Theatrhythm Final Fantasy: Difference between revisions

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{{quote|"I played Theatrhythm Final Fantasy for the first time today. Not too shabby! As I remembered various things from the past 20 years, I was reduced to tears. FF music fans should definitely play it. Won't you cry with me?" |'''Nobou Uematsu'''}}
 
An... [[Widget Series|out-of-nowhere]] entry in the [[Running Gag|running-gag-reflex-inducing]] ''[[Final Fantasy]]'' series, this game's premise is relatively simple: bringing the "conflict of the gods" plot of ''[[Dissidia Final Fantasy]]'' to the [[Nintendo 3DS]], but in the form of ''a [[Rhythm Game]]''. In other words, it's ''[[Elite Beat Agents]]'' [[X Meets Y|meets]] ''[[Final Fantasy]]'' <ref> This moniker is surprisingly accurate; preview gameplay footage has revealed that the basic mechanics are [[Follow the Leader|lifted straight from ''EBA'']] with a few new types of button to worry about</ref>, released for everyone to play in July 2012. An iOS version was released
 
Okay, time for a brief lesson in recent-gaming history for everyone: ''[[Dissidia Final Fantasy]]'', when first released, [[And the Fandom Rejoiced|caused many fans to wet their pants in excitement]] just for the fact that a fighting game featuring representative heroes and villains from the ''[[Final Fantasy]]'' series<ref>(from [[Final Fantasy I (Video Game)|the first installment]] right up until [[Final Fantasy XII (Video Game)|the latest released at the time]])</ref> could only be justified with the words, '''[[Rule of Cool]],''' on which the concept was basically ''built''.
 
Then, the sequel (''Dissidia 012 [duodecim] - Final Fantasy'') was released, but this time around, sadly, the rejoicing (with [[Final Fantasy XIII|Lightning]] joining the fight, among others) was foiled by the rather disappointing announcement that the game in question would be the last in the series, or at least, the last appearing in [[Fighting Game]] form.
Then, the sequel
(''Dissidia 012 [duodecim] - Final Fantasy'') was released, but this time around, sadly, the rejoicing (with [[Final Fantasy XIII|Lightning]] joining the fight, among others) was foiled by the rather disappointing announcement that the game in question would be the last in the series, or at least, the last appearing in [[Fighting Game]] form.
 
Turns out, the next game in the ''Dissidia'' series is a [[Spin -Off]] for the [[Nintendo 3DS]], a [[Rhythm Game]] featuring (as the logo above - a throwback to that of ''Dissidia'' itself - shows) the characters' ''avatar'' versions first seen in ''[[Kingdom Heartscoded (Video Game)|KingdomHearts Heartscodedcoded]]''.
 
The game follows the events of the gods Chaos and Cosmos, a similar plot to Dissidia Final Fantasy. The space between the two is called Rhythm, which gives birth to a crystal that controls music. Chaos causes the crystal to become disrupted, and the only way to return it to normal is to increase a music wave known as ''Rizpo''"Rhytmia".
 
