Theme Music Power-Up: Difference between revisions

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{{quote|''"64. When your show's opening theme song starts to play, your enemies are fucked."''|''[http://img132.imageshack.us/img132/4904/rulesr.jpg The Laws of Super Robot Anime]''}}
 
A character's strength and abilities are directly proportional with how [[Rule of Cool|cool]] their [[Leitmotif|personal theme music]] is. The more suddenly it starts up and the louder it is, the more butt-kicking is about to commence. This applies to both heroes and villains and is a power that the [[Badass Normal]] is allowed to use. Alternatively, the music is a representation of the character getting into "the zone".
 
Video games will sometimes have a variation of this, where a specific jingle plays during temporary power-ups, like invincibility due to an [[Invincibility Power-Up]]; see [[Power-Up Motif]].
 
If a [['''Theme Music Power-Up]]''' is defeated, then it's [[The Day the Music Lied]]. If it's in particularly spectacular fashion, it may end with a [[Record Needle Scratch]] or by [[Letting the Air Out of the Band]] (or, if you're ''really'' unlucky, a [[Last-Note Nightmare]]).
 
[[Ominous Latin Chanting]], the [[One-Woman Wail]] or the [[Cherubic Choir]] are popular choices for this, as are a techno beat or [[The Power of Rock|heavy metal riff]].
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{{examples}}
== Anime &and Manga ==
 
* ''[[KaranoKara no Kyoukai:]]'' has Shiki's unofficial theme "[http://www.youtube.com/watch?v=1S14VL19Lbk&feature=related Seventh Heaven]" played [http://www.youtube.com/watch?v=sOxyZ0YLbOI&feature=related several dozen] [http://www.youtube.com/watch?v=w57JZtN27SM&feature=related times over] [http://www.youtube.com/watch?v=314TVIcT5Jc&feature=related the course] [http://www.youtube.com/watch?v=QfIulXK_qw8&feature=related of] [http://www.youtube.com/watch?v=wcOqNCpthxc&feature=related the] [http://www.youtube.com/watch?v=p-PhhFacqdg&feature=related series], but it gets kicked up a notch or two for [http://www.youtube.com/watch?v=7480ZmNOB98 her] [http://www.youtube.com/watch?v=44arxEXjK2g&feature=related fight] [http://www.youtube.com/watch?v=Ne-U0n5vFD0 scenes].
== Anime & Manga ==
* ''[[Karano Kyoukai]]'' has Shiki's unofficial theme "[http://www.youtube.com/watch?v=1S14VL19Lbk&feature=related Seventh Heaven]" played [http://www.youtube.com/watch?v=sOxyZ0YLbOI&feature=related several dozen] [http://www.youtube.com/watch?v=w57JZtN27SM&feature=related times over] [http://www.youtube.com/watch?v=314TVIcT5Jc&feature=related the course] [http://www.youtube.com/watch?v=QfIulXK_qw8&feature=related of] [http://www.youtube.com/watch?v=wcOqNCpthxc&feature=related the] [http://www.youtube.com/watch?v=p-PhhFacqdg&feature=related series], but it gets kicked up a notch or two for [http://www.youtube.com/watch?v=7480ZmNOB98 her] [http://www.youtube.com/watch?v=44arxEXjK2g&feature=related fight] [http://www.youtube.com/watch?v=Ne-U0n5vFD0 scenes].
* ''The [[Slayers]]'': Lina has the same music anytime she casts Dragon Slave (and Giga Slave and Laguna Blade). Also somewhat distorted on the Battle Music (same everytime -- ''ikinashi oodate'') and totally distorted for Amelia and Gourry (with ''douchuuki'').
** ''Slayers Evolution-R'' has a variation on the "series theme plays as [[Big Bad]] gets ass handed to him" thing, playing the theme from ''Next''.
* Usagi of ''[[Sailor Moon]]'' had several theme songs based on [[The Power of Friendship]]. The Outer Senshi have their own [[Rule of Cool]] music.
** A bit different in the final season, in which the new addition to the cast -- thecast—the Sailor Starlights -- hadStarlights—had an appearance theme very different to the traditional "sudden and loud" ones: starting quiet and subtle and then getting louder during the close-up on them.
** The English-dubbed version of the Season 1 finale features "Carry On" during the final battle, one of the very few improvements over the Japanese original (the original used the full-length [[Anime Theme Song|opening song]] "Moonlight Densetsu"). Other songs featured are "Ai no Senshi", "La Soldier" (from the Sailor Moon R finale), and "Moon Revenge" (from the R movie). The last episode of ''Sailor Stars'' uses the season's opening "Sailor Star Song" in this manner.
* Ichigo of ''[[Bleach]]''; whenever he was about to kick serious ass, his [[Image Song]] ("Number One" by Hazel Fernandez) would kick in. This was subverted at one point: Ichigo moves to attack an unusually powerful badass, and his [[Theme Music Power-Up]] stops almost as soon as it starts when his opponent blocks the attack with a single finger. Yeah, that's right... {{spoiler|Aizen}} is so tough he can even defeat your ''theme music''.
** As [http://www.youtube.com/watch?v=BXCVzlGsZP4 this video] shows, "Number One" did provide a [[Theme Music Power-Up]], but for the wrong character. "Number One" allows Renji to display some awesome, but as soon as Ichigo jumps into action, the fickle theme song is cutdown by {{spoiler|Aizen}}'s finger of doom.
** Ironically, the first proper use of the Image Song in the series was when it was used by the series' [[Fake Ultimate Hero]] to rescue Ichigo with his "Ultimate Attack".
** More recently, the [[Big Bad]] and/or his [[Evil Minions|Arrancar]] get classy, suspenseful Latin-style music in the background whenever they're making a grand entrance or are about to kick big-time ass. (This is in keeping with their Spanish-tinted theme.)
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* The Twelve SISTERs of ''[[Coyote Ragtime Show]]''.
* The climax of the ''[[Galaxy Angel (anime)|Galaxy Angel]]'' [[Galaxy Angel (video game)|games]] always follows the [[Theme Song]] variant, playing that year's version of Eternal Love (or, in ''Galaxy Angel II'' games, Wing of Destiny).
* Saiyuki has the OP theme "For Real"; it's not surprising that the rockin' guitar version brings the pain to you, but what's more interesting is that the gentle, tinkling piano version can either be the theme to character growth and introspection... or the warning that Genjo Sanzo is about to deliver a [[No-Holds-Barred Beatdown]] on whoever's in his way -- completeway—complete with some snarky deconstruction of whatever BS the poor yutz was trying to spout at the time.
* ''[[Yu-Gi-Oh!]]'' has the show's main theme begin to play pretty much every time Yugi pulls off an epic combo. The theme of the Egyptian God cards plays whenever one of them is summoned.
** In the first season's English dub, Kaiba's theme, "I'm Back," plays in a few choice [[Theme Music Power-Up]] spots.
* During episodes 18 and 19 of the ''[[Yu-Gi-Oh! GX|GX]]'' dub, the duelist who purloined Yugi's deck and was dueling Jaden kept having musical overtures from the previous series playing. Towards the end, they were even being played in the same musical style as a lot of GX music.
* ''[[Yu-Gi-Oh! 5D's]]'' has a variety, kicking off with ''Jack Battle'' in the very first episode when he summons Red Demons in a televised duel, then got upgraded to an early and unreleased track when summoning Savior Demon Dragon that goes under the [[Fan Nickname]] ''Jack Battle 2''. Yusei has his own themes, ''Yusei Battle 2'' usually reserved for whenever he whips out Savior/Star Dragon. As of late, with Accel Synchros coming into play, a couple of occasions featuring Yusei summoning Shooting Star Dragon are accompanied by ''Clear Mind'' sung by Masaaki Endoh.
* ''[[Dokkoida?!]]'' hangs a [[Lampshade Hanging|Lampshade]] on this; the hero's power suit is able to induce this state by playing a heroic theme song. At least if the company that made the suit actually got that feature working before they released it. But the hero doesn't know that, and he [[Magic Feather|manages to get the same effect]] just from suggestion and enjoying the [[Hot-Blooded]] music.
* Pretty much every evolution sequence in every season of ''[[Digimon]]'' adheres to this trope. The more absurdly powerful the evolved form is, the more obnoxious and high-pitched the theme music will be, whereas less impressive evolutions (compared to the one available to the main character's partner at any given point in the series) often go by without music altogether. Also, true to this trope, evolution music invariably stops as soon as the evolved Digimon is hit by it's enemy.
** A good example occurs in the Adventure movie, Bokura No War Game. The evolution song, 'Brave Heart', plays throughout one of the battle scenes, and when Patamon tries to digivolve to his Adult/Champion level, he is attacked, at which point the music cuts out suddenly. It resumes around 30 seconds later when Taichi and Yamato's Digimon charge to counter attack. And then, before the computer crashes on Taichi, the line 'SHOW ME YOUR BRAVE HEART!' skips and replays several times, cutting out when the computer gets the BSoD.
** Another example of the above happens in the episode where Greymon dark digivolves into SkullGreymon. During the battle scene, Brave Heart plays as normal, but a few seconds into the evolution scene, the song fades into a really dark and sinister piece of BGM.
** ''[[Digimon Savers]]'' adheres ''doubly'' so. There's a set of [[Leitmotif|leitmotifsleitmotif]]s for various stages of evolution, but whenever [[Autobots Rock Out|the J-Rock theme tune]] [http://www.youtube.com/watch?v=D8Yh68qgU78 "Believer"] cues up, you know the [[Monster of the Week]] is about to get beaten in a spectacularly flashy, [[Hot-Blooded]] manner. Sadly, due to the song being Japanese and the dubbing company having a music budget of about a nickel, it was cut in the domestic release, replaced with the more standard evolution [[Leitmotif|leitmotifsleitmotif]]s.
*** Sadly? While ''Believer'' is great, I absolutely love Thorsten Laewe's soundtrack for the series! I think he did an excellent job with the occurrences of this trope.
** And in ''Adventure'', we have "Hey Digimon". It plays, then you're screwed.
** The American Digimon movie had a fairly good example in the first half. after the swarm of Diaboromons blast Wargreymon and Metalgarurumon into submission, the scene where the two digimon fuse into Omnimon was accompanied with a [[Crowning Music of Awesome|Spine Chilling]] rendition of the Digimon theme. However, the movie took a different route with the actual fight scene, which was treated to a <s> ear-rendingly bad licensed pop-rock song that is completely at odds</s> very different but still equally good song that still fits with the [[Curb Stomp Battle]] being shown.
*** Another [[The Movie]] dub example: the fight between Parrotmon and Greymon. 15 minutes in and with only a narmy rap remix of the theme heard so far, Greymon introduces himself to Tai. The distant sound of records scratching echoes across the 5.1, and three glorious almost-words, despite being only whispered, are still louder than the biggest explosion: "[[Crowning Music of Awesome|DI- DI- DI-...]]"
*** From the same fight, after Greymon blacks out (Parrotmon is a [[Evolutionary Levels|level higher]] than Greymon, so he's having some trouble) Tai uses the whistle to wake him up for round two. We don't hear too much of the song, [[Curb Stomp Battle|as round two is much shorter.]]
** Four words: [http://www.youtube.com/watch?v=xcNEqL9iddM We Are Xros Heart!] (even a [http://www.youtube.com/watch?v=xCCiIpLhezI version X7]!), [http://www.youtube.com/watch?v=1qusB9y20Wk Evolution and DigiXros Taiki] (or [http://www.youtube.com/watch?v=gHlqlvPkMl0 Kiriha])! When that music plays, you know someone is going to curbstomp something.
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** Subverted in episode 25 where an attack is launched, a power up song starts... and the missile is harmlessly crushed before it can reach its destination. In all fairness, that wasn't the main theme song anyway.
*** Then played straight immediately after.
** In episode 2, when Kamina and Simon hijack the Gunzan, later named Gurren, the [[Surprisingly Good English]] song "Gattai Nante Kusokurae" (AKA "To Hell with Gattai") starts playing.
*** It plays during the final battle with Lordgenome as well, when Simon is reduced to fighting the Spiral King's Gurren Lagann-style mech with just his own Lagann, and totally kicks ass.
** During the final battle with the Anti-Spiral in the second movie, a new version of Sora Iro Days plays. It blows away the series final battle in sheer awesomeness and badassery, and must be seen/heard to be comprehended.
