The Legend of Zelda: Difference between revisions

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* ''[[The Legend of Zelda a Link To T He Past (Video Game)|The Legend of Zelda a Link To T He Past]]'' ([[Super Nintendo Entertainment System|SNES]], 1991; [[Polished Port|ported]] for [[Game Boy Advance]], 2002)
* ''[[The Legend of Zelda Links Awakening (Video Game)|The Legend of Zelda Links Awakening]]'' ([[Game Boy]], 1993; [[Updated Rerelease]] for [[Game Boy Color]], 1998)
* ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'' ([[Nintendo 64]], 1998; [[Updated Rerelease|updated]] as a [[Preorder Bonus]] for [[Nintendo Gamecube|GameCube]], 2002; [[Video Game Remake|remade]] for [[Nintendo 3DS]], 2011)
* ''[[The Legend of Zelda Majoras Mask (Video Game)|The Legend of Zelda Majoras Mask]]'' ([[Nintendo 64]], 2000)
* ''[[The Legend of Zelda Oracle Games (Video Game)|The Legend of Zelda: Oracle of Seasons]]'' and ''[[The Legend of Zelda Oracle Games (Video Game)|The Legend of Zelda: Oracle of Ages]]'' ([[Game Boy Color]], 2001)
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* ''[[The Legend of Zelda Four Swords Adventures (Video Game)|The Legend of Zelda Four Swords Adventures]]'' ([[Nintendo Gamecube|GameCube]], 2004)
* ''[[The Legend of Zelda the Minish Cap (Video Game)|The Legend of Zelda the Minish Cap]]'' ([[Game Boy Advance]], 2004)
* ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'' ([[Nintendo Gamecube|GameCube]] and [[Wii]], 2006)
* ''[[The Legend of Zelda Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'' ([[Nintendo DS]], 2007)
* ''[[The Legend of Zelda Spirit Tracks (Video Game)|The Legend of Zelda Spirit Tracks]]'' ([[Nintendo DS]], 2009)
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* [[Amusing Alien]]: Tingle. Oh, so very much.
* [[Anachronic Order]]: The first four games come an indeterminate amount of time after ''Ocarina of Time'' (the fifth), while the sixteenth title, ''Skyward Sword'' is said to come sometime before.
* [[Anachronism Stew]]: The series absolutely ''explodes'' with this trope. While the core of the games is [[Medieval European Fantasy]], you still have [[The Legend of Zelda: Ocarina of Time (Video Game)|ranches]] and [[Twilight Princess|ghost towns stripped straight from the Old West]], [[Battle Boomerang|boomerangs]], [[Phantom Hourglass|steamboats]], [[Spirit Tracks|trains, chancellors with 19th-century top hats]], [[The Legend of Zelda Links Awakening|ca]][[Majoras Mask|me]][[The Legend of Zelda the Wind Waker (Video Game)|ras]], and even [[Links Awakening|telephones]]. And that's just ''barely'' touching how [[Egregious]] the anachronisms get in this franchise.
** [[Twilight Princess|"The Group"]] has a ''bazooka''. Fortunately, that's the most egregious of anything not-magic...except perhaps [[Majoras Mask|Goht]], the ''mechanical bull''.
** By ''Twilight Princess'', the Goron people seemed to have not only mastered manipulation of electricity but also understand the principles of electromagnetic attraction. Their mining facility is also remarkably modern-industrial for the ''Zelda'' world.
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* [[Ax Crazy]]: {{spoiler|Majora, Zant}} and Ghirahim are possibly the most psychotic characters Link has encountered in his many adventures. The first is an [[Omnicidal Maniac]] who wants to obliterate the world with a moon [[For the Evulz|for kicks]], the second is a deranged, power hungry man willing to do anything to become king and possibly has an unhealthy obsession with Midna, and the third is a creepy [[Blood Knight]] who threatens to torture Link for getting in the way of his plans.
