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{{quote|"I played Theatrhythm Final Fantasy for the first time today. Not too shabby! As I remembered various things from the past 20 years, I was reduced to tears. FF music fans should definitely play it. Won't you cry with me?" |'''Nobou Uematsu'''}}
An... [[Widget Series|out-of-nowhere]] entry in the [[Running Gag|running-gag-reflex-inducing]] ''[[Final Fantasy]]'' series, this game's premise is relatively simple: bringing the "conflict of the gods" plot of ''[[Dissidia Final Fantasy]]'' to the [[Nintendo 3DS]], but in the form of ''a [[Rhythm Game]]''. In other words, it's ''[[Elite Beat Agents]]'' [[X Meets Y|meets]] ''[[Final Fantasy]]'' <ref> This moniker is surprisingly accurate; preview gameplay footage
Okay, time for a brief lesson in recent-gaming history for everyone: ''[[Dissidia Final Fantasy]]'', when first released, [[And the Fandom Rejoiced|caused many fans to wet their pants in excitement]] just for the fact that a fighting game featuring representative heroes and villains from the ''[[Final Fantasy]]'' series<ref>(from [[Final Fantasy I
Then, the sequel (''Dissidia 012 [duodecim] - Final Fantasy'') was released, but this time around, sadly, the rejoicing (with [[Final Fantasy XIII|Lightning]] joining the fight, among others) was foiled by the rather disappointing announcement that the game in question would be the last in the series, or at least, the last appearing in [[Fighting Game]] form.▼
▲(''Dissidia 012 [duodecim] - Final Fantasy'') was released, but this time around, sadly, the rejoicing (with [[Final Fantasy XIII|Lightning]] joining the fight, among others) was foiled by the rather disappointing announcement that the game in question would be the last in the series, or at least, the last appearing in [[Fighting Game]] form.
Turns out, the next game in the ''Dissidia'' series is a [[Spin
The game follows the events of the gods Chaos and Cosmos, a similar plot to Dissidia Final Fantasy. The space between the two is called Rhythm, which gives birth to a crystal that controls music. Chaos causes the crystal to become disrupted, and the only way to return it to normal is to increase a music wave known as
The
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The game
Additionally, there are three modes of play. There is the Series Mode, where you play the three style of stages in succession, along with intros and endings where the player can collect extra Rhytmia by tapping in a giant crystal. There is the Challenge Mode, where you can play any of the stages individually, as long as you have unlocked them in normal difficulty in the Series mode or purchased them from the eShop. And finally, there is the "Chaos Shrine" Mode, 99 levels that consist on one Field and one Battle and stage each, on a higher difficulty by default and with three possible unlockable bosses for level; this mode contents music that is not initially available in the other modes, and once unlocked.
A [[Expansion Pack]] [[Sequel]] titled ''Theatrhythm Final Fantasy: Curtain Call'' was released in 2014. This, along with increasing the number of songs available (including the DLCs from the previous version as available in the cartridge), added more unlockable playable characters (including, for the surprise of everyone, [[Ensemble Darkhorse|Benjamin]] from the much maligned ''[[Final Fantasy Mystic Quest]]'') and added a new mode, called Medley Quests (where the players fight bosses and can unlock more characters), and a "Daily Feature" where the game presents a new random song that, upon playing, rewards with 50% extra Rythmia than if the song was played normally .
* [[Ascended Extra]]: [[From a Certain Point of View]], this game is [[A Day in The Limelight]] for [[Kingdom Heartscoded (Video Game)|the Avatars.]]<ref> "[[From a Certain Point of View]]" because, while we ''see'' the Avatars, the actual characters are, or at least are implied to be, the [[Warriors of Cosmos]], as in, the ''actual'' ones.</ref>▼
A version of the game based on the ''[[Dragon Quest]]'' series, ''Theatrhythm Dragon Quest'', was released in 2015, but that one sadly [[No Export for You|remained in Japan]].
{{tropelist}}
▲* [[Ascended Extra]]: [[From a Certain Point of View]], this game is [[A Day in
* [[Badass Adorable]]: They may be chibi-fied, but that doesn't change the fact they're still Kain, Gilgamesh, Sephiroth, etc.
* [[Chibi]]: the game's use of [[Kingdom
* [[Exactly What It Says
* [[Genre Shift]]: from [[Fighting Game]] to [[Rhythm Game]].
* [[Killer Rabbit]]: Staple monsters like the Behemoth and Ahriman appear. They've never looked cuter, but considering they're among the series's famous [[Demonic Spiders]], they're probably still going to be a pain to fight.
* [[RPG Elements]]: As the characters play and unlock stages, they earn levels, obtain abilities than can make playing the stage easier (like ectra attacks or less damage from missing notes), and collect crystals that let unlock extra characters.
▲* [[Spin Off]]: To Dissidia.
* [[Rule of Cute]]: this game is to the [[Rule of Cute]] what ''Dissidia'' is to the [[Rule of Cool]]. Do the math.
* [[Widget Series]]: and then some!
* [[Word Salad Title]]: if you thought ''[[Canis Latinicus|Dissidia]]'' was bad... well, think again - as this [[Portmanteau]] will prove you wrong. With a headache.
** The Italian edition of the Nintendo Official Magazine basically made [[Never Live It Down|"we know you probably crossed your fingers while trying to type the title"]] its latest [[Running Gag]].
* [[X Meets Y]]: As stated above, it's ''[[Elite Beat Agents]]'' meets ''[[Final Fantasy]]''.
{{reflist}}
[[Category:Final Fantasy (Franchise)]]▼
[[Category:Rhythm Game]]
[[Category:Theatrhythm Final Fantasy]]
[[Category:Video Game]]
[[Category:Nintendo 3DS]]
[[Category:IOS Games]]
[[Category:Arcade Game]]
[[Category:Video Games of the 2010s]]
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