The Silent Bob: Difference between revisions

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** {{spoiler|She actually speaks in [[Chekhov's Gunman|her appearance]] in Chapter 297. And from then on, while still quiet, she keeps talking when it's needed.}}
* Ume, the sound-effects man in ''[[Android Announcer Maico 2010]]'', communicates solely by using his sound-effects machine.
* Satsuki from [[Ranma One Half½]]. Only her fellow [[Yamato Nadeshiko]] Kasumi clearly understands what she says.
* Freddy from Cromartie High School never utters a word (which is why Kamiyama had to give him his name) He seems to communicate mainly through stares. Even when he "sings", he just basically stands there with a mic posing with his mouth open.
* ''[[Gungrave]]'' leaves the impression that this is a result of being dead. But Brandon/Grave was a man of few words his whole life. His videogame incarnation [[Heroic Mime|never speaks]] with only one exception.
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== Comic Books ==
* The voice of Black Bolt of the Inhumans is immensely destructive and so he must never make even the tiniest sound if he's not trying to blow something up real good. However, he's mastered body language so well that he can communicate perfectly - many people are surprised by how well they understand him.
* In ''[[The Sandman]]'' and ''[[Lucifer (Comic Bookcomics)|Lucifer]]'', Duma, the Angel of Silence, communicates this way with others. It's implied he might be using a form of [[Telepathy]], or it might just be his angelic/deific companions are experts at reading him.
** He does have the greatest example of a "Yes sir" in the history of literature...Without saying a line.
* [[Milestone Comics]] has DMZ in the [[Blood Syndicate]]. He only ever says one word, and it's during the [[Crisis Crossover]]. "Damn."
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* The player character from ''[[Dark Souls]]'' is never heard to speak. However, he/she can respond yes or no to questions, and dialogue from other characters implies that they do in fact speak. For example, [[The Woobie|Quelaag's Sister's]] dialogue implies that [[Iron Woobie|the player character]] [[Not So Stoic|is]] [[Player Punch|crying]].
* ''[[Golden Sun]]'' player characters are traditionally limited to pantomime and nodding/shaking yes or no to questions (which always seem to end in "[[But Thou Must!]]")... but [[Heroic Mime|only when you're playing as them]]. In the first game, Felix is very aloof toward the player characters but a devoted protector to the hostages, and Isaac is [[The Silent Bob]]. In ''The Lost Age'', Felix is [[The Silent Bob]], and Isaac's new speaking role reveals that he gets abrasive under pressure.
** ''[[Golden Sun: Dark Dawn]]'' continues the trend, but plays with it a bit more. Matthew ([[Punny Name|"Mut"]] in the Japanese versions) is far more expressive than his predecessors thanks partly to the new emoticon reactions, and in the American version he even has a [[Precision F-Strike|rather specific reaction]] to {{spoiler|encountering Arcanus in the final dungeon}}. However, the dialogue his friends have around him [[Lampshade Hanging|mentions]] that he is this in-universe, to the point of being reluctant to introduce himself when asked.
{{quote| That's Matthew. He doesn't talk much.}}