* [[Badass]]: Link in general. [[Badass Adorable]] in his "Toon" incarnations from ''[[The Legend of Zelda the Wind Waker (Video Game)|Wind Waker]]'', ''[[The Legend of Zelda Phantom Hourglass (Video Game)|Phantom Hourglass]]'', ''[[The Legend of Zelda Spirit Tracks (Video Game)|Spirit Tracks]]'', ''[[The Legend of Zelda the Minish Cap (Video Game)|The Minish Cap]]'', ''[[The Legend of Zelda Four Swords (Video Game)|Four Swords]]'', and ''[[The Legend of Zelda Four Swords Adventures (Video Game)|Four Swords Adventures]]''.
** Young Link from ''[[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]]'' and ''[[The Legend of Zelda Majoras Mask (Video Game)|Majora's Mask]]'' is also a [[Badass Adorable]].
** And then there's Wolf Link from ''[[The Legend of Zelda: Twilight Princess (Video Game)|Twilight Princess]]'', which is a [[Big Badass Wolf]].
** Give credit to the various Ganons: they do manage to always pose a significant threat. It often requires the best and most holy weaponry in the game to defeat a Ganon as he is in control of many dangerous monsters and is quite powerful himself.
* [[Badass Beard]]: Ganondorf started sporting a chin curtain in ''[[The Legend of Zelda the Wind Waker (Video Game)|The Wind Waker]]''.
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* [[Bold Inflation]]: Just look at the page quote for one particular example.
* [[Bonsai Forest]]: Like many isometric games, the 2D entries in the series have very short trees. To a lesser extent this also occurs in some of the 3D titles, although specific areas may still have tall trees.
* [[Bonus Feature Failure]]: The Bombchus in the ''Oracle'' games, where they are only acquired as a bonus after starting a [[New Game Plus+]], are not particularly useful at any point in the game, and are not normally dropped by defeated enemies, making them difficult to stock up on.
** However, later games made use of them in interesting ways, mostly as a minigame.
* [[Bootstrapped Theme]] / [[Bootstrapped Leitmotif]]: The title screen / overworld theme from the first Zelda game along with many others are used in later games both as the series' Main Theme and as Link's [[Leitmotif]].
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** One game later, in ''[[Links Awakening|Link's Awakening]]'', they changed cross-shaped grave markers into "RIP" rounded-block gravestones. Also the bikini top of the Mermaid became a... pearl amulet.
*** And when the [[Updated Rerelease|DX version]] came out, it crept to the European cartridges.
** The original release of ''[[Ocarina of Time]]'' had Ganondorf [[Blood From the Mouth|cough up blood]] after you beat him and mortally wound him. The blood was turned green and then removed in later-produced cartridges. The vocal track in the Fire Temple was excised as it was a Muslim [[Ominous Latin Chanting|chant]], and the Gerudo symbol of the [http://en.[wikipedia.org/wiki/Star_and_crescent:Star and crescent|star-and-crescent]] was replaced with [http://zeldawiki.org/Gerudo_Symbol a symbol resembling a stylized face], again for its association with Islam.
** The 3DS remake of [[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]] gave Princess Ruto an extra layer of scales that end in a small ridge just above her chest, in order to suggest clothing.
* [[Broken Bridge]]: In addition to literally breaking bridges, the Zelda games have also begun teleporting those bridges [[Ocarina of Time|through time]] and [[A Link to The Past|space]] or [[Twilight Princess|replacing the broken bridge with a broken man cannon]]. [[It Makes Sense in Context]].
* [[But Now I Must Go]]: Tends to happen to the [[Exposition Fairy|Exposition Fairies]]. Even Link does this on from time to time.
* [[But Thou Must!]]