* ''[[Futari wa Pretty Cure]]'': Nagisa and Honoka are undefeatable when the instrumental version of the theme song is playing. And if the background music has lyrics, they can accomplish miracles like defeating Jaaku King or getting Kiriya to turn good. At the end of ''Futari Wa Pretty Cure Max Heart,'' {{spoiler|the theme song was played with lyrics, which was both at once and thus gave Pretty Cure the ability to defeat the Jaaku King [[Back Fromfrom the Dead|for real this time]]}}.
** The ''All Stars Deluxe'' movie does this a total of ''four'' times. [http://www.youtube.com/watch?v=0c5_XrkFTXw It happens once for each of the teams that had already finished their seasons], and after this, the main theme of the movie plays for the final group attack.
** ''[[Heartcatch Precure]]'' has "Heart Goes On" for its big moments. However, the first time it was played, it was rather tame - a combined musical concert and fashion show. The next two times it's played {{spoiler|(after Cure Blossom passes the Final Test and helps bring about the Heartcatch Orchestra for the first time and the final battle between the Precures and [[Big Bad]] Dune)}} it's played straight.
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** Subverted in one episode where during Ippo's first match against Japan Featherweight Champion Eiji Date, it is suddenly interrupted by Eiji's counter punch.
** The song Inner Light, the opening for that season, begins to play in full Ippo begins his final counterattack against Sendou during the Japanese Featherweight Championship, when he pulls off his newly completed Dempsey Roll for the first time.
* When you hear Fate's voice actress, [[Nana Mizuki]], start to sing her insert song for thatthe season of ''[[Magical Girl Lyrical Nanoha]]'' that you're watching, expect every villain currently on screen to have their asses handed to them within the next five minutes. Fate gets a particularly big one of these in the form of the awesome "Pray" during the final showdown with Jail Scaglietti and the Numbers.
** Similarly, Nanoha gets an awesome variation during her fight with Quattro. As Nanoha's Area Search finds Quattro, the background music shifts from Quattro's synth-organ [[Leitmotif]] to Nanoha's [http://www.youtube.com/watch?v=TsSjvKOdL8M "Ace of Aces" battle theme]
** The aptly named [http://www.youtube.com/watch?v=0cXSIxhGaJ4 "Shooting time"] signals when a hero gets up, sometimes after a memory or speech, and lays the smackdown on one of the villans, preferably with a [[Wave Motion Gun]].
* Likewise, whenever "Meteor" or "Vestige" play in ''[[Mobile Suit Gundam SEED|Gundam SEED]]'' or ''[[Mobile Suit Gundam SEED Destiny|Gundam SEED Destiny]]'', expect Kira Yamato to appear and disable the entire opposition without a scratch.
** When Cagalli shows up in the Akatsuki to help defend ORB from the ZAFT attack in Destiny and the song "Honoo no Tobira" plays. Basically, the ORB forces go from on the ropes to fighting chance, {{spoiler|to winning the day when Kira and Lacus show up}}
* ''[[Mobile Fighter G Gundam|G Gundam]]'' had two themes dedicated to Domon's [[Finishing Move|Finishing Moves]]s, "Moegare Toushi" for the Shining Finger and the other "Waga Kokoro, Meikyo Shisui" for just about anything God Gundam did.
* Many of the tracks of ''[[Eureka Seven]]'' are meant just as a theme music power up, be it for the heroes or the villains. Whenever Renton does anything especially awesome, a song insert, "Storywriter" begins playing.
** The first opening song, "Days", also lends itself to a [[Theme Music Power-Up]] for Renton and Eureka in episode 32.
* This was also done by ''[[Neon Genesis Evangelion]]''. Whenever EVA-01 is about to kick some ass and tear some unfortunate Angel a new one, either [http://www.youtube.com/watch?v=nt4ldDExzhU The Beast] or [http://www.youtube.com/watch?v=oHRBFTWSguY The Beast II] plays. The Beast II is even used for such moments in the crossover ''[[Super Robot Wars]]'' games. Also, in the series' original ''[[Mind Screw]]'' happy ending, when Shinji realizes his whole life doesn't need to revolve around piloting EVA-01 and he can live a happy life without it, two versions of the show's theme "A Cruel Angel's Thesis" are played, a strings version, [http://www.youtube.com/watch?v=LKy7PnjsDX8 The Heady Feeling of Freedom], and a piano and guitar version, [http://www.youtube.com/watch?v=nWEt_VgLOWY Good, or Don't Be], in succession.
** [[Rebuild of Evangelion|Rebuild]] gives ''Shinji'' his own Theme Music Power up with [http://www.youtube.com/watch?v=9xiLqf2VZj0&feature=related Sin From Genesis], a remix of Beast II that plays over his {{spoiler|epic beatdown of Zeruel.}}
* The [[James Bond]]-ish opening theme tune in ''[[Read or Die]]'' kicks up at the end of the first episode of the OVA, when Yomiko and Nancy square off against Otto Lilienthal and his transforming glider.
** And whenever you hear it fire up during [[RODR.O.D the TV|the sequel]], strap in tight, because someone's about to kick some major ass.
* Plenty of instances in ''[[Naruto]]'':
** In part I, the titular character had several "[[Heroic Second Wind|commence recovery and ass-kicking]]" tunes. "The Raising Fighting Spirit" was the most common, but several were held in reserve for really stand-out occasions. To beat [[Arrogant Kung Fu Guy|Neji]], Naruto had to bust out ''three'' of these in a row ("Avenger" followed immediately by "Heavy Violence" followed immediately by "Strong and Strike").
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** Shikamaru has the techno song "Fake" which starts up whenever it turns out things have gone [[Xanatos Speed Chess|All According To Plan]].
** In part I, whenever Orochimaru's theme music started playing the other guy was screwed. The normal version meant they were merely scared half to death and weren't going to dare stand up to him; the "fight" version was reserved for horrible [[Curb Stomp Battle|Curb Stomping]].
* [[Hellsing|Seras Victoria]] transforms into a Draculina and tears through her enemies as Suilen's beautiful, haunting 'Zakuro' plays in the background.
* In ''[[Dragonball Z]]'', when Cell goads and torments Gohan to transcend his Super Saiyan power, Gohan does exactly that, to a tune called "Demon vs. Demon" (in some translations). A fitting name, considering what Gohan basically becomes in this state. An alternate translation is "Spirit vs. Spirit"; the concepts aren't as different in Japanese as in English, but both translations fit the scene pretty well.
** In addition, in the dub of ''[[Dragonball Z]]'' there's a theme that plays for Goku during his first Super Saiyan 3 transformation. This music is also played during the entire Majin Buu saga whenever one of the heroes does something awesome.
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* "Little Busters" fills this role several times in ''[[FLCL]]'', usually when it plays during a Naota/Canti gattai.
* In ''[[Katekyo Hitman Reborn]]'', there is separate theme music for "Look, someone (usually Tsuna) is no longer failing at life!" and "Oh, by the way, I acquired some new way to kick your butt. SORRY FOR NOT TELLING YOU!" ... as well as everything else, to the extent that it's possible to tell what's going on just by listening to the background music.
** To be more precise, the songs are called "Shinuki Time!", "Succession", "Hibari's Theme" and "Tsuna Awakens", respectively.
* Both played straight, and played ''very'' straight by ''[[GaoGaiGar]]''. When Masaaki Endoh shouts "GA-GA-GA GA-GA-GA-GAOGAIGAR!", it's fair warning that Guy's power of ''raw courage'' is about to rip you apart. Meanwhile, Mic Sounders the 13th has a couple of songs on Disc P that ''literally'' power up any protagonist robot in earshot, restoring their energy and galvanizing their fighting spirit.
** Also, there are separate themes for the titular mecha's two big finishers, [[Yin-Yang Bomb|Hell and Heaven]] and the [[Drop the Hammer|Goldion Hammer]]. Also, the rest of GGG's mecha get an extremely hot-blooded theme of their own when they're about to do some pretty awesome stuff.
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*** Mic Sounders 13 gets this as well as when he first fights his Soul Master counter part he invokes Disk F playing [http://www.youtube.com/watch?v=XS13bEKQDG8&feature=related Let's Final Fusion] to attack with a Golden GaoFighGar MADE OF ROCK, {{spoiler|when this didn't work he used the London's Tower Bridge to play [[Crowning Moment of Awesome|the Guitar solo from Power of Desire]] and cracks the enemy's Loud G-Stone}}
*** Koryu and Anryu also get a similar moment when they {{spoiler|[[Crowning Moment of Awesome|Combine into Tenryujin for the first time ever]]}} to take on their Soul Master Counterpart, the song, Saikyou Yuusha Robo Gundan ''[http://www.youtube.com/watch?v=9LQrCSbfGGo Ladies]''
*** Don't forget Yuuki aru Tatakai. When this piece starts, no one will survive from Guy's attacks. NO EXCEPTIONS. [http://www.youtube.com/watch?v=jYFYZZtnH-E Example.]{{spoiler|1=Sure, Palparepa gets better, but [http://www.youtube.com/watch?v=u-6TDhVCg18 we will have another TMPUTheme Music Power-Up for him shortly after (starting from 2:28).]}}
* The ''[[Pokémon (anime)|Pokémon]]'' anime usually has one of the openings or upbeat endings accompany a sudden comeback (maybe even a whole battle) or evolution. "Pokémon Symphonic Medley" has been common recently, as there is no full version of the song.
** In older seasons, they'd use [http://www.youtube.com/watch?v=zKLcroA7V-A this] awesome electric guitar remix of the Gym theme.
** Late in the Japanese version of the ''Advanced Generation'' series, Battle Frontier would usually start playing when Ash begins to make a comeback. Late ''Diamond & Pearl'' episodes were fond of throwing in [[Ear Worm|Saikou - Everyday!]] in the same situation.
** The dub did this a couple times, as well. In the match against Roark, the English ''Diamond & Pearl'' theme played. During a Contest with Dawn's rival Ursula, they played ''Battle Frontier'' (replacing the line "It's the Battle Frontier!" with "Let the battle begin!"), and the final DP episode had ''We Will Carry On!'' syncing up to the Flint vs Cynthia battle.
* Almost the entire last episode of ''[[Stellvia of the Universe]]'' is accompanied by various theme music pieces, including the OP. The [[Crowning Moment of Awesome (Sugar Wiki)/Anime and Manga|sheer awesome]] of its [[Grand Finale]] takes more than words to convey.
** Stellvia actually uses its opening theme like this several times in the series...and the first time, it even gets subverted.
* ''[[Gravion]]'' has a theme song that plays when it combines, in one episode Sandman and the maids ''[http://www.youtube.com/watch?v=At9HFJ6pGdY powered the robot up by singing karaoke!!!]''
** Sol Gravion has its own theme towards the end of ''Gravion Zwei''. The names are ''Gasshin! God Gravion'' and ''Enou Gasshin! Sol Gravion'', respectively.
* Inverted in ''[[Paranoia Agent]]'', where the Theme Music belongs to [[Big Bad]] Lil' Slugger. If it starts playing, you're ''extremely'' screwed -- Sluggerscrewed—Slugger gets the powerup.
* ''[[Macross]]'', [[Crowning Music of Awesome|naturally]], features a lot of this:
** In one of two of the most iconic moments in the original series is the SDF-1's assault on the Zentrandi fleet, outnumbered somewhere around a hundred ''million'' to one. The music was basically all the previous songs put back to back. Then [[The Movie]] came around and presented "Do You Remember Love?" the track that is all but synonymous with the series and is the music for what is quite possibly one of the most awesome moments in Anime ever.
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*** Episode 4 featured "My Boyfriend is a Pilot" (from the original series) over Alto's "final exam" in his dual with Klan Klan. What happens next is an awesome fight sequence with choreography to the music.
*** In episode 24, {{spoiler|[[Inverted Trope|it is inverted horrifically]] for the Frontier fleet, as Ranka sings "Do You Remember Love?" ''for the Vajra'', which proceed to overpower the human forces}}.
*** The entirety of episode 25 {{spoiler|is pretty much THE defining example of Macross [[Theme Music Power-Up|Theme Music Power Ups]], combining almost every song in ''Frontier'' plus "Do You Remember Love?" }}
* ''[[Genesis of Aquarion]]'' has a [[Theme Music Power-Up]] in nearly every episode (along with the usual subversion with stopping the song when the attack fails), and the last episode gets an awesome, gospel style version of the first theme song.
* ''[[Umineko no Naku Koro ni]]'': For the protagonists "worldend_dominator", "Far", and "Dread of the Grave" are all indications that a [[Crowning Moment of Awesome]] will happen. For the antagonists it will be "happiness of a marionette", "mirage coordinator", "Golden Smile", or "Moon Rabbit's Dance".
