a hog (or boar such as Ganon). It's most noticeable in the face and nose. While the ones called Bokobins seem to have a more bulbous or goblin-shape to their face.
* Gorons have nipples and therefore are mammals. [[One-Gender Race|Where are all the females?]] [[Squick|Not that I want to see one, of course]].
** The Gorons are a race of men, who are bound by tribal law to be ruled over by the one female born every one thousand years. Goron men often go to castle town to scope out potential mates. ...Wait, no.
** [https://web.archive.org/web/20130321052207/http://oglaf.com/son-of-kronar/1/ There are no women]. (Oglaf, NSFW)
** I've always presumed the females and male looked the same. Or maybe they're Asexual and have no sexes.
*** If they're asexual, then how do they reproduce? Rock-Mammal-Budding?
Line 299 ⟶ 298:
** Why not? I remember some fan-fic about that...
** Ooh, do eet, Nintendo!
** What happens to Zelda, then? Either she stays a girl and the game gets sapphic undertones, or she becomes a demure pretty boy prince who has to be rescued by the assertive Link... on a second thought, both of those options sound awesome. Do it, Nitendo!
*** No, since none of the characters reincarnate. The games themselves prove this. Only one character arguably reincarnated, and that was the darn owl.
*** Except that Skyward Sword does provide a great deal if hints for it (IE, Hylia only has one soul to incarnate and the Chosen Hero of the Goddess thing) and the official timeline (or, at least, the translation I've seen) points out an instance of Ganondorf reincarnation explicitly, so the dismissal out of hand is much less plausible now.
Line 311 ⟶ 310:
** This really, really pisses me off. Sometimes I just want to wring people by the neck and slap them around so they'll pay attention when I remind them “It's just an ARTISTIC CONCEIT highlighted by a VERY TIRED JOKE you numbskull!”
** The worst part? Every 3D game has a [[Dialogue Tree]]. Some of Link's answers are rather humorous.
* All Hyrule princesses are named "Zelda", right? Their mothers aren't of the line, so they aren't named Zelda. But what happens if their are two Zelda's? Like a (great?)grandma Zelda and a new Zelda, or if twins are bored? Or like in the case of the second Zelda game.
** What do you mean "what happens"? They're both named Zelda if it's the grandma/granddaughter, and in the second, they probably get different middle names.
** This was discussed further up the page, too.
* Zelda in the Wind Waker-type series is the same age as the one in ''Ocarina of Time'', before Link went to sleep, right? Then why does she look like teenage Zelda in cute form? Did the kingdom make all Zelda's look like the adult Zelda, after what had happened just like they did with the names?
** ...What?
** They look about the same age. Maybe the cel-shading is throwing you off?
** I meant her design. [https://web.archive.org/web/20160125143535/http://www.zeldawiki.org/images/f/f1/Zelda_OoT_2.png This] is child Zelda in OOT. [http://www.zeldawiki.org/images/3/3f/ZeldaTWW.png This]{{Dead link}} is child Zelda in the cel-shaded games. [http://www.zeldawiki.org/images/e/e1/Adult_princess_zelda%2C_(OoT).png This]{{Dead link}} is adult Zelda in OOT. Why does cell-shaded Zelda resemble adult Zelda if she's around ten?
** Because that's how they drew her. Just because the games tend to use [[Generation Xerox]] design doesn't mean that there's something wrong when a character doesn't look exactly like she did previously.
*** But why? Wasn't her "adult" design supposed to be that way for a reason? Since she's, well, basically an adult?
Line 357 ⟶ 356:
*** Or maybe it's not the REAL moon, but a fake conjured up by Majora.
* Is it just me, or is the castle courtyard in OOT not directly connected to any other part of the castle?
* What was Zelda's design in the first game? She has ''three''. A [httphttps://wwwweb.archive.org/web/20141009214636/http://zeldawiki.org/images/b/b5/Original_Zelda.png short haired blond girl], the [https://web.archive.org/web/20140804044329/http://www.zeldawiki.org/images/b/b6/Princess-Zelda.png same design with brown hair], and [https://web.archive.org/web/20160121104749/http://www.zeldawiki.org/images/6/6c/LinkZeldaTriforceLoZArt.png a design that resembles her sprite but with a hat and blond hair]. It seems like the latter is her Japanese, and canon, design and the shorter ones are the western one. Am I right?