* [[Call a Rabbit A Smeerp]]: Chicken? Cucco. Bats? Keese. [[Dem Bones|Skeletons]]? Stalfos. [[Mummy]]? Gibdo. Zombie? Redead. Dinosaur? Dodongo. Venus Flytrap? Deku Baba or [[The Legend of Zelda the Wind Waker (Video Game)|later in the timeline,]] Boko Baba.
* [[Call to Adventure]]: Has been getting steadily more complex. It used to be a bunch of random (but [[But Thou Must!|extremely insistent]]) strangers ordering poor Link to save the world, but now we have mysterious sidekicks, kidnapped sisters/lovable village scamps/possible love interests, and so on.
* [[Camera Centering]]
* [[Camera Lock On]]
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* [[Determinator]]: Link's determination is outweighed only by his courage. Curses, giant monsters, long falls, dangerous terrains, being flung across the ocean... the Links go through a lot. Ghirahim comments on this in ''Skyward Sword'': "But instead of scurrying away like any creature with a basic instinct to survive, you just kept coming back. Again...and again...and again."
** Ganon is a tough son of a gun as well and keeps charging forward despite horrible injuries. Rule #1 with Ganon: he never stays sealed permanently and will find a way out eventually.
* [[Die, Chair, Die!|Die Pot Die]]: And boxes and grass, too. [[Twilight Princess|And chairs and tables and couches]] [[Overly Long Gag|and who knows what else]]. All Links have an innate hatred for anything they can destroy, often in the name of finding pickups: items, hearts, and money.
* [[Disc One Final Boss]] / [[Disc One Final Dungeon|Dungeon]]: Agahaim and Hyrule Castle in ''A Link to the Past'', Zant and the Palace of Twilight in ''Twilight Princess'', {{spoiler|Byrne and the 24th floor of the Tower of Spirits}} in ''Spirit Tracks'', and {{spoiler|Ghirahim and Hylia's Realm}} in ''Skyward Sword''.
* [[Doomed By Canon]]: ''Skyward Sword'' is the first game in the chronology, according to the official release of the timeline. There's a ''lot'' of [[Foreshadowing]] within the game that suggests {{spoiler|a very bad ending}}.
* [[Down the Drain]]: The water dungeons, with the [[The Legend of Zelda: Ocarina of Time (Video Game)|Water Temple]] as its most well-known (read: notorious) example.
* [[Dramatic Thunder]]: Clashes with Ganondorf sometimes uses lightning as a backdrop just in case fighting a thirty foot [[South Park|man-bear-pig]] wasn't freaky enough.
** {{spoiler|Apparently it runs in the family. [[Bigger Bad|Demise]] makes some appear during the 2nd part of his battle. He uses it to [[A Worldwide Punomenon|charge]] his sword. You can use it too for the same purpose}}.
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* [[Exposition Fairy]] / [[Fairy Companion]]: In order of appearance:
** [[The Legend of Zelda (Animation)|The cartoon]]: Spryte, making the concept of the Fairy Companion a [[Canon Immigrant]] with...
** ''[[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]]'': Navi, the [[Trope Codifier]].
** ''[[The Legend of Zelda Majoras Mask (Video Game)|Majora's Mask]]'': Tatl.
** ''[[The Legend of Zelda the Wind Waker (Video Game)|The Wind Waker]]'': The King of Red Lions.
** ''[[The Legend of Zelda Four Swords Adventures (Video Game)|Four Swords Adventures]]'': Whichever maiden you've just rescued, who takes the form of an actual fairy.
** ''[[The Legend of Zelda the Minish Cap (Video Game)|The Minish Cap]]'': Ezlo.
** ''[[The Legend of Zelda: Twilight Princess (Video Game)|Twilight Princess]]'': Midna.
** ''[[The Legend of Zelda Phantom Hourglass (Video Game)|Phantom Hourglass]]'': Ciela, Leaf, Neri and Linebeck.
** ''[[The Legend of Zelda Spirit Tracks (Video Game)|Spirit Tracks]]'': Zelda.
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* [[Good Colors, Evil Colors]]: Usually, Link's basic colors are green and blue. Zelda's are pink and white. Ganondorf's, black and red. Neat, huh?