** [http://www.youtube.com/watch?v=cK6MK3LTGG4&fmt=18 "dreamenddischarger"] takes this to another tier entirely. So does [http://www.youtube.com/watch?v=hg9XPcPKYAQ&fmt=18 "the excecutioner"], but only for the [[Big Bad]].
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* ''[[Eyeshield 21]]'' also has some examples of the "with lyrics" variety. The first appearance of "Be Survivor" comes to mind and, later "Chain of Power."
* The ''[[Devil May Cry]]'' [[Devil May Cry: The Animated Series|anime]] has a pretty cool theme song, which plays during the final episode when Dante activates his Devil Trigger to finish off the [[Big Bad]]. We don't see the full Devil Trigger and the fight is over in a few seconds, but the music makes the scene an odd combination of anticlimax and [[Crowning Moment of Awesome]].
* ''[[Burst Angel]]'' only has this happen in the last episode, {{spoiler|when textbook [[Distressed Damsel in Distress]] Meg, [[Percussive Prevention|Percussively Prevented]] by her [[Heterosexual Life Partners|partner]] Jo from suicidally [[Storming the Castle]], finally starts to stand on her own, taking the first steps toward [[Took a Level Inin Badass|Taking A Level In Badass]].}}
* ''[[Shikabane Hime]]'' played the [[Opening Theme]] over Makina and Yamagami's first fight with Akasha to let them fight his horrible evilness.
* Once [[Fist of the North Star|YOU WA SHOCK/Ai Wo Torimodose]]'s battle remix starts playing (or for that matter, the fight alteration of "Super Survivor" or "Tough Boy"), then there's no doubt Kenshiro will bring the ultimate form of pain on the bad guy of the day. Then, after the beat down, [[Catch Phrase|they are]] [[Your Head Asplode|already dead]].
** One aversion however, is Jackal, a powerless dynamite-[[Spam|Spamming]]ming mook, who manages to live all through that music. And Ken was just fucking with him all that time anyway... up until Jackal calls upon Devil Rebirth.
* ''[[Vision of Escaflowne]]'' does this sometimes. When the Dance of Curse starts playing expect some serious fighting.
* ''[[One Piece]]'' has "Gomu Gomu no Bazooka!", which often plays when Luffy finishes off the villains.
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* Nearly any fight in ''[[The Third]]!'', most notable [[One-Woman Wail]] "Sword Dancer" during first and tension rising "Storm on the Battlefield" during last battle.
* Most fights in ''[[The Law of Ueki]]'' start the opening theme as the final attack is used, which then continues through the whole opening, even if the fight has already ended.
* Whenever [[Yuki Kajiura]] and the strings and chimes of Awesome strike up in ''[[KaranoKara no Kyoukai:]]'', not only is the unkillable going to be killed, it's going to be ''spectacular.''
* In the ''[[Black Lagoon]]'' anime, various rock songs inevitably start up whenever awesomeness is about to come down. The most notable is the song "Peach Headz Addiction", which only plays when Revy lapses into [[Tranquil Fury|Whitman Fever]].
* In the final episode of ''[[Ouran High School Host Club]]'' the ending theme starts early as {{spoiler|Haruhi goes after Tamaki on the carriage on her own}} and the episode had a special ending to avoid repeating.
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* In Gaiking, should you happen to be hearing the sound of trumpets - it means Daiya is about to kick ass.
* ''[[Transformers Victory]]'''s opening theme music plays whenever Star Saber does something particularly awesome. Road Caesar and Landcross each have their own remixed version.
* In ''[[Seto no Hanayome]]'', San's "Song of Heroes" ''is'' a [[Theme Music Power-Up]], thanks to the [[Magic Music|Mermaid's Ancient Lyrics]]. Any time San starts singing it, [[Badass Normal|Nagasumi]] is about to do something impossibly badass. And then there's the time that {{spoiler|Nagasumi pulls it off ''before San starts singing'', because he's just [[Unstoppable Rage|that pissed off]]. The "Song of Heroes" starts picking up just as the asskicking begins.}}
* ''[[Keroro Gunso]]'' example. In episode 103, just as {{spoiler|the Garuru platoon has utterly defeated the Keroro platoon, Natsumi is down and Keroro himself has been transformed into a psycopathic frogchild version of himself, Fuyuki snaps him out of it...cue the first opening theme as Keroro rallies the troops. 3! 2! 1! FIRE!}}
* ''[[Revolutionary Girl Utena]]: [[The Movie]]''. "Let's go, Utena. To the outside world." ''[[ Oooohhhh, yeeeaahhhh... ]]''
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** Black Star also has [[Harmo NIZE]].
** Played straight in recent a recent chapter as Soul {{spoiler|can make a keyboard out of his arm and play whatver music will make a person go insane.}}
* In the ''Mazinkaiser'' [[OVA|OVAs]]s, whenever Kouji lays the pain down his opponents, the song ''Mazinkaiser's Theme'' starts playing, though it's the short version. In the final episode, "Decisive Battle! Burning Hell Castle", the ''full'' version of it is played the moment Mazinkaiser unleashes Kaiser Blade and doesn't stop until he delivers the final blow onto Hell King Gorgon.
** ''[[Shin Mazinger Shougeki! Z-hen]]'' manages to pack three one after the other in the final episode, as the second opening, second ending, and finally first ending play in sequence over the final battle.
* ''[[Tekkaman Blade]]'': When Blade receives his Blastor power up, ''Eternally Loneliness'' starts playing. Blade proceeds to send Lance running with his tail between his legs, before blowing him up with a souped up Voltekka. The same Lance that spent the better part of episode bragging about how he was superior in every way.
* 00 Gundam from ''[[Mobile Suit Gundam 00]]'' initially failed to reach optimal operating conditions in light of an impending attack on the Gundam Meister's ship (Season 2, Episode 2). 00 Gundam gets its own semi-acoustic version of the soundtrack by the same name as Setsuna activates Trans-Am, thereby forcing the Gundam to reach a stable operating state. This results in all parties present pausing to admire the flash of emerald light and marvel at the Twin Drive system. The music starts up in earnest and 00 Gundam proceeds to rape the attacking "Ahead" mechs.
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* In ''[[SD Gundam Force]]'' episode 52, the 3rd opening theme ''Taiyou Ni Kougarate'' plays when the heroes begin their ultimate attack on the [[Big Bad]]
** Also, in just about every episode, the battle is resolved by the kid getting excited, which activates the Soul Drive, which starts the trumpet solo, which gives the Gundams the power they need to save the day.
* The second anime of ''[[Fullmetal Alchemist (manga)|Fullmetal Alchemist]]'' has the fight against Sloth, where Olivier Armstrong is {{spoiler|cornered and [[Large Ham|her brother]] gloriously saves her with his supreme manliness complete with an epic theme song that could only be described as the armstrong national anthem.}} The exact same thing happens a few moments later when {{spoiler|Izumi's husband and aforementioned brother meet for the first time.}} Starts around 3:00 in [http://www.youtube.com/watch?v=X8RU0gWfWz4 this video].
* [[Shaman King]] poses a subversion in {{spoiler|the final fight, where all main characters are fighting the villain Hao/Zeke, and the main theme starts playing. Everyone is sure Hao is going to get his powered-up rear kicked, when the song suddenly stops and the tide is turned, changing the song to Hao's fighting theme}}
* [[ToA AruCertain Majutsu noMagical Index]] has [http://www.youtube.com/watch?v=Bf-us97tuvg "Jellyfish"] by Mami Kawada. This plays when Index is alone and Sherry Cromwell's Golem attacks her. {{spoiler|Index then goes on to show that even in her normal mode she is able to call upon the power of the 103,000 grimores she has memorized and [[Crowning Moment of Awesome|easily repels the Golem's attacks]]}} until Touma comes along and cancels the whole summoning.
** Also, [http://www.youtube.com/watch?v=Qx6YL1ld0iY Gensou Koroshi (Illusion Killer/Imagine Breaker)] is Touma's [[Exactly What It Says on the Tin|trademark music for whenever he does something awesome.]]
* In ''[[To Aru Kagaku no Railgun|A Certain Scientific Railgun]]'' we have [http://www.youtube.com/watch?v=eGAA4IFEPb0 only my railgun], which plays when Misaka faces the AIM dispersion field beast (By giving a [[Crowning Moment of Heartwarming|pep talk]] to [["I Know You're in There Somewhere" Fight|the part of Saten's consciousness inside the beast]]). Kiyama-sensei even expressed awe at how much more powerful Misaka could be when fighting seriously. "This is... Level 5..."
** Also at the end of the first season when they {{spoiler|defeat Telestina and save Kiyama-sensei's kids. The same Saten-san who needed the pep talk before became the [[Big Damn Heroes|big hero]] by delivering a [[Shut UP, Hannibal]] to Telestina and smashing the [[Power Nullifier|Capacity]] [[Gratuitous English|Down]] with her baseball bat.}}
** You know the fight in the final episode of the second season has to be awesome when they play all four opening themes (the two from the first season and the two from the second season) in order under the action.
* The North Maiden of [[Star Driver]] always starts to sing before that episode's giant robot battle.
** With her being [[Put on a Bus|put on a boat]]{{when}} resident [[Genki Girl]] Mizuno seems to have taken over for her.
*** And now{{when}} with Mizuno leaving, TMPUTheme Music Power-Up has fallen to the east maiden {{spoiler|Keito.}}
* In [[The World God Only Knows]], the opening theme plays when Keima goes into God of Conquest mode in episode 12 of Season 1.
* The final battle (against [[The Rival]] Papillion) in [[Busou Renkin]] is accompanied by the title theme. It is, like their first fight, fast paced and impressively choreographed, even if it is more down to earth than the fights involving gravity manipulation and [[Humongous Mecha]].
* When [[Getter Robo|Shin Getter Robo uses Stoner Sunshine against Shin Dragon]], a [[Badass]] [[Theme Music Power-Up]] [http://www.youtube.com/watch?v=92-iROXtd6A starts up raising the level of epicness in the scene.]
* When they made [[Super Robot Wars|Super Robot Wars Original Generation]] into an anime, this was guaranteed to be in effect. The most notable occurrence is in the second series ''The Inspector'' when [[Emotionless Girl|Latooni]] and [[Royals Who Actually Do Something|Schine]] debut their [[Humongous Mecha|Fairlions]] to the tune of a vocal version of [http://www.youtube.com/watch?v=DWyisPlDsbs ''Dancing Faeries''], their shared theme.
* In ''[[Nerima Daikon Brothers]]'', the titular band often sings a revised version of their theme song with lyrics adjust for the villain whose butt they're about to kick. It's basically a show rule that if the theme song's not playing, they're not about to win.
* The Meaning Of Truth, the theme of the ''[[F-Zero]]'' anime, starts up during that famous scene at the end, where {{spoiler|Captain Falcon jumps out of his Blue Falcon and [[Megaton Punch|FALCON PUNCHES]] Black Shadow to his death.}}
* ''[[Black Butler]]'' has a discordant version of "[[Ironic Nursery Rhyme|London BridgesBridge Is Falling Down]]" play during Sebastian's final battle with {{spoiler|[[Big Bad|Ash/Angela]]}} at the end of the first season. [[Better Than It Sounds|Seriously]]. [[It Makes Sense in Context|And in context]] ''[[Crowning Moment of Awesome|it was awesome]]''.
* [[Panty & Stocking with Garterbelt|Panty and Stocking With Garterbelt]] plays "Fly Away (Now)" during pretty much any scene which tops the awesomeness of the previous scene in which "Fly Away (Now)" was played.
** It is fairly common before Ep.episode 5, but afterward becomes less and less common until the [[Battle Royale With Cheese]] at which point you will cheer and applaud when it plays.
* ''Zoids: New Century Zero''- [http://www.youtube.com/watch?v=KjK0HusMU7Y Strike Lazer Claw]!
* Happened a few times in ''[[Sonic X]]''. Exactly ''which'' theme music it was varied.
* In ''[[Street Fighter]] II: [[The Movie|The Animated Movie]]'', Ryu and Ken's [[Final Battle]] against M.Bison is set to "[http://www.youtube.com/watch?v=NxhI3H1UNRU Itoshisa To Setsunasa To Kokoro Tsuyosa To]." This was, in a way, foreshadowed by the encounter between Chun Li and Vega, where an instrumental version of said theme shifts the horrible beatdown to the heroine's favor.
