Throw It In/Video Games: Difference between revisions

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(Import from TV Tropes TVT:ThrowItIn.VideoGames 2012-07-01, editor history TVTH:ThrowItIn.VideoGames, CC-BY-SA 3.0 Unported license)
 
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** Maybe to invoke this, [[Hideo Kojima]] had the [[Motion Capture]] actors for Naked Snake switched so that the one who specialised in action sequences did the dialogue scenes, and vice versa. In one scene EVA leans in to kiss Snake, and Snake's actor- unused to doing romantic scenes- instinctively edged away. They kept it in since the response was cute.
** In fact, according to the Director's commentary, a ''lot'' of the things in ''Metal Gear Solid 3'' were improvised and not actually in the original, initial script draft.
** In a similar vein as above, the [[Honest JohnsJohn's Dealership]] character of ''[[Metal Gear Solid 4 Guns of the Patriots]]'''s pet Monkey was thrown in when they realized that Raiden's motion actor did a pretty good imitation of a Monkey. Insert your own "Raiden is the [[Butt Monkey]]" joke here. That, as well as the fact that Drebin seemed too bland by himself in Kojima's eyes.
* [[Kirby]] as we all know him was only a placeholder character for ''Kirby's Dreamland''. They ultimately went with the little blob.
* ''[[Wii Sports]]'' was originally set up to be a ''[[Super Mario Bros|Mario]]'' title. The test audience surprisingly preferred the Miis. Try not to think too hard about what ''boxing'' would have been like.
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* [[Metroid|Samus Aran]] was originally going to be a guy, and is even referred to as male in the original instruction manual. Apparently, one of the developers thought it would be funny if the players found out she was female at the games end. Somebody agreed, and [[Samus Is a Girl|the rest is history]]
* In ''[[Sam and Max Freelance Police (Video Game)|Sam and Max Freelance Police]]: The Devil's Playhouse'', one part in the script asked for some characters controlling the body of a giant [[Kaiju]] monster to make it do an "anime pose", intended as an homage to ''[[Voltron]]''-type anime. The animator in charge of making the pose innocently asked the writer, "You mean like ''[[Power Rangers]]'' or like ''[[Sailor Moon]]''?", to which the eavesdropping person in the neighboring cubicle immediately popped his head over the side and said "Oh my god, make him do 'Sailor Moon'". As a result, instead of doing a ''[[Voltron]]'' pose, the monster does a version of Sailor Moon's [[Transformation Sequence]], which is a total non-sequitur but really, really funny.
* ''[[Super Mario Bros 2 (Video Game)|Super Mario Bros 2]]'' was made exclusively for a Western release as a [[Dolled -Up Installment]], but several elements from that game made their way into the Mario canon proper, such as Shy Guys, Bob-Ombs, [[Divergent Character Evolution|Luigi being taller than Mario]], and [[Super Smash Bros (Video Game)|Peach's ability to float]].
* ''[[Phoenix Wright]]'' had this quite a bit in terms of the text. After the game's final script was made for the English version of the game, the port team had a reading of the script. During one of these readings of the Recipe for Turnabout script they got to the part in Blue Corps and they were reading the dialog for when someone presents irrelevant evidence. Original the scene was just meant to be Lisa Basil explaining that Blue Corps uses a "Super Administrative Restricted Desktop Access Password-protection system" before Maya said "That's madness!". When the staff read this part out, one of the writers jokingly shouted out: "No Maya. THIS. IS. SPARDA!". This got a massive laugh from the team and the script was edited to included the improvised joke.
* During the development of ''[[Bio Shock]]'', the developers were surprised to find that the telekinesis power allowed the player to move the anchor points of trip wires as if they were regular objects. The devs then decided to tweak that behavior and have it be an actual feature of the power.
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** There's actually a bit more to it than that: When he switches to your side, instead of changing his music's priority from "boss" to "player," they just added the "player" priority value to his already high "boss" value, causing his leitmotif to have higher priority than any other music in the game, including other bosses.
* As it turns out, Link's upgrade to [[Bishonen]] status between ''[[Links Awakening]]'' and ''[[Ocarina of Time]]'' was the result of an [http://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/1/7 offhand comment made by the wife of one of the developers].
* [[Bulletstorm (Video Game)|Bulletstorm]] has a [[Cluster F -Bomb|saturation of swear words]] (including modified swear words that sound like they came out of a maternity ward for schizophrenics) because the swearing was in English and the developers of the game were Polish, so they added in what they thought were regular muttering swears and got the unholy result. Seeing as how one half of the game is about making insulting, violent kills, this plethora of insulting, violent swearing ends up as the other half of the game.
* The gauges screen in ''B-17 Bomber'' was originally meant to be a debugging tool to be removed in the final product but ultimately was left in because developers liked it so much.