The Legend of Zelda: Ocarina of Time: Difference between revisions

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* [[Unwitting Pawn]]: By getting all of the Spiritual Stones and taking the Master Sword, Link allows Ganondorf's plans to come to fruition.
* [[Updated Rerelease]]: A version of the game that was packaged with certain copies of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' featured "Master Quest", which is similar to vanilla ''Ocarina of Time'' but reorganizes puzzles inside the dungeons, making them more difficult.
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* [[Urban Legend of Zelda]]:
** Finding the Triforce, defrosting Zora's Domain within the game, beating The Marathon Man. The former is based on pre-release trailers showing Link finding the entire Triforce; the second only happens during the ending, and the latter is impossible; the programmers couldn't figure out a good prize for beating him, so the Marathon Man always beats you "by one second". Even if you somehow cheat the race to finish in 0 seconds.
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* [[Variable Mix]]: In Hyrule Field, the music is made up of 21 different segments that are about 15 seconds long and shift around depending on whether Link is standing still, moving, or near an enemy.
* [[Video Game 3D Leap]]
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* [[Video Game Cruelty Potential]]:
** The Cuccos, of course. This time around, you can laugh at [[Video Game Cruelty Punishment]] in one location by trampling over them in Lon Lon Ranch with Epona and watching the entire flock chase after you from horseback -- they can't actually harm you as long as you're on your horse.
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[[Category:Fantasy Video Games]]
[[Category:Video Game]]
[[Category:Pages with comment tags]]
[[Category:The Legend of Zelda: Ocarina of Time]]
[[Category:The Legend of Zelda]]