* ''[[Persona 4: The Animation]]''. It is the dead of night. All hope seems lost. Yu is alone, beaten but not defeated. All his efforts have been in vain, and it seems nothing he can do will help him overcome. But then he stands, determination burning in his heart. He rallies his strength and summons the [[Persona 4|original game]]'s battle [[Theme Tune]], "Reach Out To The Truth," and he ''faces out'', he ''holds out'', he {{spoiler|[[Fishing Minigame|casts his fishing line]] and [[That One Sidequest|finally catches]] [[TheLegendary Catfish|the Guardian]]}}.
* In ''[[Rental Magica]]'', when Itsuki removes his eye-patch, the music starts, and he says a variant of, "ThisPresident's is an order from the PresidentOrders!" asskicking will commence. {{spoiler|Except that one time in the last [[Anachronic Order|chronological episode]], where he [[Genre Savvy|abused]] it just to get them topeople's listenattention}}.
* When ''[[Fairy Tail]]'''s Dragon Slayer theme starts playing, expect much ass kicking and property damage to ensue. This theme tends to be reserved for the seriously close fights; for more standard epic beatdowns, they use Natsu's main fighting theme.
* ''[[Rurouni Kenshin]]'' has an unusual example of this trope. Kenshin's personal kick-ass music is an acoustic guitar theme that plays whenever he does something [[Badass]]. Which is fitting considering the character.
* ''[[Irresponsible Captain Tylor]]'' likes to [[Playing with a Trope|play with this]]. Whenever [[Straight Man]] Lieutenant Yamamoto tries to do something awesome and profound, his theme-tune starts up - a militaristic, [[Music to Invade Poland To]]-ish piece that brings to mind [[Toshiro Mifune]]'s samurai-era masterpieces. Only for it to, inevitably, be interuptet by Tylor's easygoing comedy-movie-style theme when Tylor interrupts his badassery with something utterly stupid that nonetheless somehow manages to save the day. He even manages to throw down the occasional [[Record Needle Scratch]], usually followed by a few seconds of complete silence while everybody in the area stares at him in gobsmacked disbelief.
* In ''[[Puella Magi Madoka Magica]]'', Mami has a [http://www.youtube.com/watch?v=0QEa4TiHDBA&feature=related pretty awesome one] when transforming into her magical girl outfit.
* ''[[Gunbuster]]'' plays it straight when the Buster Machine rises from Exelion while the Gunbuster March plays. And then, in ''[[Diebuster]]'' {{spoiler|this is played with when Nono begins singing the original show's theme song prior to her transformation sequence, subverted when the space monster erupts from Titan and the Gunbuster March begins playing prior to changing to a more sinister theme, and finally played completely straight when the real Gunbuster March plays as Buster Machine 7 warps in to save the day}}.
* ''[[Princess Principal]]'' is usually of the "trenchcoat and stale beer" version of espionage shows, but when "[https://www.youtube.com/watch?v=ch9a4BLu1kU operations in action]" plays, the show goes into full "tuxedo and martini" action mode.
 
 
== Films ==
* Subverted ''twice'' in a very short time in the [[The Lord of the Rings]] film ''Return of the King.'' After the Riders of Rohan and Gondor coalition forces have routed the orc forces, and the king has shouted "Make safe the city!", the triumphant music abruptly [http://www.youtube.com/watch?v=z-klKeZG69I&feature=related fades away as the audience hears what sounds like a distant rumble of thunder,] and swiftly turns includes the bellows of the towering Mumakil war-elephants-on-steroids and the warchants of their riders, the Maori-reminiscent Haradim.
** However, the music returns as a counter charge is ordered, and the cavalry make yet another music-backed charge to the line of Mumakil...only for the music to be cut off as if someone pulled the plug from the sound system, or if the orchestra themselves had fled the battlefield upon realizing what a terrible idea charging fifty foot elephants with horses was. Incidentally, the music is cut off at the exact moment that one of the warbeasts swings its tusks, sending a horseman screaming into the air, then smashing more aside with its feet. It takes another few minutes (film-time) before anything resembling victory seems possible...''and then the Nazgul, including the Witch-King, show up.''
** Played straight a little earlier; when Aragorn grasps hold of Andúril for the first time, his personal theme music swiftly switches from a bouncy Fellowship-based ditty to a roaring orchestral King of Gondor crescendo.
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* ''[[Indiana Jones]]'' has his distinctive theme play whenever he does something Especially Awesome.
** Said theme was so awesome that ''[[Turkish Star Wars]]'' shamelessly stole it and used it for Every. Single. Freakin'. Fight scene.
* ''[[James Bond (film)|James Bond]]'' is in the rare and enviable position of having ''two'' [[Theme Music Power-Up|Theme Music Power Ups]] -- theUps—the "James Bond Theme", and the music from the opening titles of each movie. See the [http://www.youtube.com/watch?v=2WgVUzVxUkM pre-credits sequence] from ''[[Tomorrow Never Dies]]'' for a particularly badass example. On the other hand, if the opening song is a ''[[Villain Song]]'', Bond had better watch out when it starts playing on the soundtrack. Example: [[Goldfinger|Goldfinger's]] [[Crowning Moment of Awesome|aerial raid on Fort Knox]], set to a thunderous version of his [["The Villain Sucks" Song]].
** Two examples that simply '''must''' be mentioned:
*** Bond re-entering the scene in a ''tank'' by taking the shortest route ''through'' a concrete wall in ''[[GoldeneyeGoldenEye (film)|GoldenEye]]''.
*** ''[[Casino Royale|"The name's Bond... James Bond."]]''
** And then there's Bond's ''other'' theme song, [http://www.youtube.com/watch?v=V-5f8IWXCTI the 007 Theme] from the ''[[From Russia with Love]]'' soundtrack. Pretty much any time this music comes on, you know something's about to be beaten up or blown up. It was used to particularly great effect in the "Little Nellie" sequence in ''[[You Only Live Twice]]'', as well as the air assault on Blofeld's rig in ''[[Diamonds Are Forever]]''.
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** "By the way, you must beware of Betty's iron claw. They are sharp, and they hurt. And beware his song about big butts, he beats people up while he plays it!"
** And in the final showdown, the Chosen One throws a shuriken at the boom-box, causing it to start playing the Ram Jam version of (probably) Huddie "Lead Belly" Ledbetter's "Black Betty".
* Sometimes done just before a scene's climax, when the heroes have the upper hand and the enemy hasn't made his final play yet -- suchyet—such as in the ''[[Scooby Doo]]'' movie, where a remix of the classic theme plays for a while before the gang really winds up in trouble.
* "Secret Agent Man" playing in the final battle of the first ''[[Austin Powers]]'' movie may qualify; again, it dies down before Austin's final confrontation with Doctor Evil.
* Backs up the Guarani a couple times in ''The Mission''. Sadly, [[Hope Spot|it is not quite enough]].
* The first twenty seconds of the track "Beelzeboss" from ''Tenacious D in the Pick of Destiny'' act as a [[Theme Music Power-Up]] for [[Satan|the Devil.]]
* At the end of ''[[Pirates of the Caribbean]]: Dead Man's Chest'', Jack Sparrow's confrontation against the kraken is made even more awesome by the remix of ''He's A Pirate'' that plays during it.
** And then abruptly turns tragic as the heroic strings drop into a dying fall... just as the ''Black Pearl'' is pulled beneath the waves.
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* ''[[Excalibur (film)|Excalibur]]'', which popularized "O Fortuna".
* ''[[Star Wars]]'' has a general rule: if the [http://www.youtube.com/watch?v=HcZ9kQ1h-ZY "Force Theme"] is playing, it's because the characters are doing something epic. If the ''title'' theme plays, it's because they're being just plain badass.
** 'Film/'[[Return of the Jedi]]'' gives Luke a big [[Theme Music Power-Up]] in the Sarlacc pit scene.
** The Emperor gets one as well when his rather creepy theme plays as he [[Cold-Blooded Torture|electrocutes Luke with Force lightning]]. Has elements of [[The Day the Music Lied]], though, since that's when {{spoiler|Darth Vader returns to the Light side of the Force and saves Luke.}}
** Also, of course, there is a general rule in all [[Star Wars]] films that if you can hear Imperial March, it means [[The Dragon]] is being awesome again.
** Even detractors of the [[Star Wars]] prequels admit that one of the coolest moments in the series was near the climax of ''[[The Phantom Menace]]'' when just as the heroes are ready to flee the scene, a door opens, a cloaked figure appears (Darth Maul), and the first few notes of the [http://www.youtube.com/watch?v=bPLXwrj7i7Q "Duel of the Fates"] theme are heard.
** In the original film, the power up music comes at an interesting moment: when Luke shuts off his targeting device the score shifts from tense to triumphant. It means he's decided to trust the Force and is on the path to becoming a Jedi. Actually blowing up the Death Star is just a detail.
* Mr. Mistoffelees on the filmed version of ''Cats''. His song, though enjoyable, is so odd and repetitive and full of praise that it seems he's doing the song mostly to get the crowd to [[Clap Your Hands If You Believe|believe in his powers]] so he can actually ''do'' anything.
** However, since the song is actually performed by Rum Tum Tugger, it could be argued that Tugger is actually trying to convince Mistoffelees that he can [[You Are Better Than You Think You Are|do the magic that needs to be done]].
* When it's time for a dogfight, what's the first thing the hero does in ''[http://www.imdb.com/title/tt0091278/ Iron Eagle]''? Put some rock into his tape deck, of course.
* Why the ''[[Superman]]'' wasn't added a long time ago is beyond me. It ''is'' the sound of powering up.
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* In ''[[Godzilla: Final Wars]]'', Godzilla's new theme "King of the Monsters" kicks in just as he blasts off one of Keizer Ghidorah's heads after being revived by Ozaki in the Gotengo. Godzilla then proceeds to utterly destroy Ghidorah by tossing him into the air and blasting him with a spiral beam.
** A possible subversion or inversion could be the laughably quick death that the American Zilla receives from the true Godzilla while the English (but not American) song "We're All to Blame" plays over its fight.
* In ''[[Galaxy Quest]]'', at the end of the movie, the real ''Protector'', with the cast members on it, crash-lands at a ''Galaxy Quest'' convention. The film's [[Big Bad]], Serris, is still alive -- untilalive—until he's shot, in full view of the entire convention audience, by "Commander Peter Quincy Taggart". The film's triumphant theme music plays. It's over. However, in the beginning of the movie, the guy was a pure egotist, basking in the spotlight at appearances and so on. Now, he's learned his lesson, and he invites the crew up to take a bow. When this happens, the music switches to a higher, remixed triumphant version with plenty of choir -- thechoir—the Commander's won the ''real'' battle. The movie ends there.
* ''Iron Man'' had great fun with this, playing the driving guitars of the hero's theme and then stopping the music abruptly when circumstances changed. Best example would be {{spoiler|our hero taking out a group of terrorists and flying along with music blaring until he takes a tank round to the face and crashes. He stands up, fires with disdain a tiny little rocket, and turns around to walk away. Looking back, we see the tank explode dramatically and the music picks up right where it left off.}}
** And the literal powering up scene. Stark has decided enough is Enough and decides to go to settle the situation in Gulmira, personally. As Stark stands in the middle of his workshop the floor opens up and numerous robot arms apply his Mark III armor, now with iconic red and gold scheme. The track that plays is appropriately titled "Iron Man", on the soundtrack by Ramin Djawadi.
** Similar moment, although with a different soundtrack, in Iron Man 2, accompanying the racetrack fight.
* "[[Yor, the Hunter from the Future|Yor's world, he's the man!"]]
* Two moments from ''[[Star Trek: First Contact|Star Trek First Contact]]'' spring to mind: the battle against the Borg cube at the start of the movie, where the ''Enterprise'' [[Gunship Rescue|swoops to the rescue]] to the sound of an absolutely ''epic'' [http://www.youtube.com/watch?v=miaOx3UrLA4 fanfare], and the fight on the deflector dish, where each time the Borg gain the upper hand, a more thunderous version of their [[Leitmotif]] [http://www.youtube.com/watch?v=OWxOCuk6rMs plays].
** In ''[[Star Trek II: The Wrath of Khan|The Wrath of Khan]]'', we get ''three'' power-ups: Once when [[What Do You Mean It's Not Awesome?|the Enterprise leaves its dock]], one for Khan during his surprise attack, and again for the Enterprise during the [[Lock and Load Montage]].