** That "hat" is the Triforce of Wisdom...
* Referring to the Oracle games, what's the case with Din and Nayru? Nayru is capable of pulling herself and others through time, in addition (probably) to creating places where time can be traveled through via the Harp of Ages. When Veran possesses her, it's very likely she (Veran) actually had to do something to make things run amok. Din, on the other hand, doesn't have any readily apparent abilities. Her very presence seems to be what's keeping the seasons in order, since all Onox does is lock her in a crystal before things go to Hell. Would Labrynna be any worse for wear if Nayru never existed, and what will happen to Holodrum should Din ever die?
Line 363 ⟶ 362:
** The Gamecube version of Twilight Princess is the canon one, so in TP Death Mountain is in the same place as in OOT. Depending on where you put ALTTP on the timeline, there's plenty of time for tectonic plate shifting.
** Gorons eat rocks and usually live underground, so there's probably a lot of masssive-scale sinkhole and land-reshaping activity and lava geysers from their harvesting of rockfood which combine to cause rapid climatic shifts and force water and foliage to move around as favorable conditions change and downhill changes direction, not to mention new mountains forming from Biggoron death.
** [[The Legend of Zelda: Skyward Sword|Skyward Sword]] makes it even worse. The Lanayru province is particularly baffling, because it used to be a lush landscape, but has become a desert full of high-tech ruins by SS, only to become the site of Lake Hylia and home of the aquatic Zoras by OOT. There is also a lake in the southern Faron Woods that is home to the Parella tribe, both of which mysteriously vanish before any of the other games.
*** As I see it, ignoring Twilight Princess's naming of provinces, if you rotate Skyward Sword's map slightly to the right, it fits [[Oo T]]'s map fairly well. Death Mountain/Eldin Volcano in the Northeast, the Temple of Time in the North, the Lake in the South, the forest to the east, the desert to the west, and hell, the spiral shape of the Sealed Grounds is similar to Lon Lon Ranch, and fits in right there on the map. Considering a large island from the sky lands in the Sealed Grounds, after taking the Statue of the Goddess away, this could all work, and there would be minor work needed to re-greenify the area in the desert around the Temple of Time. Maybe they used Timeshift stones in the ground after cleaning out all the mines of the machinery and ancient robots.
** The geography with regards to Twilight Princess gets confusing, because of the Wii reflection. Using the Wii version, if you view the LTTP map on its side, with Death Mountain on the left, then the positions of the Desert, Zora's Domain (the river's source on the LTTP map) and the Forest align remarkably well, with Lake Hylia being the only part sitting significantly out of place (the Castle is a little misplaced, but not dramatically so). Note that Kakariko Village can be moved with relative ease after a long period of time. If you use the GC version, then the locations of the Desert, Lake Hylia, the Forest, the Castle, Kakariko Village, and Death Mountain line up remarkably well, leaving only Zora's Domain and the location of the Temple of Time/Master Sword misplaced (and Snowpeak well off the map to the north-west on the OOT map).
* It bothers me how much people get bothered by things that are essentially game mechanics. People are questioning why Hyrule's landscape changes and where heart pieces are supposed to come from. It's a game people! It wouldn't be very interesting if Hyrule was basically the exact same thing every time there's a game featuring it, heart pieces are just a typical life-bar except more stylized, and Link can carry a dozen weapons from a boomerang to an iron chain and ball because nobody wants to have to drag that stuff around at a slow pace or be forced to store away the weapons and have to fetch them every time a dungeon requires them. Is it that hard to understand that it's for gameplay sakes? (And for you people who won't accept this, it's called a Legend. Imagine it being told from father to son between generations; of course some details will be left out or changed. I sure wouldn't want my grandfather detailing how the hero took a pause from finding the fire rod because he had to go take a dump.)
** That's who we are. We want to know {{[[Headscratchers |how things work.}}]] We want to take them apart, [[Wild Mass Guessing|put them back together,]] and most of all, make sense of everything. Maybe Nintendo intended for [[The Legend of Zelda]] to work scentifically, as any other game which makes little sense, maybe there is at least some backstory to it. If not, well, isn't it nice to use our imaginations every now and then?
* If it's "dangerous to go ''alone''", then why doesn't the old man go with you?