* [[Gotta Catch Them All]]: The Triforce pieces/pendants/whatever.
* [[Grappling Hook Pistol]]: Hookshot is the most common name, though the Switch Hook is used in ''[[The Legend of Zelda Oracle Games (Video Game)|Oracle of Ages]]'', and the Clawshot in ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'' and ''[[The Legend of Zelda: Skyward Sword (Video Game)|The Legend of Zelda Skyward Sword]]'' takes it to extreme levels, as you [[Dual-Wielding|can use two of them in tandem]].
* [[Grave Clouds]]
* [[Great Escape]]: In ''Ocarina of Time'', ''The Wind Waker'', and ''Twilight Princess''.
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* [[Heel Face Turn]]: Ingo, Mido, Skull Kid, Linebeck, {{spoiler|Byrne}} and {{spoiler|Groose}}.
* [[Hello, Insert Name Here]]: Although the [[Canon Name|name]] Link is used extensively here and on many a fansite, you get to name the lad in almost every game.
* [[The Hero]]: Link is often "[[Exactly What It Says On the Tin|The Hero]]" in a literal sense -- of [[The Legend of Zelda a Link To The Past|Hyrule]], [[The Legend of Zelda: Ocarina of Time (Video Game)|Time]], [[The Legend of Zelda the Wind Waker (Video Game)|Winds]], or [[The Legend of Zelda Twilight Princess|chosen by the Gods]]. He may start out as an unassuming [[Farm Boy]], but heroism is inevitably [[Because Destiny Says So|his destiny]].
* [[The Hero Dies]]: ''[[All There in the Manual|Hyrule Historia]]'' states that one of the timelines in the series is created when Link fails to stop Ganon in ''Ocarina Of Time'' and creates the Imprisoning War, (aka leads up to ''A Link Into The Past''.)
* [[The Hero's Journey]] - In almost every game, with the possible exception of ''Majora's Mask''.
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* [[Iconic Logo]]: The page image.
* [[Implied Love Interest]]: Link and Zelda in many (but not all) of the games. The biggest examples are ''[[Spirit Tracks]]'' and ''[[Skyward Sword]]''.
* [[Impossible Item Drop]]: Most enemies (and [[Die, Chair, Die!|random objects like pots or bushes]]) drop rupees, arrows, bombs, magic potion vials, and hearts at random. Even better, whenever you get a new item (bow, bomb bag, slingshot, etc...) that consumes something, whatever it is suddenly starts appearing everywhere in spite of its not showing up before.
* [[Inescapable Ambush]]
* [[Inexplicable Treasure Chests]]:
* [[Infinity+1 Sword]]: The Magical Sword in the first game, the Level 2 Sword in ''[[Links Awakening]]'', Biggoron's Sword in ''[[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]]'', and the Great Fairy's Sword in ''[[Majoras Mask]]''.
* [[Insurmountable Waist High Fence]]: Though Link has no problems at all with ladders, steep mountain trails, and vine-covered walls, he is unable to pass man-made fences without the aid of his horse.
** [http://wii.ign.com/articles/117/1175200p1.html However], this gets averted in [[Skyward Sword]], where Link is actually able to move around it automatically. [[And the Fandom Rejoiced]], indeed.
* [[Interchangeable Antimatter Keys]]: A staple of the series since Day One. The first [[The Legend of Zelda (Video Game)|two]] [[Zelda II the Adventure of Link (Video Game)|titles]] even had keys that worked in ''any'' dungeon.