* Pretty blatant in the climactic fight scene of ''[[Only the Strong]]'', a 90's action film about capoeira (a Brazilian martial art): {{spoiler|the main character is about to be killed by the [[Big Bad]], when all of a sudden the main character's student's (who are watching the fight, along with the Big Bad's minions) start singing the capoeira song he had taught them earlier in the film. This gives our hero the energy boost needed to fend off his opponent, then royally kick his ass.}}
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{{quote|"Let's roll!"}}
* Just before the 'two against five' sequence in ''[[The Good, the Bad and the Ugly]]'', a burst of the theme music plays as Blondie asks Tuco "[[You Are Not Alone|Were you going to die alone?]]" and joins him to fight Angel-Eyes' men.
* Happens subtly in ''[[Star Trek (film)|Star Trek]]''. If you hear a snippet of the main riff from "Enterprising Young Men", ass-kicking will soon ensue. Especially egregious when Sulu [[Let's Get Dangerous|gets dangerous]].
* In ''[[Halloween (film)|Halloween]]'' (2007), Michael gets better from his sister stabbing him through the shoulder and recovers his discarded mask when his "stalking" theme starts up.
* In ''[[Beverly Hills Ninja]]'', there is a fight with the obligatory Kung Fu Fighting by Carl Douglas. When the fight gets more intense, it hilariously speeds up.
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* ''[[Once Upon a Time in the West]]'' Sergio Leone is pretty good at this, especially in OUATITW, where Charles Bronson has one of the best themes ever associated with a movie protagonist. The spooky sound of the hamonica accompanies his raging revenge through the movie, and every time you hear it you know that he'll do something awesome.
* When watching the original 1989 ''[[Batman (film)|Batman]]'', the minute you hear any version of Danny Elfman's classic Batman theme, there's gonna be some kicked ass. No questions asked.
** This applies to Batman Returns as well.
** This also happens in the Nolan films. Zimmer's Batman anthem is maybe less memorable than Elfman's, but it's always there when Batman kicks serious ass (listen to the score in the "Swarm of Bats" scene from Batman Begins).
* ''[[Conan the Barbarian]]'' (1982) by [[Basil Poledouris]]
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* In ''[[Gladiator (film)|Gladiator]],'' General Maximus has a driving, forceful orchestral battle theme only heard twice, once on the German battlefield and once in the Colosseum. In both moments he is leading armies to victory like a true frontline general.
* The music in ''[[Thor (film)|Thor]]'' kicks into high gear when the eponymous hero{{spoiler|'s powers are restored at the end and he}} proceeds to kick major ass.
* Blatant in [[Jimmy Neutron]]: [[The Movie]] - whenever he starts implementing a new plan, or is in the middle of using ANY invention for WHATEVER reason, a variation on his theme tune starts playing. Yes, even when he's just getting ready for school. Either that, or some new-wave, boppy, pop song comes on (as evidenced during the defeat of the Yolkians in the arena).
* The ending of the original ''[[Dawn of the Dead (film)|Dawn of the Dead]]''. The main guy is trapped in a room with a hoard of zombies about to come in. He gets ready to kill himself, but he suddenly turns the gun around and shoots a zombie instead. Cue the cheesiest patriotic fanfare you can think of as he pushes zombies out of his way and runs to escape with the main girl. It's a good thing that music came out of nowhere and made the zombies completely ineffectual, or it would have really been a [[Downer Ending]], which is actually what the original script called for.
* [[Kick-Ass]], Hit-Girl and Bad Reputation; exactly as it says in the title ensues.
* Invoked in [[The Avengers (film)|The Avengers]]: When Iron Man arrives on the scene, he hacks the nearest speaker system (which happens to be Black Widow's jet) to play [[ACDC]].
 
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** Theme Music Power Up is the only context where we get to hear the original Power Ranger theme with ''lyrics'' in its verses. ("No one will ever take them down / The power lies on their si~i~i~i~i~ide! / Go, go, Power Rangers...") Giving a previously instrumental theme some lyrics, when done right, seems to give a power-up ''to'' the theme music.
** Particularly, in the crossover episodes, the visiting team gets the theme music for the previous season when they escalate. In ''Operation Overdrive'''s ''Once a Ranger'', we're treated to five earlier incarnations of the theme music, cleverly mixing together (Well, four; for some presumably legal reason, Adam gets a new theme song rather than the original "Go, Go Power Rangers" theme.).
** A notable non team up example happens in Lost Galaxy right after the Rangers [http://www.youtube.com/watch?v=DChIkG0PwT4&feature=related receive the Lights of Orion.]
** Some ''Power Rangers'' series have also inverted this trope, giving Mooks like the Cogs and Tenga theme music when they fight the Rangers. They almost always lose.
*** This happened in Sentai too, dating [[Older Than You Think|all the way back to Goranger]], with "Akuma no Kurojuujigun" being the theme of the Kurojuujigun.
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{{quote|'''Jasmine:''' Please excuse me. ''(place hand on Ryouga's hand)''
'''Narrator:''' ''(while clipshow of Abaranger goes on)'' Jasmine is an ESPer. Whoever she touches, Jasmine recaps his memories.
'''Jasmine:''' Seems true for now. I have my doubts for them though -- ''(walks to the camera)'' -- ''[[Dancing Theme|Aba-Aba-Aba-Aba-Abaranger!]]''<br />
'''Umeko:''' What the heck was that?<br />
'''Jasmine:''' Don't know either. It was on loop in his brain. }}
** Happens in the opening fight scene in ''[[Samurai Sentai Shinkenger]]'', and on the same footage in episode 19 (which is actually the [[Origins Episode]]) of ''[[Power Rangers Samurai]]''.
** ''[[Kaizoku Sentai Gokaiger]]'' takes this concept and runs with it. As an anniversary series for the franchise, the Gokaigers not only get a [[Theme Music Power-Up]] from their own theme, but the theme music of whatever past sentai team is getting spotlighted that episode.
* ''[[The A-Team]]'' theme tune, during each episode's [[A-Team Montage]].
** Has been lovingly taken up by [[Top Gear]], who have used it repeatedly when doing something particularly A-Team-y to their vehicles. Has gotten to the point that Clarkson sequed into an [[A-Team Montage]] by saying, "And then it was time to cue the music ..."
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* In an example of the character playing their ''own'' theme song, basically any time Omar Little of ''[[The Wire]]'' whistles "The Farmer in the Dell," odds are he's about to add yet another act of pure badassery to his resume.
* Everytime Grover transforms into Super Grover in [[Sesame Street]] (He gets a version with Rock Guitar in ''Elmo Loves You'')
* Happens in the very first episode of ''[[Star Trek: The Next Generation|Star Trek the Next Generation]]'', when the crew successfully pull off the [http://www.youtube.com/watch?v=7u0nM_nLhB0 first saucer separation] while at Warp 9.5.
* Oddly enough, even a network can be powered up through theme music. Remember [http://www.youtube.com/watch?v=i1NKoMNy5bY "HBO in Space"], the [[Station Ident|ident]] to new movies [[HBO]] used in the 80s and 90s?
{{quote|"This intro makes me feel like I am about to witness the most important event in the universe." -sterpinator, [[YouTube]] commenter}}
* This happens twice in a single episode of the reimagined [[Battlestar Galactica]]. In Exodus Part 2, {{spoiler|during the escape from New Caprica some fairly standard, percussion-heavy music is playing, until the Galactica shows up ''falling from the upper atmosphere, launches vipers, and jumps away at the last second'', all of which is set to the most triumphant bagpipes you can imagine. Later, as Galactica is getting pounded by four Cylon basestars and everyone has given up hope, the music is slow and somber. The camera pans out until a missile appears from off screen, and then another one, until the camera turns around to reveal the Pegasus [[Big Damn Heroes|in the nick of time]] and the music the music goes back to the exciting drum music.}}
* The pilot episode of ''[[Firefly (TV series)|Firefly]]'' features dueling theme music during the aerial chase between ''Serenity'' and the Reaver ship, with the Reaver's theme growing louder and more ominous the closer they get - only to be blown away by ''Serenity'''s theme when the ship pulls its Crazy Ivan maneuver and leaves them in the dust.
* Smallville brings the series to life for a last time, delivering {{spoiler|Superman's original theme from the movies when Clark is throwing away his glasses and opening his shirt to reveal the "S" symbol on the last scene of the series. The last redeeming moment in 10 years.}}
* ''[[The Incredible Hulk]]'': Tense music when Dr. Banner is [[Hulking Out]], and then when Hulk kicks ass.
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** [http://www.youtube.com/watch?v=-aZPq-vMTd8 This] plays during the sequence on Rannoch where {{spoiler|Shepard [[Did You Just Punch Out Cthulhu?|blows up a Reaper]] with a target designator linked to [[More Dakka|the entire Migrant Fleet]]}}.
* ''Super Metroid'''s [[Final Battle]], where the remixed Crateria theme starts thundering over Samus' "[[My Name Is Inigo Montoya]]" moment against Mother Brain.
** Samus does have her own theme music by this point in the series, which plays over her revival (both times) in ''Metroid Prime 3: Corruption'' and over ''Super Metroid's'' opening text crawl and end credits. It also gets an orchestral remix in ''[[Super Smash Bros.]] Brawl''.
*** That Brawl remix itself becomes a [[Theme Music Power-Up]] during ''Subspace Emissary''. It plays when Samus gets her Power Suit back on the [[Floating Continent]].
* Speaking of ''[[Metroid]]''... Late in ''Metroid Zero Mission'', Samus is stripped of her armor, and is forced to retreat from a pack of murderous space pirates who can kill her in one shot. She gets two consecutive Theme Music Power Up moments:
** After gaining a new, more powerful version of her armor in the Chozo Ruins, Samus gets the "got item" theme, but instead of the [[Shout-Out|version found in the 8-bit NES Metroid]], [http://www.youtube.com/watch?v=jBOE2zMxFgw it sounds more like the Metroid Prime-and-later versions]. Sends chills up and down the spine.
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* The final boss of ''[[Metroid Prime]]'' is accompanied by the already slightly creepy, [[Ominous Latin Chanting]] filled main menu music, warped to sound even stranger and more alien. Given that the main menu has the interior of a metroid for its backdrop, this really drives home just how ''wrong'' the final boss is, even compared to life energy sucking floating fanged jellyfish.
** Both Ridley and Dark Samus have Evil Theme Music Power Ups in ''Metroid Prime 3: Corruption''. In the case of Dark Samus, it's a [[Big Damn Heroes|Big Damn Villain]] moment too.
* ''[[Metal Gear Solid 3: Snake Eater]]'' invokes the song ''Snake Eater'' if the player is running out of time in the final battle {{spoiler|with The Boss}}.
** ''[[Metal Gear Solid 4: Guns of the Patriots]]'' plays with this, where playing certain songs on the [[I Pod]] provides ingame bonuses. Naturally the ridiculously awesome ''[[Metal Gear Solid]] 3'' theme (''Someday, you walk through the raaaaaaain, some day you'll feed on a treeeee frog!'') makes you almost unstoppable.
*** Then there's the finale of ''MGS4'', where {{spoiler|a final fistfight with Liquid Ocelot comes in four parts, with theme music from each main game of the series (and matching health bars) for each section, until the music runs out of steam and it's just two old men throwing their last ounces of strength at eachother.}}
* ''Mega Man'' series examples:
** Zero in the ''[[Mega Man X]]'' games has a different theme song in every game, and it always plays when he does something awesome (blowing off Vile's mech's arm in the first game, sacrificing himself, destroying a copy of himself in just three shots, etc.).
** This holds true in the ''[[Mega Man Zero]]'' saga. Whenever that particular game's Zero theme song starts sounding, rest assured -- youassured—you're about to do something very cool.
*** Also, the music changes into the foreboding final stage theme after the first form of the final boss is defeated and {{spoiler|the Ragnarok satellite is plummeting toward the planet with Weil making a last bid by [[Body Horror|hooking up to the remains of its control system]] and directing it towards Area Zero.}} Then Zero has his [[World of Cardboard Speech]] and the absolutely awesome final boss music starts up.
** And ''[[Mega Man Battle Network]]'' games have a theme in each game, based around the same two tunes throughout the series, which is played for no other reason other than to show off how something heroic is going on.
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*** Not to mention "You're Not Alone" for the [[Big Damn Heroes]] moments.
*** In what can only be described as [[Mood Whiplash]], the 6th game has a slow, sad version of the theme, as {{spoiler|Iris and Colonel reveal that they are going to fuse, deleting them}} to get rid of the Cybeast inside the titular character, then "You're Not Alone" plays as the event actually ''happens''.