The confirmed playable characters appearing in the game are the following:
* ''[[Final Fantasy I (Video Game)|Final Fantasy I]]'': [[Knight in Shining Armor|The Warrior of Light]] and [[Princess Classic|Princess Sarah]]
* ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'': [[Rebellious Spirit|Firion]] and [[White Mage|Minwu]]
* ''[[Final Fantasy III (Video Game)|Final Fantasy III]]'': [[Kid Hero|The Onion Knight]] and [[The Engineer|Cid Haze]]
* ''[[Final Fantasy IV (Video Game)|Final Fantasy IV]]'': [[The Paladin|Cecil Harvey]], [[Name of Cain|Kain Highwind]] and [[Little Miss Badass|Rydia]]
* ''[[Final Fantasy V (Video Game)|Final Fantasy V]]'': [[Idiot Hero|Bartz Klauser]] and [[Pirate Girl|Faris Scherwiz]]
* ''[[Final Fantasy VI (Video Game)|Final Fantasy VI]]'': [[Mystical Waif|Terra Branford]] and [[Gentleman Thief|Locke Cole]]
* ''[[Final Fantasy VII (Video Game)|Final Fantasy VII]]'': [[Badass|Cloud Strife]], [[Innocent Flower Girl|Aerith Gainsborough]], and [[White -Haired Pretty Boy|Sephiroth]]
* ''[[Final Fantasy VIII (Video Game)|Final Fantasy VIII]]'': [[Anti -Hero|Squall Leonhart]] and [[Rival Turned Evil|Seifer Almasy]]
* ''[[Final Fantasy IX (Video Game)|Final Fantasy IX]]'': [[Chivalrous Pervert|Zidane Tribal]] and [[Black Mage|Vivi Orunitia]]
* ''[[Final Fantasy X (Video Game)|Final Fantasy X]]'': [[Keet|Tidus]] and [[Silk Hiding Steel|Yuna]]
* ''[[Final Fantasy XI (Video Game)|Final Fantasy XI]]'': [[Insufferable Genius|Shantotto]] and [[Cute Bruiser|Prishe]]
* ''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]'': [[Lovable Rogue|Vaan]] and [[Badass Princess|Ashe]]
* ''[[Final Fantasy XIII (Video Game)|Final Fantasy XIII]]'': [[Knight in Sour Armor|Lightning]] and [[Gentle Giant|Snow Villiers]]
* ''[[Dissidia Final Fantasy (Video Game)|Dissidia Final Fantasy]]'': [[Original Generation|Cos]][[Big Good|mos]]
 
The game will also feature enemies and bosses from the games ranging from the main villains like [[Final Fantasy|Garland]] and [[Final Fantasy VII (Video Game)|Sephiroth]], mid-bosses like [[Final Fantasy III (Video Game)|Xande]], [[Final Fantasy IX (Video Game)|Black Waltz #3]], [[Final Fantasy V (Video Game)|Gilgamesh]], [[Final Fantasy VI (Video Game)|Ultros]] and the [[Final Fantasy IV (Video Game)|Elemental Archfiends]], mainstay monsters like [[Final Fantasy (Franchise)/Characters/Recurring Monsters/Characters|tonberry, bombs and behemoths]] and even common enemies unique to each game like [[Final Fantasy XIII|PSICOM enforcers]] and [[Final Fantasy XII|bangaa thieves]] all redesigned to fit the game's unique art style.
 
Although sparse in details, it has been revealed that theThe game operates in three different styles of stages. Battle stages will have the players chosen party occupying the right side of the screen like a [[Retraux|classic]] Final Fantasy game and scores hits on the enemy by successfully hitting notes, by getting higher combos you can unleash stronger attacks like [[Summon Magic]]. Event stages which feature video montages from scenes of previous Final Fantasy games where the player havinghas to tap the notes in rhythm with the music being featured in the scene. Field sequences are similar to event sequences but instead of video montages, they are represented by a chosen playable character strolling though a background scenery from the game they have chosen, by scoring higher combos you can call a [[Horse of a Different Color|Chocobo]] to give you a ride.
 
Additionally, there are three modes of play. There is the Series Mode, where you play the three style of stages in succession, along with intros and endings where the player can collect extra Rhytmia by tapping in a giant crystal. There is the Challenge Mode, where you can play any of the stages individually, as long as you have unlocked them in normal difficulty in the Series mode or purchased them from the eShop. And finally, there is the "Chaos Shrine" Mode, 99 levels that consist on one Field and one Battle and stage each, on a higher difficulty by default and with three possible unlockable bosses for level; this mode contents music that is not initially available in the other modes, and once unlocked.
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=== This game contains examples of: ===
A [[Expansion Pack]] [[Sequel]] titled ''Theatrhythm Final Fantasy: Curtain Call'' was released in 2014. This, along with increasing the number of songs available (including the DLCs from the previous version as available in the cartridge), added more unlockable playable characters (including, for the surprise of everyone, [[Ensemble Darkhorse|Benjamin]] from the much maligned ''[[Final Fantasy Mystic Quest]]'') and added a new mode, called Medley Quests (where the players fight bosses and can unlock more characters), and a "Daily Feature" where the game presents a new random song that, upon playing, rewards with 50% extra Rythmia than if the song was played normally .
* [[Ascended Extra]]: [[From a Certain Point of View]], this game is [[A Day in The Limelight]] for [[Kingdom Heartscoded (Video Game)|the Avatars.]]<ref> "[[From a Certain Point of View]]" because, while we ''see'' the Avatars, the actual characters are, or at least are implied to be, the [[Warriors of Cosmos]], as in, the ''actual'' ones.</ref>
 
