Tom Clancy's Rainbow Six (video game): Difference between revisions

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* [[Escort Mission]]: Just before the Anti-Climax showdown with Irina mentioned above, you must defend your teammate while he hacks a computer in a much, much harder sequence.
** In the original, any hostage rescue mission, assuming you didn't already clear out all the terrorists. The fourth-to-last mission is one for its entire duration, as you have to escort a member of the conspiracy while protecting him from forces trying to kill him.
* [[Every Firearm Is Open Bolt]]: Despite the series aim to realism, this is the case in every game till ''Vegas''. Inverted in ''Siege'', where firearms that are ''actually'' open bolt can get +1 capacity when reloaded.
* [[Fast Roping]]: The Vegas games allow you to this in a surprising amount of places - frequently, if there is a window or ledge that leads to the outside, or a skylight right in front of you, there is something you can clip your rope to and fast rope down. [[Ctrl+Alt+Del]] [http://www.cad-comic.com/cad/20080321 found it] [[Egregious]].
* [[Featureless Protagonist]]: Generic Rainbow troopers you can use in place of teammates in the first game, and Bishop.
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** As well as at least one wiretapping mission in Raven Shield.
* [[Unusable Enemy Equipment]]: Played straight in the original games, averted in ''Vegas''.
* [[Updated Rerelease]]/[[R EmakeRemake]]: Rainbow Six: Shadow Vangaurd, which is a remake of the first game in Vegas' style of gameplay.
* [[Utopia Justifies the Means]]: John Brightling's and The Phoenix Group's goal in the first game.
* [[Viva Las Vegas]]: Hits every major landmark, including The Strip, Brand X knockoffs of the Stratosphere and Caesar's Palace, a casino vault, a monorail station, a random desert oil refinery, and the Hoover Dam.