*** The ''[[Mega Man NT Warrior]]'' anime even did this in the Japanese version -- ifversion—if you heard the theme song, it was time for the heroes to start winning. Without fail. The dub did not retain this tradition.
*** The final match of the [[Tournament Arc|N-1 Grand Prix]] was, of course, between Netto and Rockman and [[The Rival|Enzan and Blues]]. The fight takes place while the [[Anime Theme Song]], "Kaze wo Tsukinukete", blares in the background, and both Navis pull off the Program Advance Beta Sword and commence a swordfight so epic the holographic display almost can't contain it. And then Blues ''wins'' by way of [[Single-Stroke Battle]]. Rock falls over, and Blues and Netto both congratulate Rock on his hard fight while a slow, sad ballad version of the very same opening theme plays.
** In ''[[Mega Man ZX]]'', you get a brief moment of your protagonist's bright idealism, accompanied by Green Grass Gradation (the very upbeat and optimistic Area A music from the very beginning of the game), before commencing the final battle.
** What, nobody thought that ''[[Mega Man Legends]]'' was worth mentioning? Juno has J.S. Bach's ''Fugue in G Minor''; unattractive name, epic pipe organ. [http://www.youtube.com/watch?v=feimQjaydPw You can listen to it here,] or if you want to see how well the music suits Juno, [http://www.youtube.com/watch?v=yghJPeJmJgQ&feature=related watch the battle here.] The music gets even more epic when you enter into the second part of the battle; [http://www.youtube.com/watch?v=rB3cgHSkuCQ&feature=related click here to see what I mean.]
* During the second fight with Dracula in ''Super [[Castlevania]] 4'', the music changes from the level music to Simon Belmont's theme. Note that this has worked in reverse as well; Dracula's theme music, Dance of Illusions, usually plays in the fights where he's the most difficult to defeat (like in ''Dracula XX'', where the battle takes place over a series of bottomless pits).
** Two examples of this one in ''[[Castlevania]]: Aria of Sorrow''. In the first example, when you enter the boss room for The Arena, the normal boss music plays, as a cloud of bats flies outward and reforms into one Giant Bat. ''Then,'' a giant hand stretches out from the background (a huge shattered cage) and crushes the bat in its grip, just as the music changes to an entirely new boss theme. You end up fighting Balore (a giant ogre), one of the tougher bosses in the game.<br />The second example is in the extended ending. If you fight the normal final boss, Graham, a certain way, you will {{spoiler|inherit Dracula's powers once you defeat him.}} This allows you access to a previously sealed area of the castle... {{spoiler|where you get to fight Julius Belmont himself!}} The battle is a tough one, too -- especiallytoo—especially because {{spoiler|Julius}} has the best theme music in the game.
* This is essentially the effect of Star Power in the ''[[Guitar Hero]]'' games. Once activated, every note you successfully hit earns you double points, and the crowd rhythmically claps in unison. This is a great way to save you from certain death on difficult songs like "Bark at the Moon" and the faster second half of "Hangar 18".
* Used throughout the ''[[Halo]]'' series. The Halo Theme generally starts playing whenever things get particularly exciting -- aexciting—a narrow, timed escape, a huge, 3-way battle, etc. And, of course, whenever Master Chief does something utterly awesome, the theme WILL be playing.
** Depending on how awesome whatever Master Chief is doing is, you might get the "Brothers in Arms" mix, the "Rock Anthem / Mjolnir Mix," or the "Covenant Dance" mix.
** The best example being the final mission of ''Halo 3'', which consists of one of the most epic escape sequences in video game history.
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** In [[Halo 3: ODST]], expect varients of the Menagerie or Orbital Drop Shock Trooper to kick in whenever something awesome happens. And of course, [[Halo: Reach]] continues the tradition with variants of Unreconcialed, Lone Wolf, or Noble Mission kicking in whenever Noble Team readies up for asskicking.
* Each area in ''[[Phantasy Star Online]]'' has two songs (or parts if you see the song listing in the Sound Test or the OST). Part one is soft and calm while part two, which starts up when enemies attack, is more intense and has a harder beat to it. Both parts last almost the same length and have the same BPM, which lets the BG music flow from one song to another as if it were just the same song just getting more intenser. The intensity between the parts goes up with each episode as well.
* ''[[Sonic the Hedgehog]]'' has been doing this lately. When someone goes Super at the end of each game, it is ''always'' accompanied with a [[Theme Music Power-Up]].
** ''Sonic the Hedgehog 2'' did it best with the Super Sonic theme - music that tells you immediately that all bets are off.
*** With the ''Adventure'' series giving each playable character theme song, said theme tunes were often used as leitmotifs, which ended up having this effect at times. Take, for example, ''[[Sonic Adventure 2]]''. Dr Eggman's Egg Golem. In the Dark Story, Eggman moves to strike Sonic, to his own theme music. Then Sonic's theme tune suddenly takes over. Sonic dodges the attack, jumps on the Golem's head, and - [[Crowning Moment of Funny|with a TERIAAAAA!]] - delivers a single flying kick to the mind-control device on the Golem's back, which destroys it and sends it attacking Eggman instead.
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** "One Winged Angel" is used several times through the VII Compilation as a Theme Music Power Up, most notably the above-listed transformation into Safer Sephiroth, as well as the fact that the song pretty much ''brought Sephiroth back from the dead.''
** In [[Crisis Core]], there's a cutscene showing Sephiroth, Genesis and Angeal having some fun on top of a virtual version of the Junon Cannon. When Genesis gets a little too serious about the fight, a version of "One Winged Angel" kicks in to show that Sephiroth is [[Oh Crap|no longer playing around]].
* Locke's theme is the standard [[Theme Music Power-Up]] in ''[[Final Fantasy VI]]''
* When the main plot of ''[[Chrono Trigger]]'' starts up, they even let you bask in the theme music during enemy encounters.
** Also, characters' personal themes. [http://www.youtube.com/watch?v=wTBb1OBYA_I Frog] is particularly notable for this.
** Magus has a theme song that's awesome enough when your party is fighting him. However, if you happen to have him in your party when fighting the [[Bonus Boss]], {{spoiler|his mother}}, he personally taunts his enemy and replaces the normal boss song with his own.
** When Dalton commandeers the {{spoiler|Epoch}}, he complains about the heroic music (which is in fact the main protagonist's theme) that starts as it engages ("No, no, no, no...! Stop the music!") and replaces it with a more villainous tune. ("Ha! There we go!")
* Gig, [[Omnicidal Maniac|Omnicidal]] [[Heroic Sociopath]] of ''[[Soul Nomad and The World Eaters]]'', has ''three'' theme songs. Consequently, he has three different stages of [[Theme Music Power-Up]] depending on which one's used, ranging from "you'll receive a [[Deadpan Snarker|verbal smackdown]]" to "you're [[Deader Than Dead]], and so's your [[Throwaway Country]] [[And Your Little Dog, Too]]".
* In the ''[[Nintendo Wars|Advance Wars 2/DS/Days of Ruin]]'', when a CO Power is used, the normal CO theme will be replaced by a heavy metal tune depending on the CO's faction.
** Some of the effects last until the next day/turn however, even though the theme is replaced by your respective enemy theme during their turns. Weather effects caused by CO powers can even last up to 3 days.
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* An observed property of the upcoming game ''Fable II'' is that the more rhythmically you kick ass, the more awesome the BGM becomes.
** ''[[The Legend of Zelda]]: The Wind Waker'' is like this too.
* ''[[Star Fox (series)|Star FoxFOX]]'' has Star Wolf's theme which remain pretty much the same (just with different instruments) throughout the series. You can't have a Star Wolf theme without Star Wolf team after all!
** Including a Mariachi Band in ''Star Fox Assault'' and ''Super Smash Bros. Brawl''.
* ''[[Super Robot Wars]]'' uses this by ''default''. The music that plays during any unit's Attack animation is often it's series theme song. Same for the non-[[Badass Normal]] characters in the [[Original Generation]] games, until the remake gave everybody their own. In all SRW games, they will also play the trope completely straight at appropriate moments in the plot, and will play an entire game's theme song when some ''serious'' beatdown is about to commence. Through the Alpha and OG series', Elzam Branstein's "Trombe!" is so [[Badass]], overrides almost all other theme music (even bosses), and results in much ass-kicking. Particularly from Alpha 3 onwards, there is the option to change the unit's battle music, with exceptions (such as "Goldion Hammer" and "Goldion Crusher", which only play during their attacks -- theirattacks—their [[Badass]] attacks). In addition, the Sound Force from Macross 7 literally defeat enemies by singing at them -- andthem—and can also power up your other units with their music.
** Though, of course, that was rather the ''point'' of Sound Force. Up to and including powering the [[Wave Motion Gun]] of the show by the end.
** The spin-off game ''[[Endless Frontier]]'' also uses this liberally: while the normal battle themes are randomly selected from 4 different possibilities depending on who's in the party, the character-specific theme starts playing whenever someone uses one of their special attacks.
** SRW manages to take this to a true extreme in ''Alpha 3'' when a song composed as a collaboration between [[Super Dimension Fortress Macross|Minmay]] and Basara (in the story, at least) actually saves the day in {{spoiler|the final stage, by galvanizing the heroes against a wave of malice that comes from the series' ultimate [[Big Bad]].}} It's no coincidence that the song was created in [[Real Life]] by [[JAM Project]] for that game.
** Sorry, I can't hear you over the sound of how '''''TROMBE!''''' I am.
** Interesting to note, "Trombe!" was ''not'' the first instance of theme song override in the series. In Alpha Gaiden at least, certain units had "super attacks" that would trigger a different song. [[After War Gundam X|"Satellite Cannon"]], [[Mobile Suit Zeta Gundam|"Riders In the Skies"]] and [[Turn aA Gundam (Anime)|"Dark History"]] were not programmed to have a lower priority than boss songs.
** [[Martian Successor Nadesico|Ruri]] [[Invoked Trope|invokes]] this by playing the ''Gekiganger3'' theme during [http://www.youtube.com/watch?v=e02RkB6FxXc a key battle] in [[Super Robot Wars W]], giving everyone the extra dose of [[Hot-Blooded]] they need to save the day. [[Full Metal Panic!|Sousuke]] and [[Mobile Suit Gundam Wing|Heero]] try to resist this, as they must be stoic.
** Sheryl, in [http://www.youtube.com/watch?v=y47snC3G6Iw Scenario 18-A] of [[Super Robot Wars Z]] 2: Hakai Hen, sings "Iteza Go Go Kuji Don't Be Late" to pump up the heroes so much that they all instantly shoot to 130 Will and beat the Beastmen mooks. Baron Ashura arrives with some Kikaijuu, so Ranka takes the stage and sings her song "What 'Bout My Star?". Simon and Kamina get pumped up even further, to the point that Kamina debuts Gurren Lagann's famous Giga Drill Break(er), nearly obliterating the Kikaijuu Taros D-7 with it
*** And, in the spirit of SRW, ''[[Battle Moon Wars]]'' does the same thing. Villains will always override songs with their own themes when they are engaged, and several characters have their multiple themes. For example, Shirou's default music is the one used for [[Fate/stay night]] characters, but when using Nine Lives Blade Works, it changes into a remix of Emiya.
* Speaking of song overridings, ''[[Dynasty Warriors]]'' have Lu Bu, which Elzam seems to be an [[Expy]] of. And finally, in [[Samurai Warriors]], there's Honda Tadakatsu for the man of theme song overriding. Note that the music only overrides the 'default' music (it varies based on the situation) when a player is within proximity of either, and of course that this only applies when they're opposing NPCs.
** In Samurai Warriors 2 Empires, the default theme for the stage is changed to Tadakatsu's theme while you play as him. You can still change it to something else if you wish.
* In the [[Crowning Moment of Awesome|best scene]] in ''[[Super Smash Bros.]]. Brawl'''s Subspace Emissary, after {{spoiler|Ganondorf and Bowser's gigantic Subspace Battleship shoots down the heroes' recovered Halberd, the heroes escape in their personal fighters to the [[Theme Music Power-Up]].}} The music being [[Ominous Latin Chanting|Dramatic Latin Chanting]] doesn't hurt.
* [[Boss Battle|Boss battles]] in ''[[Skies of Arcadia]]'' are accompanied by music that changes according to how well the player is doing. If the player's party has taken a lot of damage, the music is ominous and fractured; if the player is only a few turns from victory, it's upbeat and triumphant.