* [[Interface Spoiler]]: If there are empty spots in your item and quest menu, rest assured that they will be filled up later on. Notably [[Averted Trope|averted]] in ''[[Oracle of Seasons]]'' and ''[[Oracle of Ages]]'' in which you get several more item spaces than you actually need, and ''[[Twilight Princess]]'', where the item menu is a circle where the items are evenly spaced, and the quest menu puts all the [[Plot Coupon|Plot Coupons]] in one space where they float around. ''[[Links Awakening]]'' actually has more items than inventory spaces-- one has to be traded away for another (and traded back if you need it again, as buying a new one will make the game [[Unwinnable]]).
* [[Interquel]]: According to ''[[All There in the Manual|Hyrule Historia]]'', the ''[[The Legend of Zelda Oracle Games (Video Game)|Oracle]]'' games and ''[[The Legend of Zelda Links Awakening (Video Game)|Link's Awakening]]'' are set between ''[[The Legend of Zelda a Link To T He Past (Video Game)|A Link to the Past]]'' and [[The Legend of Zelda (Video Game)|the original game]], while ''[[The Legend of Zelda: Twilight Princess (Video Game)|Twilight Princess]]'' is this to ''[[The Legend of Zelda Majoras Mask (Video Game)|Majora's Mask]]'' and ''[[The Legend of Zelda Four Swords Adventures (Video Game)|Four Swords Adventures]]''.
* [[Interspecies Romance]]: Gets mentioned (and usually poked fun at) in several games.
** In ''Link's Awakening'', there's a subquest where you have to deliver a picture from a shy man and his female penpal. Said penpal turns out to be a talking goat in Animal Town (who sends him back a photo of [[Super Mario Bros|Princess Peach]] to boot).
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** ''Kakariko Village''. It has had several arrangements, depending on the setting of the titular village. [[Running Gag|Guess in which game appeared first]].
** ''Inside a House''. A homely theme that has almost never missed an entry ever since its first appearence in ''[[Ocarina of Time]]''.
* [[Lethal Lava Land]]: Starting with ''[[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]]'', this always overlaps with the eponymous [[Death Mountain]] trope.
* [[Level Map Display]]: The world map can be viewed at any time via the menu screen. From Ocarina of Time onwards, a mini map display -- complete with arrows marking your point of entry (represented in blue) and your current heading (the yellow one) -- usually occupies the lower left corner of the screen for faster, easier navigation.
* [[Limited Sound Effects]]: There are only three sounds your sword makes when it hits something, but more than three materials.
* [[Literary Agent Hypothesis]]: When you put ''Legend'' in the title, it's just begging for [[Fan Wank]].
* [[Love Interests]]: Although it's generally accepted that Link ends up with Zelda at the end of most games, along the way Link often meets other girls with whom he has chemistry with as well. [[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]] has at least ''three'' different girls who qualify, and [[Chick Magnet|that's only counting the ones roughly his age]].
 
 
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* [[Marathon Level]]
* [[The Maze]]: [[The Lost Woods]] overlap with this, in every incarnation.
* [[Medieval Stasis]]: With occasional [[Schizo -Tech]]. Wild mass guessing ensued.
* [[Missing Mom]]: Even in the games where Zelda's father is present, she never ever has a mother.
* [[Mistaken for Granite]]: [[Mooks]] called Armos and Darknut.
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** Zelda Williams, daughter of [[Robin Williams]], was named after Princess Zelda and appears in commercials for ''[[Ocarina of Time]] 3D''.
* [[Natural Spotlight]]: Wherever the Master Sword is.
* [[New Game Plus+]]
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* [[Ninja]]: The Sheikah and the Garo.
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* [[No Hero Discount]]: You can save the world as long as you have enough rupees.
* [[No Hugging, No Kissing]]: In (almost) every game, Link and Zelda never express romance, though there's an undercurrent in several games.
* [[Non -Linear Sequel]]: Half, maybe two-thirds of the time. Part of why the timeline is such a mess.
* [[Notice This]]
* [[Oddball in The Series]]: ''Zelda II'', ''Majora's Mask'', and ''Four Swords Adventures''; to various degrees.
