The Legend of Zelda: Link's Awakening: Difference between revisions

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* [[One-Winged Angel]]: The final boss pulls a mild version of this, in a last ditch effort to beat Link.
* [[Only Shop in Town]]: Mabe Village only has one store. Confusingly, though, the crane-minigame building also has "SHOP" written on the roof in giant letters, but you can't actually buy anything there.
* [[Playing With Fire]]: The Genie boss is able to launch fireballs at Link.
* [[Power-Up Motif]]: The Piece of Power and Guardian Acorn work exactly this way; they change the background music for a short time, and when the song stops the powerup is over.
* [[Recurring Riff]]: The Color Dungeon in ''DX'' uses the dungeon theme from the original ''Legend of Zelda'' game.
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* [[Spiritual Successor]]: To ''Kaeru no Tame ni Kane wa Naru'' ("For the Frog the Bell Tolls") an earlier action-adventure game for the [[Game Boy]]. The main character from ''Kaeru'', Richard, makes a cameo in ''Link's Awakening''
* [[Spoiler Title]]: In the US version, about two-thirds of the way through the game you make the (very unexpected) realization that {{spoiler|the whole of Koholint Island is just a dream of the Wind Fish}}. Meanwhile, the Japanese version of the game's name is ''The Legend of Zelda: {{spoiler|Dream Island}}''. Well that certainly ruins the tension.
* [[Too Dumb to Live]]: The Genie practically yells his weakness to Link.
* [[Trick Arrow]]: Equipping both the bow and the bombs allows Link to fire a [[Rule of Cool|bomb arrow.]]
** Finally duplicated again [[The Legend of Zelda: Twilight Princess|nine games later.]]