This Is as Far as I Go: Difference between revisions

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== [[Tabletop RPG]] ==
* ''[[Dungeons and Dragons]]''
** Adventure I2 ''Tomb of the Lizard King''. If the [[PC|PCs]]s have some mercenary guards accompany them on their journey, the guards will leave them once they reach the village of Waycombe.
** Adventure OA6 ''Ronin Challenge''. The [[PC]] party is escorted on their trip south by a squadron of Imperial cavalry. There is a bad omen and 1/3 of the troops desert. Shortly thereafter the officer in charge tells the [[PC|PCs]]s that he can accompany them no further and that they're on their own.
* ''[[Call of Cthulhu (tabletop game)]]'' supplement ''Fragments of Fear'', adventure "Valley of the Four Shrines". When the party reaches the cave that leads to the Valley, any native porters hired from nearby areas refuse to enter.
 
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