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* [[One Head Taller]]: [[Gender Inverted Trope|Gender inverted]]; Zelda is often depicted as being a bit taller than Link.
* [[One-Winged Angel]]: Often Ganondorf.
* [[Our Fairies Are Different]]: [[The Legend of Zelda (Video Game)|In]] [[Zelda II the Adventure of Link (Video Game)|so]][[The Legend of Zelda a Link To The Past|me]] [[The Legend of Zelda Links Awakening (Video Game)|ti]][[The Legend of Zelda the Wind Waker (Video Game)|tl]][[The Legend of Zelda the Minish Cap|es]], they're depicted as female [[Winged Humanoid|winged humanoids]], [[The Legend of Zelda: Ocarina of Time (Video Game)|whi]][[The Legend of Zelda Majoras Mask|le]] [[The Legend of Zelda Twilight Princess|in]] [[The Legend of Zelda Phantom Hourglass|ot]][[The Legend of Zelda Spirit Tracks|he]][[The Legend of Zelda: Skyward Sword (Video Game)|rs]], they're depicted as winged orbs of lights.
* [[Our Monsters Are Weird]]: The four biggest examples are the Like Likes, Pols Voces, Octorocks and Digdogger.
* [[Our Orcs Are Different]]: Moblins.
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** ''A Link to the Past'': {{spoiler|Agahnim is actually Ganon's alter ego}}.
** ''[[The Legend of Zelda Links Awakening (Video Game)|Link's Awakening]]'': {{spoiler|The whole game is the product of the Wind Fish dreaming; defeating the Nightmares will result in the Wind Fish waking and, thus, the disappearance of Koholint Island}}.
** ''[[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]]'': {{spoiler|Sheik is Zelda, and Ganondorf only obtained ''part'' of the Triforce}}.
** ''[[The Legend of Zelda Majoras Mask (Video Game)|Majora's Mask]]'' : {{spoiler|Skull Kid was the "human" puppet of the titular mask.}}
** ''[[The Legend of Zelda Oracle Games (Video Game)|Oracle of Ages / Seasons]]'': {{spoiler|The evil plans of the villains in both games were part of a plot to resurrect Ganon}}.
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** ''[[The Legend of Zelda Four Swords Adventures (Video Game)|Four Swords Adventures]]'': {{spoiler|Ganon had been manipulating Vaati behind the scenes}}.
** ''[[The Legend of Zelda the Minish Cap (Video Game)|The Minish Cap]]'': {{spoiler|Ezlo was Vaati's mentor before Vaati turned him into a hat, and the Light Force is within Princess Zelda}}.
** ''[[The Legend of Zelda: Twilight Princess (Video Game)|Twilight Princess]]'': {{spoiler|Ganondorf gave Zant his powers, and Midna is the Twilight Princess}}.
** ''[[The Legend of Zelda Phantom Hourglass (Video Game)|Phantom Hourglass]]'': {{spoiler|Oshus is the Ocean King}}.
** ''[[The Legend of Zelda Spirit Tracks (Video Game)|Spirit Tracks]]'': {{spoiler|Byrne used to be a Lokomo}}.
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* [[Save the Princess]]: It's been getting better as the series has progressed in terms of plot complexity. The games started with the simple [[Excuse Plot|"save Zelda from Ganon"]], but in some games, the Princess doesn't even get kidnapped until later in the plot. This is even completely [[Subverted Trope|subverted]] in ''[[Spirit Tracks]]'', where the princess is actually your [[Exposition Fairy]]. Nevertheless, in every game in which the Princess appears she is a captive at some point and Link has to save her.
* [[Scenery Porn]]: The console games after the leap to 3D indulge heavily in this. Even the N64 games were considered this before [[Technology Marches On|technology marched on]].
* [[Schizo -Tech]]:
** It's like a mish-mash of Medieval, Pirate and Arabian themes, with a few borderline [[Easter Egg]] modern inventions ([[Game Boy Advance]], telephones, colour film cameras and locomotives) thrown in for good measure.