* The final boss battle in ''[[Persona 3]]'' is accompanied by a remix of ''Burn My Dread'', the game's theme tune. It's appropriate for this trope because {{spoiler|as the battle progresses, the Main Character [[Combined Energy Attack|powers up his final ability]]}}.
** Pretty much all the music in ''Persona 3'' was awesome, but ''every'' version of ''Burn My Dread'' has the ability to either [[Crowning Music of Awesome|rock you in the face]] or [[Player Punch|punch you in the soul]]. The version in the final battle is incredibly tense, but also uplifting, with the slow rise of the chorus in the background and the solid, rhythmic hip-hop lead vocals creating this eternal escalator of pumped-upness. {{spoiler|And once you've played that scene, you'll never be able to hear it without [[Crowning Moment of Heartwarming|hearing Shinji helping you out]].}}
** The boss battle against [[The Dragon]], and true ([[Scripted Battle|non-scripted]]) {{spoiler|[[Final Battle]]}}, is fought at the sound of "Battle Hymn of the Soul" --a—a [[Crowning Music of Awesome|glorious power-rock remix]] of the [[Leitmotif]] for the ''entire'' ''[[Persona]]'' series, "Aria of the Soul".
*** Alternatively, when you're visiting P3's town on the sequel, the ambient music is from the third game. Crowning Moment of Heartwarming for those who loved the last edition, and a brutal change from the original pace of the game, which is heavily pop influenced.
* In ''[[Phantasy Star|Phantasy Star III]]'', the world map theme adds instruments and background to the main melody as more characters join your party. However, if the main character of the generation falls in combat, a much more tense and negative tune plays until said character is resurrected.
* This occurs at least once in each chapter of ''[[Live a Live]]'', usually using that particular chapter's battle music. A notable example is during the Mecha chapter's giant robot Buriki Daioh (whose theme music is acknowledged by an NPC saying "Start the music!" whenever the player tries to activate it). Also notable is that the game's main theme is used as the battle music for the final chapter, making nearly every battle a Theme Music Power Up.
** Also inverted in one chapter. {{spoiler|Whenever you play as [[The Woobie|Oersted and somehing awful happens to him]], he has a flashback of sorts and a loud droning noise is heard. By the end of the chapter where [[Fallen Hero|he reanounces humanity and becomes the demon king Odio]], the droning returns, but eventually becomes a song. The song name? "The Demon King Odio," which has been used frequently in the game up to this point as the boss themes..}}
* ''[[SagaSaGa Frontier]]'' had Alkaiser's theme, which plays {{spoiler|Once Red receives his upgrade to superhero status, when you fight Shuzer the 2nd time and when you fight Arachne (Cindy Campbell)}}
* Musical motifs from Exdeath's already evil and imposing theme in ''[[Final Fantasy V]]'' are used in his even more awesome personal battle theme.
** During an optional boss fight near the end of the game, a certain song starts playing when it becomes apparent that the party can't win. The song is {{spoiler|Gilgamesh's theme song, "Battle at the Big Bridge"}}, and sure enough he shows up to save the day.
* In ''Age of Mythology'', when the player's units attack an opponent's major buildings (Town Center, Palace, etc.) the music switches to a more stirring track.
* ''[[Grand Theft Auto]]''.
* In ''[[Thunder Force]] 5'', as you fly into space you encounter a replica of the ship you flew in [[Thunder Force]] 4 as a boss, accompanied by an (even more) awesome remix of the [[Power of Rock|heavy metal theme tune]] of ''[[Thunder Force]] 4'' (although this could be considered an inversion, considering its a [[Theme Music Power-Up]] for your foe).
* ''[[Captain America and The Avengers]]'' would play a [http://www.youtube.com/watch?v=hcMwEyafxCs cool Super-Hero type music] when the level's boss was down below 30% health.
* Played for laughs in ''[[Monkey Island]] 2'', when Guybrush swinging heroically to grab a chest prompts the [[Indiana Jones]] theme tune. Then it's quickly subverted as Guybrush is left hanging from the rope and the music meekly fades out.
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* The [[Final Battle]] of ''[[Okami]]''. The protagonist: Amaterasu, ''Sun Goddess''. The enemy: {{spoiler|Yami}}, Lord of Eternal Darkness. The name of the song: "The Sun Rises." Yeah, the [[Final Boss]] doesn't stand a chance.
* In the game ''[[God Hand]]'', the song that plays in the first level, the western-style one is an awesome surf song called "Gene's Rock-A-Bye". Whenever Gene unleashes his God Hand, a much faster version of "Gene's Rock-A-Bye", called "Broncobuster" plays, even drowning out the themes of bosses he's fighting. Even Azel, who has the Devil Hand and his own Theme Music Power Up (from "Devil May Sly" to "Duel Storm") can't win against "Broncobuster".
* Grand Papillon (AKA Joachim Valentine) from ''[[Shadow Hearts]]: Covenant'' plays this semi-straight several times throughout the game, and parodies it in one scene. {{spoiler|During his first fight with Veronica, though not actually the first time you meet her in the game, Joachim is beaten around rather badly until Yuma throws his trademark mask to him. he crawls toward the mask and puts it on. Cue dramatic theme music and a lensflare, after which he proceeds to win the battle without breaking a sweat.}} The parody comes from the fact that the mask in no way helps him -- ithim—it's all in his head.
* The ''Space Channel 5'' games also feature this trope. In the first one at the end, when Ulala is fighting {{spoiler|Blank}}, the music starts with a small, acapella version of the game's theme song "Mexican Flyer". The better Ulala does in the battle, the more voices join in with the singing. As she gets closer to winning, even real instruments start to play, finally culminating in a thick and triumphant rendition of "Mexican Flyer" as Ulala defeats the [[Big Bad]].
** Similarly, the final battle of the second game, ''Space Channel 5, Part 2'' features Ulala fighting against the new [[Big Bad]] named Purge. The song that plays there is called "Connected Hearts" and is also a triumphant rendition of "Mexican Flyer", complete with the characters singing ''lyrics'' to it!
* Play with the Spartans in ''[[Sid Meier's Alpha Centauri]]'', and every time your troops are fighting you'll hear an absolutely badass heavy metal theme.
* ''[[Rise of Nations]]'' replaces the usual ethnic rhythms with military fanfares every time your troops are kicking some enemy ass.
* As well as ''[[Command and& Conquer]]: Generals''.
** While you can choose the music playing in the earlier ''Command and Conquer'', in ''Tiberian Sun: Firestorm'', when Cabal activated his last line of defense, a huge and powerful [[Humongous Mecha]], the song "Slave To The System" immediately plays unless you switch off the music. This applies for both GDI and NOD versions of the mission.
** Also in ''Red Alert 3'', the background music immediately changes when the player's unit is engaging the enemy in battle (and likewise changed again when the battle ends, to different songs depending on whether you won or lost).
* ''[[Def Jam Series|Def Jam: Icon]]'' is the literal embodiment of this trope. When two players fight, they each choose a song. Whomever is winning the fight will have "their" background music playing (and the background shimmies and dances to its beat). Certain areas of the level explode during bass hits, and the fighters actually control the music by making DJ scratching motions in the air to wound their opponent. [http://www.youtube.com/watch?v=0iapGFosF_0 See how it works here], though the lyrics are [[NSFW]].
* ''Wangan Midnight Maximum Tune'' marks the introduction of a major character into an arc-ending race with his or her [[Leitmotif]].
* Keeping up with the ''[[Final Fantasy]]'' references, the last true boss of ''[[Final Fantasy X]]'' is heralded by a massively muscled arm clawing up to a platform -- andplatform—and much more importantly, metal guitar.
** The "Challenge" soundtrack really comes into its own as a TMPU in the way it builds up in the cutscene in The Beyond and its peak when the fight against {{spoiler|Yunalesca}} finally begins.
* In ''[[Shadow of the Colossus]]'', the music is usually a mournful, slow-moving tune when you start fighting a colossus, but when you grab onto the thing and prepare to stab, the music swells into a louder, (usually) faster, and more awesome song that certainly fits the theme of you stabbing a thing well over 10 times your size to death. {{spoiler|And when you realize you're pulling a [[Nice Job Breaking It, Hero]], the music turns bitterly ironic.}}
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** [[Ace Combat]] 5 has "The Unsung War", which combines your theme song with [[Ominous Latin Chanting]] for 7 minutes of awesome. Did I mention the fact that you're shooting down a SATELLITE while being attacked by the best aces of the last war?
* In the original ''[[Persona]]'', during battles where a new party member is introduced, the game uses a special battle theme called "Awakening". In these battles, the character(s) in question go from being regular high school students to [[Magic Knight|full blown Magic Knights]].
* The original ''Star Soldier'' [[Shoot'Em Up]] for the NES changes the music when you power up...and in a later remake for the [[Play StationPlayStation 2]], GCN, and PSP a rock remix of the power up theme plays. AWESOME.
* ''[[Persona 4]]'' has music for the [[Final Boss]] that [[Variable Mix|starts out slow and ominous, then gradually picks up as you wear down the boss]]. The last stage of the music is an instrumental arrangement of the main battle theme, ''Reach Out to the Truth''.
* In ''[[Guilty Gear|Guilty Gear 2: Overture]]'' whenever one player gains a clear upper hand their character's theme music plays.
** Also, special music plays when certain characters face off in a Master vs. Master battle.
* The ''[[Wild ArmsARMs]]'' series, with the exception of the first and third games, have a tendency to have the game's theme song serve as the final boss's BGM. Possibly among the most awesome usages of this trope; ''[[Wild ArmsARMs 2]]'' and ''[[Wild ArmsARMs 4]]'' in particular use [[The Power of Friendship]] and a [[Combined Energy Attack]] completely shamelessly in the course of the fight, which when combined with the [[Video Games/Awesome Music|incredible songs]] makes for [[Crowning Moment of Awesome|moments of total awesome.]]
** ''[[Wild ArmsARMs 2]]'' also has [[Spell My Name with an "S"|Nightblaze/Knight Blazer]], the protagonist's [[Super Mode]]. When triggered, it overrides the current music with an ass-kicking beat, no matter how dramatic a boss you're supposed to be fighting. The exception is the final boss which, as mentioned above, has its own [[Super Mode]] with its own [[Crowning Music of Awesome]].
* ''[[The World Ends With You]]''. You're about to face down the final boss alone, leaving you practically powerless. Suddenly, your friends [[My Name Is Inigo Montoya|decide to stop being unconscious and help out]]. Cue the [[Surreal Theme Tune]].
* In the console version of ''[[Blaz BlueBlazBlue]]'', if a player performs Bang Shishigami's Furinkazan super move, the music suddenly changes to a brand-new song by [[JAM Project|Hironobu Kageyama]] called "Omae no Tetsui ni Kugi wo Ute". It's an over-the-top song about how much of a [[Hot-Blooded]] [[Badass]] Bang is. And it is ''[[Crowning Music of Awesome|awesome.]]''
** '''''BANG BANG BANG [http://www.youtube.com/watch?v=FYKPmkOF-z8 BAAAAANG!!!]'''''
** Also, the final battle in story mode, rather than simply playing the same final boss theme as arcade mode, instead has the game's opening theme as its BGM.
*** A similar thing happens in [[Blaz BlueBlazBlue: Continuum Shift|Continnum Shift's]] True Ending as well, except it happens twice. First it plays [[Blaz BlueBlazBlue: Calamity Trigger|Calamity Trigger's]] opening theme when the main character gets his [[Eleventh-Hour Superpower]]. Then it plays [[Blaz BlueBlazBlue: Continuum Shift|Continnum Shift's]] opening theme against the [[True Final Boss]].
** And in the console version of the sequel, ''Continuum Shift,'' when you perform an Astral Heat (basically the game's version of a Fatality), the chorus of the opening song plays in the background.
* ''[[Disgaea]]'' is fond of this. An interesting point is Kurtis' awesome {{spoiler|return}}, which makes the [[Crowning Music of Awesome|music]] his theme by default.
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** Oddly, in the NES version, the music switches to the City Slum theme when you fight [[Mirror Boss|Jimmy]].
** The battle with Willy in the arcade version of ''[[Double Dragon]] 2'' uses a [[Boss Remix]] of the title theme.
** Oddly enough, the original double dragon theme starts playing ''within a song'' in [[Dragon Force (video game)]]'s [[Heavy Mithril|''Black Fire'']], and [[ThisPunctuated! IsFor! SpartaEmphasis!|IT IS]] [[Your Mileage May Vary|GLORIOUS!]]