A version of the game based on the ''[[Dragon Quest]]'' series, ''Theatrhythm Dragon Quest'', was released in 2015, but that one sadly [[No Export for You|remained in Japan]].
 
{{tropelist}}
* [[Ascended Extra]]: [[From a Certain Point of View]], this game is [[A Day in Thethe Limelight]] for [[Kingdom HeartscodedHearts (Video Game)coded|the Avatars.]]<ref> "[[From a Certain Point of View]]" because, while we ''see'' the Avatars, the actual characters are, or at least are implied to be, the [[Dissidia Final Fantasy/Characters/Warriors of Cosmos|Warriors of Cosmos]], as in, the ''actual'' ones.</ref>
* [[Badass Adorable]]: They may be chibi-fied, but that doesn't change the fact they're still Kain, Gilgamesh, Sephiroth, etc.
* [[Chibi]]: the game's use of [[Kingdom HeartscodedHearts (Video Game)coded|avatars]] is bound to induce many fans to [[Squee]] [[Always Female|(mostly fangirls)]].
* [[Exactly What It Says Onon the Tin]]: [[Square Enix]] [[Word of God|themselves summed it up as a]] ''"Theater Rhythm Game"''.<ref> (And that's about as close to a [[Title Drop]] as we might possibly get.)</ref> What that means, only time will tell.
* [[Genre Shift]]: from [[Fighting Game]] to [[Rhythm Game]].
* [[Killer Rabbit]]: Staple monsters like the Behemoth and Ahriman appear. They've never looked cuter, but considering they're among the series's famous [[Demonic Spiders]], they're probably still going to be a pain to fight.
* [[RPG Elements]]: As the characters play and unlock stages, they earn levels, obtain abilities than can make playing the stage easier (like ectra attacks or less damage from missing notes), and collect crystals that let unlock extra characters.
* [[No Export for You]]: highly feared at first, given the game's nature as one hell of a [[Widget Series|Widget Title]]. But then it was announced for the other regions. ''[[Averted Trope|Averting]]'' such a trope is already a great feat for [[Square Enix]], let alone the aforementioned nature of the game.
* [[Spin -Off]]: To ''Dissidia''.
* [[RPG Elements]]: Although the exact details have yet to be disclosed
* [[Spin Off]]: To Dissidia.
* [[Rule of Cute]]: this game is to the [[Rule of Cute]] what ''Dissidia'' is to the [[Rule of Cool]]. Do the math.
* [[Widget Series]]: and then some!
* [[Word Salad Title]]: if you thought ''[[Canis Latinicus|Dissidia]]'' was bad... well, think again - as this [[Portmanteau]] will prove you wrong. With a headache.
** The Italian edition of the Nintendo Official Magazine basically made [[Never Live It Down|"we know you probably crossed your fingers while trying to type the title"]] its latest [[Running Gag]].
* [[X Meets Y]]: As stated above, it's ''[[Elite Beat Agents]]'' meets ''[[Final Fantasy]]''.
 
{{reflist}}
[[Category:Final Fantasy (Franchise)]]
[[Category:Rhythm Game]]
[[Category:Theatrhythm Final Fantasy]]
[[Category:Video Game]]
[[Category:Final Fantasy (Franchise)]]
[[Category:Nintendo 3DS]]
[[Category:IOS Games]]
[[Category:Arcade Game]]
[[Category:Video Games of the 2010s]]