** [[Majoras Mask|Majora's Mask]] had a ''mechanical bull''. Not as an [[Easter Egg]], as a ''boss''. The mind boggles.
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* [[Sequel Difficulty Spike]]: ''[[Zelda II the Adventure of Link (Video Game)|Adventure Of Link]]'', full stop. The first game was already a certain level of [[Nintendo Hard]], but the second game took that and added [[Platform Hell]] and a hard-to-master combat system. ''[[Majoras Mask]]'' may count as well, as it can be hard to keep track of everything that resets with each [[Groundhog Day Loop]]. (Though an in-game "appointment book" helps.)
* [[Shifting Sand Land]]: Since the beginning, typically termed the Gerudo Desert.
* [[Shout -Out]]: Mostly to [[Mario]].
* [[Sigil Spam]]: The Triforce is only the most prominent example. This series loves its recurring symbols. An incomplete but extensive list can be found [http://zeldawiki.org/Symbols here].
* [[Silver Bullet]]: The Silver Arrow plays a crucial part in slaying Ganon in both the original ''Legend of Zelda'' and ''A Link to the Past''. Stab him as many times as you want with any sword in those games. Without the Silver Arrow finishing him off, Ganon will keep coming for more.
* [[Skeleton Key]]: The first two Zelda games both had a key item that basically served as infinite keys for the remainder of the game. The sixth palace in ''[[Zelda II the Adventure of Link (Video Game)|Zelda II the Adventure of Link]]'' couldn't be beaten without it.
* [[Sliding Scale of Realistic Versus Fantastic]]: Fantastic.
* [[Slippy -Slidey Ice World]]
* [[Songs in The Key of Panic]]: Since the 3D games, minigames and timed switches use this method to tell you to hurry up. Then there's ''[[Majoras Mask]]'', which takes the whole concept of limited time and uses it to mess with your head.
* [[Sound of No Damage]]: Used for both Link's shield deflecting projectiles and enemies getting hit in armored areas.
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* [[Treasure Is Bigger in Fiction]]: Throughout the series, the size of your average rupees has varied up to the size of Link himself.
* [[Tsundere]]: In order of appearance and type:
** Type A's: [[The Legend of Zelda (Animation)|Princess Zelda in the Animated Adaptation]], [[The Legend of Zelda: Ocarina of Time (Video Game)|Princess Ruto,]] [[The Legend of Zelda Majoras Mask|Tatl,]] [[The Legend of Zelda the Wind Waker (Video Game)|Tetra]], [[The Legend of Zelda Twilight Princess|Midna]], and [[The Legend of Zelda Phantom Hourglass|Linebeck]].
** Type B's: [[The Legend of Zelda Twilight Princess|Ilia]], [[The Legend of Zelda Phantom Hourglass|Ciela,]] and [[The Legend of Zelda Spirit Tracks|Princess Zelda]].
* [[Underground Monkey]]: They're usually not elemental, but different colored enemies indicate different strengths, especially in early games.
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* [[Womb Level]]
* [[When All You Have Is a Hammer]]: Most bosses follow the "expose the weak point with the dungeon's item, then whack it with your sword" schema.
* [[Xenafication]]: Zelda has progressively become more active in the games as the series went on. Originally just a classic [[Distressed Damsel]], in ''[[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]]'' she gained the badass {{spoiler|([[Sweet Polly Oliver|though in drag]] alter-ego Sheik, who}} admittedly didn't do much against the actual [[Big Bad]]. But in the later games, starting with ''[[The Legend of Zelda the Wind Waker (Video Game)|Wind Waker]]'', it became her schtick to fire Light Arrows at Ganon during the final battle, and in ''[[Spirit Tracks]]'' she even {{spoiler|helps Link push his sword into Malladus' head}}.
 
 
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