* One of the best things about [[Half Life]] 2 is that music is only played in certain situations, the rest of the game is devoid of BGM. This usually translates into intense battles cranking things up to 11 by adding music. The mad dash through the canals in the Water Hazard chapter or the showdown with the strider in Episode 1 comes to mind.
** You can gauge whether or not it's safe to let your guard down by whether or not the music's still playing.
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** Gengetsu, the [[Bonus Boss]] of ''[[Touhou]]: Lotus Land Story'' gets a remix of the game's title theme. Needless to say, this is your signal that the fight will be a little [[Bullet Hell|intense]].
** An [[Easter Egg]] in ''[[Touhou]] Hisoutensoku'' includes this. If Reimu is able to successfully pull off the Fantasy Heaven spell card in Round 3 of a fight, a remix of her theme (only accessible through that spell card) plays in addition to [[There Is No Kill Like Overkill|a 330-hit instant KO.]]
** And from the "mainstream" Windows [[Touhou]] games, Yuyuko, the final boss of ''Perfect Cherry Blossom'', gets one of these when she activates her final spell.
* Used as a game ''mechanic'' in Beat Hazard, the more intense the music you plug into it, the more powerful and more spread your shots are. You can also grab volume up powerups to make it that much better. On the other hand, intense music makes explosions larger and makes enemies and their shots that much harder to see.
* In ''[[Pitfall]] II: The Lost Caverns'' every time you grab a treasure or rescue someone a galvanizing, heroic, upbeat theme vaguely reminiscent of the [[Indiana Jones]] anthem plays. One of the oldest ones in the book, as it was the first console game to feature PSG music, in fact the only 2600 game to have a custom sound chip.
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** And [http://www.youtube.com/watch?v=TRAnjj43L_w Operation Repunzel] in ''Frontline''.
*** The [[Big Bad]] of ''Frontline'', Rudolf von Sturmgeist, gets this when you board his train, and during the final battle with him.
* The N64 / [[Play StationPlayStation]] ''[[Mission: Impossible]]'' game powers up the MI theme during the Embassy Escape, Tunnel, and Gunboat levels.
* The true final stage of ''[[Raiden]] IV'' uses [http://www.youtube.com/watch?v=qTUmz6Asd0Q a remix of] ''Raiden II'''s first stage theme, and the [[True Final Boss]]'s theme is a metal remix of the ''Raiden 1'' boss theme.
* The River of Souls stage in ''[[Turok (series)|Turok]] 2'' uses an extended remix of the game's title theme. In the sound test, there's another unused remix that was apparently intended for the [[Final Boss]] battle.
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* The theme song to the [[Show Within a Show|show-within-a-game]] ''[[Split Second]]''. Plays during the Elite races, which will most likely be the point of highest tension. Dynamically changes as you pull ahead or fall behind. Only serves to make whatever victories you can pull off against the most springy of [[Rubber Band AI]] sweeter.
* The [[True Final Boss]] of ''[[Blaster Master]]'' reuses the epic Stage 7 theme.
* ''[[Saints Row: The Third|Saints Row the Third]]'' has -three- [[Theme Music Power-Up]] moments. [http://www.youtube.com/watch?v=L53gjP-TtGE&ob=av2e "Power" by Kanye West] plays when you {{spoiler|parachute onto a rooftop party held by the Syndicate and take the building over for the Saints.}} Later, in a wrestling match with the head of the Luchadors, Killbane, and you have to fend off a ton of his lackeys with a [[Chainsaw Good]], you get [http://www.youtube.com/watch?v=3jYcW1nEsGk You're The Best Around.] Finally, {{spoiler|1=The Boss is forced to choose between killing Killbane before he skips town or rescuing Shaundi and Viola from a STAG plot to blow up the Statue of Liberty expy and frame the Saints. If you choose the latter, [http://www.youtube.com/watch?v=4UpqLhYQz28 this] plays. There are no words.}}
* ''[[Child of Eden]]'' fully powers up "Heavenly Star", the Genki Rockets' [[Signature Song]], at the end of the final battle, after two remixes of it in the preceding [[Boss Rush]] and [[Sequential Boss]] battle.
* In ''[[Sengoku Basara]]'' when either Ieyasu or Mitsunari face off against each other in the end of their story paths, "Naked Arms" will play in the background. Also, characters will have their Leitmotif play whenever they're fought.
* Inverted in the final boss fight of ''[[Nie RNieR]]'', where the Shadowlord's very powerful theme gets weaker and weaker as the fight progresses until all that's left is a music box rendition of his theme for his final sliver of health.
* In ''[[The Elder Scrolls V: Skyrim]]'', "One They Fear," a triumphant version of the main theme that occasionally plays during boss fights, certainly ''feels'' like one if you can beat the boss before the song ends.
* The last stage of ''[[P.N.03]]'' uses the full version of the attract/intro music.
* In ''Winback'', the final boss battle with Cecile reuses the opening theme.
* ''[[Asura's Wrath]]'', in both a [[Moment of Awesome]] and a [[Heartwarming Moment]], has [http://www.youtube.com/watch?v=g4CpOUndnfs Surge of Mantra], which is played upon {{spoiler|Asura getting his ultimate form through the power of prayer and to beat down the will oof the planet's ass flat.}}
* In [[Bleach: theThe 3rd Phantom]], whenever a character activates their Bankai {{spoiler|or Release, in Grimmjow's case}}, an instrumental version of the game's theme song plays. Same with the cutscene where you acquire (depending on Free Time choices) either Rengoku, Rasen, Shunko, or {{spoiler|Bankai.}}
 
 
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== Web Comics ==
* ''[[The Adventures of Dr. McNinja]]'' has to sing along to the ''[[Ghostbusters]]'' theme in order to empower himself to do battle with ethereal beings. Not the lyrics though, just the tune: "Dada, Dadadada!" The technique is common to all ninjas, although methods vary; only the Doctor actually requires the Ghostbusters theme specifically.
* When Aerith and Zexion played ''[[One-Winged Angel]]'' in the murder-off in ''[[Ansem Retort]]'', it was intended to [[Brown Note|stop Cloud]]. They didn't figure out until too late that it was also Axel's [[Theme Music Power-Up]].
{{quote|'''Namine:''' Okay, we stopped Cloud, but do you think there might be a reason that this song was on Axel's murder mix CD?
'''Zexion:''' Oh shit...
[cut to Axel setting everything on fire] }}
* For a webcomic, ''[[Homestuck]]'' has a ''lot'' of songs used in this fashion for flash updates, but the best example is probably "Sburban Jungle", which was first used for the [[Loading Screen]] when John installed Sburb. However, it gets remixed for both the End of Act 3 and Act 4 animations to signify that some [[Crowning Moment of Awesome|seriously awesome shit is going down.]]
** Dave's theme song, ''[https://web.archive.org/web/20130922081857/http://homestuck.bandcamp.com/track/upward-movement-dave-owns-2 Dave Fucking Owns At This Game]'', appears to have been promoted to an all-purpose power up theme song, as it's been renamed ''[[Arc Words|Upward Movement]]'' and features prominently in the [[Crowning Moment of Awesome|End of Act 4 animation.]]
** John's theme, [https://web.archive.org/web/20130922074122/http://homestuck.bandcamp.com/track/doctor-2 Doctor], gets the same treatment, eventually being hijacked by [[Physical God|Jade]] in [[Crowning Moment of Awesome|Cascade]].
* ''[[Girl Genius]]'' has it as [[In-Universe]] inherited quirk. The Heterodynes are known to [http://www.girlgeniusonline.com/comic.php?date=20030228 instinctively learn] a habit of loud humming [http://www.girlgeniusonline.com/comic.php?date=20021216 when they think intensely], which evidently helps whatever brain functions make them [[Mad Scientist]]s — to the point that even a recording proved useful to fight off mind control. The sound is not so weird that people not "in the know" paid much attention, but unusual enough that old minions of the family [http://www.girlgeniusonline.com/comic.php?date=20070606 instantly] [http://www.girlgeniusonline.com/comic.php?date=20160205 recognize] it. The common reaction of the latter seems to be freezing and making a [[Schlock Mercenary|"minimum safe distance" face]], which is understandable seeing how usually it's a sure sign that top tier mad scientist with fondness to oversized machinery and lightnings (also common in the family) tries to do something above and beyond "everyday" performance level… nearby.
 
** Curiously, Lucrezia seems to have learned enough of ''how'' this works to [http://www.girlgeniusonline.com/comic.php?date=20060118 include]<sup>spoiler!</sup> a similar effect into some of her [[A God Am I|"holy rituals"]].
 
== Western Animation ==
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** Something similar happens in another episode where Bruce, rejuvenated by a couple dips into a Lazarus Pit, fights side-by-side with Terry, with the ''BTAS'' theme going, except it's electric guitars instead of trumpets soaring.
* Parodied in the ''[[South Park]]'' episode "Towelie", as whenever the titular Towelie got high, Popeye's theme music played and Towelie became dumber than he already was.
* Most of ''[[Kim Possible]]'''s flipping, fighting, and swinging is accompanied by a guitar-and-strings action [[Leitmotif]] that's re-used in every episode. A few of the recurring villains also get their own theme music; the mini-episode "Adventures in Rufus-Sitting" features a four-way fight in which the soundtrack changes several times in the space of a few minutes to reflect whichever combatant currently has the upper hand. Check out [https://web.archive.org/web/20080608113135/http://www.veoh.com/videos/v9543065rcW5gPy this clip].
* The ''[[Futurama]]'' [[OVA]] "Bender's Big Score" has the climactic battle with the theme playing the background.
* The fifth season finale of ''[[Teen Titans (animation)|Teen Titans]]'' (not counting the ''last''-last episode) has a particularly stirring version of the show's theme playing during the final battle with the Brotherhood of Evil.
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** ''[[Transformers Cybertron]]'' gave us the instrumental song "Our Ally". Ass-kicking ensues whenever it plays. It has been favorably compared with The Touch. It most notably accompanied {{spoiler|[[Transformers/Awesome|Optimus Prime running Galvatron through]]}}.
* In ''[[Thundercats]]'', Lion-O got to trigger his own theme music when he powered up the Sword of Omens. Ta-ta-TAA! And not only did he get to start kicking ass, but all the other Thundercats, no matter where or how captured/restrained they were, could see the Lion-signal, hear the roar, and naturally break free.
** This also applies to the other Thundercats with their own [[Leitmotif|Leitmotifs]]s any time they're kicking ass individually. Panthro's can be especially epic, as the Leitmotif ''itself'' gets powered up if he's doing his ass-kicking in the [[Cool Tank|Thundertank]].
* In the first two season finales of ''[[X-Men (animation)|X-Men]]'', a particularly rousing take on the show's theme backs up the heroes in the final battle. Then the third season started applying it to roughly every other fight they got into, and it kind of lost its potency.
* Likewise, [[He-Man and the Masters of the Universe|He-Man]]'s [[By the Power of Greyskull|transformation sequences]] are always accompanied by stirring theme music, no matter what incarnation you're referring to.
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* In the first episode of the '80s ''[[Teenage Mutant Ninja Turtles 1987|Ninja Turtles]]'' toon, the turtles discover that the Foot Ninja they're fighting [[Robotic Reveal|are actually]] [[Mecha-Mooks|robots]], and the theme music starts up as they proceed to go to town on them.
* [[The Eighties]] loved this one. On ''[[Adventures of the Galaxy Rangers|Galaxy Rangers]]'', once you heard the electric guitar music, you knew ''something'' awesome was coming in.
* On [[Lilo and& Stitch: The Series]], the show's theme song "Aloha E Komo Mai" would usually play in an upbeat rock format whenever Stitch or someone else was kicking major butt.
* Whenever [[Mario]] (and/or Luigi) powered up in ''[[Super Mario Bros Super Show]]'', the transformation was accompanied by the "level clear" fanfare from ''[[Super Mario Bros. 2]]''.
* In ''[[The Big Knights]]'', whenever Sir Morris and Sir Boris are about to perform their idea of heroics (which usually means [[Boisterous Bruiser|smashing everything]]), the show's thunderous orchestral theme music kicks in.
* The season one finale of [[Generator Rex]] uses the theme tune when {{spoiler|the heroes take back their headquarters from Van Kleiss' forces}}.
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{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Rule of Cool]]
[[Category:Score and Music Tropes]]
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[[Category:Music Tropes]]
[[Category:Older Than Television]]
[[Category:Theme Music Power-Up]]
[[Category:Power]]