** Because he's an old man. If it's dangerous for a physically fit kid, it's probably even ''more'' dangerous for a hunched over old man.
*** Or maybe he means "You can't go alone, not without a sword".
** Well think about it, according to Skyward Sword, Fi is the Master Sword. So she would be with you
*** The Master Sword was never used in the first two Zelda games. It only first showed up in A Link To The Past. The original game, where the old man says that line and give you a sword, gives you a ''wooden'' sword, the ''least'' powerful sword in the game.
*** How is a wooden sword supposed to shoot beams out of it? and how is a wooden sword supposed to beat Ganon? It can't, it has to have been the Master Sword
**** Have you played the first game? The sword the Old Man who ''specifically says'' "It's dangerous to go alone" gives you is NOT the Master Sword. It even specifically says "You got the wooden sword!" when you first pick that sword up from him. Plus the original game manual ''calls'' it the wooden sword. Secondly, it is also [[Sorting Algorithm of Weapon Effectiveness|not the only sword you get in that game.]] After getting six lines of hearts, you can obtain [[Infinity-1 Sword|the White Sword]] (which later games in the series imply was also the Picori Blade) from an old man in the graveyard - who says "If you can master it, you can use this," which is different from what the first Old Man who give you the wooden sword tells you. And then later on after that (I can't remember if it's based on the number of hearts you have, or if it's based on how many dungeons you've beaten) you can obtain the final sword, [[Infinity+1 Sword|the Magical Sword,]] from an Old Man who tells you the same thing the Old Man who give you the White Sword tells you. And it's the ''Magical Sword'' that you use to beat Ganon with. (In fact, the original game manual specifically says you can ''only'' use the Magical Sword to beat Ganon, in conjunction with another item, which you discover is the Silver Arrows. Meaning the the Wooden Sword is totally ineffective against Ganon, something the Master Sword only is when it's depowered - and even then it doesn't change into wood when it is). And it doesn't matter which sword you use, as long as all your hearts are full, you can shoot sword beams from each of them - it's not a power limited to just the first sword you get, or any specific sword. Now, the Magical Sword ''may'' be the Master Sword under a different name, or it may not be - it's really just speculation. (As the art in the manual and stuff has the Magical Sword looking different in design from the Master Sword that we all know of now). But the very first sword you obtain in the game (from the "It's dangerous to go alone" Old Man) IS just a simple wooden sword, and the only thing the sword beam thing depends on is if your hearts are full, not which sword you are using. So, as far as LOZ-Link goes, his ability to make sword beams comes from some type of power within ''him,'' and not from the sword he's using.
* What's with Zelda's ponytail in Four Swords?
** It looks cute?
Line 385 ⟶ 384:
* Skyward Sword Zelda is named "Zelda"... Unless they gave her a retconned design, that's not the Sleeping Zelda. Was it ever stated that the Sleeping Zelda was the first to be named "Zelda", or was she just the one to start the tradition?
** I don't recall it being explicit that she was the ''first'' Zelda, only that afterward it became tradition to name all Princesses Zelda.
* Anyone else never creeped out by the Redeads? They scared me for a while in ''[[Super Smash Bros.]] Melee'', but never in the Zelda games. You can easily avoid them and beat them too, I only think they've attacked me once or twice.
** If it makes you feel better, the Redeads in the 3DS remake of Ocarina of Time now resemble their official artwork.
* How is Link supposed to be your "Link" to the games, as [[Word of God]] puts it? I've never felt like I'm a part of the games, like he's an avatar of me. He's a character, and I'm playing his story as I would with any other game character.
** Well, I don't talk much, so he IS me. Oh well, [[MST3K Mantra|to each his own.]]
** AFAIK, he got his name in the first game. It really does feel like it's you in the original. After that, the feel was lost in some amount.
*** IMO, the feeling got lost when the games went 3D. Starting from then is when the games started getting more story/plot heavy and, well, you could see Link's face and his facial expressions to things for the first time. And so, less and less was he a "player avatar." But, even then, he's still the "link" the player has into the game and the world of the games, (since you play as him) so the name still fits IMO.
* So, where is the first game's Zelda during the events of Zelda II?
** Chilling at the castle, probably.
*** ...maybe I'm misreading this Headscratcher, but wasn't she cursed to sleep forever until Link finished the story via crystals in the statues?
