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An... [[Widget Series|out-of-nowhere]] entry in the [[Running Gag|running-gag-reflex-inducing]] ''[[Final Fantasy]]'' series, this game's premise is relatively simple: bringing the "conflict of the gods" plot of ''[[Dissidia Final Fantasy]]'' to the [[Nintendo 3DS]], but in the form of ''a [[Rhythm Game]]''. In other words, it's ''[[Elite Beat Agents]]'' [[X Meets Y|meets]] ''[[Final Fantasy]]'' <ref> This moniker is surprisingly accurate; gameplay footage has revealed that the basic mechanics are [[Follow the Leader|lifted straight from ''EBA'']] with a few new types of button to worry about</ref>
Okay, time for a brief lesson in recent-gaming history for everyone: ''[[Dissidia Final Fantasy]]'', when first released, [[And the Fandom Rejoiced|caused many fans to wet their pants in excitement]] just for the fact that a fighting game featuring representative heroes and villains from the ''[[Final Fantasy]]'' series<ref>(from [[Final Fantasy I
Then, the sequel
(''Dissidia 012 [duodecim] - Final Fantasy'') was released, but this time around, sadly, the rejoicing (with [[Final Fantasy XIII|Lightning]] joining the fight, among others) was foiled by the rather disappointing announcement that the game in question would be the last in the series, or at least, the last appearing in [[Fighting Game]] form.
Turns out, the next game in the ''Dissidia'' series is a [[Spin-Off]] for the [[Nintendo 3DS]], a [[Rhythm Game]] featuring (as the logo above - a throwback to that of ''Dissidia'' itself - shows) the characters' ''avatar'' versions first seen in ''[[
The game follows the events of the gods Chaos and Cosmos, a similar plot to Dissidia Final Fantasy. The space between the two is called Rhythm, which gives birth to a crystal that controls music. Chaos causes the crystal to become disrupted, and the only way to return it to normal is to increase a music wave known as ''Rizpo''.
The confirmed playable characters appearing in the game are the following:
* ''[[
* ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'': [[Rebellious Spirit|Firion]] and [[White Mage|Minwu]]
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
* ''[[
The game will also feature enemies and bosses from the games ranging from the main villains like [[Final Fantasy|Garland]] and [[Final Fantasy VII
Although sparse in details, it has been revealed that the game operates in three different styles of stages. Battle stages will have the players chosen party occupying the right side of the screen like a [[Retraux|classic]] Final Fantasy game and scores hits on the enemy by successfully hitting notes, by getting higher combos you can unleash stronger attacks like [[Summon Magic]]. Event stages which feature video montages from scenes of previous Final Fantasy games where the player having to tap the notes in rhythm with the music being featured in the scene. Field sequences are similar to event sequences but instead of video montages, they are represented by a chosen playable character strolling though a background scenery from the game they have chosen, by scoring higher combos you can call a [[Horse of a Different Color|Chocobo]] to give you a ride.
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=== This game contains examples of: ===
* [[Ascended Extra]]: [[From a Certain Point of View]], this game is [[A Day in
* [[Badass Adorable]]: They may be chibi-fied, but that doesn't change the fact they're still Kain, Gilgamesh, Sephiroth, etc.
* [[Chibi]]: the game's use of [[Kingdom Heartscoded
* [[Exactly What It Says
* [[Genre Shift]]: from [[Fighting Game]] to [[Rhythm Game]].
* [[Killer Rabbit]]: Staple monsters like the Behemoth and Ahriman appear. They've never looked cuter, but considering they're among the series's famous [[Demonic Spiders]], they're probably still going to be a pain to fight.
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