*** No. The one asleep is an ancient Zelda, not the one you rescue in the first game.
*** An [[Zelda II: theThe Adventure of Link (Video Game)|Adventure of Link Manga]] by Daisuke Shigoto [http://melorasworld.com/zelda/publications/manga_aol_wan3/191.html has her show up at the end] and getting in [[Lover Tug of War]] style catfight with her ancestor over Link. I now consider this my [[Fanon|Personal Cannon.]]
* Why does every single professional description of Link (from reviewers, or otherwise) make mention of his "green" tights? Y'know, the ones that don't actually exist. His tights are mostly white, brown in earlier games, and seem to be ditched in modern games for pants. How could this misconception even get started? Link has never worn green tights in any publication featuring him.
** People make fun of his green "skirt", and his tights. Somebody somewhere must have gotten mixed up.
* Am I the only one who wishes that Nintendo would make a game where both Link and Toon Link team up to defeat a villain who wants to merge both timelines, and to stop said villain from resurrecting both Ganondorfs?
** So, you want a Zelda version of ''[[Sonic Generations (Video Game)|Sonic Generations]]''?
*** I'm not referring to "Past Link and Future Link, both the same person, team up", that's already done in Super Smash Bros. Melee. I mean "Link A (from Twilight Princess) teams up with Link B (from Wind Waker)".
** You aren't the only one, but the idea needs a lot of work to keep it from feeling like a bad fan-fic.
Line 406 ⟶ 405:
** He's the same guy, kept alive by the Triforce of Power.
** And Zelda and Link don't reincarnate.
*** Well [[Skyward Sword]] {{spoiler|pretty much confirms that they do. Well okay, Link does - or at least his spirit does, Zelda DID - when she was originally a Goddess - and Ganondorf is a reincarnation of the hatred of an ancient demon. So reincarnation does play a part in not only Link and Zelda's existences, but apparently Ganondorf's as well. . . }}
* Is there really a universal time-line? Some say Yes, and some say No. Here is my question. SHOULD there be a universal time-line?
** There shouldn't be, because not having one would give Nintendo more creative freedom. On the other hand, having one would satisfy almost all of the players. It boils down to sheer opinion.
Line 419 ⟶ 418:
*** I agree and think there's evidence to support this. {{spoiler|Zelda had no idea or memory of her previous life as the Goddess Hylia. It was only though being guided by Impa around to the temples and praying did he regain the memory of her previous life. Before then, all the choices she made were of her own desires and life experience, and she even tells Link that, even though she is Hylia reborn she is still "his Zelda." So even though Ganondorf (or just his Ganon pig-form) is an incarnation of Demise's hatred, Ganondorf still had the free will to do the things he did and make the choices he did, just as Zelda did when she had no idea about her previous life/incarnation. And going forward from that, I don't think any of the big three who are reincarnated - meaning Link, Zelda and Ganondorf/Ganon - have any idea whatsoever of their previous lives when they are reborn into a new one, just as Zelda had no idea at the start of [[Skyward Sword]] that she was a goddess reborn, and so still make their own life choices and decisions - curse or no curse.}}
* Triforce aside, why didn't Din, Nayru or Farore help {{spoiler|their sister, Hylia? She had to give up being a goddess!}}
** {{spoiler|Hylia wasn't their sister - she was just the one they entrusted with protecting the Triforce and the people of the world they created. Heck, for all we know, Din, Nayrur and Farore create Hylia ''themselves'' - which would actually make her more akin to their daughter. Anyway her job was to protect the Triforce, and giving up her immortal goddess nature was part of her plan to continue trying to do that. So maybe they felt like they didn't need to interfere.}}
** Also, {{spoiler|they ''left'', and we have no idea where they went. Its entirely possible that they have no idea the shenanigans that have been going on while they're out.}}
* {{spoiler|What does actually having four goddesses mean for the tetraforce theory?}}
Line 445 ⟶ 444:
 
{{reflist}}
{{DEFAULTSORT:Legend of Zelda/Headscratchers, The}}
[[Category:Games/Headscratchers]]
[[Category:The Legend Ofof Zelda]]
[[Category:Headscratchers]]
__NOTOC__[[Category:Pages with comment tags]]